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Neo geo emulators and HS.


TITCHGAMER

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Just wondering what emus you guys use for neo geo.

I like winkawaks but I can never seem to get it to run properly through hyperspin.

It seems to crash on start up or not boot full screen when it does.

Though it runs brilliantly on its own and seems to be really compatible.

So I currently use Nebula which runs well through HS but seems to be temperamental setting up controls and nearly always displays a error message while launching a game.

Also the compatibility is not as good as winkawaks.

So does anyone have any fixes for winkawaks or recommend another emulator that is better than both the above?

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Awesome, I'll try it out when I get a chance, probably my next system to configure.

As for the continues, yes, you are correct, but I already have the neo geo MVS games as part of the mame wheel so I don't see the need to have a separate wheel for just the MVS games. I may leave it in the end but I'd rather have the AES version of the games as a separate wheel and leave MVS mixed in with the rest of the arcade games

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correct me if I am wrong but doesn't AVS limit you in number of continues etc, isn't MVS superior?

Depends on your pov i guess.

MVS is the arcade spec, coin op etc where AVS was the home console market so freeplay with continues etc.

I run my cab with a coin mech so its MVS all the way for me.

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Depends on your pov i guess.

MVS is the arcade spec, coin op etc where AVS was the home console market so freeplay with continues etc.

I run my cab with a coin mech so its MVS all the way for me.

Same here. In my arcade cab I'll only run them as MVS...

I think even the Razoola Crossed Swords II conversion (which was originally only released on Geo CD) runs as MVS.

There's one other "Special" Geo game too, but I can't think of it at the moment.

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Well i tried mame but they dont seem to run as well.

Most fail to load :(

So back on winkawaks atm which I have reliably booting now after downgrading to 1.62 but still cant get it full screen :s

Anyone ever had/fixed this problem? It stretches up full height just has like a inch either side where you can see hyperspin behind :s

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I have .174 with matching set but some just dont seem to run.

Its weird really they will load through mame but crash when run through hs.

That is weird. I don't think there is a single Geo game that doesn't work in MAME.

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Well I am just about to head off to the cinema and tbh I could do with a break from cabinet work LOL

 

Ile have another play tommorow.

 

I think part of the problem is the list generated by dons list generator.

I choose the options for "games" and "Parents" only but it seems to generate the list with all the roms that dont work!

KOF 2003 jamma for instance, But the Jap version works fine though its not displayed in the list.

 

So other than going through each individual game and creating a custom XML ime not sure what else to do really (Yes I like a clean list LOL)

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I am getting an error when trying to launch games in AES mode too. Rocketlauncher and Hyperspin are both up to date, Im using an older version of MAME and matching roms (149) to be exact and have both neogeo.zip and aes.zip in the roms folder. MAME and Neo Geo MVS both work with no problems but AES i get an error, something along the lines of "error waiting for the window "AHK_class MAME"

 

I turned off the fade and set logging to troubleshooting

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16:56:24:999 | RL |     TRACE  | +0     | File.Exist - This file exists: R:\RocketLauncher\Module Extensions\RocketLauncher.dll
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16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
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					Created:			5/24/2016 - 12:14:42 PM
					Modified:			5/24/2016 - 12:14:42 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk | v1.0
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			5386 bytes
					Created:			4/20/2016 - 5:33:25 PM
					Modified:			4/20/2016 - 5:33:25 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk | v1.2
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			4559 bytes
					Created:			5/18/2016 - 7:25:23 PM
					Modified:			5/18/2016 - 7:25:23 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk | v1.2
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			22844 bytes
					Created:			5/25/2016 - 5:17:40 PM
					Modified:			5/25/2016 - 5:17:40 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk | v1.0
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1154 bytes
					Created:			4/20/2016 - 5:33:29 PM
					Modified:			4/20/2016 - 5:33:29 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk | v1.0.7
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			72261 bytes
					Created:			3/8/2016 - 7:56:56 PM
					Modified:			1/16/2016 - 8:55:11 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Shader.ahk | v1.0.1
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			3943 bytes
					Created:			5/5/2016 - 7:07:37 PM
					Modified:			5/5/2016 - 7:07:37 PM
16:56:25:046 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Shader Init.ahk | v1.0.0
16:56:25:046 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			397 bytes
					Created:			4/20/2016 - 5:33:31 PM
					Modified:			4/20/2016 - 5:33:31 PM
16:56:25:061 | RL |      INFO  | +16    | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Shared.ahk | v1.4.5
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			175581 bytes
					Created:			5/18/2016 - 7:25:19 PM
					Modified:			5/18/2016 - 7:25:19 PM
16:56:25:061 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Statistics.ahk | v1.0.4
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			26810 bytes
					Created:			3/8/2016 - 7:56:57 PM
					Modified:			1/16/2016 - 8:34:08 PM
16:56:25:061 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Statistics Init.ahk | v1.0.1
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			33 bytes
					Created:			3/8/2016 - 7:56:57 PM
					Modified:			12/24/2014 - 12:23:48 AM
16:56:25:061 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\Virtual Drive.ahk | v1.0.5
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			19148 bytes
					Created:			4/26/2016 - 4:49:43 PM
					Modified:			4/26/2016 - 4:49:44 PM
16:56:25:061 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\XHotkey.ahk | v1.0.4
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			26540 bytes
					Created:			3/8/2016 - 7:56:57 PM
					Modified:			10/13/2015 - 5:50:25 PM
16:56:25:061 | RL |      INFO  | +0     | CRC Check - CRC matches, this is an official unedited Library: R:\RocketLauncher\Lib\XHotkey Init.ahk | v1.0.2
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			1063 bytes
					Created:			3/8/2016 - 7:56:57 PM
					Modified:			10/13/2015 - 5:50:26 PM
16:56:25:061 | RL |      INFO  | +0     | Main - Raw CLI received: "-s SNK Neo Geo AES -r fatfury1 -f R:\Front Ends\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
16:56:25:061 | RL |     DEBUG  | +0     | Main - Received this dbName with no path via CLI: "fatfury1"
16:56:25:061 | RL |     DEBUG  | +0     | Main - dbName: fatfury1
16:56:25:061 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
16:56:25:061 | RL |     TRACE  | +0     | Process.__New - Creating new process object for: "R:\Front Ends\HyperSpin\HyperSpin.exe"
16:56:25:061 | RL |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Front Ends\HyperSpin\HyperSpin.exe"
16:56:25:061 | RL |      INFO  | +0     | Main - RocketLauncher received "SNK Neo Geo AES" and "fatfury1"
16:56:25:061 | RL |      INFO  | +0     | Main - Did not find a "R:\RocketLauncher\Settings\SNK Neo Geo AES\Game Options.ini" file, skipping any game-specific options.
16:56:25:061 | RL |      INFO  | +0     | Main - fatfury1 is using the default emulator: MAME
16:56:25:061 | RL |      INFO  | +0     | Main - Checking for a [MAME] section in R:\RocketLauncher\Settings\SNK Neo Geo AES\Emulators.ini
16:56:25:061 | RL |      INFO  | +0     | Main - Checking for a [MAME] section in R:\RocketLauncher\Settings\Global Emulators.ini
16:56:25:061 | RL |      INFO  | +0     | Main - Found [MAME] in R:\RocketLauncher\Settings\Global Emulators.ini
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "MAME.ahk"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Modules\MAME\MAME.ahk"
16:56:25:061 | RL |      INFO  | +0     | CheckFile - Checking if R:\RocketLauncher\Modules\MAME\MAME.ahk exists
16:56:25:061 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			74279 bytes
					Created:			5/25/2016 - 5:17:39 PM
					Modified:			5/25/2016 - 5:17:40 PM
16:56:25:061 | RL |      INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
16:56:25:061 | RL |      INFO  | +0     | Main - fatfury1 will use module: R:\RocketLauncher\Modules\MAME\MAME.ahk
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Profiles"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Profiles"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Daemon Tools\DTLite 10.2\DAEMON Tools Lite\DTAgent.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\Daemon Tools\DTLite 10.2\DAEMON Tools Lite\DTAgent.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\7z.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Module Extensions\7z.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting ".\Module Extensions\HiToText.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\RocketLauncher\Module Extensions\HiToText.exe"
16:56:25:061 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\Xpadder\xpadder.exe"
16:56:25:077 | RL | TRACE_DLL  | +15    | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\Xpadder\xpadder.exe"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\JoyToKey\JoyToKey_en\JoyToKey.exe"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\JoyToKey\JoyToKey_en\JoyToKey.exe"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Utilities\VJoy\VJoy.exe"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\Utilities\VJoy\VJoy.exe"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Temp Games"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\Temp Games"
16:56:25:077 | RL |      INFO  | +0     | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\ROMs\MAME 1.49"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\ROMs\MAME 1.49"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe"
16:56:25:077 | RL | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe"
16:56:25:077 | RL |      INFO  | +0     | CheckFile - Checking if R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe exists
16:56:25:077 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			99808768 bytes
					Created:			6/18/2016 - 10:15:49 PM
					Modified:			7/20/2013 - 11:25:22 PM
16:56:25:077 | RL |      INFO  | +0     | Main - INI Keys read
16:56:25:077 | RL |      INFO  | +0     | CheckFile - Checking if R:\RocketLauncher\Module Extensions\7z.exe exists
16:56:25:077 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	7-Zip Console
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.exe
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			262144 bytes
					Created:			3/8/2016 - 7:57:31 PM
					Modified:			10/13/2015 - 5:50:24 PM
16:56:25:077 | RL |      INFO  | +0     | CheckFile - Checking if R:\RocketLauncher\Module Extensions\7z.dll exists
16:56:25:077 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	7z Plugin
					FileVersion             	15.06 beta
					InternalName            	7z
					LegalCopyright          	Copyright (c) 1999-2015 Igor Pavlov
					OriginalFilename        	7z.dll
					ProductName             	7-Zip
					ProductVersion          	15.06 beta
					CompanyName             	Igor Pavlov
					File Size:			1012224 bytes
					Created:			3/8/2016 - 7:57:31 PM
					Modified:			10/13/2015 - 5:50:30 PM
16:56:25:092 | RL |      INFO  | +16    | Main - "fatfury1" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Started
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Looking for rom: R:\ROMs\MAME 1.49\fatfury1.7z
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: R:\ROMs\MAME 1.49\fatfury1\fatfury1.7z
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Rom not found
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Looking for rom: R:\ROMs\MAME 1.49\fatfury1.rar
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Looking for rom by name in subfolder: R:\ROMs\MAME 1.49\fatfury1\fatfury1.rar
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Rom not found
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Looking for rom: R:\ROMs\MAME 1.49\fatfury1.zip
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Found rom: R:\ROMs\MAME 1.49\fatfury1.zip
16:56:25:092 | RL |     DEBUG  | +0     | CheckPaths - Current romName: fatfury1
16:56:25:092 | RL |     DEBUG  | +0     | CheckPaths - Current romPath: R:\ROMs\MAME 1.49
16:56:25:092 | RL |     DEBUG  | +0     | CheckPaths - Current romExtension: .zip
16:56:25:092 | RL |      INFO  | +0     | CheckPaths - Ended
16:56:25:092 | RL |      INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------
					
