TITCHGAMER Posted June 28, 2016 Share Posted June 28, 2016 Just wondering what emus you guys use for neo geo. I like winkawaks but I can never seem to get it to run properly through hyperspin. It seems to crash on start up or not boot full screen when it does. Though it runs brilliantly on its own and seems to be really compatible. So I currently use Nebula which runs well through HS but seems to be temperamental setting up controls and nearly always displays a error message while launching a game. Also the compatibility is not as good as winkawaks. So does anyone have any fixes for winkawaks or recommend another emulator that is better than both the above? Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 28, 2016 Author Share Posted June 28, 2016 Must admit I never thought of trying them through MAME. Do you have to do anything special with the roms to get them to work? Link to comment Share on other sites More sharing options...
Styphelus Posted June 28, 2016 Share Posted June 28, 2016 Mame! Unless you are trying to emulate the Neo-Geo CD. Most people use Mame for both AES and MVS Link to comment Share on other sites More sharing options...
phulshof Posted June 28, 2016 Share Posted June 28, 2016 Nope, they come with the standard PD pack. Just run them like any other MAME game. Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 28, 2016 Author Share Posted June 28, 2016 Cheers guys ile give it a shot tomorow Link to comment Share on other sites More sharing options...
Metalzoic Posted June 28, 2016 Share Posted June 28, 2016 Same as the others. MAME all the way. Link to comment Share on other sites More sharing options...
majorspawn Posted June 28, 2016 Share Posted June 28, 2016 Mame for MVS and Raine for neogeo cd if you like cd quality background music. Link to comment Share on other sites More sharing options...
BATTLEDONKEY Posted June 29, 2016 Share Posted June 29, 2016 How do you get mame to run the neo geo games as AES instead of MVS? Is it possible to run the ROMs as if it were on the AES console, without the need to insert credits? Link to comment Share on other sites More sharing options...
majorspawn Posted June 29, 2016 Share Posted June 29, 2016 correct me if I am wrong but doesn't AVS limit you in number of continues etc, isn't MVS superior? Link to comment Share on other sites More sharing options...
BATTLEDONKEY Posted June 29, 2016 Share Posted June 29, 2016 Awesome, I'll try it out when I get a chance, probably my next system to configure. As for the continues, yes, you are correct, but I already have the neo geo MVS games as part of the mame wheel so I don't see the need to have a separate wheel for just the MVS games. I may leave it in the end but I'd rather have the AES version of the games as a separate wheel and leave MVS mixed in with the rest of the arcade games Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 29, 2016 Author Share Posted June 29, 2016 correct me if I am wrong but doesn't AVS limit you in number of continues etc, isn't MVS superior? Depends on your pov i guess. MVS is the arcade spec, coin op etc where AVS was the home console market so freeplay with continues etc. I run my cab with a coin mech so its MVS all the way for me. Link to comment Share on other sites More sharing options...
Metalzoic Posted June 29, 2016 Share Posted June 29, 2016 Depends on your pov i guess. MVS is the arcade spec, coin op etc where AVS was the home console market so freeplay with continues etc. I run my cab with a coin mech so its MVS all the way for me. Same here. In my arcade cab I'll only run them as MVS... I think even the Razoola Crossed Swords II conversion (which was originally only released on Geo CD) runs as MVS. There's one other "Special" Geo game too, but I can't think of it at the moment. Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 29, 2016 Author Share Posted June 29, 2016 Well i tried mame but they dont seem to run as well. Most fail to load So back on winkawaks atm which I have reliably booting now after downgrading to 1.62 but still cant get it full screen :s Anyone ever had/fixed this problem? It stretches up full height just has like a inch either side where you can see hyperspin behind :s Link to comment Share on other sites More sharing options...
phulshof Posted June 29, 2016 Share Posted June 29, 2016 Make sure you get the matching MAME romset to your MAME version, and they should work just fine. Sent from my SM-G920F using Tapatalk Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 29, 2016 Author Share Posted June 29, 2016 I have .174 with matching set but some just dont seem to run. Its weird really they will load through mame but crash when run through hs. Link to comment Share on other sites More sharing options...
phulshof Posted June 29, 2016 Share Posted June 29, 2016 Now that is odd indeed. Don't have that problem since I don't use HS. Link to comment Share on other sites More sharing options...
Metalzoic Posted June 29, 2016 Share Posted June 29, 2016 I have .174 with matching set but some just dont seem to run. Its weird really they will load through mame but crash when run through hs. That is weird. I don't think there is a single Geo game that doesn't work in MAME. Link to comment Share on other sites More sharing options...
alcoatjez Posted June 29, 2016 Share Posted June 29, 2016 If you name your wheel "SNK Neo Geo AES" the MAME module in RocketLauncher will automatically launch the game using the aes bios. I learn something new every day on this forum. Thanks a lot for this information Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 29, 2016 Author Share Posted June 29, 2016 Well I am just about to head off to the cinema and tbh I could do with a break from cabinet work LOL Ile have another play tommorow. I think part of the problem is the list generated by dons list generator. I choose the options for "games" and "Parents" only but it seems to generate the list with all the roms that dont work! KOF 2003 jamma for instance, But the Jap version works fine though its not displayed in the list. So other than going through each individual game and creating a custom XML ime not sure what else to do really (Yes I like a clean list LOL) Link to comment Share on other sites More sharing options...
BATTLEDONKEY Posted June 29, 2016 Share Posted June 29, 2016 I am getting an error when trying to launch games in AES mode too. Rocketlauncher and Hyperspin are both up to date, Im using an older version of MAME and matching roms (149) to be exact and have both neogeo.zip and aes.zip in the roms folder. MAME and Neo Geo MVS both work with no problems but AES i get an error, something along the lines of "error waiting for the window "AHK_class MAME" I turned off the fade and set logging to troubleshooting [code] 16:56:24:921 | RL | INFO | +N/A | Main - RocketLauncher v1.1.0.7 (www.rlauncher.com) 16:56:24:999 | RL | INFO | +78 | Main - System Specs: RocketLauncher Dir: R:\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 10 Home SKU: Windows 8 Total Memory: 16245.19 MB Free Memory: 12166.11 MB Used Memory: 4079.074 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 8 GPU 1 Name: NVIDIA GeForce GTX 970 GPU 1 RAM: -1.00 MB GPU 1 Driver Version: 10.18.13.6519 GPU 2 Name: Intel(R) HD Graphics 4600 GPU 2 RAM: 1024.00 MB GPU 2 Driver Version: 20.19.15.4331 Sound 1 Device: Realtek High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 2 Status: Enabled Sound 3 Device: NVIDIA High Definition Audio Sound 3 Status: Enabled Sound 4 Device: Intel(R) Display Audio Sound 4 Status: Enabled OS Language: English_United_States System Locale: en-CA Formats Locale: en-CA Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: No RL Compatibility Flags: Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) [32bit] [60hz] [Landscape] (Primary) Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 Monitor #1 DPI: 100 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No 16:56:24:999 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\RocketLauncher.exe exists 16:56:24:999 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.1.0.7 LegalCopyright ©2015 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.0.7 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2162688 bytes Created: 5/24/2016 - 12:14:42 PM Modified: 5/24/2016 - 12:14:43 PM 16:56:24:999 | RL | TRACE | +0 | File.__New - Creating new file object of: "R:\RocketLauncher\Module Extensions\RocketLauncher.dll" 16:56:24:999 | RL | INFO | +0 | File.CheckFile - Checking if "R:\RocketLauncher\Module Extensions\RocketLauncher.dll" exists 16:56:24:999 | RL | TRACE | +0 | File.Exist - This file exists: R:\RocketLauncher\Module Extensions\RocketLauncher.dll 16:56:24:999 | RL | DEBUG | +0 | File.CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.0.0.8 InternalName RocketLauncher.dll LegalCopyright Copyright © RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.0.0.8 File Size: 67072 bytes Created: 5/18/2016 - 7:25:25 PM Modified: 5/18/2016 - 7:25:25 PM 16:56:24:999 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\Array.ahk 16:56:24:014 | RL | DEBUG | +16 | CheckFile - Attributes: File Size: 4781 bytes Created: 4/20/2016 - 5:33:25 PM Modified: 4/20/2016 - 5:33:25 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Module Extensions\BinHexRW.ahk | v1.0.2 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5077 bytes Created: 4/20/2016 - 5:33:22 PM Modified: 4/20/2016 - 5:33:22 PM 16:56:25:014 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\BlockInput.exe exists 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 3/8/2016 - 7:57:31 PM Modified: 1/2/2014 - 11:27:34 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5323 bytes Created: 4/20/2016 - 5:33:11 PM Modified: 4/20/2016 - 5:33:11 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 3/8/2016 - 7:57:32 PM Modified: 4/29/2013 - 2:56:02 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\gdip.ahk 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 3/8/2016 - 7:57:32 PM Modified: 1/13/2013 - 6:07:30 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Module Extensions\gdip_alt.ahk | v1.0.3 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5891 bytes Created: 3/8/2016 - 7:57:32 PM Modified: 1/16/2016 - 8:34:05 PM 16:56:25:014 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\gsdll32.dll exists 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 13090816 bytes Created: 3/8/2016 - 7:57:32 PM Modified: 1/6/2015 - 10:20:42 PM 16:56:25:014 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\itextsharp.dll exists 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 3/8/2016 - 7:57:32 PM Modified: 6/14/2013 - 3:06:21 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Module Extensions\Java.ahk | v1.0.0 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 12/24/2014 - 12:02:37 AM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\JSON.ahk 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9227 bytes Created: 4/20/2016 - 5:33:28 PM Modified: 4/20/2016 - 5:33:28 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Module Extensions\Origin.ahk | v1.0.2 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4904 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 3/22/2015 - 3:51:41 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\RegRW64.ahk 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 5/8/2014 - 4:06:39 AM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\RIni.ahk | v1.7 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 6/5/2013 - 7:56:23 PM 16:56:25:014 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 10/13/2015 - 5:50:16 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Module Extensions\Steam.ahk | v1.0.3 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5504 bytes Created: 5/18/2016 - 7:25:21 PM Modified: 5/18/2016 - 7:25:21 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: R:\RocketLauncher\Module Extensions\VA.ahk 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 3/1/2013 - 10:05:47 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Module Extensions\VA_Extension.ahk | v1.0.1 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 3/8/2016 - 7:57:33 PM Modified: 1/13/2015 - 9:16:56 PM 16:56:25:014 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\7z.ahk | v1.0.8 16:56:25:014 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 31307 bytes Created: 5/18/2016 - 7:25:23 PM Modified: 5/18/2016 - 7:25:23 PM 16:56:25:030 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Bezel.ahk | v1.2.3 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 117029 bytes Created: 5/5/2016 - 7:07:37 PM Modified: 5/5/2016 - 7:07:37 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Fade.ahk | v1.1.8 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39529 bytes Created: 5/18/2016 - 7:25:25 PM Modified: 5/18/2016 - 7:25:26 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Fade Init.ahk | v1.0.3 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1130 bytes Created: 4/20/2016 - 5:33:27 PM Modified: 4/20/2016 - 5:33:27 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Fade Animations.ahk | v1.2.2 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 77906 bytes Created: 5/18/2016 - 7:25:21 PM Modified: 5/18/2016 - 7:25:21 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Keymapper.ahk | v1.1.5 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33668 bytes Created: 4/20/2016 - 5:33:12 PM Modified: 4/20/2016 - 5:33:12 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Keymapper Init.ahk | v1.0.6 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3956 bytes Created: 3/8/2016 - 7:56:56 PM Modified: 1/18/2016 - 7:56:59 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\MultiGame.ahk | v1.1.0 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41541 bytes Created: 4/26/2016 - 4:49:47 PM Modified: 4/26/2016 - 4:49:47 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\MultiGame Init.ahk | v1.0.0 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 3/8/2016 - 7:56:56 PM Modified: 4/14/2013 - 2:33:19 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\MultiPlayer.ahk | v1.0.8 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 66776 bytes Created: 3/8/2016 - 7:56:56 PM Modified: 1/16/2016 - 8:34:05 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Pause.ahk | v1.2.3 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 396844 bytes Created: 5/20/2016 - 7:03:59 PM Modified: 5/20/2016 - 7:04:00 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Pause Init.ahk | v1.0.3 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 553 bytes Created: 3/8/2016 - 7:56:56 PM Modified: 10/13/2015 - 5:50:28 PM 16:56:25:030 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Password.ahk | v1.0.4 16:56:25:030 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 10121 bytes Created: 4/26/2016 - 4:49:44 PM Modified: 4/26/2016 - 4:49:44 PM 16:56:25:046 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk | v1.7 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 25300 bytes Created: 5/24/2016 - 12:14:43 PM Modified: 5/24/2016 - 12:14:43 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Log\Logger.ahk | v1.1 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3095 bytes Created: 5/5/2016 - 7:07:36 PM Modified: 5/5/2016 - 7:07:37 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk | v1.1 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5720 bytes Created: 5/18/2016 - 7:25:18 PM Modified: 5/18/2016 - 7:25:18 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1547 bytes Created: 4/20/2016 - 5:33:16 PM Modified: 4/20/2016 - 5:33:16 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk | v1.5 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7789 bytes Created: 5/24/2016 - 12:14:43 PM Modified: 5/24/2016 - 12:14:43 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2961 bytes Created: 4/20/2016 - 5:33:17 PM Modified: 4/20/2016 - 5:33:17 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\File\File.ahk | v1.5 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9145 bytes Created: 5/24/2016 - 12:14:42 PM Modified: 5/24/2016 - 12:14:42 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 646 bytes Created: 4/26/2016 - 4:49:47 PM Modified: 4/26/2016 - 4:49:47 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4410 bytes Created: 4/20/2016 - 5:33:32 PM Modified: 4/20/2016 - 5:33:32 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\File\RIniFile.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3705 bytes Created: 5/18/2016 - 7:25:22 PM Modified: 5/18/2016 - 7:25:22 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\File\Process.ahk | v1.5 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9583 bytes Created: 5/25/2016 - 5:17:40 PM Modified: 5/25/2016 - 5:17:40 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\File\Emulator.ahk | v1.1 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1218 bytes Created: 5/24/2016 - 12:14:42 PM Modified: 5/24/2016 - 12:14:42 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5386 bytes Created: 4/20/2016 - 5:33:25 PM Modified: 4/20/2016 - 5:33:25 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk | v1.2 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4559 bytes Created: 5/18/2016 - 7:25:23 PM Modified: 5/18/2016 - 7:25:23 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk | v1.2 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 22844 bytes Created: 5/25/2016 - 5:17:40 PM Modified: 5/25/2016 - 5:17:40 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk | v1.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1154 bytes Created: 4/20/2016 - 5:33:29 PM Modified: 4/20/2016 - 5:33:29 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk | v1.0.7 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 72261 bytes Created: 3/8/2016 - 7:56:56 PM Modified: 1/16/2016 - 8:55:11 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Shader.ahk | v1.0.1 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3943 bytes Created: 5/5/2016 - 7:07:37 PM Modified: 5/5/2016 - 7:07:37 PM 16:56:25:046 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Shader Init.ahk | v1.0.0 16:56:25:046 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 397 bytes Created: 4/20/2016 - 5:33:31 PM Modified: 4/20/2016 - 5:33:31 PM 16:56:25:061 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Shared.ahk | v1.4.5 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 175581 bytes Created: 5/18/2016 - 7:25:19 PM Modified: 5/18/2016 - 7:25:19 PM 16:56:25:061 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Statistics.ahk | v1.0.4 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26810 bytes Created: 3/8/2016 - 7:56:57 PM Modified: 1/16/2016 - 8:34:08 PM 16:56:25:061 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Statistics Init.ahk | v1.0.1 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 3/8/2016 - 7:56:57 PM Modified: 12/24/2014 - 12:23:48 AM 16:56:25:061 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Virtual Drive.ahk | v1.0.5 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 19148 bytes Created: 4/26/2016 - 4:49:43 PM Modified: 4/26/2016 - 4:49:44 PM 16:56:25:061 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\XHotkey.ahk | v1.0.4 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26540 bytes Created: 3/8/2016 - 7:56:57 PM Modified: 10/13/2015 - 5:50:25 PM 16:56:25:061 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\XHotkey Init.ahk | v1.0.2 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1063 bytes Created: 3/8/2016 - 7:56:57 PM Modified: 10/13/2015 - 5:50:26 PM 16:56:25:061 | RL | INFO | +0 | Main - Raw CLI received: "-s SNK Neo Geo AES -r fatfury1 -f R:\Front Ends\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 16:56:25:061 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "fatfury1" 16:56:25:061 | RL | DEBUG | +0 | Main - dbName: fatfury1 16:56:25:061 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 16:56:25:061 | RL | TRACE | +0 | Process.__New - Creating new process object for: "R:\Front Ends\HyperSpin\HyperSpin.exe" 16:56:25:061 | RL | TRACE | +0 | File.__New - Creating new file object of: "R:\Front Ends\HyperSpin\HyperSpin.exe" 16:56:25:061 | RL | INFO | +0 | Main - RocketLauncher received "SNK Neo Geo AES" and "fatfury1" 16:56:25:061 | RL | INFO | +0 | Main - Did not find a "R:\RocketLauncher\Settings\SNK Neo Geo AES\Game Options.ini" file, skipping any game-specific options. 16:56:25:061 | RL | INFO | +0 | Main - fatfury1 is using the default emulator: MAME 16:56:25:061 | RL | INFO | +0 | Main - Checking for a [MAME] section in R:\RocketLauncher\Settings\SNK Neo Geo AES\Emulators.ini 16:56:25:061 | RL | INFO | +0 | Main - Checking for a [MAME] section in R:\RocketLauncher\Settings\Global Emulators.ini 16:56:25:061 | RL | INFO | +0 | Main - Found [MAME] in R:\RocketLauncher\Settings\Global Emulators.ini 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "MAME.ahk" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Modules\MAME\MAME.ahk" 16:56:25:061 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Modules\MAME\MAME.ahk exists 16:56:25:061 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 74279 bytes Created: 5/25/2016 - 5:17:39 PM Modified: 5/25/2016 - 5:17:40 PM 16:56:25:061 | RL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module. 16:56:25:061 | RL | INFO | +0 | Main - fatfury1 will use module: R:\RocketLauncher\Modules\MAME\MAME.ahk 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Profiles" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Profiles" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Daemon Tools\DTLite 10.2\DAEMON Tools Lite\DTAgent.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\Daemon Tools\DTLite 10.2\DAEMON Tools Lite\DTAgent.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Module Extensions\7z.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Module Extensions\HiToText.exe" 16:56:25:061 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Xpadder\xpadder.exe" 16:56:25:077 | RL | TRACE_DLL | +15 | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\Xpadder\xpadder.exe" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\JoyToKey\JoyToKey_en\JoyToKey.exe" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\JoyToKey\JoyToKey_en\JoyToKey.exe" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\VJoy\VJoy.exe" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Temp Games" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\Temp Games" 16:56:25:077 | RL | INFO | +0 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\ROMs\MAME 1.49" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\ROMs\MAME 1.49" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" 16:56:25:077 | RL | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" 16:56:25:077 | RL | INFO | +0 | CheckFile - Checking if R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe exists 16:56:25:077 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 99808768 bytes Created: 6/18/2016 - 10:15:49 PM Modified: 7/20/2013 - 11:25:22 PM 16:56:25:077 | RL | INFO | +0 | Main - INI Keys read 16:56:25:077 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\7z.exe exists 16:56:25:077 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 3/8/2016 - 7:57:31 PM Modified: 10/13/2015 - 5:50:24 PM 16:56:25:077 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\Module Extensions\7z.dll exists 16:56:25:077 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 3/8/2016 - 7:57:31 PM Modified: 10/13/2015 - 5:50:30 PM 16:56:25:092 | RL | INFO | +16 | Main - "fatfury1" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 16:56:25:092 | RL | INFO | +0 | CheckPaths - Started 16:56:25:092 | RL | INFO | +0 | CheckPaths - Looking for rom: R:\ROMs\MAME 1.49\fatfury1.7z 16:56:25:092 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: R:\ROMs\MAME 1.49\fatfury1\fatfury1.7z 16:56:25:092 | RL | INFO | +0 | CheckPaths - Rom not found 16:56:25:092 | RL | INFO | +0 | CheckPaths - Looking for rom: R:\ROMs\MAME 1.49\fatfury1.rar 16:56:25:092 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: R:\ROMs\MAME 1.49\fatfury1\fatfury1.rar 16:56:25:092 | RL | INFO | +0 | CheckPaths - Rom not found 16:56:25:092 | RL | INFO | +0 | CheckPaths - Looking for rom: R:\ROMs\MAME 1.49\fatfury1.zip 16:56:25:092 | RL | INFO | +0 | CheckPaths - Found rom: R:\ROMs\MAME 1.49\fatfury1.zip 16:56:25:092 | RL | DEBUG | +0 | CheckPaths - Current romName: fatfury1 16:56:25:092 | RL | DEBUG | +0 | CheckPaths - Current romPath: R:\ROMs\MAME 1.49 16:56:25:092 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .zip 16:56:25:092 | RL | INFO | +0 | CheckPaths - Ended 16:56:25:092 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event 0 = 12 rlPath = R:\RocketLauncher pluginPath = R:\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.1.0.7 rlAuthor = djvj rlURL = www.rlauncher.com langFile = R:\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = R:\Front Ends\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = R exitEmulatorKey = ~Esc|1joy7&1joy8 restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe emuPath = R:\Emulators\MAME\MAME 149 NoNag High Score emuName = MAME emuExt = exe baseRomPath = romPath = R:\ROMs\MAME 1.49 romPathFromIni = R:\ROMs\MAME 1.49 romExtension = .zip romExtensionOrig = .zip romExtensions = 7z|rar|zip|chd|cue|32x|a26|a52|a78|bin|caq|col|cpr|gg|gb|gba|gbc|int|lnx|rom|sms|st2|md|j64|n64|nes|ngc|ngp|pce|sfc|sv|vb|vec|ws|wsc executable = mamep64.exe systemDbName = SNK Neo Geo AES systemName = SNK Neo Geo AES dbPath = dbName = fatfury1 dbExt = romName = fatfury1 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingHideParent = false romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingGameNameTextFont = Bebas Neue romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = R:\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = setResolution = logFile = logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel = 10 logShowDebugConsole = false logShowCommandWindow = false logCommandWindow = false logIncludeModule = true logIncludeFileProperties = true logIncludeDLLLogs = false errorSounds = true rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 vdEnabled = false vdFullPath = R:\Utilities\Daemon Tools\DTLite 10.2\DAEMON Tools Lite\DTAgent.exe vdUseSCSI = true vdDriveLetter = D vdDriveLetterScsi = vdAddDrive = true servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkySystemName = ledblinkyFullPath = ledblinkyProfilePath = R:\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = R:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher winIPACFullPath = ultraMapEnabled = false ultraMapFullPath = emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = true hideEmu = false hideFE = false suspendFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeClickThrough = false fadeSounds = true fade7zProgressMode = extraction fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Left Center fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = false fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeProgressDuration = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoDeveloper = text with label fadeRomInfoPublisher = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = disabled fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = disabled fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = R:\RocketLauncher\Media\Fade RLDataPath = R:\RocketLauncher\Data RLMediaPath = R:\RocketLauncher\Media RLErrSoundPath = R:\RocketLauncher\Media\Sounds\Error modulesPath = R:\RocketLauncher\Modules moduleFullName = R:\RocketLauncher\Modules\MAME\MAME.ahk moduleName = MAME modulePath = R:\RocketLauncher\Modules\MAME moduleExtension = ahk moduleExtensionsPath = R:\RocketLauncher\Module Extensions libPath = R:\RocketLauncher\Lib sevenZEnabled = false sevenZPath = R:\RocketLauncher\Module Extensions\7z.exe sevenZDllPath = R:\RocketLauncher\Module Extensions\7z.dll sevenZExtractPath = R:\Temp Games sevenZExtractPathOrig = sevenZAttachSystemName = false sevenZDelTemp = true sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar 7zExtractPath = R:\Temp Games mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = true mgCandidate = mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side mgOnLaunch = false pauseEnabled = true pauseKey = ~NumpadAdd|H250:1joy8 pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = R:\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}{800}{a down}{a up}|{shift down}{F7 down}{F7 up}{shift up}{800}{b down}{b up}|{shift down}{F7 down}{F7 up}{shift up}{800}{c down}{c up}|{shift down}{F7 down}{F7 up}{shift up}{800}{d down}{d up}|{shift down}{F7 down}{F7 up}{shift up}{800}{e down}{e up}|{shift down}{F7 down}{F7 up}{shift up}{800}{f down}{f up}|{shift down}{F7 down}{F7 up}{shift up}{800}{g down}{g up}|{shift down}{F7 down}{F7 up}{shift up}{800}{h down}{h up}|{shift down}{F7 down}{F7 up}{shift up}{800}{i down}{i up}|{shift down}{F7 down}{F7 up}{shift up}{800}{j down}{j up} pauseLoadStateKeyCodes = {F7 down}{F7 up}{800}{a down}{a up}|{F7 down}{F7 up}{800}{b down}{b up}|{F7 down}{F7 up}{800}{c down}{c up}|{F7 down}{F7 up}{800}{d down}{d up}|{F7 down}{F7 up}{800}{e down}{e up}|{F7 down}{F7 up}{800}{f down}{f up}|{F7 down}{F7 up}{800}{g down}{g up}|{F7 down}{F7 up}{800}{h down}{h up}|{F7 down}{F7 up}{800}{i down}{i up}|{F7 down}{F7 up}{800}{j down}{j up} keyboardEncoder = keyboardEncoderEnabled = false keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = R:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = R:\Utilities\JoyToKey\JoyToKey_en\JoyToKey.exe profilePath = R:\RocketLauncher\Profiles keymapperProfilePath = R:\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = true joyIDsEnabled = false joyIDsPreferredControllersGlobal = Controller (XBOX 360 For Windows) joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = R:\RocketLauncher\Profiles\xpadder\HyperSpin defaultProfile = R:\RocketLauncher\Profiles\xpadder\_Default systemProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES xPadderSystemProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES\_Default emuProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES\MAME romProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES\fatfury1 RocketLauncherProfile = R:\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = R:\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = R:\RocketLauncher\Profiles\AHK\HyperSpin ahkDefaultProfile = R:\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo AES ahkEmuProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo AES\MAME ahkRomProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo AES\fatfury1 ahkRocketLauncherProfile = R:\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = true bezelICEnabled = false shaderName = false shaderColor = shaderTransparency = shaderChangeKey = statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe qResFullPath = R:\RocketLauncher\Module Extensions\QRes.exe mon1O = pacDrivedllFile = R:\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = R:\RocketLauncher\Lib\User Fade Animations.ini testFile = testDuration = 16:56:25:092 | RL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts 16:56:25:092 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 16:56:25:092 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 16:56:25:092 | RL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script 16:56:25:092 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 16:56:25:092 | RL | INFO | +0 | BuildScript - Validating module 16:56:25:092 | RL | INFO | +0 | BuildScript - Validation complete 16:56:25:092 | RL | INFO | +0 | BuildScript - Module: MEmu = MAME MEmuV = v0.166 MURL = http://www.mame.net/ MAuthor = djvj,faahrev,brolly,Tomkun MVersion = 2.3.6 MCRC = A80F9BC3 iCRC = 72BB0F21 mId = 635746812784197028 MSystem = "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics" ;---------------------------------------------------------------------------- ; Notes: ; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162. ; ; Exit fade will only work correctly if you don't have Esc, the default MAME exit key, as your exit key. If you use Esc, turn off the ExitScreen ; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found. ; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below ; If MAME has a problem reading the bios zips, try archving them with "no compression" ; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html ; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed. ; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0 ; ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ; ; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the ; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content. ; ; Following systems will also require some specific files to operate properly: ; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games) ; Camputers Lynx - lynx64k, lynx96k, lynx128k ; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi ; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath) ; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath) ; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj) ; Sony PlayStation - psa, pse, psj, psu ; ; Tape Control: ; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems. ; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there. ; The following hotkeys can also be used: ; F2 - Start Tape ; Left Shift + F2 - Stop Tape ; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process. ; ; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above ; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back. ; ; 7z Support: ; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's ; fine to enable 7z to non-arcade systems. ; ; Custom Configuration Files: ; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure: ; cfg\mame_system_name\database_rom_name\mame_system_name.cfg ; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be: ; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg ; ; Ini Files: ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from ; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order: ;- mame.ini ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here) ;- debug.ini (if the debugger is enabled) ;- <parent>.ini (for clones only, may be called recursively) ;- <gamename>.ini ;- vertical.ini (for games with vertical monitor orientation) ;- horizont.ini (for games with horizontal monitor orientation) ;- vector.ini (for vector games only) ;- <driver>.ini (based on the source filename of the driver) ; ; The settings in the later ini's override those in the earlier ini's. ; ; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due ; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets. ; ; Bally Astrocade: ; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf ; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game. ; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file. ; ; GCE Vectrex: ; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder. ; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs. ; ; Jupiter Ace: ; Set mame to 48k ram ; ; Magnavox Odyssey 2: ; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues. ; Use the systemName ini file in the folder with this module for this, example: ; [Moto-Crash (France)] ; Bios=videopac ; ; RCA Studio 2: ; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual). ; The game screen will be black until you do. ; ; Texas Instruments TI 99/4A: ; This system requires full keyboard emulation to work properly ; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module) ; You can check how to convert split cart dumps to RPK here: ; http://www.ninerpedia.org/index.php/MESS_multicart_system ; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk" ; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start ; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required. ; ; Bezels: ; Module settings control whether RocketLauncher or MAME bezels are shown ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game ; ; ServoStik: ; The module will automatically control any connected ServoStiks found on the system. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode. ; ; Per game controller types: ; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to ; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings. ; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices ; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES. ; This is an example for Atari 2600 for a game using wheel controllers on both joy ports: ; # ; # SLOT DEVICES ; # ; joyport1 wheel ; joyport2 wheel ; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would ; set Parameters=-joyport1 joy -joyport2 joy ; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set ; Parameters=-joyport1 wheel -joyport2 wheel ; ; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0. ; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices, ; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini). ; ; Linking/NetPlay: ; The module will automatically set correct network ports for linked games. ; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched. ; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically. ; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram. ; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc ; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually. ; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however. ; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to. ; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network. ; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well. ; ; NVRAM Automation for linked games: ; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique. ; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc. ; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc ; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI. ; ; Additional Link info that may be of some importance: ; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173). ; One Board sends about 20 KByte/s. ; So bandwidth CLIENTSIDE is like... ; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound. ; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound. ; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound. ; etc. ; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0 ; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html ;---------------------------------------------------------------------------- StartModule() BezelGUI() dialogOpen := i18n("dialog.open") ; Looking up local translation primaryExe := new Emulator(emuPath . "\" . executable) ; instantiate emulator executable object emuPrimaryWindow := new Window(new WindowTitle("","MAME")) ; instantiate primary emulator window object emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass")) emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass")) emuDebugWindow := new Window(new WindowTitle("","MAMEDebugWindow")) emuOutputWindow := new Window(new WindowTitle("","MAMEOutput")) ; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt. mTypeVar := " ( LTrim Aamber Pegasus|pegasus Acorn Electron|electron Amstrad CPC|cpc664 Amstrad GX4000|gx4000 APF Imagination Machine|apfimag Apple II|apple2ep Apple IIGS|apple2gs Applied Technology MicroBee|mbeeic Atari 8-Bit|a800 Atari 2600|a2600 Atari 5200|a5200 Atari 7800|a7800 Atari Jaguar|jaguar Atari Lynx|lynx Bally Astrocade|astrocde Bandai Super Vision 8000|sv8000 Bandai WonderSwan|wswan Bandai WonderSwan Color|wscolor Bit Corporation Gamate|gamate Camputers Lynx|lynx128k Casio PV-1000|pv1000 Casio PV-2000|pv2000 Coleco ADAM|adam ColecoVision|coleco Commodore 64|c64 Commodore MAX Machine|vic10 Creatronic Mega Duck|megaduck EACA EG2000 Colour Genie|cgenie Emerson Arcadia 2001|arcadia Entex Adventure Vision|advision Epoch Game Pocket Computer|gamepock Epoch Super Cassette Vision|scv Exidy Sorcerer|sorcerer Fairchild Channel F|channelf Fujitsu FM-7|fmnew7 Funtech Super Acan|supracan GamePark 32|gp32 GCE Vectrex|vectrex Hartung Game Master|gmaster Interton VC 4000|vc4000 JungleTac Sport Vii|vii Jupiter Ace|jupace Magnavox Odyssey 2|odyssey2 Matra & Hachette Alice|alice32 Mattel Aquarius|aquarius Mattel Intellivision|intv MGT Sam Coupe|samcoupe Milton Bradley MicroVision|microvsn NEC PC-8801|pc8801 NEC PC Engine|pce NEC PC Engine-CD|pce NEC SuperGrafx|sgx NEC TurboGrafx-16|tg16 NEC TurboGrafx-CD|tg16 Nintendo 64|n64 Nintendo 64DD|n64dd Nintendo Entertainment System|nes Nintendo Famicom|famicom Nintendo Famicom Disk System|fds Nintendo Game Boy|gameboy Nintendo Game Boy Advance|gba Nintendo Game Boy Color|gbcolor Nintendo Pokemon Mini|pokemini Nintendo Satellaview|snes Nintendo Super Famicom|snes Nintendo Super Game Boy|supergb Nintendo Virtual Boy|vboy Othello Multivision|omv1000 Philips CD-i|cdimono1 Philips Videopac Plus G7400|g7400 Philips VG 5000|vg5k RCA Studio II|studio2 Sega 32X|32x Sega CD|segacd Sega Game Gear|gamegear Sega Genesis|genesis Sega Master System|sms Sega Mega Drive|megadriv Sega Pico|pico Sega Saturn|saturn Sega SC-3000|sc3000 Sega SG-1000|sg1000 Sega VMU|svmu Sharp X1|x1turbo40 Sinclair ZX81|zx81 SNK Neo Geo AES|aes SNK Neo Geo CD|neocdz SNK Neo Geo Pocket|ngp SNK Neo Geo Pocket Color|ngpc Sony