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Hlsl


Andalus75

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Posted

Hi everyone

I hope someone can help me...

 

I have recently purchased an arcade cabinet with hyperspin on it and would like to get the retro look with the scanlines etc. I have enabled the Hlsl option in my Mame.ini file and changed the Hlsl files in ( the modules tab) rocket launcher to ini. However, after I try and launch a game from inside the wheel with these settings toggled it proceeds to the now loading screen and then returns to the graphic screen of the game. If i go back into rocket launcher and toggle the settings back to default I am able to launch the games in Mame but without activating Hlsl.

 

Can  somebody please help as I would love to get that retro look on my games.

 

Thanks in advance

Posted

Thank you for the reply Crispy

 

Still no luck.

 

I changed the video mode to ini in the settings tab but I don't have a seperate ini folder under my MAME dir. The mame.ini file just sits in the mame folder.

Also when I try to set the ini path to the mame folder it always says " path cannot end with a backslash" but any other folder on my hard drive is ok. It's bewildering.

Posted

mame.ini should be in the ini folder. Also he isn't talking about video mode as in the RLUI setting that you chose ini. He is talking about the video mode that MAME is using, ie opengl.

Posted

why doesnt my mame folder have a subfolder named ini? How do I find the video mode and change the opengl?

 

Sorry for all the newb questions

Posted

It is normal for the command line version of mame to have the ini file in the root.

Perhaps try changing the RocketLauncher module setting from "ini" to "HLSL"

56uIzxg.png

Posted

Why don't you just use GLSL instead of HLSL i made the switch and glad i did. i have command line mame and just made the ini folder and placed my ini in there. but  one thing at a time, listen to the Pig first

 

but the see what you are doing post you mame ini file here

 

 

 

 

Posted

This is my Mame.ini file:

 

#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               0
 
#
# CORE SEARCH PATH OPTIONS
#
rompath                   ..\..\..\mame\roms
hashpath                  hash
samplepath                samples
artpath                   artwork
ctrlrpath                 ctrlr
inipath                   d:\arcade\mame
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair
 
#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
input_directory           inp
state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments
 
#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory         hi
 
#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
playback                  
record                    
mngwrite                  
aviwrite                  
wavwrite                  
snapname                  %g/%i
snapsize                  auto
snapview                  internal
snapbilinear              1
statename                 %g
burnin                    0
 
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
sleep                     1
speed                     1.0
refreshspeed              0
 
#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0
 
#
# CORE ARTWORK OPTIONS
#
artwork_crop              0
use_backdrops             1
use_overlays              1
use_bezels                1
use_cpanels               1
use_marquees              1
 
#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    
 
#
# CORE VECTOR OPTIONS
#
antialias                 1
beam                      1.0
flicker                   0
 
#
# CORE SOUND OPTIONS
#
samplerate                48000
samples                   1
volume                    0
 
#
# CORE INPUT OPTIONS
#
coin_lockout              1
 
mouse                     1
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                1
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
natural                   0
joystick_contradictory    0
coin_impulse              0
 
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               mouse
trackball_device          mouse
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse
 
#
# CORE DEBUGGING OPTIONS
#
verbose                   0
log                       0
oslog                     0
debug                     0
update_in_pause           0
debugscript               
 
#
# CORE MISC OPTIONS
#
drc                       1
drc_use_c                 0
drc_log_uml               0
drc_log_native            0
bios                      
cheat                     0
skip_gameinfo             0
uifont                    default
ramsize                   
confirm_quit              0
ui_mouse                  0
autoboot_command          
autoboot_delay            2
autoboot_script           
http                      0
http_port                 8080
http_path                 web
console                   0
 
#
# CORE MKChamp OPTIONS
#
disable_hiscore_patch     0
disable_nagscreen_patch   0
disable_loading_patch     0
 
#
# OSD FONT OPTIONS
#
uifontprovider            auto
 
#
# OSD DEBUGGING OPTIONS
#
debugger                  auto
watchdog                  0
 
#
# OSD PERFORMANCE OPTIONS
#
multithreading            0
numprocessors             auto
bench                     0
 
#
# OSD VIDEO OPTIONS
#
video                     d3d
numscreens                1
window                    0
maximize                  1
keepaspect                1
unevenstretch             1
waitvsync                 0
syncrefresh               0
 