					#NoTrayIcon
					#InstallKeybdHook
					MiscUtils.DetectHiddenWindows("On")
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 12
					rlPath = R:\RocketLauncher
					pluginPath = R:\RocketLauncher\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					contextOnExit = 1
					rlMode = 
					rlTitle = RocketLauncher
					rlVersion = 1.1.0.7
					rlAuthor = djvj
					rlURL = www.rlauncher.com
					langFile = R:\RocketLauncher\Data\Language\Localization.ini
					primMonitor = 1
					frontendPID = 
					frontendPath = R:\Front Ends\HyperSpin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = R
					exitEmulatorKey = ~Esc|1joy7&1joy8
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe
					emuPath = R:\Emulators\MAME\MAME 149 NoNag High Score
					emuName = MAME
					emuExt = exe
					baseRomPath = 
					romPath = R:\ROMs\MAME 1.49
					romPathFromIni = R:\ROMs\MAME 1.49
					romExtension = .zip
					romExtensionOrig = .zip
					romExtensions = 7z|rar|zip|chd|cue|32x|a26|a52|a78|bin|caq|col|cpr|gg|gb|gba|gbc|int|lnx|rom|sms|st2|md|j64|n64|nes|ngc|ngp|pce|sfc|sv|vb|vec|ws|wsc
					executable = mamep64.exe
					systemDbName = SNK Neo Geo AES
					systemName = SNK Neo Geo AES
					dbPath = 
					dbName = fatfury1
					dbExt = 
					romName = fatfury1
					romMapPath = 
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingHideParent = false
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingGameNameTextFont = Bebas Neue
					romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly = 
					altRomNameOnly = 
					altArchiveAndRomName = 
					altArchiveAndManyRomNames = 
					altRomNamesOnly = 
					romMapScenario = 
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = R:\RocketLauncher\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame = 
					screenRotationAngle = 0
					screenRotationAngleGame = 
					setResolution = 
					logFile = 
					logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
					logLevel = 10
					logShowDebugConsole = false
					logShowCommandWindow = false
					logCommandWindow = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logIncludeDLLLogs = false
					errorSounds = true
					rlDebugConsoleStdout = 
					sysLang = English_United_States
					sysType = 64-bit
					broadcastWindowTitle = 
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1920
					originalHeight = 1080
					vdEnabled = false
					vdFullPath = R:\Utilities\Daemon Tools\DTLite 10.2\DAEMON Tools Lite\DTAgent.exe
					vdUseSCSI = true
					vdDriveLetter = D
					vdDriveLetterScsi = 
					vdAddDrive = true
					servoStikEnabled = false
					servoStikExitMode = false
					ledblinkyEnabled = false
					ledblinkySystemName = 
					ledblinkyFullPath = 
					ledblinkyProfilePath = R:\RocketLauncher\Profiles\LEDBlinky
					ledblinkyRLProfile = R:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher
					winIPACFullPath = 
					ultraMapEnabled = false
					ultraMapFullPath = 
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = true
					hideEmu = false
					hideFE = false
					suspendFE = false
					fadeIn = false
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeClickThrough = false
					fadeSounds = true
					fade7zProgressMode = extraction
					fadeWidthBaseRes = 1920
					fadeHeightBaseRes = 1080
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Stretch and Lose Aspect
					fadeLyr2Pos = Left Center
					fadeLyr2X = 0
					fadeLyr2Y = 0
					fadeLyr2W = 
					fadeLyr2H = 
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Extra Layer 1 - Console
					fadeLyr3Pos = Center
					fadeLyr3X = 450
					fadeLyr3Y = 450
					fadeLyr3W = 
					fadeLyr3H = 
					fadeLyr3Adjust = 1
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = false
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW = 
					fadeLyr3StaticH = 
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 1
					fadeLyr4X = 1792|952
					fadeLyr4Y = 891|1596
					fadeLyr4W = 128
					fadeLyr4H = 
					fadeLyr4Pos = No Alignment
					fadeLyr4FPS = 50
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = Image
					fadeBarWindowX = 
					fadeBarWindowY = 
					fadeBarWindowW = 900
					fadeBarWindowH = 
					fadeBarWindowR = 30
					fadeBarWindowM = 30
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeProgressDuration = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 30
					fadeBarR = 10
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 8
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 150
					fadeRomInfoDescription = filtered text
					fadeRomInfoSystemName = image
					fadeRomInfoYear = text with label
					fadeRomInfoDeveloper = text with label
					fadeRomInfoPublisher = text with label
					fadeRomInfoGenre = disabled
					fadeRomInfoRating = disabled
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = User Defined
					fadeRomInfoTextMargin = 7
					fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
					fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
					fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
					fadeRomInfoText5Options = cFF555555 r4 s42 Bold
					fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
					fadeStats_Number_of_Times_Played = disabled
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topRight
					fadeStatsInfoTextMargin = 7
					fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
					fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
					fadeText2 = Extraction Complete, Ready
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Bebas Neue
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey = 
					detectFadeErrorEnabled = true
					fadeImgPath = R:\RocketLauncher\Media\Fade
					RLDataPath = R:\RocketLauncher\Data
					RLMediaPath = R:\RocketLauncher\Media
					RLErrSoundPath = R:\RocketLauncher\Media\Sounds\Error
					modulesPath = R:\RocketLauncher\Modules
					moduleFullName = R:\RocketLauncher\Modules\MAME\MAME.ahk
					moduleName = MAME
					modulePath = R:\RocketLauncher\Modules\MAME
					moduleExtension = ahk
					moduleExtensionsPath = R:\RocketLauncher\Module Extensions
					libPath = R:\RocketLauncher\Lib
					sevenZEnabled = false
					sevenZPath = R:\RocketLauncher\Module Extensions\7z.exe
					sevenZDllPath = R:\RocketLauncher\Module Extensions\7z.dll
					sevenZExtractPath = R:\Temp Games
					sevenZExtractPathOrig = 
					sevenZAttachSystemName = false
					sevenZDelTemp = true
					sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar
					sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar
					sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar
					7zExtractPath = R:\Temp Games
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = true
					mgCandidate = 
					mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
					mgOnLaunch = false
					pauseEnabled = true
					pauseKey = ~NumpadAdd|H250:1joy8
					pauseBackToMenuBarKey = X
					pauseZoomInKey = C
					pauseZoomOutKey = V
					pauseScreenshotKey = ~PrintScreen
					pauseHiToTextPath = R:\RocketLauncher\Module Extensions\HiToText.exe
					pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}{800}{a down}{a up}|{shift down}{F7 down}{F7 up}{shift up}{800}{b down}{b up}|{shift down}{F7 down}{F7 up}{shift up}{800}{c down}{c up}|{shift down}{F7 down}{F7 up}{shift up}{800}{d down}{d up}|{shift down}{F7 down}{F7 up}{shift up}{800}{e down}{e up}|{shift down}{F7 down}{F7 up}{shift up}{800}{f down}{f up}|{shift down}{F7 down}{F7 up}{shift up}{800}{g down}{g up}|{shift down}{F7 down}{F7 up}{shift up}{800}{h down}{h up}|{shift down}{F7 down}{F7 up}{shift up}{800}{i down}{i up}|{shift down}{F7 down}{F7 up}{shift up}{800}{j down}{j up}
					pauseLoadStateKeyCodes = {F7 down}{F7 up}{800}{a down}{a up}|{F7 down}{F7 up}{800}{b down}{b up}|{F7 down}{F7 up}{800}{c down}{c up}|{F7 down}{F7 up}{800}{d down}{d up}|{F7 down}{F7 up}{800}{e down}{e up}|{F7 down}{F7 up}{800}{f down}{f up}|{F7 down}{F7 up}{800}{g down}{g up}|{F7 down}{F7 up}{800}{h down}{h up}|{F7 down}{F7 up}{800}{i down}{i up}|{F7 down}{F7 up}{800}{j down}{j up}
					keyboardEncoder = 
					keyboardEncoderEnabled = false
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = R:\Utilities\Xpadder\xpadder.exe
					joyToKeyFullPath = R:\Utilities\JoyToKey\JoyToKey_en\JoyToKey.exe
					profilePath = R:\RocketLauncher\Profiles
					keymapperProfilePath = R:\RocketLauncher\Profiles\xpadder
					keymapperFrontEndProfileName = HyperSpin
					keymapperFrontEndProfile = false
					keymapperRocketLauncherProfileEnabled = true
					joyIDsEnabled = false
					joyIDsPreferredControllersGlobal = Controller (XBOX 360 For Windows)
					joyIDsPreferredControllersSystem = use_global
					joyIDsPreferredControllersOnExit = 
					CustomJoyNamesEnabled = false
					CustomJoyNames = 
					rotateMethod = false
					FEProfile = R:\RocketLauncher\Profiles\xpadder\HyperSpin
					defaultProfile = R:\RocketLauncher\Profiles\xpadder\_Default
					systemProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES
					xPadderSystemProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES\_Default
					emuProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES\MAME
					romProfile = R:\RocketLauncher\Profiles\xpadder\SNK Neo Geo AES\fatfury1
					RocketLauncherProfile = R:\RocketLauncher\Profiles\xpadder\RocketLauncher
					blankProfile = R:\RocketLauncher\Profiles\xpadder\_Default\blank
					ahkFEProfile = R:\RocketLauncher\Profiles\AHK\HyperSpin
					ahkDefaultProfile = R:\RocketLauncher\Profiles\AHK\_Default
					ahkSystemProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo AES
					ahkEmuProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo AES\MAME
					ahkRomProfile = R:\RocketLauncher\Profiles\AHK\SNK Neo Geo AES\fatfury1
					ahkRocketLauncherProfile = R:\RocketLauncher\Profiles\AHK\RocketLauncher
					bezelEnabled = true
					bezelICEnabled = false
					shaderName = false
					shaderColor = 
					shaderTransparency = 
					shaderChangeKey = 
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = Z:\HyperSpin\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe
					qResFullPath = R:\RocketLauncher\Module Extensions\QRes.exe
					mon1O = 
					pacDrivedllFile = R:\RocketLauncher\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = R:\RocketLauncher\Lib\User Fade Animations.ini
					testFile = 
					testDuration = 