PlayStation|psx Sony PocketStation|pockstat Sord M5|m5 Soundic Victory MPT-02|mpt02 Super Nintendo Entertainment System|snes Tandy TRS-80 Color Computer|coco3 Texas Instruments TI 99-4A|ti99_4a Tiger Game.com|gamecom Tomy Tutor|tutor VTech CreatiVision|crvision Watara Supervision|svision )" mType := Object() Loop, Parse, mTypeVar, `n, `r { obj := {} Loop, Parse, A_LoopField, | If (A_Index = 1) obj.System := A_LoopField Else ; 2 obj.mameID := A_LoopField mType.Insert(obj["System"], obj) } RLLog.Debug("Module - Finished building the " . MEmu . " object") ; For easier use throughout the module mameSystem := mType[systemName].System mameID := mType[systemName].mameID If !mameSystem { RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.") mameSystem := systemName mameID := "MAME" } Fullscreen := moduleIni.Read("Settings", "Fullscreen","true","",1) ; Set fullscreen mode legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false","",1) mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms","",1) Videomode := moduleIni.Read("Settings", "Videomode","d3d","",1) ; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,"",1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false","",1) hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false","",1) glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false","",1) bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout","",1) ; "layout" or "normal" verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none","",1) cheatMode := moduleIni.Read("Settings", "CheatMode","false","",1) cheatModeKey := moduleIni.Read("Settings", "CheatModeKey","","",1) ; user defined key to be held down before launching a mame rom. UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false","",1) sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters", "","",1) sysParams := moduleIni.Read(mameSystem, "Parameters", "","",1) romParams := moduleIni.Read(romName, "Parameters", sysParams,"",1) mameRomName := moduleIni.Read(romName, "MameRomName", "","",1) autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false","",1) volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume","","",1) Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true","",1) Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false","",1) Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true","",1) Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true","",1) Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false","",1) Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false","",1) inipath := moduleIni.Read(mameSystem, "IniPath", "","",1) hashpath := moduleIni.Read(mameSystem, "HashPath", "","",1) mameBiosPath := GetFullName(mameBiosPath) ; Loop, 8 ; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color","","",1) enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false","",1) networkSession := "" If (enableLinkPlay != "false") { RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName) getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false","",1) myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1" ; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games networkPlayers := enableLinkPlay ; Max amount of networkable players localLink := 1 ; Tell Multiplayer menu to enable menu option for local linking enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true","",1) maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1","",1) splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal","",1) ;horizontal or vertical splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top","",1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right. localPort := moduleIni.Read("Link/Network", "Local_Port","15111","",1) defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,"",1) defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111","",1) lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,"",1) ; also known as the Remote IP in mame. Does not need to be on the ISD lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,"",1) ; also known as the Remote Port in mame. Does not need to be on the ISD MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort") ;MultiPlayer Menu Result ; If !(networkType) ; MsgBox, % "Single Player Game" ; Else If (networkType="localLink") ; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers ; Else If (networkType="server") ; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup ; Else If (networkType="client") ; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup If networkSession { RLLog.Info("Module - Using a Network for " . romName) multiPlayerObj := Object() ; initialize object to store the multiplayer options If (networkType="localLink") { RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.") linkEnabledGame := 1 If networkPlayers > 1 { RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.") fullscreen := "false" ; must turn off fullscreen if running multiple MAMEs on the same machine Loop % networkPlayers { multiPlayerObj[A_Index,"Player"] := A_Index multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index) multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index) If (A_Index = 1) { ; Player 1 initialLocalPort := localPort ; must be stored for last player multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0" multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort localPort++ multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort } Else { ; Players 2+ multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort localPort++ multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1" multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort) ; must set remote port to first port on last player } ; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"] } } Else RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.") } Else If (networkType = "client") { RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.") moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port") linkType := "Slave" networkPlayers := 1 multiPlayerObj[1,"Player"] := 1 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg" multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram" multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort } Else { ; server RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort) moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP") ; Save last used IP and Port for quicker launching next time moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port") linkType := "Master" networkPlayers := 1 multiPlayerObj[1,"Player"] := 1 multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg" multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram" multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0" ; don't really need to set this but just in case multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort } RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """") } Else { RLLog.Info("Module - User chose Single Player mode for this session") } } FadeInStart() If inipath inipath := AbsoluteFromRelative(EmuPath, inipath) If hashpath hashpath := AbsoluteFromRelative(EmuPath, hashpath) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels" useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees" autosave := If autosave = "true" ? " -autosave" : "" volume := If volume != "" ? " -volume " . volume : "" inipath := If inipath != "" ? " -inipath """ . inipath . """" : "" hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : "" If (verticalRotationMode = "none") verticalRotationMode := "" ; Process mame's ListXML for certain features If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode) { ListXMLObject := Object() ListXMLObject := ListXMLInfo(If mameRomName ? mameRomName : romName) Angle := ListXMLObject["Angle"].Value If (bezelEnabled = "true") { If (networkPlayers > 1) { useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(networkPlayers) } Else { If (bezelMode = "layout"){ BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName) } Else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(,,Angle) } } } If (servoStikEnabled = "auto") { ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled } If (verticalRotationMode && Angle) { RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle) If (verticalRotationMode = "original") verticalRotationMode := " -norotate" Else If (verticalRotationMode = "right") verticalRotationMode := " -ror" Else If (verticalRotationMode = "left") verticalRotationMode := " -rol" Else verticalRotationMode := "" } Else verticalRotationMode := "" } winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window" hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1) 7z(romPath, romName, romExtension, sevenZExtractPath) ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|") Loop, Parse, exeAtrib, |%A_Tab%, %A_Space% A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField ) If ProductVersion MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2) RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion) If (videomode = "opengl") { hlsl := " -nohlsl_enable" If (MAMEVersion > 159) glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl") Else glsl := "" } Else { hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable") If (MAMEVersion > 159) glsl := If videomode = "ini" ? "" : " -nogl_glsl" Else glsl := "" If (videomode = "ini") videomode := "" } videomode := If (Videomode != "" ) ? " -video " . videomode : "" param1 := " -cart """ . romPath . "\" . romName . romExtension . """" ; default param1 used for launching most systems. If (romExtension = ".txt") ; This can be applied to all systems param1 := "" If (mameID = "apfimag") ; APF Imagination Machine If (romExtension != ".tap") mameID := "apfm1000" ; cart games for APF Imagination Machine require a different bios to be loaded If (UseSoftwareList != "true") { ; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game. If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664") ; these systems will use an ini to store game specific settings { If !SystemModuleIni.Exist() SystemModuleIni.Append() ; create a blank file if it does not exist If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A { ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPath . "\System","",1) ExpansionCartLocation := GetFullName(ExpansionCartLocation) CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,"",1) ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk","",1) ; user can specify a rom specific cart instead of the default basic one Command := moduleIni.Read(romName, "Command", "","",1) ; Now set the parameters to send to MAME If (romExtension = ".dsk") ; Expansion Disk { ; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game param1 := " -nat -gromport single -cart1" param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """" param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc" param4 := " -flop1" param5 := " """ . romPath . "\" . romName . romExtension . """" If StringUtils.Contains(romName, "\(Disk") { TimerUtils.Sleep(50) If (romTable.MaxIndex() = 2) { param4 := " -flop1 " . " """ . romTable[1,1] . """" param5 := " -flop2 " . " """ . romTable[2,1] . """" } } } Else If (romExtension = ".rpk") ; Cart Game (RPK Format) param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here param6 := " -ui_active" ;Enable partial keyboard mode at startup } Else If (mameID = "aes") ; SNK Neo Geo AES { biosRegion := moduleIni.Read(romName, "BIOS_Region","asia","",1) param1 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games param2 := " -cart " . romName }Else If (mameID = "apple2gs") ; Apple IIGS { externalOS := moduleIni.Read(romName, "External_OS","false","",1) 2gsSystemFile := "System6.2mg" ;For games without OS included, always force this name and error out if not found multipartTable := CreateRomTable(multipartTable) If (externalOS = "true") { CheckFile(romPath . "\" . 2gsSystemFile) param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """" } Else { param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """" If (multipartTable.MaxIndex() > 1) param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """" } param5 := " -ui_active" ;Enable partial keyboard mode at startup }Else If (mameID = "electron") ; Acorn Electron { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If (romExtension = ".bin") mediaDeviceType := "cart" Else ; any other format mediaDeviceType := "cass" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If (mameID = "sc3000") ; Sega SC-3000 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc") mediaDeviceType := "cart" Else ; any other format mediaDeviceType := "cass" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If (mameID = "c64") ; Commodore 64 { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk") mediaDeviceType := "flop1" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") mediaDeviceType := "cass1" Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt") mediaDeviceType := "cart1" Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64") mediaDeviceType := "quik1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . "" }Else If mameID = mbeeic ; Applied Technology MicroBee { microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic","",1) If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56") ScriptError("This is not a known MicroBee model value: " . microbeeModel) Else If (microbeeModel != "mbeeic") mameID := microbeeModel If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee") mediaDeviceType := "quik1" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") mediaDeviceType := "cass" Else If StringUtils.Contains(romExtension,"\.rom") mediaDeviceType := "cart" Else If StringUtils.Contains(romExtension,"\.dsk") mediaDeviceType := "flop1" Else ; .bin format mediaDeviceType := "quik2" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "odyssey2") ; Magnavox Odyssey 2 { param2 := " -ui_active" ;Enable partial keyboard mode at startup If romName not contains (USA mameID := "videopac" }Else If (mameID = "astrocde") ; Bally Astrocade { BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin","",1) ; Blue RAM Basic rom RequiresReset := moduleIni.Read(romname, "RequiresReset","false","",1) ; Check if game requires a reset BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom) If (romExtension = ".script") { ; Will require blue ram basic If !BlueRAMBasicRomPath.Exist() { ; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well StringUtils.SplitPath(romPath,"",romBasePath) ; grab path one level up BlueRAMBasicRomPath.