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reznnate

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reznnate last won the day on March 19

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About reznnate

  • Birthday 10/31/1970

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    Morgan Hill, CA
  • Interests
    Arcade games, motorcycles, PC games, baseball

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  • Hyperfan #1.0

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  1. I'm not familiar with this. On PC, Rocketlauncher defines different emulators per game rom? As for that navigation issue, sounds like my bug. I'll look into it. Thanks for reporting it.
  2. The folder should be in your Hyperspin folder, next to the other /Settings folder. I haven't seen an issue were they were written somewhere else. What does your folder structure look like? Is this on Shield?
  3. As you can tell, I've been looking for ways to improve Hyperspin1 for my Android handhelds and arcade cabinet. In the next build, I've added proper sound support, windows desktop support (rocketlauncher, LEDBlinky), and a cache/index system for slow media (can be enabled/disabled). Also, I added the ability to stack multiple themes for a game if many good themes exist (i.e. dkong.zip, dkong_1.zip, dkong_2.zip). It just randomly selects one. But mainly looking for bugs I've missed. Testing on a fast PC versus slow Shield has helped find a few (a/v sync has been a bitch!). Testing of features and additional hard drives is relatively easy now. All of the app settings are copied and mods happen in \Settings_Android. Nuke files in that folder (or entire folder) to 'reset'. I should have a new update next week. While I'm not planning to disappear for 10yrs , I'm running out of things to fix/add and my short-attention span is starting to engage.
  4. For me, it launches directly into game, but then as you say, the emulator seems to lack a direct-quit button so requires exit game emulation, exit emulator. If you guys aren't tripping over lots of bugs and don't have other features or change suggestions, I'll post a release candidate soon. If you have other Android devices with external storage support (sdcard or usb ports), give them a try. My goal is to support all the new gaming handhelds coming out of China.
  5. Emulator worked outside of launcher? You will need to give Super3.apk file permissions first. Then it worked for me.
  6. I haven't tested Super3 yet but I do have setup parameters for it. It's possible you may need to tweak the .ini directly if it doesn't work. Specifically uri_type=0-3
  7. Posted the new beta6 build. Consider this a release candidate. I changed a lot trying to make things more user-friendly. Lots of new features that might be confusing since they're unique to Android. Hopefully this version 'works' directly with existing windows drives and setups people have lying around. Let me know if my user guide isn't clear or if you find bugs (I'm aware of several I haven't fixed yet...).
  8. HyperspinFE-shield64-b6.apk View File This is close to final. Let me know what bugs you find or features that are missing. Submitter reznnate Submitted 05/05/2026 Category HyperSpin (Android) File Count Credits  
  9. Version 0.6

    19 downloads

    This is close to final. Let me know what bugs you find or features that are missing.
  10. I'm still actively implementing features that I missed. The video path .ini setting is working now. I'll have another beta for testing this week. Lots of new features.. hopefully not too many new bugs. Feedback is appreciated.
  11. I'm actively working on broad compatibility. I just bought an Ayn Odin for testing. When this app was written 10yrs ago, the mobile gpu driver situation was _terrible_. Things are much, much better now but still very complicated due to the large number of products and different drivers shipping out of China. My renderer is relatively basic and I've shifted some of the 'hardware acceleration' complexity onto the (faster) cpus. It probably won't work everywhere but some of the Shield dependencies are unnecessary now. I should have a test build ready in a week or two.
  12. mrfomt found that the order of the rom extension mattered (and is a bug). He moved his extension (gcm) to the front and dolphin worked. I need to look into ps2 emus next.
  13. Yeah, obviously at this point the Shield is too old for it to be relevant. But I still love Hyperspin and wanted this for myself.
  14. Posted beta5. Added a bunch of features intended to help make setup and emulator changes easier. There is a lot going on so I added a brief doc intended to help explain a bit of it. Comment here if things don't work the way you'd expect, you run into bugs, or if you'd like clarification on anything.
  15. Version 1.0.0

    39 downloads

    Lots of new features intended to help with setup and switching emulators
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