16:56:25:092 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
16:56:25:092 | RL |      INFO  | +0     | BuildScript - Loaded Pause Init.ahk scripts
16:56:25:092 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
16:56:25:092 | RL |      INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
16:56:25:092 | RL |     DEBUG  | +0     | BuildScript - Module starts on line: 2
16:56:25:092 | RL |      INFO  | +0     | BuildScript - Validating module
16:56:25:092 | RL |      INFO  | +0     | BuildScript - Validation complete
16:56:25:092 | RL |      INFO  | +0     | BuildScript - Module:
					MEmu = MAME
					MEmuV =  v0.166
					MURL = http://www.mame.net/
					MAuthor = djvj,faahrev,brolly,Tomkun
					MVersion = 2.3.6
					MCRC = A80F9BC3
					iCRC = 72BB0F21
					mId = 635746812784197028
					MSystem = "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
					;----------------------------------------------------------------------------
					; Notes:
					; This module now includes everything from the legacy MAME and MESS modules, but combined to match the merge of the 2 emulators that occured on version 0.162.
					;
					; Exit fade will only work correctly if you don't have Esc, the default MAME exit key,  as your exit key. If you use Esc, turn off the ExitScreen
					; This module will set your rom paths on the fly via CLI, but you must make sure the RLUI module setting for this module "MAME_BIOS_Path" is correctly set. It defaults to your roms subfolder where MAME.exe is found.
					; This module assumes you have bios zip in your MAME "roms" directory, which might be different than your actual roms directory, for each system you need this module for. All tested systems listed below
					; If MAME has a problem reading the bios zips, try archving them with "no compression"
					; This site can help a ton with details for the various systems supported: http://www.progettoemma.net/mess/index.html
					; You may get a black screen or MAME may close w/o notice if you do not have a bios rom for your system when one is needed.
					; If you use bezel, it is recommended to set the module bezel mode to normal, and go to your MAME.ini file, on your emulator folder, and choose these options: artwork_crop 1, use_backdrops 1, use_overlays 1, use_bezels 0 
					;
					; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
					; High Scores DO NOT SAVE when cheats are enabled!
					; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
					; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
					;
					; Be aware that several systems will require a BIOS zip with their roms inside. They all come bundled in the MAME set so make sure you add your MAME roms folder to the 
					; roms path for that system. If you have doubts about their filenames check the mTypeVar module variable content.
					;
					; Following systems will also require some specific files to operate properly:
					; APF Imagination Machine - apfimag (tape games), apfm1000 (cart games)
					; Camputers Lynx - lynx64k, lynx96k, lynx128k
					; Coleco ADAM - adam, adam_ddp, adam_fdc, adam_kb, adam_prn, adam_spi
					; NEC PC Engine-CD - "Super CD-ROM2 System V3.0 (J).pce" [262,656 bytes] (placed in the roms subfolder in the emuPath)
					; NEC TurboGrafx-CD - "Super CD-ROM2 System V3.01 (U).pce" [262,144 bytes] (placed in the roms subfolder in the emuPath)
					; Sega CD - segacd, megacd, megacd2j (megacd2j seems to be more compatible over megacdj)
					; Sony PlayStation - psa, pse, psj, psu
					;
					; Tape Control:
					; MAME tape/cassette emulation is terrible because normally it means you need to manually start and stop the tapes yourself so it's highly suggested that you use another emulator for such systems.
					; Tape control commands are accessible through the UI, press tab and then select Tape Control and you can start/stop the loaded tape from there.
					; The following hotkeys can also be used:
					; F2 - Start Tape
					; Left Shift + F2 - Stop Tape
					; Insert - While held, runs the game with throttling disabled and with the maximum frameskip. Useful to speedup the long tape loading process.
					;
					; Be aware that tape games are normally used on PC systems therefore it's likely that full keyboard emulation is enabled which means that you'll need to disable it in order to use any of the above 
					; hotkeys. To disable it press the Scroll Lock key, press it again to enable it back.
					;
					; 7z Support:
					; Make sure you have 7z disabled for all MAME Arcade systems. Their roms are supposed to be archived, if you have 7z enabled then your games will fail to load. It's 
					; fine to enable 7z to non-arcade systems.
					;
					; Custom Configuration Files:
					; If you want to use custom configuration files (.cfg files) for some games you will need to store them inside your MAME cfg folder using the following structure:
					; cfg\mame_system_name\database_rom_name\mame_system_name.cfg
					; An example of a game that requires specific settings is ICBM Attack for the Bally Astrocade, in this case special cfg file should be:
					; cfg\astrocde\I.C.B.M. Attack (USA) (Unl)\astrocde.cfg
					;
					; Ini Files:
					; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from 
					; those. MAME supports a hierarchical ini file structure and will load settings from several ini files following a specific order:
					;- mame.ini
					;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
					;- debug.ini (if the debugger is enabled)
					;- <parent>.ini (for clones only, may be called recursively)
					;- <gamename>.ini
					;- vertical.ini (for games with vertical monitor orientation)
					;- horizont.ini (for games with horizontal monitor orientation)
					;- vector.ini (for vector games only)
					;- <driver>.ini (based on the source filename of the driver)
					;
					; The settings in the later ini's override those in the earlier ini's.
					; 
					; It's highly recommended that you set skipchecks to 'Rom Only" for MAME otherwise RocketLauncher won't be able to launch several games due 
					; to the way MAME roms are packaged. This will be even more noticeable for those using merged sets.
					;
					; Bally Astrocade:
					; ICBM requires a soft reset (even on the real hardware) to launch. You can read about it here: http://www.ballyalley.com/ballyalley/articles/Playing_ICBM_Attack_Using_MESS.pdf
					; Other games might require this as well, you can enable this in the module's settings so the machine is reset automatically on launch, otherwise you need to press F3 to start the game.
					; Also ICBM Attack uses different controls then the rest of the games. Make sure you follow the procedure explained above under "Custom Configuration Files" to create such file.
					;
					; GCE Vectrex:
					; Requires a vectrex.lay and a png overlay for each game. These all need to be placed in the MAME\artwork\vectrex folder.
					; You can download all these pngs and the lay file in my ftp folder. You need to use the HyperList XML to match the pngs.
					;
					; Jupiter Ace:
					; Set mame to 48k ram
					;
					; Magnavox Odyssey 2:
					; Euro games should use the videopac bios instead of the odyssey2 one or you'll get some timing issues.
					; Use the systemName ini file in the folder with this module for this, example:
					; [Moto-Crash (France)]
					; Bios=videopac
					;
					; RCA Studio 2:
					; Most of the games require you to press a button to start the game, like 1 or 2 (refer to the game's manual).
					; The game screen will be black until you do.
					;
					; Texas Instruments TI 99/4A:
					; This system requires full keyboard emulation to work properly
					; Split cart dumps are not supported since MESS .145 so you'll have to convert them to RPK format or use an earlier version of MESS (and a different module)
					; You can check how to convert split cart dumps to RPK here:
					; http://www.ninerpedia.org/index.php/MESS_multicart_system
					; For floppy games make sure you have a RPK dump of an extended basic rom on your roms folder. It should be named "extended_basic.rpk"
					; This system requires you to use a MAME build with Direct Input enabled in order to auto start the games. Most games will require commands to be typed to start 
					; and it's normally too complex to be able to do it through the -ab switch so SendCommand is used instead which means a Direct Input enabled MAME version is required.
					;
					; Bezels:
					; Module settings control whether RocketLauncher or MAME bezels are shown
					; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
					; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
					;
					; ServoStik:
					; The module will automatically control any connected ServoStiks found on the system.
					; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
					;
					; Per game controller types:
					; MAME allows you to change the controller type for each game by using slot devices. Slot devices are highly customizable and vary greatly from system to 
					; system so to avoid adding a huge complexity to the module this must be done through the Parameters settings.
					; Slot devices are stored in the MAME ini file you are using, so the best way to find the command line you need to use is to start your game set the slot devices 
					; through the MAME UI (Press tab while in MAME) exit and then open the MAME ini file and search for a section named SLOT DEVICES.
					; This is an example for Atari 2600 for a game using wheel controllers on both joy ports:
					; #
					; # SLOT DEVICES
					; #
					; joyport1     wheel
					; joyport2     wheel
					; The suggested method is to set the desired controllers you want to use by default in the Module Global Settings, in this case under the Atari 2600 tab you would 
					; set Parameters=-joyport1 joy -joyport2 joy
					; And then for specific games do the same under Module Specific Settings for that system, if a game requires the wheel controller you'd set 
					; Parameters=-joyport1 wheel -joyport2 wheel
					;
					; Another option is to set the default values in the MAME ini file and make sure you also set writeconfig to 0.
					; Swapping slot devices wipes out SYSTEM custom configs on the unplugged controllers, so to avoid any customised controls getting erased everytime you change slot devices, 
					; ensure you set your controls in the main MAME config file (MAME.ini), not the system one (ex. Atari 2600.ini).
					;
					; Linking/NetPlay:
					; The module will automatically set correct network ports for linked games.
					; Up to 8 players on the same PC are supported. Multiple copies of MAME will be launched.
					; Placement of the screens are automatic but can be controlled in RocketLauncherUI MAME module settings. Windowed mode is required when more than one copy of mame is launched and is set automatically.
					; Each player will use a different cfg and nvram folder in your MAME folder. Player 1 will always use .\cfg and .\nvram.
					; Players 2 through 8 will use .\cfg2, .\cfg3, etc and .\nvram2, .\nvram3, etc
					; These folders and cfg/nvram files will be automatically created for you on launch so you do not need to create them manually.
					; Global inputs is automatically turned on for you but it is your job to setup individual controls for each instance. MAME only supports raw-input in this mode however.
					; Over a LAN/WAN connection only 2 players are supported due to the way the ports are designated, it's impossible to automate port allocation because there is no 1 server where all hosts connect to.
					; Default starting port for the Master is 15111 and consecutively goes up from there upto 15119 for 8 players. You can change the default starting port in the module settings if it conflicts with used ports on your network.
					; There are other network related settings in the module settings to assist with starting IPs and connectivity, so check them out as well.
					; 
					; NVRAM Automation for linked games:
					; When launching linked games on the same pc NVRAM settings are automatically set for you so each player will be unique.
					; For instance, in Virtua Racing, Player 1 is red, player 2 is blue, player 3 is yellow, etc.
					; To do this, some other options are also set automatically for you as well, like region, difficulty, countr, course, etc
					; I set these to defaults, but prefer USA region. If you do not like these, you will have to disable NVRAM automation in the module settings in RocketLauncherUI.
					;
					; Additional Link info that may be of some importance:
					; The original Model-1 has a max Bandwidth of 6 MBit/s (TOTX173/TORX173).
					; One Board sends about 20 KByte/s.
					; So bandwidth CLIENTSIDE is like...
					; 2 Boards - 20 KByte/s inbound and 20 KByte/s outbound.
					; 3 Boards - 40 KByte/s inbound and 20 KByte/s outbound.
					; 4 Boards - 60 KByte/s inbound and 20 KByte/s outbound.
					; etc.
					; Some good info on Linking: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=297577&page=0
					; also http://forum.arcadecontrols.com/index.php/topic,130136.msg1331485.html
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					
					dialogOpen := i18n("dialog.open")	; Looking up local translation
					primaryExe := new Emulator(emuPath . "\" . executable)					; instantiate emulator executable object
					emuPrimaryWindow := new Window(new WindowTitle("","MAME"))	; instantiate primary emulator window object
					emuOpenWindow := new Window(new WindowTitle(dialogOpen,"ConsoleWindowClass"))
					emuConsoleWindow := new Window(new WindowTitle("","ConsoleWindowClass"))
					emuDebugWindow := new Window(new WindowTitle("","MAMEDebugWindow"))
					emuOutputWindow := new Window(new WindowTitle("","MAMEOutput"))
					