__Delete() BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom) BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath) } ScriptFile := new File(romPath . "\" . romName . romExtension) param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """" ; Replace rompath variable in script ScriptFile.Read() ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all") ; Create cmd file to send to MESS RomCMDFile := new File(romPath . "\" . romName . ".cmd") RomCMDFile.Delete() RomCMDFile.Append(ScriptFile.Text) param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """" closeDebugWindow := "true" } }Else If (mameID = "samcoupe") ; MGT Sam Coupe { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi") mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . "" }Else If (mameID = "vic10") ; Commodore MAX Machine { AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.e0|\.80") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00") { mediaDeviceType := "quik" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . "" } }Else If (mameID = "cpc664") ; Amstrad CPC { LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk","",1) ; Read command from config. LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n""" AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1) ; Read delay from config. AutoBootDelay := " -autoboot_delay " . AutoBootDelay If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk") mediaDeviceType := "flop1" param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay } ;Use a different bios if needed (This must be done after the above if conditions since the mameID will change) iniBios := moduleIni.Read(romName, "Bios",mameID,"",1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini If (iniBios != "") mameID := iniBios ; need to change the bios name for some games } ; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD")) ; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD { If !StringUtils.Contains(romExtension,"\.chd|\.cue") ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension) If (mameSystem = "NEC TurboGrafx-CD") { ; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run ; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce") ; older bios that doesn't seem to work with many games tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce") param2 := " -cart " . """" . tgcdBios . """" } Else If (mameSystem = "NEC PC Engine-CD") { ; NEC PC Engine-CD needs an additional bios mounted as a cart to run pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce") param2 := " -cart " . """" . pcecdBios . """" } Else If (mameID = "psx") { ; Sony PlayStation mameID := "psu" ; changing mameID sent to MAME to use the USA bios ; SelectMemCard() ; future function to swap around memcards ; Usage: mc1 "J:\MAME\software\psu\card1.mc" } If (mameSystem = "Sega CD") { ; If StringUtils.InStr(romName,"(Jap") ; Mega CD Japanese v2 mameID := "megacd2j" Else If StringUtils.InStr(romName,"(Euro") ; Mega CD European (PAL) mameID := "megacd" } param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "gamecom") ; Tiger Game.com { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "genesis") ; Sega Genesis { If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL")) ; if rom is from europe, tell MAME to boot a Mega Drive instead mameID := "megadriv" }Else If (mameID = "megadriv") ; Sega Mega Drive { If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC")) ; if rom is from America, tell MAME to boot a Genesis instead mameID := "genesis" }Else If (mameID = "vii") ; JungleTac Sport Vii { If (romName = "Built-In Games (China)") ; Has some built-in games, gotta launch just BIOS for it. param1 := "" }Else If (mameID = "alice32") ; Matra & Hachette Alice { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "pockstat") ; Sony PocketStation { If (romExtension != ".gme") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "coco3") ; Tandy TRS-80 Color Computer { If (romExtension != ".txt") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "zx81") ; Sinclair ZX81 { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "lynx128k") ; Camputers Lynx { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "vg5k") ; Philips VG 5000 { If (romExtension != ".txt") param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "sorcerer") ; Exidy Sorcerer { If (romExtension = ".snp") ; Snapshot file param1 := " -dump """ . romPath . "\" . romName . romExtension . """" Else If (romExtension = ".bin") param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If (messID = "jupace") ; jupiter ace { If (romExtension = ".ace") param1 := " -dump """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "a800" || mameID = "fds") ; Atari 8-Bit, Nintendo Famicom Disk System { If (romExtension != ".txt") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "vectrex") ; GCE Vectrex { If (romName = "Mine Storm (World)") ; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex) param1 := "" }Else If (mameID = "apfm1000") ; APF Imagination Machine/APF M1000 { If (romName = "Rocket Patrol (USA)") ; Rocket Patrol is built into the APF M1000 ROM. param1 := "" }Else If (mameID = "adam") ; Coleco ADAM param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """" ; Decide if tape, disk, or cart game Else If (mameID = "pegasus") ; Aamber Pegasus { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "gp32") ; GamePark 32 { If (romExtension != ".txt") param1 := " -memc """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "svmu") ; Sega VMU { param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "x1turbo40") ; Sharp X1 { If StringUtils.Contains(romExtension,"\.bin|\.rom") param1 := " -cart """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.tap") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" Else param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "pc8801") ; NEC PC-8801 { If (romExtension = ".d88") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "fmnew7") ; Fujitsu FM-7 { If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav|\.t77") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "apple2ep") ; Apple II { If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi") param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """" Else If StringUtils.Contains(romExtension,"\.wav") param1 := " -cass """ . romPath . "\" . romName . romExtension . """" }Else If (mameID = "n64dd") ; Nintendo 64DD { N64RomFile := new FIle(romPath . "\" . romName . ".n64") If N64RomFile.Exist() param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """" Else param1 := " -quik """ . romPath . "\" . romName . romExtension . """" }Else If StringUtils.Contains(mameID,"studio2|mpt02") ; RCA Studio 2 { If (romExtension != ".txt") param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """" Else { If StringUtils.Contains(romName,"Doodle") button2 := "A 1" ; Press 1 on P1 controller If StringUtils.Contains(romName,"Patterns") button2 := "A 2" ; Press 2 on P1 controller If StringUtils.Contains(romName,"Bowling") button2 := "A 3" ; Press 3 on P1 controller If StringUtils.Contains(romName,"Freeway") button2 := "A 4" ; Press 4 on P1 controller If StringUtils.Contains(romName,"Addition") button2 := "A 5" ; Press 5 on P1 controller } ; Generate a lua script to press the Clear button so games will start ScriptFileName := GeneratePressButtonScript("Clear",button2) bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1" } } Else { ; Use Software List hashname := mameID param1 := " """ . romName . """" ; param1 used for launching from software lists If (mameID = "aes") ; SNK Neo Geo AES { hashname := "neogeo" biosRegion := moduleIni.Read(romName, "BIOS_Region","asia","",1) param2 := " -bios " . biosRegion ; can also be japan, but the asian one has english menus for most games } CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists } If (mameID = "vectrex") { ; GCE Vectrex VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png") param2 := " -view " . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard") ; need overlays extracted in the artwork\vectres folder. PNGs must match romName } sysStaticParams := If sysStaticParams != "" ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one romParams := If romParams != "" ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1) ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """" ; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME If StringUtils.InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If StringUtils.InStr(sysStaticParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") ; use a custom rom name, not the one from the db If mameRomName { MameRomOriginalFile := new File(romPath . "\" . romName . romExtension) MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension) errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath) ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If errLvl ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed := 1 } ; use a custom cfg file if it exists and append it to param1 CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName) If CustomCFGPath.Exist() param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1 If (bilinearFilter = "true") bilinearEnabled := " -filter" Else bilinearEnabled := " -nofilter" If (cheatMode = "true") { CheatZipFile := new File(emuPath . "\cheat.zip") Cheat7zFile := new File(emuPath . "\cheat.7z") If (!CheatZipFile.Exist() && !Cheat7zFile.Exist()) RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath) Else { RLLog.Info("Module - Cheat file found in " . emuPath) If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch Else ; no cheat mode key defined cheatEnabled := " -cheat" } } If (RequiresReset = "true") { ; Generate a lua script to send a system soft reset ScriptFileName := GenerateSoftResetScript() bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1" } HideAppStart(hideEmuObj,hideEmu) If (legacyMode = "true") { RLLog.Info("Module - Running MAME in legacy Mode") errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,"","","",1) ; wrap quotes around exe } Else { RLLog.Info("Module - Running MAME in non-legacy mode") ; If (networkPlayers = 1 || !linkEnabledGame) { If !networkSession { RLLog.Info("Module - SinglePlayer session") errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,"","","",1) ; wrap quotes around exe } Else { ; multiplayer game run RLLog.Info("Module - Network/MultiPlayer session") BuildNVRAMObject() ; build nvram object ;screen positions screenPos := [] screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor) If (networkType="localLink") globalInputs := " -global_inputs" ; tell mame to accept inputs when its window is not focused Loop % networkPlayers { currentPlayer := A_Index ; Update NVRAM setting(s) If (enableNVRAMAutomation = "true") { If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() { ; If nvram settings exist for this game NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1]) If NVRamFile%currentPlayer%.Exist() { RLLog.Info("Module - Checking nvram file(s) for required changes") If (networkType = "localLink") { ; only local link is supported for now ; Parse through each setting of each player and lookup the position to write new setting to the nvram file for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index]) for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index]) } Else If (networkType = "Server") { RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath) ; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1]) } Else If (networkType = "Client") { RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath) ; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time") ; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2 HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1]) } } Else RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath) } Else RLLog.Info("Module - This rom does not contain an entry in the NVRAM object") } ;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable) ; instantiate a new process for each player errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,"","","",1) ; wrap quotes around exe MameMultiPlayer%currentPlayer%Exe.Process("Exist") ; get PID MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle("","","","",MameMultiPlayer%currentPlayer%Exe.PID)) MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput" ; ignore the mame debug window MameMultiPlayer%currentPlayer%Window.Wait() } Loop % networkPlayers { MameMultiPlayer%A_Index%Window.Get("ID") MameMultiPlayer%A_Index%Window.RemoveTitlebar() MameMultiPlayer%A_Index%Window.ToggleMenu() MameMultiPlayer%A_Index%Window.RemoveBorder() MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H) TimerUtils.Sleep(50) } } } If errLvl { If (errLvl = 1) Error := "Failed Validity" Else If(errLvl = 2) Error := "Missing Files" Else If(errLvl = 3) Error := "Fatal Error" Else If(errLvl = 4) Error := "Device Error" Else If(errLvl = 5) Error := "Game Does Not Exist" Else If(errLvl = 6) Error := "Invalid Config" Else If StringUtils.Contains(errLvl,"7|8|9") Error := "Identification Error" Else Error := "MAME Error" RLLog.Error("MAME Error - " . Error) } emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() If (mameID = "ti99_4a") ; Texas Instruments TI 99-4A { KeyUtils.SendCommand("X",1000) ; To bypass the first screen If (Command) KeyUtils.SendCommand(Command,"","","","","",CommandWaitOffset) ; Send command affect it with an offset if needed } ; Close the debugger window if exists If (closeDebugWindow = "true") { emuDebugWindow.Wait(2) emuDebugWindow.Close() } BezelDraw() HideAppEnd(hideEmuObj,hideEmu) If (networkPlayers = 1 || !linkEnabledGame) { emuPrimaryWindow.Show() ; Show the emulator } Else { Loop % networkPlayers MameMultiPlayer%A_Index%Window.Show() ; Show the emulator MameMultiPlayer1Window.Activate() ; Activate first player window so that first player can use keyboard instead of last player } FadeInExit() primaryExe.Process("WaitClose") 7zCleanUp() BezelExit() If fileRenamed { ; Rename file back to alternate name for next launch errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath) ; Put original name back If errLvl ; If rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; Returns MAME info about parent rom, orientation angle, resolution Global emuFullPath,emuPath,RLLog ListXMLObject := Object() listXMLVarLog := "" ComSpecProcess := new Process(ComSpec) ; instantiate cmd.exe process ComSpecProcess.RunDirect(comspec . " /c """"" . emuFullPath . """ -listxml " . rom . " > """ . emuPath . "\tempBezel.txt""""", emuPath, "Hide",1) ; Run from emu's folder TempBezelFile := new File(emuPath . "\tempBezel.txt") TempBezelFile.Read() StringUtils.RegExMatch(TempBezelFile.Text, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent) StringUtils.RegExMatch(parent,"""" . ".