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Everything posted by zerojay

  1. MESS should also be able to play Pecom 64 well. I'll take your setup and use it to test against MESS and if it works well enough, I'll update the MESS and RetroArch modules in the HyperLaunch beta to add it.
  2. This isn't the first time someone's gotten this way about stuff like HyperSync. They don't seem to understand that they are making a donation and getting HyperSync as a thank you, thinking instead that it's some professional software suite they purchased. Usually the kind of attitude that comes from people who buy a hard drive filled with games and then when they complain about something being incorrect, they get pointed here.
  3. I'm sure you paid a lot for it. You're acting like you're owed all sorts of support and work for some reason. Yes, there's a lot of projects in various states. Yes, there's not a ton of organization. Welcome to what happens when you're in a community where no one is being paid to work full time on their projects. No one owes you anything. If you want something to be better, jump up and contribute.
  4. Some fixes to Takaji's database below: Dig-Dug (Japan) -> Dig Dug (Japan) to match the ROM name. Be sure to rename media to match. Fixed Warp & Warp database error. <?xml version="1.0"?> <menu> <header> <listname>Casio PV-1000</listname> <lastlistupdate>23/12/2014</lastlistupdate> <listversion>1.1 Takaji</listversion> <exporterversion></exporterversion> </header> <game name="Amidar (Japan)" index="true" image="a"> <description>Amidar (Japan)</description> <cloneof></cloneof> <crc>C82628CC</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Action</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Dig Dug (Japan)" index="true" image="d"> <description>Dig Dug (Japan)</description> <cloneof></cloneof> <crc>A94F02FA</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Maze</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Dirty Chameleon (Japan)" index="true" image="d"> <description>Dirty Chameleon (Japan)</description> <cloneof></cloneof> <crc>8E7FB358</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Platform</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Excite Mahjong (Japan)" index="true" image="e"> <description>Excite Mahjong (Japan)</description> <cloneof></cloneof> <crc>0D2F829C</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Mahjong</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Naughty Boy (Japan)" index="true" image="n"> <description>Naughty Boy (Japan)</description> <cloneof></cloneof> <crc>43A13E99</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Maze</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Pachinko-UFO (Japan)" index="true" image="p"> <description>Pachinko-UFO (Japan)</description> <cloneof></cloneof> <crc>9EE981AB</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Casino</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Pooyan (Japan)" index="" image=""> <description>Pooyan (Japan)</description> <cloneof></cloneof> <crc>BD6EDC48</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Action</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Space Panic (Japan)" index="true" image="s"> <description>Space Panic (Japan)</description> <cloneof></cloneof> <crc>23547111</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Platform</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Super Cobra (Japan)" index="true" image="s"> <description>Super Cobra (Japan)</description> <cloneof></cloneof> <crc>CDFFC2CD</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Shooter</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Turpin (Japan)" index="true" image="t"> <description>Turpin (Japan)</description> <cloneof></cloneof> <crc>A3AEF98D</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Action</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Tutankham (Japan)" index="true" image="t"> <description>Tutankham (Japan)</description> <cloneof></cloneof> <crc>A0B606D8</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Maze</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> <game name="Warp & Warp (Japan)" index="true" image="w"> <description>Warp & Warp (Japan)</description> <cloneof></cloneof> <crc>2A0D4AD9</crc> <manufacturer>Casio</manufacturer> <year>1983</year> <genre>Shooter</genre> <rating>HSRS - GA (General Audience)</rating> <enabled>Yes</enabled> </game> </menu>
  5. The placement of the speed indicators is the only thing that's remotely bug-like with Super Turbo. No idea what you are talking about with zoom in/out, etc...
  6. 4DO runs Super Turbo just fine as is. Not sure what bugs you are referring to.
  7. A) Retroarch's Virtual Jaguar core doesn't have sound to my knowledge. The only reason there is a Virtual Jaguar core in Retroarch is spite. The main guy behind RA decided to pull his normal routine of going to emulator authors and trying to push his stuff onto them and then attacking them outright if they dare disagree. They have no real intention of making it decent.
  8. Thanks for the link, I got it working in Hyperspin with a small set of changes to the Fusion module. I'll link it here shortly. EDIT: http://www.hyperspin-fe.com/forum/showthread.php?27956-Fusion-Module&p=354544#post354544
  9. This might be the kind of thing that would have to be special cased. I don't know where to download this hack, otherwise I'd help you get it going through Hyperspin because it looks INCREDIBLE.
  10. After having tried it, it's just as useless as it's always been. SSF definitely the only way to go.
  11. An updated version of the emulator which fixes the FPS issue (no workarounds required) can now be found here: http://www.emucr.com/2014/10/kega-fusion-v364-60fps-fix.html
  12. Wait wait wait. Are you saying you could see my Hyperspin Doom stuff in that show? I'll probably be hosting my Doom set and my other HS stuff from my server soon for everyone.
  13. A lot of people are accidentally clicking and dragging folders into other directories and that's why this kind of crap keeps on happening. It's very frustrating and I've spent time in the past looking through folders for other people's folders and putting them back when I do find them. No permissions system is a huge problem. Hoping there's some solutions on the way. By the way, I've never ever heard of an FTP server that does not support permissions before. Ever.
  14. Just wanted to say a quick thank you to both Craig and Jonathan for their work on this. It's not too often an emulator author comes here and sees what we'd like to have added to their work and then follow through. Amazing.
  15. That Lakka UI is going to be an absolute nightmare for anyone with more than a few consoles/games per console.
  16. You could use as deep a depth as you wish, pretty much. Everything's already in the OP.
  17. A fixed version of the catlist for 0.154 is out now: http://www.emucr.com/2014/08/catlist-v0154-fix.html?utm_source=twitterfeed&utm_medium=twitter
  18. Most of the actual games work just fine in MESS.
  19. As far as I know, there's stuff that was done for the original UG version of the Hyperspin Project that still to this day haven't been released even though they were 100%. It's for reasons like these that people are getting the impression that the community is dying, which just makes people leave.
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