					; This object controls how the module reacts to different systems. MAME can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
					mTypeVar := "
						( LTrim
						Aamber Pegasus|pegasus
						Acorn Electron|electron
						Amstrad CPC|cpc664
						Amstrad GX4000|gx4000
						APF Imagination Machine|apfimag
						Apple II|apple2ep
						Apple IIGS|apple2gs
						Applied Technology MicroBee|mbeeic
						Atari 8-Bit|a800
						Atari 2600|a2600
						Atari 5200|a5200
						Atari 7800|a7800
						Atari Jaguar|jaguar
						Atari Lynx|lynx
						Bally Astrocade|astrocde
						Bandai Super Vision 8000|sv8000
						Bandai WonderSwan|wswan
						Bandai WonderSwan Color|wscolor
						Bit Corporation Gamate|gamate
						Camputers Lynx|lynx128k
						Casio PV-1000|pv1000
						Casio PV-2000|pv2000
						Coleco ADAM|adam
						ColecoVision|coleco
						Commodore 64|c64
						Commodore MAX Machine|vic10
						Creatronic Mega Duck|megaduck
						EACA EG2000 Colour Genie|cgenie
						Emerson Arcadia 2001|arcadia
						Entex Adventure Vision|advision
						Epoch Game Pocket Computer|gamepock
						Epoch Super Cassette Vision|scv
						Exidy Sorcerer|sorcerer
						Fairchild Channel F|channelf
						Fujitsu FM-7|fmnew7
						Funtech Super Acan|supracan
						GamePark 32|gp32
						GCE Vectrex|vectrex
						Hartung Game Master|gmaster
						Interton VC 4000|vc4000
						JungleTac Sport Vii|vii
						Jupiter Ace|jupace
						Magnavox Odyssey 2|odyssey2
						Matra & Hachette Alice|alice32
						Mattel Aquarius|aquarius
						Mattel Intellivision|intv
						MGT Sam Coupe|samcoupe
						Milton Bradley MicroVision|microvsn
						NEC PC-8801|pc8801
						NEC PC Engine|pce
						NEC PC Engine-CD|pce
						NEC SuperGrafx|sgx
						NEC TurboGrafx-16|tg16
						NEC TurboGrafx-CD|tg16
						Nintendo 64|n64
						Nintendo 64DD|n64dd
						Nintendo Entertainment System|nes
						Nintendo Famicom|famicom
						Nintendo Famicom Disk System|fds
						Nintendo Game Boy|gameboy
						Nintendo Game Boy Advance|gba
						Nintendo Game Boy Color|gbcolor
						Nintendo Pokemon Mini|pokemini
						Nintendo Satellaview|snes
						Nintendo Super Famicom|snes
						Nintendo Super Game Boy|supergb
						Nintendo Virtual Boy|vboy
						Othello Multivision|omv1000
						Philips CD-i|cdimono1
						Philips Videopac Plus G7400|g7400
						Philips VG 5000|vg5k
						RCA Studio II|studio2
						Sega 32X|32x
						Sega CD|segacd
						Sega Game Gear|gamegear
						Sega Genesis|genesis
						Sega Master System|sms
						Sega Mega Drive|megadriv
						Sega Pico|pico
						Sega Saturn|saturn
						Sega SC-3000|sc3000
						Sega SG-1000|sg1000
						Sega VMU|svmu
						Sharp X1|x1turbo40
						Sinclair ZX81|zx81
						SNK Neo Geo AES|aes
						SNK Neo Geo CD|neocdz
						SNK Neo Geo Pocket|ngp
						SNK Neo Geo Pocket Color|ngpc
						Sony PlayStation|psx
						Sony PocketStation|pockstat
						Sord M5|m5
						Soundic Victory MPT-02|mpt02
						Super Nintendo Entertainment System|snes
						Tandy TRS-80 Color Computer|coco3
						Texas Instruments TI 99-4A|ti99_4a
						Tiger Game.com|gamecom
						Tomy Tutor|tutor
						VTech CreatiVision|crvision
						Watara Supervision|svision
						)"
					mType := Object()
					Loop, Parse, mTypeVar, `n, `r
					{
						obj := {}
						Loop, Parse, A_LoopField, |
							If (A_Index = 1)
								obj.System := A_LoopField
							Else	; 2
								obj.mameID := A_LoopField
						mType.Insert(obj["System"], obj)
					}
					RLLog.Debug("Module - Finished building the " . MEmu . " object")
					; For easier use throughout the module
					mameSystem := mType[systemName].System
					mameID := mType[systemName].mameID
					