*", parent) parent := StringUtils.TrimLeft(parent, 1) StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width) StringUtils.RegExMatch(width,"[0-9]+", width, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height) StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6") StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways) StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6") logVars := "Parent|Angle|Height|Width|Ways" Loop, Parse, logVars, | { currentobj := {} currentobj.Label := A_Loopfield currentobj.Value := %A_Loopfield% ListXMLObject.Insert(currentobj["Label"], currentobj) listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"] } RLLog.Info("Module - MAME ListXML values: " . listXMLLog) If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) { ListXMLObject["Angle"].Value := true RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode") } TempBezelFile.Delete() Return ListXMLObject } GenerateSoftResetScript(){ ; Generates a lua script to send a soft reset to MAME Global emuPath SoftScriptFile := new File(emuPath . "\soft_reset.lua") ScriptFileName := emuPath . "\soft_reset.lua" SoftScriptFile.Delete() AppendTxt :=" ( -- This script will reset the machine local function reset_machine() if resetcounter == nil then manager:machine():soft_reset(); resetcounter = 1; end end if resetcounter == nil then emu.wait(1); reset_machine(); end )" SoftScriptFile.Append(AppendTxt) Return SoftScriptFile.FileFullPath } GeneratePressButtonScript(button1,button2=""){ ; Generates a lua script to send a soft reset to MAME Global emuPath PressScriptFile := new File(emuPath . "\press_button.lua") PressScriptFile.Delete() If (button2) { button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);" } AppendTxt :=" ( local function press_button() if resetcounter == nil then ioport[""" . button1 . """]:write(1); emu.wait(1); ioport[""" . button1 . """]:write(0); resetcounter = 1;" . button2str . " end end if resetcounter == nil then emu.wait(1); press_button(); end )" PressScriptFile.Append(AppendTxt) Return PressScriptFile.FileFullPath } BuildNVRAMObject() { Global nvramSettings,RLLog RLLog.Info("BuildNVRAMObject - Started") nvramSettings := {} nvramSettings["vr"] := {} nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}} nvramSettings["vr"]["Player"] := {} nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"}) nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}} nvramSettings["vformula"] := {} nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}} nvramSettings["vformula"]["Player"] := {} nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"}) nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}} RLLog.Info("BuildNVRAMObject - Ended") } BezelLabel: emuConsoleWindow.Set("Transparent",0) Return HaltEmu: If (pauseMethod = 1) { disableSuspendEmu := "true" disableRestoreEmu := "true" emuPrimaryWindow.PostMessage("0x211",1) } Else If (pauseMethod = 2) { disableSuspendEmu := "true" emuPrimaryWindow.PostMessage("0x211",1) } Else If (pauseMethod = 3) { disableSuspendEmu := "true" disableRestoreEmu := "true" emuPrimaryWindow.PostMessage(0x0400+6,1) } Else If (pauseMethod = 4) { disableSuspendEmu := "true" emuPrimaryWindow.PostMessage(0x0400+6,1) } Else If (pauseMethod = 5) { disableSuspendEmu := "true" KeyUtils.Send("{P down}") TimerUtils.Sleep(1000) KeyUtils.Send("{P up} ") } Return RestoreEmu: If (pauseMethod = 1) emuPrimaryWindow.PostMessage("0x212",1) Else If (pauseMethod = 2) emuPrimaryWindow.PostMessage("0x212",1) Else If (pauseMethod = 3) emuPrimaryWindow.PostMessage(0x0400+6,0) Else If (pauseMethod = 4) emuPrimaryWindow.PostMessage(0x0400+6,0) Else If (pauseMethod = 5) { disableSuspendEmu := "true" KeyUtils.Send("{P down}") TimerUtils.Sleep(1000) KeyUtils.Send("{P up} ") } emuPrimaryWindow.Activate() Return CloseProcess: FadeOutStart() If (networkSession && networkPlayers > 1) { Loop % networkPlayers { MameMultiPlayer%A_Index%Window.Close() MameMultiPlayer%A_Index%Window.WaitClose() } } Else emuPrimaryWindow.Close() Return 16:56:25:108 | RL | INFO | +16 | BuildScript - Loaded Pause scripts 16:56:25:108 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 16:56:25:108 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 16:56:25:108 | RL | INFO | +0 | BuildScript - Loaded User Functions.ahk script 16:56:25:108 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 16:56:25:108 | RL | INFO | +0 | Main - Module is built 16:56:25:108 | RL | INFO | +0 | CheckFile - Checking if R:\RocketLauncher\AutoHotkey.dll exists 16:56:25:108 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 3/8/2016 - 7:56:53 PM Modified: 4/19/2013 - 7:16:32 PM 16:56:25:108 | RL | INFO | +0 | Main - Hiding taskbar 16:56:25:108 | RL | TRACE | +0 | Window.__New - Created: "ahk_class Shell_TrayWnd" 16:56:25:108 | RL | TRACE | +0 | Window.__New - Created: "Start ahk_class Button" 16:56:25:108 | RL | TRACE | +0 | Window.Hide - Hiding window "ahk_class Shell_TrayWnd" 16:56:25:217 | RL | TRACE | +109 | Window.Hide - Hiding window "Start ahk_class Button" 16:56:25:217 | RL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does. 16:56:25:217 | RL | INFO | +0 | Main - Running module 16:56:25:436 | MD | INFO | +N/A | Module initialized 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 not in TableKeyGroups ~Esc, 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc,~1joy7&~1joy8, 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus" 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~1joy8 not in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd, 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy8" to call a group label 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8, 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot" 16:56:25:436 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:25:436 | MD | INFO | +0 | StartModule - Started 16:56:25:436 | MD | INFO | +0 | StartModule - MEmu: MAME MEmuV: v0.166 MURL: http://www.mame.net/ MAuthor: djvj,faahrev,brolly,Tomkun MVersion: 2.3.6 MCRC: A80F9BC3 iCRC: 72BB0F21 MID: MSystem: "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics" 16:56:25:436 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "SNK Neo Geo AES" 16:56:25:436 | MD | INFO | +0 | PluginInit - Started 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 16:56:25:436 | MD | INFO | +0 | CheckFile - Checking if R:\Front Ends\HyperSpin\Databases\SNK Neo Geo AES\SNK Neo Geo AES.xml exists 16:56:25:436 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 43373 bytes Created: 3/8/2016 - 7:39:50 PM Modified: 6/29/2016 - 7:41:34 AM 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Fatal Fury" 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Publisher" with a value: "SNK" 16:56:25:436 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 16:56:25:467 | MD | DEBUG | +31 | BuildDatabaseTable - Found "Year" with a value: "1991" 16:56:25:467 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 16:56:25:467 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Genre" with a value: "Action/Fighting" 16:56:25:467 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 16:56:25:467 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 16:56:25:467 | MD | TRACE | +0 | PluginInit - GameInfo: GameInfo Label: Genre | GameInfo Value: Action/Fighting GameInfo Label: Name | GameInfo Value: Fatal Fury GameInfo Label: Publisher | GameInfo Value: SNK GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated) GameInfo Label: Year | GameInfo Value: 1991 16:56:25:467 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 16:56:25:467 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 16:56:25:467 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Wheel\fatfury1.png 16:56:25:499 | MD | DEBUG | +31 | BuildAssetsTable - Searching for a System Logo: R:\Front Ends\HyperSpin\Media\Main Menu\Images\Wheel\SNK Neo Geo AES.png 16:56:25:499 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Game Logo | Asset Path1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Wheel\fatfury1.png | Asset Extension1: png | Asset Type1: game Asset Label: System Logo | Asset Path1: R:\Front Ends\HyperSpin\Media\Main Menu\Images\Wheel\SNK Neo Geo AES.png | Asset Extension1: png | Asset Type1: system 16:56:25:499 | MD | INFO | +0 | BuildAssetsTable - Ended 16:56:25:499 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 16:56:25:499 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork1\fatfury1.png 16:56:25:499 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork2\fatfury1.png 16:56:25:499 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Cartridge: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork3\fatfury1.png 16:56:25:499 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork4\fatfury1.png 16:56:25:499 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters 16:56:25:592 | MD | DEBUG | +94 | BuildAssetsTable - Searching for a Other: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Other 16:56:25:592 | MD | DEBUG | +0 | BuildAssetsTable - Media assets found: Asset Label: Box Art | Asset Path1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork2\fatfury1.png | Asset Extension1: png | Asset Type1: game Asset Label: Cartridge | Asset Path1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork3\fatfury1.png | Asset Extension1: png | Asset Type1: game Asset Label: Flyers | Asset Path1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork4\fatfury1.png | Asset Extension1: png | Asset Type1: game Asset Label: Letters | Asset Path1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\!.png | Asset Extension1: png | Asset Type1: system Asset Label: Letters | Asset Path2: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\'.png | Asset Extension2: png | Asset Type2: system Asset Label: Letters | Asset Path3: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\(.png | Asset Extension3: png | Asset Type3: system Asset Label: Letters | Asset Path4: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\0.png | Asset Extension4: png | Asset Type4: system Asset Label: Letters | Asset Path5: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\1.png | Asset Extension5: png | Asset Type5: system Asset Label: Letters | Asset Path6: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\2.png | Asset Extension6: png | Asset Type6: system Asset Label: Letters | Asset Path7: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\3.png | Asset Extension7: png | Asset Type7: system Asset Label: Letters | Asset Path8: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\4.png | Asset Extension8: png | Asset Type8: system Asset Label: Letters | Asset Path9: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\5.png | Asset Extension9: png | Asset Type9: system Asset Label: Letters | Asset Path10: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\6.png | Asset Extension10: png | Asset Type10: system Asset Label: Letters | Asset Path11: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\7.png | Asset Extension11: png | Asset Type11: system Asset Label: Letters | Asset Path12: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\8.png | Asset Extension12: png | Asset Type12: system Asset Label: Letters | Asset Path13: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\9.png | Asset Extension13: png | Asset Type13: system Asset Label: Letters | Asset Path14: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\a.png | Asset Extension14: png | Asset Type14: system Asset Label: Letters | Asset Path15: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\b.png | Asset Extension15: png | Asset Type15: system Asset Label: Letters | Asset Path16: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\c.png | Asset Extension16: png | Asset Type16: system Asset Label: Letters | Asset Path17: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\d.png | Asset Extension17: png | Asset Type17: system Asset Label: Letters | Asset