#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto
 
#
# OSD FULL SCREEN OPTIONS
#
switchres                 0
 
#
# OSD SOUND OPTIONS
#
sound                     1
audio_latency             2
 
#
# WINDOWS DEBUGGING OPTIONS
#
debugger_font             "Lucida Console"
debugger_font_size        9
 
#
# WINDOWS PERFORMANCE OPTIONS
#
priority                  0
profile                   0
 
#
# WINDOWS VIDEO OPTIONS
#
prescale                  1
menu                      0
 
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 1
 
#
# DIRECT3D-SPECIFIC OPTIONS
#
filter                    1
 
#
# DIRECT3D POST-PROCESSING OPTIONS
#
hlsl_enable               1
hlslpath                  hlsl
hlsl_prescale_x           0
hlsl_prescale_y           0
hlsl_preset               -1
hlsl_write                
hlsl_snap_width           2048
hlsl_snap_height          1536
shadow_mask_alpha         0.0
shadow_mask_texture       aperture.png
shadow_mask_x_count       320
shadow_mask_y_count       240
shadow_mask_usize         0.09375
shadow_mask_vsize         0.109375
curvature                 0.0
pincushion                0.0
scanline_alpha            0.8
scanline_size             1.0
scanline_height           0.8
scanline_bright_scale     0.7
scanline_bright_offset    0.6
scanline_jitter           0.1
defocus                   0.0,0.0
converge_x                0.0,0.0,0.0
converge_y                0.0,0.0,0.0
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
saturation                1.0
offset                    0.0,0.0,0.0
scale                     1.0,1.0,1.0
power                     1.0,1.0,1.0
floor                     0.0,0.0,0.0
phosphor_life             0.0,0.0,0.0
 
#
# NTSC POST-PROCESSING OPTIONS
#
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
yiq_b                     0.5
yiq_o                     0.0
yiq_p                     1.0
yiq_n                     1.0
yiq_y                     6.0
yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2
 
#
# VECTOR POST-PROCESSING OPTIONS
#
vector_length_scale       0.8
vector_length_ratio       500.0
 
#
# BLOOM POST-PROCESSING OPTIONS
#
vector_bloom_scale        0.3
raster_bloom_scale        0.225
bloom_lvl0_weight         1.0
bloom_lvl1_weight         0.21
bloom_lvl2_weight         0.19
bloom_lvl3_weight         0.17
bloom_lvl4_weight         0.15
bloom_lvl5_weight         0.14
bloom_lvl6_weight         0.13
bloom_lvl7_weight         0.12
bloom_lvl8_weight         0.11
bloom_lvl9_weight         0.10
bloom_lvl10_weight        0.09
 
#
# FULL SCREEN OPTIONS
#
triplebuffer              1
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0
 
#
# INPUT DEVICE OPTIONS
#
dual_lightgun             0
 

 

Just wondering if the specs of the computer matter?

 

My specs are:

Nvidia GEforce gt 610

Intel Core  2 quad processor Q8400

 

Thx

Posted

im not sure I bought the arcade from a guy who puts them together....I'm quite new to all this but I'd love to become more informed about it all. The first thing though is I'd love to get the CRT retro look. I paid $2800 Aus for the cabinet I'm not sure if thats alot but he was the only guy selling it with hyperspin.

Posted

im not sure I bought the arcade from a guy who puts them together....I'm quite new to all this but I'd love to become more informed about it all. The first thing though is I'd love to get the CRT retro look. I paid $2800 Aus for the cabinet I'm not sure if thats alot but he was the only guy selling it with hyperspin.

So are you not getting the effect?

This is the trouble with prebuilt drives, if you want that feature they should add it for you.

So if it's not working. From your ini, the line that says iniPath looks odd. If the ini folder is in your mame folder then that path needn't be d:whatever, it should be just ini.

inipath d:\arcade\mame

inipath ini

56uIzxg.png

Posted

Hi Crispy 

I changed the ini path  to where the mame.ini actually is which is in D:\arcade\emulators\MAME but no luck.

 

Are my computers specs good enough to run HLSL and would it be an idea to update to the latest version of MAME? 

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