					If !mameSystem {
						RLLog.Warning("Module - """ . systemName . """ is not a known console or computer system. Defaulting to MAME's Arcade mode for the remainder of this " . MEmu . " module.")
						mameSystem := systemName
						mameID := "MAME"
					}
					
					Fullscreen := moduleIni.Read("Settings", "Fullscreen","true","",1)		; Set fullscreen mode
					legacyMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "LegacyMode","false","",1)
					mameBiosPath := moduleIni.Read("Settings", "MAME_BIOS_Path", emuPath . "\roms","",1)
					Videomode := moduleIni.Read("Settings", "Videomode","d3d","",1)	; Choices are gdi,ddraw,d3d. If left blank, MAME uses d3d by default
					pauseMethod := moduleIni.Read("Settings", "PauseMethod",1,"",1)	; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
					bilinearFilter := moduleIni.Read(mameSystem . "|Settings", "BilinearFilter","false","",1)
					hlsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "HLSL","false","",1)
					glsl := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "GLSL","false","",1)
					bezelMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "BezelMode","layout","",1)	; "layout" or "normal"
					verticalRotationMode := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "VerticalRotationMode","none","",1)
					cheatMode := moduleIni.Read("Settings", "CheatMode","false","",1)
					cheatModeKey := moduleIni.Read("Settings", "CheatModeKey","","",1)	; user defined key to be held down before launching a mame rom.
					UseSoftwareList := moduleIni.Read(romName . "|" . mameSystem, "UseSoftwareList","false","",1)
					sysStaticParams := moduleIni.Read(mameSystem, "StaticParameters", "","",1)
					sysParams := moduleIni.Read(mameSystem, "Parameters", "","",1)
					romParams := moduleIni.Read(romName, "Parameters", sysParams,"",1)
					mameRomName := moduleIni.Read(romName, "MameRomName", "","",1)
					autosave := moduleIni.Read(romName . "|" . mameSystem, "Autosave", "false","",1)
					volume := moduleIni.Read(romName . "|" . mameSystem . "|Settings", "Volume","","",1)
					Artwork_Crop := moduleIni.Read(romName . "|" . mameSystem, "Artwork_Crop", "true","",1)
					Use_Bezels := moduleIni.Read(romName . "|" . mameSystem, "Use_Bezels", "false","",1)
					Use_Overlays := moduleIni.Read(romName . "|" . mameSystem, "Use_Overlays", "true","",1)
					Use_Backdrops := moduleIni.Read(romName . "|" . mameSystem, "Use_Backdrops", "true","",1)
					Use_Cpanels := moduleIni.Read(romName . "|" . mameSystem, "Use_Cpanels", "false","",1)
					Use_Marquees := moduleIni.Read(romName . "|" . mameSystem, "Use_Marquees", "false","",1)
					inipath := moduleIni.Read(mameSystem, "IniPath", "","",1)
					hashpath := moduleIni.Read(mameSystem, "HashPath", "","",1)
					
					mameBiosPath := GetFullName(mameBiosPath)
					
					; Loop, 8
						; car%A_Index%Color := moduleIni.Read(romName, "Car_" . A_Index . "_Color","","",1)
					
					enableLinkPlay := moduleIni.Read(romName . "|Link/Network", "Enable_Link_Play", "false","",1)
					networkSession := ""
					If (enableLinkPlay != "false") {
						RLLog.Info("Module - Link/Network Multi-Player is an available option for " . romName)
						getWANIP := moduleIni.Read("Link/Network", "Get_WAN_IP","false","",1)
						myIP := If getWANIP = "true" ? GetPublicIP() : "127.0.0.1"	; use local ip by default if user does not want to get the WAN IP as MAME needs this for linked games
						networkPlayers := enableLinkPlay	; Max amount of networkable players
						localLink := 1	; Tell Multiplayer menu to enable menu option for local linking
					
						enableNVRAMAutomation := moduleIni.Read(romName . "|Link/Network", "Enable_NVRAM_Automation","true","",1)
						maxPlayersPerMonitor := moduleIni.Read(romName . "|Link/Network", "Max_Players_Per_monitor","1|1|1|1|1|1|1|1","",1)
						splitScreen2PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_2_Players","Horizontal","",1) ;horizontal or vertical
						splitScreen3PlayersMode := moduleIni.Read(romName . "|Link/Network", "SplitScreen_3_Players","P1top","",1) ; For Player1 screen to be on left: P1left. For Player1 screen to be on top: P1top. For Player1 screen to be on bottom: P1bottom. For Player1 screen to be on right: P1right.
						localPort := moduleIni.Read("Link/Network", "Local_Port","15111","",1)
					
						defaultServerIP := moduleIni.Read("Link/Network", "Default_Server_IP", myIP,"",1)
						defaultServerPort := moduleIni.Read("Link/Network", "Default_Server_Port","15111","",1)
						lastIP := moduleIni.Read("Link/Network", "Last_IP", defaultServerIP,"",1)	; also known as the Remote IP in mame. Does not need to be on the ISD
						lastPort := moduleIni.Read("Link/Network", "Last_Port", defaultServerPort,"",1)	; also known as the Remote Port in mame. Does not need to be on the ISD
					
						MultiplayerMenu(lastIP, lastPort, networkType, networkPlayers,,,,,,localLink,"ipAndPort")
					
						;MultiPlayer Menu Result
						; If !(networkType)
							; MsgBox, % "Single Player Game"
						; Else If (networkType="localLink")
							; MsgBox, % "Local Link selected with the number of players equal to: " . networkPlayers
						; Else If (networkType="server")
							; MsgBox, % "WAN IP Address=" . networkIP . " | LAN IP Address=" . localIP[1,2] . " | Port=" . networkPort . " | networkPlayers=" . networkPlayers . " | networkRequiresSetup=" . networkRequiresSetup 
						; Else If (networkType="client")
							; MsgBox, % "NetworkIP=" . networkIP . " | Port Number=" . networkPort . " | networkRequiresSetup=" . networkRequiresSetup
					
						If networkSession {
							RLLog.Info("Module - Using a Network for " . romName)
							multiPlayerObj := Object()	; initialize object to store the multiplayer options
							If (networkType="localLink") {
								RLLog.Info("Module - Setting remote host to 127.0.0.1 to support local link mode as it is running on this PC.")
								linkEnabledGame := 1
								If networkPlayers > 1
								{	RLLog.Info("Module - Local link mode was selected and " . networkPlayers . " sessions will be launched.")
									fullscreen := "false"	; must turn off fullscreen if running multiple MAMEs on the same machine
									Loop % networkPlayers {
										multiPlayerObj[A_Index,"Player"] := A_Index
										multiPlayerObj[A_Index,"CfgDir"] := " -cfg_directory cfg" . (If A_Index = 1 ? "" : A_Index)
										multiPlayerObj[A_Index,"NvramDir"] := " -nvram_directory nvram" . (If A_Index = 1 ? "" : A_Index)
										If (A_Index = 1) {	; Player 1
											initialLocalPort := localPort	; must be stored for last player
											multiPlayerObj[A_Index,"LocalHost"] := " -comm_localhost 0.0.0.0"
											multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
											localPort++
											multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . localPort
										} Else {	; Players 2+
											multiPlayerObj[A_Index,"LocalPort"] := " -comm_localport " . localPort
											localPort++
											multiPlayerObj[A_Index,"RemoteHost"] := " -comm_remotehost 127.0.0.1"
											multiPlayerObj[A_Index,"RemotePort"] := " -comm_remoteport " . (If A_Index = networkPlayers ? initialLocalPort : localPort)	; must set remote port to first port on last player
										}
					
										; msgbox % "Player: " . multiPlayerObj[A_Index]["Player"] . "`nLocalHost: " . multiPlayerObj[A_Index]["LocalHost"] . "`nLocalPort: " . multiPlayerObj[A_Index]["LocalPort"] . "`nRemoteHost: " . multiPlayerObj[A_Index]["RemoteHost"] . "`nRemotePort: " . multiPlayerObj[A_Index]["RemotePort"] . "`nCfgDir: " . multiPlayerObj[A_Index]["CfgDir"] . "`nNvramDir: " . multiPlayerObj[A_Index]["NvramDir"]
									}
								} Else
									RLLog.Info("Module - Local link mode was selected but user only chose 1 player. Launch will be a normal session.")
							} Else If (networkType = "client") {
								RLLog.Info("Module - Remote host is running on another PC, module will use remote link mode.")
								moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP")	; Save last used IP and Port for quicker launching next time
								moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
								linkType := "Slave"
								networkPlayers := 1
								multiPlayerObj[1,"Player"] := 1
								multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
								multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
								multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0"		; don't really need to set this but just in case
								multiPlayerObj[1,"LocalPort"] := " -comm_localport " . localPort
								multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
								multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
							} Else {	; server
								RLLog.Info("Module - This PC is acting as the host, telling mame to listen for incoming connections on port: " . localPort)
								moduleIni.Write(networkIP,"GlobalModuleIni","Link/Network","Last_IP")	; Save last used IP and Port for quicker launching next time
								moduleIni.Write(networkPort,"GlobalModuleIni","Link/Network","Last_Port")
								linkType := "Master"
								networkPlayers := 1
								multiPlayerObj[1,"Player"] := 1
								multiPlayerObj[1,"CfgDir"] := " -cfg_directory cfg"
								multiPlayerObj[1,"NvramDir"] := " -nvram_directory nvram"
								multiPlayerObj[1,"LocalHost"] := " -comm_localhost 0.0.0.0"		; don't really need to set this but just in case
								multiPlayerObj[1,"LocalPort"] := " -comm_localport " . networkPort
								multiPlayerObj[1,"RemoteHost"] := " -comm_remotehost " . networkIP
								multiPlayerObj[1,"RemotePort"] := " -comm_remoteport " . networkPort
							}
							RLLog.Info("Module - Starting a network session using the IP """ . networkIP . """ and PORT """ . networkPort . """")
						} Else {
							RLLog.Info("Module - User chose Single Player mode for this session")
						}
					}
					