Path18: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\e.png | Asset Extension18: png | Asset Type18: system Asset Label: Letters | Asset Path19: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\f.png | Asset Extension19: png | Asset Type19: system Asset Label: Letters | Asset Path20: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\g.png | Asset Extension20: png | Asset Type20: system Asset Label: Letters | Asset Path21: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\h.png | Asset Extension21: png | Asset Type21: system Asset Label: Letters | Asset Path22: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\i.png | Asset Extension22: png | Asset Type22: system Asset Label: Letters | Asset Path23: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\j.png | Asset Extension23: png | Asset Type23: system Asset Label: Letters | Asset Path24: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\k.png | Asset Extension24: png | Asset Type24: system Asset Label: Letters | Asset Path25: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\l.png | Asset Extension25: png | Asset Type25: system Asset Label: Letters | Asset Path26: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\m.png | Asset Extension26: png | Asset Type26: system Asset Label: Letters | Asset Path27: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\n.png | Asset Extension27: png | Asset Type27: system Asset Label: Letters | Asset Path28: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\o.png | Asset Extension28: png | Asset Type28: system Asset Label: Letters | Asset Path29: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\p.png | Asset Extension29: png | Asset Type29: system Asset Label: Letters | Asset Path30: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\q.png | Asset Extension30: png | Asset Type30: system Asset Label: Letters | Asset Path31: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\r.png | Asset Extension31: png | Asset Type31: system Asset Label: Letters | Asset Path32: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\s.png | Asset Extension32: png | Asset Type32: system Asset Label: Letters | Asset Path33: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\t.png | Asset Extension33: png | Asset Type33: system Asset Label: Letters | Asset Path34: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\u.png | Asset Extension34: png | Asset Type34: system Asset Label: Letters | Asset Path35: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\v.png | Asset Extension35: png | Asset Type35: system Asset Label: Letters | Asset Path36: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\w.png | Asset Extension36: png | Asset Type36: system Asset Label: Letters | Asset Path37: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\x.png | Asset Extension37: png | Asset Type37: system Asset Label: Letters | Asset Path38: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\y.png | Asset Extension38: png | Asset Type38: system Asset Label: Letters | Asset Path39: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\z.png | Asset Extension39: png | Asset Type39: system Asset Label: Other | Asset Path1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Other\Pointer.png | Asset Extension1: png | Asset Type1: system 16:56:25:592 | MD | INFO | +0 | BuildAssetsTable - Ended 16:56:25:592 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 16:56:25:592 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Video\fatfury1.* 16:56:25:592 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: R:\Front Ends\HyperSpin\Media\Main Menu\Video\SNK Neo Geo AES.* 16:56:25:592 | MD | INFO | +0 | BuildAssetsTable - Ended 16:56:25:592 | MD | INFO | +0 | PluginInit - Ended 16:56:25:592 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: fatfury1 16:56:25:592 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor 16:56:25:639 | MD | TRACE | +47 | XHotkeyTableCreation - Started 16:56:25:639 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen, 16:56:25:639 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 1 check 16:56:25:639 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 2 check 16:56:25:639 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor" 16:56:25:639 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:25:639 | MD | TRACE | +0 | Process.__New - Creating new process object for: "R:\Front Ends\HyperSpin\HyperSpin.exe" 16:56:25:639 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\Front Ends\HyperSpin\HyperSpin.exe" 16:56:25:639 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\RocketLauncher\Modules\MAME\SNK Neo Geo AES\fatfury1.ini" 16:56:25:639 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\RocketLauncher\Modules\MAME\SNK Neo Geo AES.ini" 16:56:25:639 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\RocketLauncher\Modules\MAME\MAME.ini" 16:56:25:639 | MD | TRACE | +0 | File.Exist - This file exists: R:\RocketLauncher\Modules\MAME\MAME.ini 16:56:25:639 | MD | DEBUG | +0 | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "R:\RocketLauncher\Modules\MAME\MAME.ini" 16:56:25:671 | MD | INFO | +31 | StartModule - Ended 16:56:25:671 | MD | INFO | +0 | BezelGUI - Started 16:56:25:796 | MD | INFO | +125 | BezelGUI - Ended 16:56:25:796 | MD | INFO | +0 | i18n - Started 16:56:25:827 | MD | DEBUG | +31 | i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English" 16:56:25:827 | MD | INFO | +0 | i18n - Ended, using "Open" for "dialog.open" 16:56:25:827 | MD | TRACE | +0 | Emulator.__New - Creating new emulator object for: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" 16:56:25:827 | MD | TRACE | +0 | Process.__New - Creating new process object for: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" 16:56:25:827 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" 16:56:25:827 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAME" 16:56:25:827 | MD | TRACE | +0 | Window.__New - Created: "Open ahk_class ConsoleWindowClass" 16:56:25:827 | MD | TRACE | +0 | Window.__New - Created: "ahk_class ConsoleWindowClass" 16:56:25:827 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAMEDebugWindow" 16:56:25:827 | MD | TRACE | +0 | Window.__New - Created: "ahk_class MAMEOutput" 16:56:25:827 | MD | DEBUG | +0 | Module - Finished building the MAME object 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: Key does not exist 16:56:25:827 | MD | INFO | +0 | RIniFile.Read - Module - Fullscreen: true (DEFAULT) 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - LegacyMode: Section does not exist 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - LegacyMode: Section does not exist 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: Key does not exist 16:56:25:827 | MD | INFO | +0 | RIniFile.Read - Module - LegacyMode: false (DEFAULT) 16:56:25:827 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: ..\ROMs\MAME 1.49 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Videomode: Key does not exist 16:56:25:827 | MD | INFO | +0 | RIniFile.Read - Module - Videomode: d3d (DEFAULT) 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: Key does not exist 16:56:25:827 | MD | INFO | +0 | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT) 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - BilinearFilter: Section does not exist 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: Key does not exist 16:56:25:827 | MD | INFO | +0 | RIniFile.Read - Module - BilinearFilter: false (DEFAULT) 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - HLSL: Section does not exist 16:56:25:827 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - HLSL: Section does not exist 16:56:25:858 | MD | TRACE | +32 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HLSL: Key does not exist 16:56:25:858 | MD | INFO | +0 | RIniFile.Read - Module - HLSL: false (DEFAULT) 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - GLSL: Section does not exist 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - GLSL: Section does not exist 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GLSL: Key does not exist 16:56:25:858 | MD | INFO | +0 | RIniFile.Read - Module - GLSL: false (DEFAULT) 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - BezelMode: Section does not exist 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - BezelMode: Section does not exist 16:56:25:858 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: normal 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - VerticalRotationMode: Section does not exist 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - VerticalRotationMode: Section does not exist 16:56:25:858 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: Key does not exist 16:56:25:858 | MD | INFO | +0 | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT) 16:56:25:858 | MD | INFO | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: true 16:56:25:889 | MD | TRACE | +31 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: Key does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - CheatModeKey: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - UseSoftwareList: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - UseSoftwareList: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - StaticParameters: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - StaticParameters: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Parameters: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Parameters: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Parameters: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - MameRomName: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - MameRomName: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Autosave: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Autosave: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Autosave: false (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Volume: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Volume: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: Key does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Volume: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Artwork_Crop: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Artwork_Crop: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Bezels: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Bezels: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Use_Bezels: false (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Overlays: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Overlays: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Use_Overlays: true (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Backdrops: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Backdrops: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Cpanels: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Cpanels: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Marquees: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Marquees: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Use_Marquees: false (DEFAULT) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - IniPath: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - IniPath: (NO VALUE) 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - HashPath: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - HashPath: (NO VALUE) 16:56:25:889 | MD | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converting "..\ROMs\MAME 1.49" 16:56:25:889 | MD | TRACE_DLL | +0 | RLDLL.getFullPathFromRelative - Converted to "R:\ROMs\MAME 1.49" 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Enable_Link_Play: Section does not exist 16:56:25:889 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: Section does not exist 16:56:25:889 | MD | INFO | +0 | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT) 16:56:25:889 | MD | INFO | +0 | StartGlobalUserFeatures - Starting 16:56:25:889 | MD | INFO | +0 | StartGlobalUserFeatures - Ending 16:56:25:889 | MD | TRACE | +0 | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe" 16:56:25:889 | MD | TRACE | +0 | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe" 16:56:25:983 | MD | DEBUG | +94 | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c ""R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" -listxml fatfury1 > "R:\Emulators\MAME\MAME 149 NoNag High Score\tempBezel.txt""" Process ID: 5244 and ErrorLevel reported as: 0 16:56:25:983 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\tempBezel.txt" 16:56:25:983 | MD | TRACE | +0 | File.Read - Read file to memory: R:\Emulators\MAME\MAME 149 NoNag High Score\tempBezel.txt 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.TrimLeft - Trimming "" to "" 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0"" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "0" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="320"" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "320" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="320" height="224"" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "224" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "<control type="joy" ways="8"" from Haystack 16:56:25:983 | MD | TRACE | +0 | StringUtils.RegExMatch - Matched "8" from Haystack 16:56:25:983 | MD | INFO | +0 | Module - MAME ListXML values: Parent = Angle = 0 Height = 224 Width = 320 Ways = 8 16:56:25:983 | MD | TRACE | +0 | File.Delete - Deleting: tempBezel.txt 16:56:25:983 | MD | INFO | +0 | BezelStart - Started 16:56:25:983 | MD | DEBUG | +0 | Bezel - Bezel mode Normal selected. 16:56:25:983 | MD | TRACE | +0 | Bezel variable values: [Settings] Game_Monitor = [Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg [Settings] Bezel_Delay = 0 [Bezel Change] Bezel_Transition_Duration = 500 [Bezel Change] Bezel_Save_Selected = false [Bezel Change] Extra_FullScreen_Bezel = false [Background] Background_Change_Timer = 0 [Background] Background_Transition_Animation = fade [Background] Background_Transition_Duration = 500 [Background] Use_Backgrounds = true [Bezel Change Keys] Next_Bezel_Key = [Bezel Change Keys] Previous_Bezel_Key = 16:56:25:983 | MD | INFO | +0 | Bezel - Game will be moved to monitor 1 if RL finds a valid bezel to be show. 16:56:25:983 | MD | DEBUG | +0 | Bezel - Assuming that game has horizontal orientation. 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\fatfury1 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME\Horizontal 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\Horizontal 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default 16:56:25:983 | MD | DEBUG | +0 | Bezel - Found Bezel art in folder: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default 16:56:25:983 | MD | INFO | +0 | Bezel - Loading Bezel image: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\Bezel - 16x9 NeoGeo (Johnny Mazzic).png 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\fatfury1 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Backgrounds\SNK Neo Geo AES\fatfury1 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME\Horizontal 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\Horizontal 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Backgrounds\SNK Neo Geo AES\_Default\Horizontal 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Backgrounds\SNK Neo Geo AES\_Default 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\_Default\Horizontal 16:56:25:983 | MD | DEBUG | +0 | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\_Default 16:56:25:983 | MD | DEBUG | +0 | Bezel - Found Background art in folder: R:\RocketLauncher\Media\Bezels\_Default 16:56:25:983 | MD | INFO | +0 | Bezel - Loading Background image: R:\RocketLauncher\Media\Bezels\_Default\Background4 Nosh.png 16:56:25:014 | MD | TRACE | +31 | Bezel - Bezel ini file found. Defined screen positions: X1=234 Y1=0 X2=1686 Y2=1080 16:56:26:014 | MD | INFO | +0 | BezelStart - Ended 16:56:26:014 | MD | INFO | +0 | Module - Detected MAME Product Version from 'R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe' is 16:56:26:014 | MD | TRACE | +0 | StringUtils.Contains - "aes" contains "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664" at position 1 16:56:26:014 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - BIOS_Region: Section does not exist 16:56:26:014 | MD | INFO | +0 | RIniFile.Read - Module - BIOS_Region: asia (DEFAULT) 16:56:26:014 | MD | TRACE | +0 | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Bios: Section does not exist 16:56:26:014 | MD | INFO | +0 | RIniFile.Read - Module - Bios: aes (DEFAULT) 16:56:26:014 | MD | TRACE | +0 | StringUtils.Contains - "aes" does not contain "studio2|mpt02" 16:56:26:014 | MD | TRACE | +0 | StringUtils.Replace - Replacing "|" with ";" 16:56:26:014 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1 16:56:26:014 | MD | TRACE | +0 | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1 16:56:26:014 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cfg\aes\fatfury1" 16:56:26:014 | MD | TRACE | +0 | Folder.__New - Created new folder object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cfg\aes\fatfury1" 16:56:26:014 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cheat.zip" 16:56:26:014 | MD | TRACE | +0 | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cheat.7z" 16:56:26:014 | MD | TRACE | +0 | File.Exist - This file exists: R:\Emulators\MAME\MAME 149 NoNag High Score\cheat.7z 16:56:26:014 | MD | INFO | +0 | Module - Cheat file found in R:\Emulators\MAME\MAME 149 NoNag High Score 16:56:26:014 | MD | INFO | +0 | Module - Running MAME in non-legacy mode 16:56:26:014 | MD | INFO | +0 | Module - SinglePlayer session 16:56:26:014 | MD | TRACE | +0 | CustomFunction.PreLaunch - Starting 16:56:26:014 | MD | TRACE | +0 | CustomFunction.PreLaunch - Ending 16:56:26:014 | MD | INFO | +0 | Process.Run - Running: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" aes -bios asia -cart fatfury1 -rompath "R:\ROMs\MAME 1.49;R:\ROMs\MAME 1.49" -window -nohlsl_enable -cheat -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo 16:56:26:045 | MD | DEBUG | +31 | Process.Run - "mamep64.exe aes -bios asia -cart fatfury1 -rompath "R:\ROMs\MAME 1.49;R:\ROMs\MAME 1.49" -window -nohlsl_enable -cheat -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 7632 16:56:26:045 | MD | TRACE | +0 | CustomFunction.PostLaunch - Starting 16:56:26:045 | MD | TRACE | +0 | CustomFunction.PostLaunch - Ending 16:56:26:045 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 590948" 16:56:26:045 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 16:56:26:045 | MD | TRACE | +0 | Window.GetPos - Retrieved x:104 y:104 w: 980 h: 523 from "ahk_id 590948" 16:56:26:045 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 16:56:26:045 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe | Class: ConsoleWindowClass | State: 0 | X: 104 | Y: 104 | Width: 980 | Height: 523 | Window HWND: 0x90464 | Process ID: 7632 | Process Path: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe 16:56:26:045 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class MAME" 16:56:26:201 | MD | TRACE | +156 | Window.__New - Created: "ahk_id 590948" 16:56:26:201 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 16:56:26:201 | MD | TRACE | +0 | Window.GetPos - Retrieved x:104 y:104 w: 997 h: 523 from "ahk_id 590948" 16:56:26:201 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 16:56:26:201 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe | Class: ConsoleWindowClass | State: 0 | X: 104 | Y: 104 | Width: 997 | Height: 523 | Window HWND: 0x90464 | Process ID: 7632 | Process Path: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe 16:56:26:201 | MD | TRACE | +0 | Window.__New - Created: "ahk_id 590948" 16:56:26:201 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 16:56:26:201 | MD | TRACE | +0 | Window.GetPos - Retrieved x: y: w: h: from "ahk_id 590948" 16:56:26:201 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 16:56:26:201 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe | Class: ConsoleWindowClass | State: 0 | X: | Y: | Width: | Height: | Window HWND: 0x90464 | Process ID: 7632 | Process Path: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe 16:56:26:201 | MD | INFO | +0 | Window.WaitActive - Waiting for "ahk_class MAME" 16:56:56:202 | MD | TRACE | +30000 | Window.__New - Created: "ahk_id 328914" 16:56:56:202 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "Off" 16:56:56:202 | MD | TRACE | +0 | Window.GetPos - Retrieved x:701 y:56 w: 954 h: 718 from "ahk_id 328914" 16:56:56:202 | MD | TRACE | +0 | MiscUtils.DetectHiddenWindows - Mode changed to "On" 16:56:56:202 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.4 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;2fe72d27-8f5b-4c02-898b-a7d8ef162e9b] | State: 0 | X: 701 | Y: 56 | Width: 954 | Height: 718 | Window HWND: 0x504d2 | Process ID: 7488 | Process Path: R:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc" 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 12 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7&~1joy8" 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 12 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:56:56:202 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError" 16:56:56:233 | MD | TRACE | +32 | XHotkeyTableCreation - Post loop 12 check 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 12 check 16:56:56:233 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:56:56:624 | MD | DEBUG | +390 | ScriptError - Playing error sound: error10.mp3 16:57:10:030 | MD | TRACE | +13406 | XHotkeyTableCreation - Started 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc" 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 12 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7&~1joy8" 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 12 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc" 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess" 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 12 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Started 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t, 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 10 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Post loop 11 check 16:57:10:030 | MD | TRACE | +0 | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label 16:57:10:061 | MD | TRACE | +32 | XHotkeyTableCreation - Post loop 12 check 16:57:10:061 | MD | TRACE | +0 | XHotkeyTableCreation - Ended 16:57:10:061 | MD | ERROR | +0 | ScriptError - There was an error waiting for the window "ahk_class MAME" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem. 16:57:10:061 | MD | INFO | +0 | ExitModule - Started 16:57:10:061 | MD | INFO | +0 | Starting Updating Statistics: 16:57:10:061 | MD | TRACE | +0 | Total Elapsed Time in Pause in seconds: 0 16:57:10:061 | MD | TRACE | +0 | gameSectionStartTime:33882312 16:57:10:061 | MD | TRACE | +0 | ElapsedTime:44 16:57:10:061 | MD | TRACE | +0 | Statistics cleared game name: fatfury1 16:57:10:155 | MD | TRACE | +93 | Loaded game statistics from ini files: Number_of_Times_Played: 0 Last_Time_Played: 0 Average_Time_Played: 0 Total_Time_Played: 0 System_Total_Played_Time: 434 Total_Global_Played_Time: 457 16:57:10:155 | MD | TRACE | +0 | Updated Statistics: Number_of_Times_Played: 1 Last_Time_Played: Wednesday June 29, 2016 04:56:25 PM Average_Time_Played: 44 Total_Time_Played: 44 System_Total_Played_Time: 478 Total_Global_Played_Time: 501 16:57:10:218 | MD | INFO | +63 | Game section statistics updated. 16:57:10:218 | MD | TRACE | +0 | CustomFunction.PostExit - Starting 16:57:10:218 | MD | TRACE | +0 | CustomFunction.PostExit - Ending 16:57:10:218 | MD | INFO | +0 | ExitModule - Ended End of Module Logs 16:57:10:280 | RL | INFO | +45062 | Main - Module ended, exiting RocketLauncher normally 16:57:10:280 | RL | INFO | +0 | ExitScript - Started 16:57:10:280 | RL | TRACE | +0 | StringUtils.Contains - "true" contains "true|kill" at position 1 16:57:10:280 | RL | INFO | +0 | ExitScript - Restoring taskbar 16:57:10:280 | RL | TRACE | +0 | Window.Show - Unhiding window "ahk_class Shell_TrayWnd" 16:57:10:405 | RL | TRACE | +125 | Window.Show - Unhiding window "Start ahk_class Button" 16:57:10:421 | RL | INFO | +16 | SystemCursor - Restoring mouse cursor 16:57:10:452 | RL | INFO | +31 | ExitScript - Restored cursor [/code] Am I missing something or is there some setting I need to change? 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Metalzoic Posted June 29, 2016 Share Posted June 29, 2016 I believe AES mode may be broken in 173 and 174. At least the AES bios option is missing from the tab menu. I haven't tried 175 yet. Sent from my SM-G935V Link to comment Share on other sites More sharing options...
BATTLEDONKEY Posted June 29, 2016 Share Posted June 29, 2016 I'm using mame 149, sorry about the massive post, I used the "code" button thinking it would make the log file smaller and scrollable and on my desktop it looked fine, but seeing it on my phone now it was a lot to scroll through Link to comment Share on other sites More sharing options...
BATTLEDONKEY Posted June 30, 2016 Share Posted June 30, 2016 That would make sense, I have been reluctant to try the newer versions of mame because I read a lot of people saying that there have been some regressions and bugs with the latest versions and since I'm new to mame, rocketlauncher and hyperspin I didn't want to break what I have got running so far. Something for me to look into later on down the line, I'll stick to setting up the systems I can for now and keep my eyes on the newer versions of mame as they get released and probably update at some point or another. Thanks for taking a look at it for me Link to comment Share on other sites More sharing options...
TITCHGAMER Posted June 30, 2016 Author Share Posted June 30, 2016 Hmm maybe worth trying a older version see if that makes any odds. Anyone know a good version for neo geo? Link to comment Share on other sites More sharing options...
Metalzoic Posted June 30, 2016 Share Posted June 30, 2016 I'm just thinking out loud here but if the aes machine was handled by MESS prior to the merge in .162 that may account for the issue. I can't remember if that was the case or not. If I remember right it was handled by MAME previously. From the Tab settings you simply picked the BIOS option and could switch between AES & MVS in-game. That would make sense, I have been reluctant to try the newer versions of mame because I read a lot of people saying that there have been some regressions and bugs with the latest versions and since I'm new to mame, rocketlauncher and hyperspin I didn't want to break what I have got running so far. Something for me to look into later on down the line, I'll stick to setting up the systems I can for now and keep my eyes on the newer versions of mame as they get released and probably update at some point or another. 173 and 174 have some weirdnesses, but 169 through 172 are all much better than the versions previous and I'm hoping 175 that just came out fixes that. Especially for GLSL & HLSL effects. If 175 doesn't turn out to be great then I'd say go with 172 (but certainly nothing older than 169) Hmm maybe worth trying a older version see if that makes any odds. Anyone know a good version for neo geo? I would never say go to an older version. Neo-Geo works perfectly with every version from 159 through 174. Or are you talking specifically about AES? Link to comment Share on other sites More sharing options...
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