					FadeInStart()
					
					If inipath
						inipath := AbsoluteFromRelative(EmuPath, inipath)
					If hashpath
						hashpath := AbsoluteFromRelative(EmuPath, hashpath)
					
					artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
					useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
					useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
					useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
					useCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
					useMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
					autosave := If autosave = "true"  ? " -autosave" : ""
					volume := If volume != ""  ? " -volume " . volume : ""
					inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
					hashpath := If hashpath != "" ? " -hashpath """ . hashpath . """" : ""
					
					If (verticalRotationMode = "none")
						verticalRotationMode := ""
					
					; Process mame's ListXML for certain features
					If (bezelEnabled = "true" || servoStikEnabled = "auto" || verticalRotationMode) {
						ListXMLObject := Object()
						ListXMLObject := ListXMLInfo(If mameRomName ? mameRomName : romName)
						Angle := ListXMLObject["Angle"].Value
						If (bezelEnabled = "true") {
							If (networkPlayers > 1) {
								useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels
								BezelStart(networkPlayers)	
							} Else {
								If (bezelMode = "layout"){
									BezelStart("layout",ListXMLObject["Parent"].Value,Angle,romName)
								} Else { ;bezel mode = normal
									useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels
									BezelStart(,,Angle)
								}
							}
						}
						If (servoStikEnabled = "auto") {
							ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8)	; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
						}
						If (verticalRotationMode && Angle) {
							RLLog.Info("Setting rotation mode to " . verticalRotationMode . " - Game's angle is " . Angle)
							If (verticalRotationMode = "original")
								verticalRotationMode := " -norotate"
							Else If (verticalRotationMode = "right")
								verticalRotationMode := " -ror"
							Else If (verticalRotationMode = "left")
								verticalRotationMode := " -rol"
							Else
								verticalRotationMode := ""
						}
						Else
							verticalRotationMode := ""
					}
					
					winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
					fullscreenParam := If (Fullscreen = "true") ? " -nowindow" : " -window"
					
					hideEmuObj := Object(emuOpenWindow,0,emuDebugWindow,0,emuOutputWindow,0,emuPrimaryWindow,1)
					7z(romPath, romName, romExtension, sevenZExtractPath)
					
					; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
					exeAtrib := FileGetVersionInfo_AW(emuPath . "\" . executable, "FileVersion|ProductVersion", "|")
					Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
						A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
					If ProductVersion
						MAMEVersion := StringUtils.Right(ProductVersion, StringUtils.StringLength(ProductVersion) - 2)
					RLLog.Info("Module - Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
					
					If (videomode = "opengl") {
						hlsl := " -nohlsl_enable"
						If (MAMEVersion > 159)
							glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
						Else
							glsl := ""
					} Else {
						hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
						If (MAMEVersion > 159)
							glsl := If videomode = "ini" ? "" : " -nogl_glsl"
						Else
							glsl := ""
							
						If (videomode = "ini")
							videomode := ""
					}
					videomode := If (Videomode != "" ) ? " -video " . videomode : ""
					
					param1 := " -cart """ . romPath . "\" . romName . romExtension . """"	; default param1 used for launching most systems.
					If (romExtension = ".txt")	; This can be applied to all systems
						param1 := ""
					
					If (mameID = "apfimag")	; APF Imagination Machine
						If (romExtension != ".tap")
							mameID := "apfm1000"	; cart games for APF Imagination Machine require a different bios to be loaded
					
					If (UseSoftwareList != "true")
					{	; Now that we know the system we are loading, determine if we use an ini assocated with that system for custom game configs a user might need. Then load the configs associated to that game.
						If StringUtils.Contains(mameID,"ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664")	; these systems will use an ini to store game specific settings
						{
							If !SystemModuleIni.Exist()
								SystemModuleIni.Append()	; create a blank file if it does not exist
					
							If (mameID = "ti99_4a")	; Texas Instruments TI 99-4A
							{
								ExpansionCartLocation := moduleIni.Read("Settings", "ExpansionCartLocation", romPath . "\System","",1)
								ExpansionCartLocation := GetFullName(ExpansionCartLocation)
								CommandWaitOffset := moduleIni.Read("Settings", "CommandWaitOffset", 0,"",1)
					
								ExpansionCart := moduleIni.Read(romName, "Expansion_Cart","extended_basic.rpk","",1)	; user can specify a rom specific cart instead of the default basic one
								Command := moduleIni.Read(romName, "Command", "","",1)
					
								; Now set the parameters to send to MAME
								If (romExtension = ".dsk")	; Expansion Disk
								{
									; If using the mainCart , send expansionLocation to MAME. This will require DirectInput to be enabled on the MAME build! Else we are loading a Disk game
									param1 := " -nat -gromport single -cart1"
									param2 := " """ . ExpansionCartLocation . "\" . ExpansionCart . """"
									param3 := " -peb:slot2 32kmem -peb:slot3 speech -peb:slot6 tirs232 -peb:slot8 hfdc"
									param4 := " -flop1"
									param5 := " """ . romPath . "\" . romName . romExtension . """"				
									If StringUtils.Contains(romName, "\(Disk")
									{
										TimerUtils.Sleep(50)
										If (romTable.MaxIndex() = 2)
										{
											param4 := " -flop1 " . " """ . romTable[1,1] . """"
											param5 := " -flop2 " . " """ . romTable[2,1] . """"
										}
									}	
								} Else If (romExtension = ".rpk")	; Cart Game (RPK Format)
									param1 := " -nat -gromport single -cart1", param2:=" """ . romPath . "\" . romName . romExtension . """", param3:=" -peb:slot3 speech" ;-cart will also work here
								param6 := " -ui_active" ;Enable partial keyboard mode at startup
							} Else If (mameID = "aes")	; SNK Neo Geo AES
							{	biosRegion := moduleIni.Read(romName, "BIOS_Region","asia","",1)
								param1 := " -bios " . biosRegion	; can also be japan, but the asian one has english menus for most games
								param2 := " -cart " . romName
							}Else If (mameID = "apple2gs")	; Apple IIGS
							{	externalOS := moduleIni.Read(romName, "External_OS","false","",1)
								2gsSystemFile := "System6.2mg"	;For games without OS included, always force this name and error out if not found
								multipartTable := CreateRomTable(multipartTable)
					
								If (externalOS = "true")
								{	CheckFile(romPath . "\" . 2gsSystemFile)
									param1 := " -flop3", param2:=" """ . romPath . "\" . 2gsSystemFile . """", param3:=" -flop4", param4:=" """ . romPath . "\" . romName . romExtension . """"
								} Else {
									param1 := " -flop3", param2:=" """ . romPath . "\" . romName . romExtension . """"
									If (multipartTable.MaxIndex() > 1)
										param3 := " -flop4", param4 := " """ . multipartTable[2,1] . """"
								}
								param5 := " -ui_active" ;Enable partial keyboard mode at startup
							}Else If (mameID = "electron") ; Acorn Electron
							{	AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)	; Read delay from config.
								AutoBootDelay := " -autoboot_delay " . AutoBootDelay
								If (romExtension = ".bin")
									mediaDeviceType := "cart"
								Else	; any other format
									mediaDeviceType := "cass"
								param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
							}Else If (mameID = "sc3000") ; Sega SC-3000
							{	AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)	; Read delay from config.
								AutoBootDelay := " -autoboot_delay " . AutoBootDelay
								If StringUtils.Contains(romExtension,"\.bin|\.sg\|.sc")
									mediaDeviceType := "cart"
								Else	; any other format
									mediaDeviceType := "cass"
								param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
							}Else If (mameID = "c64") ; Commodore 64
							{	AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)	; Read delay from config.
								AutoBootDelay := " -autoboot_delay " . AutoBootDelay
								If StringUtils.Contains(romExtension,"\.d64|\.g64|\.g41|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
									mediaDeviceType := "flop1"
								Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
									mediaDeviceType := "cass1"
								Else If StringUtils.Contains(romExtension,"\.80|\.a0|\.e0|\.crt")
									mediaDeviceType := "cart1"
								Else If StringUtils.Contains(romExtension,"\.p00|\.prg|\.t64")
									mediaDeviceType := "quik1"
								param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""chain""""""""""""\n""" . AutoBootDelay . ""
							}Else If mameID = mbeeic ; Applied Technology MicroBee
							{	microbeeModel := moduleIni.Read(romName, "MicroBee_Model","mbeeic","",1)
								If !StringUtils.Contains(microbeeModel,"mbee|mbeeic|mbeepc|mbeepc85|mbee56")
									ScriptError("This is not a known MicroBee model value: " . microbeeModel)
								Else If (microbeeModel != "mbeeic")
									mameID := microbeeModel
								If StringUtils.Contains(romExtension,"\.mwb|\.com|\.bee")
									mediaDeviceType := "quik1"
								Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
									mediaDeviceType := "cass"
								Else If StringUtils.Contains(romExtension,"\.rom")
									mediaDeviceType := "cart"
								Else If StringUtils.Contains(romExtension,"\.dsk")
									mediaDeviceType := "flop1"
								Else	; .bin format
									mediaDeviceType := "quik2"
								param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """"
							}Else If (mameID = "odyssey2")	; Magnavox Odyssey 2
							{	param2 := " -ui_active" ;Enable partial keyboard mode at startup
								If romName not contains (USA
									mameID := "videopac"
							}Else If (mameID = "astrocde") ; Bally Astrocade
							{
								BlueRAMBasicRom := moduleIni.Read("Settings", "BlueRAMBasicRom","Blue RAM Basic v1.1 (USA).bin","",1)	; Blue RAM Basic rom
								RequiresReset := moduleIni.Read(romname, "RequiresReset","false","",1)	; Check if game requires a reset
					
								BlueRAMBasicRomPath := new File(romPath . "\" . BlueRAMBasicRom)
								If (romExtension = ".script") {
									; Will require blue ram basic
									If !BlueRAMBasicRomPath.Exist() {
										; Blue RAM Basic games might be in their own sub-folders since they have several files, so let's try to find the Blue RAM cart in the parent folder as well
										StringUtils.SplitPath(romPath,"",romBasePath)	; grab path one level up
										BlueRAMBasicRomPath.__Delete()
										BlueRAMBasicRomPath := new File(romBasePath . "\" . BlueRAMBasicRom)
										BlueRAMBasicRomPath.CheckFile("Couldn't find " . BlueRAMBasicRom . " on any of these paths:" . romBasePath . "|" . romPath)
									}
					
									ScriptFile := new File(romPath . "\" . romName . romExtension)
									param1 := " -cart """ . BlueRAMBasicRomPath.FileFullPath . """"
					
									; Replace rompath variable in script
									ScriptFile.Read()
									ScriptFile.Text := StringUtils.Replace(ScriptFile.Text, "{romPath}", romPath, "all")
					
									; Create cmd file to send to MESS
									RomCMDFile := new File(romPath . "\" . romName . ".cmd")
									RomCMDFile.Delete()
									RomCMDFile.Append(ScriptFile.Text)
									param2 := " -exp blue_ram_16k -debug -debugscript """ . RomCMDFile.FileFullPath . """"
					
									closeDebugWindow := "true"
								}
							}Else If (mameID = "samcoupe")	; MGT Sam Coupe
							{	AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)	; Read delay from config.
								AutoBootDelay := " -autoboot_delay " . AutoBootDelay
								
								If StringUtils.Contains(romExtension,"\.mgt|\.dsk|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
									mediaDeviceType := "flop1"
									param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""\nBOOT\n""" . AutoBootDelay . ""
							}Else If (mameID = "vic10")	; Commodore MAX Machine
							{   AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)	; Read delay from config.
								AutoBootDelay := " -autoboot_delay " . AutoBootDelay
							
								If StringUtils.Contains(romExtension,"\.e0|\.80")
									param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
								Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
									param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
								Else If StringUtils.Contains(romExtension,"\.t64|\.prg|\.p00")
								{
									mediaDeviceType := "quik"
									param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """ -autoboot_command ""RUN""" . AutoBootDelay . ""
								}
							}Else If (mameID = "cpc664")	; Amstrad CPC
							{	LaunchProgram := moduleIni.Read(romName, "LaunchProgram","disk","",1)	; Read command from config.
								LaunchProgram := " -autoboot_command " . """RUN \""" . LaunchProgram . "\n"""
								AutoBootDelay := moduleIni.Read("Settings", "AutoBootDelay","2","",1)	; Read delay from config.
								AutoBootDelay := " -autoboot_delay " . AutoBootDelay
					
								If StringUtils.Contains(romExtension,"\.d77|\.d88|\.1dd|\.dfi|\.imd|\.ipf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi|\.dsk")
									mediaDeviceType := "flop1"
									param1 := " -" . mediaDeviceType . " """ . romPath . "\" . romName . romExtension . """" . LaunchProgram . AutoBootDelay
							}
					
							;Use a different bios if needed (This must be done after the above if conditions since the mameID will change)
							iniBios := moduleIni.Read(romName, "Bios",mameID,"",1) ; for all games, we use the default bios. Some games might require different bios like Odyssey2's Jopac games use the videopac bios instead, which should be defined in the ini
							If (iniBios != "")
								mameID := iniBios	; need to change the bios name for some games
						}
					
						; These systems don't use an ini, but do require parameters to be changed from the default method of launching MAME
						If (mameID = "neocdz" || mameID = "cdimono1" || mameID = "segacd" || mameID = "saturn" || mameID = "psx" || (mameID = "tg16" && mameSystem = "NEC TurboGrafx-CD") || (mameID = "pce" && mameSystem = "NEC PC Engine-CD"))	; SNK Neo Geo CD, Philips CD-i, Sega CD, Sega Saturn, Sony PlayStation, NEC PC Engine-CD or NEC TurboGrafx-CD
						{	If !StringUtils.Contains(romExtension,"\.chd|\.cue")
								ScriptError("MAME only supports " . mameSystem . " games in chd and cue format. It does not support:`n" . romExtension)
							If (mameSystem = "NEC TurboGrafx-CD") {		; NEC TurboGrafx-CD needs an additional bios mounted as a cart to run
								; tgcdBios := CheckFile(emuPath . "\roms\CD-ROM System V2.01 (U).pce")	; older bios that doesn't seem to work with many games
								tgcdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.01 (U).pce")
								param2 := " -cart " . """" . tgcdBios . """"
							} Else If (mameSystem = "NEC PC Engine-CD") {		; NEC PC Engine-CD needs an additional bios mounted as a cart to run
								pcecdBios := CheckFile(emuPath . "\roms\Super CD-ROM2 System V3.0 (J).pce")
								param2 := " -cart " . """" . pcecdBios . """"
							} Else If (mameID = "psx") {		; Sony PlayStation
								mameID := "psu"		; changing mameID sent to MAME to use the USA bios
								; SelectMemCard()	; future function to swap around memcards
								; Usage: mc1 "J:\MAME\software\psu\card1.mc" 
							} If (mameSystem = "Sega CD") {	; 
								If StringUtils.InStr(romName,"(Jap")	; Mega CD Japanese v2
									mameID := "megacd2j"
								Else If StringUtils.InStr(romName,"(Euro")	; Mega CD European (PAL)
									mameID := "megacd"
							}
							param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "gamecom")	; Tiger Game.com
						{	If (romExtension != ".txt")
								param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "genesis")	; Sega Genesis
						{	If (StringUtils.InStr(romName, "(Europe") || StringUtils.InStr(romName, "(PAL"))	; if rom is from europe, tell MAME to boot a Mega Drive instead
								mameID := "megadriv"
						}Else If (mameID = "megadriv")	; Sega Mega Drive
						{	If (StringUtils.InStr(romName, "(USA") || StringUtils.InStr(romName, "(NTSC"))	; if rom is from America, tell MAME to boot a Genesis instead
								mameID := "genesis"
						}Else If (mameID = "vii") ; JungleTac Sport Vii
						{   If (romName = "Built-In Games (China)")	;  Has some built-in games, gotta launch just BIOS for it.
								param1 := ""
						}Else If (mameID = "alice32") ; Matra & Hachette Alice
						{   If (romExtension != ".txt")
								param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "cgenie") ; EACA EG2000 Colour Genie
						{   If (romExtension != ".txt")
								param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "pockstat")	; Sony PocketStation
						{	If (romExtension != ".gme")
								param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"	
						}Else If (mameID = "coco3")	; Tandy TRS-80 Color Computer
						{   If (romExtension != ".txt")
								param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "zx81")		; Sinclair ZX81
						{   If (romExtension != ".txt")
								param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "lynx128k")	; Camputers Lynx
						{   If (romExtension != ".txt")
								param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "vg5k")		; Philips VG 5000
						{   If (romExtension != ".txt")
								param1 := " -cass1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "sorcerer")	; Exidy Sorcerer
						{	If (romExtension = ".snp")	; Snapshot file
								param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
							Else If (romExtension = ".bin")
								param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
						}Else If (messID = "jupace") 	; jupiter ace
						{	If (romExtension = ".ace")
								param1 := " -dump """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "a800" || mameID = "fds")	; Atari 8-Bit, Nintendo Famicom Disk System
						{	If (romExtension != ".txt")
								param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "vectrex")	; GCE Vectrex
						{	If (romName = "Mine Storm (World)")		; MAME dumps an error if you try to launch Mine Storm using a rom instead of just booting vectrex w/o a game in it (Mine Storm is built into vectrex)
								param1 := ""
						}Else If (mameID = "apfm1000")	; APF Imagination Machine/APF M1000
						{	If (romName = "Rocket Patrol (USA)")	; Rocket Patrol is built into the APF M1000 ROM.
								param1 := ""
						}Else If (mameID = "adam")		; Coleco ADAM
							param1 := (If romExtension = ".ddp" ? " -cass1" : (If romExtension = ".dsk" ? " -flop1" : " -cart1")) . " """ . romPath . "\" . romName . romExtension . """"	;  Decide if tape, disk, or cart game
						Else If (mameID = "pegasus")	; Aamber Pegasus
						{   If (romExtension != ".txt")
								param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "gp32")	; GamePark 32
						{   If (romExtension != ".txt")
								param1 := " -memc """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "svmu")	; Sega VMU
						{
							param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "x1turbo40")	; Sharp X1
						{   If StringUtils.Contains(romExtension,"\.bin|\.rom")
								param1 := " -cart """ . romPath . "\" . romName . romExtension . """"
							Else If StringUtils.Contains(romExtension,"\.wav|\.tap")
								param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
							Else
								param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "pc8801")	; NEC PC-8801
						{   If (romExtension = ".d88")
								param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "fmnew7")	; Fujitsu FM-7
						{   If StringUtils.Contains(romExtension,"\.fdi|\.td0|\.imd|\.cqm|\.dsk|\.d77|\.d88|\.1dd")
								param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
							Else If StringUtils.Contains(romExtension,"\.wav|\.t77")
								param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "apple2ep")	; Apple II
						{	If StringUtils.Contains(romExtension,"\.dsk|\.do|\.po|\.rti|\.edd|\.d77|\.d88|\.1dd|\.dfi|\.imd|\.i pf|\.mfi|\.mfm|\.td0|\.cqm|\.cqi")
								param1 := " -flop1 """ . romPath . "\" . romName . romExtension . """"
							Else If StringUtils.Contains(romExtension,"\.wav")
								param1 := " -cass """ . romPath . "\" . romName . romExtension . """"
						}Else If (mameID = "n64dd")		; Nintendo 64DD
						{
							N64RomFile := new FIle(romPath . "\" . romName . ".n64")
							If N64RomFile.Exist()
								param1 := " -cart """ . N64RomFile.FileFullPath . """ -quik """ . romPath . "\" . romName . romExtension . """"
							Else
								param1 := " -quik """ . romPath . "\" . romName . romExtension . """"
						}Else If StringUtils.Contains(mameID,"studio2|mpt02")		; RCA Studio 2
						{
							If (romExtension != ".txt")
								param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
							Else {
								If StringUtils.Contains(romName,"Doodle")
									button2 := "A 1"	; Press 1 on P1 controller
								If StringUtils.Contains(romName,"Patterns")
									button2 := "A 2"	; Press 2 on P1 controller
								If StringUtils.Contains(romName,"Bowling")
									button2 := "A 3"	; Press 3 on P1 controller
								If StringUtils.Contains(romName,"Freeway")
									button2 := "A 4"	; Press 4 on P1 controller
								If StringUtils.Contains(romName,"Addition")
									button2 := "A 5"	; Press 5 on P1 controller
							}
					
							; Generate a lua script to press the Clear button so games will start
							ScriptFileName := GeneratePressButtonScript("Clear",button2)
							bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
						}
					} Else {	; Use Software List
						hashname := mameID
						param1 := " """ . romName . """" ; param1 used for launching from software lists
					
						If (mameID = "aes")	; SNK Neo Geo AES
						{	hashname := "neogeo"
							biosRegion := moduleIni.Read(romName, "BIOS_Region","asia","",1)
							param2 := " -bios " . biosRegion	; can also be japan, but the asian one has english menus for most games
						}
						CheckFile(emuPath . "\hash\" . hashname . ".xml","Could not find a software list for the system " . mameID) ;Check if software list for selected system exists
					}
					
					If (mameID = "vectrex") {	; GCE Vectrex
						VectrexArtFile := new File(emuPath . "\artwork\Vectrex\" . romName . ".png")
						param2 := " -view "  . (If VectrexArtFile.Exist() ? ("""" . romName . """") : "standard")	; need overlays extracted in the artwork\vectres folder. PNGs must match romName
					}
					
					sysStaticParams := If sysStaticParams != ""  ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
					romParams := If romParams != ""  ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
					
					mameRomPaths := StringUtils.Replace(romPathFromIni,"|",`"`;`",1)	; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so MAME knows where to find your roms
					mameRomPaths := " -rompath """ .  (If mameRomName ? romPath : mameRomPaths) . (If mameBiosPath ? ";" . mameBiosPath : "") . """"	; If using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom. If a bios path was supplied, add it into the rom paths sent to MAME
					
					If StringUtils.InStr(romParams,"-rompath")
						ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
					If StringUtils.InStr(sysStaticParams,"-rompath")
						ScriptError("""-rompath"" is defined as a parameter for " . mameSystem . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
					
					; use a custom rom name, not the one from the db
					If mameRomName {
						MameRomOriginalFile := new File(romPath . "\" . romName . romExtension)
						MameRomCustomFile := new File(romPath . "\" . mameRomName . romExtension)
						errLvl := MameRomOriginalFile.Move(MameRomCustomFile.FileFullPath)	; rename rom to match what mame needs
						originalRomName := romName	; store romName from database so we know what to rename it back to later
						romName := mameRomName
						If errLvl
							ScriptError("There was a problem renaming " . romName . "  to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
						Else	; if rename was successful, set var so we know to move it back later
							fileRenamed := 1
					}
					
					; use a custom cfg file if it exists and append it to param1
					CustomCFGPath := new Folder(emuPath . "\cfg\" . mameID . "\" . dbName)
					If CustomCFGPath.Exist()
						param1 := " -cfg_directory """ . CustomCFGPath.FileFullPath . """" . param1
					
					If (bilinearFilter = "true")
						bilinearEnabled := " -filter"
					Else
						bilinearEnabled := " -nofilter"
					
					If (cheatMode = "true") {	
						CheatZipFile := new File(emuPath . "\cheat.zip")
						Cheat7zFile := new File(emuPath . "\cheat.7z")
						If (!CheatZipFile.Exist() && !Cheat7zFile.Exist())
							RLLog.Warning("Module - You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
						Else {
							RLLog.Info("Module - Cheat file found in " . emuPath)
							If cheatModeKey	; if user wants to use a key to enable CheatMode
								cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : ""	; only enables cheatMode when key is held down on launch
							Else	; no cheat mode key defined
								cheatEnabled := " -cheat"
						}
					}
					
					If (RequiresReset = "true")
					{	; Generate a lua script to send a system soft reset
						ScriptFileName := GenerateSoftResetScript()
						bootscript := " -script """ . ScriptFileName . """ -autoboot_delay 1"
					}
					
					HideAppStart(hideEmuObj,hideEmu)
					
					If (legacyMode = "true")
					{	RLLog.Info("Module - Running MAME in legacy Mode")
						errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . fullscreenParam . cheatEnabled . volume . mameRomPaths . sysStaticParams . romParams, winstate,"","","",1)	; wrap quotes around exe
					} Else {
						RLLog.Info("Module - Running MAME in non-legacy mode")
						; If (networkPlayers = 1 || !linkEnabledGame) {
						If !networkSession {
							RLLog.Info("Module - SinglePlayer session")
							errLvl := primaryExe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,"","","",1)	; wrap quotes around exe
						} Else { ; multiplayer game run
							RLLog.Info("Module - Network/MultiPlayer session")
							BuildNVRAMObject()	; build nvram object
							;screen positions
							screenPos := []
							screenPos := SplitScreenPos(networkPlayers,splitScreen2PlayersMode,splitScreen3PlayersMode,maxPlayersPerMonitor)
							If (networkType="localLink")
								globalInputs := " -global_inputs"		; tell mame to accept inputs when its window is not focused
							Loop % networkPlayers
							{
								currentPlayer := A_Index
								; Update NVRAM setting(s)
								If (enableNVRAMAutomation = "true") {
									If nvramSettings[romName]["Settings"]["Credit"]["Position"].MaxIndex() {	; If nvram settings exist for this game
										NVRamFile%currentPlayer% := new File(emuPath . "\nvram" . (If currentPlayer = 1 ? "" : currentPlayer) . "\" . romName . "\" . nvramSettings[romName]["Settings"]["NVRAM"]["File"][1])
										If NVRamFile%currentPlayer%.Exist() {
											RLLog.Info("Module - Checking nvram file(s) for required changes")
											If (networkType = "localLink") {	; only local link is supported for now
												; Parse through each setting of each player and lookup the position to write new setting to the nvram file
												for playerOptionLabel, selectedPlayerOption in nvramSettings[romName]["Player"][currentPlayer] ;looping on each player selected options
													for index, setting in nvramSettings[romName]["Settings"][playerOptionLabel]["Position"] ;Looping through hex values of the current option 
														HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"][playerOptionLabel]["Position"][index],nvramSettings[romName]["Settings"][playerOptionLabel]["Option"][selectedPlayerOption][index])	
												for index, playerCRC in nvramSettings[romName]["CRC"]["Player"][currentPlayer] ;looping on each player selected options
													HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["CRC"]["Position"][index],nvramSettings[romName]["CRC"]["Player"][currentPlayer][index])
											} Else If (networkType = "Server") {
												RLLog.Info("Module - Converting this nvram to ""Master"" in: " . NVRamFile%currentPlayer%.FileFullPath)
												; RLLog.Info("Module - NVRAM automation for ""Server"" not supported at this time")	; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 1
												HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Master"][1])
											} Else If (networkType = "Client") {
												RLLog.Info("Module - Converting this nvram to ""Slave"" in: " . NVRamFile%currentPlayer%.FileFullPath)
												; RLLog.Info("Module - NVRAM automation for ""Client"" not supported at this time")	; only idea to get this to work is to duplicate nvram edit code from local link here but only set player 2
												HexCompareWrite(NVRamFile%currentPlayer%.FileFullPath,nvramSettings[romName]["Settings"]["Link"]["Position"][1],nvramSettings[romName]["Settings"]["Link"]["Option"]["Slave"][1])
											}
										} Else
											RLLog.Info("Module - Did not find an NVRAM file to update for player " . currentPlayer . " (Ignore this if this is the first time you are launching this rom): " . NVRamFile%currentPlayer%.FileFullPath)
									} Else
										RLLog.Info("Module - This rom does not contain an entry in the NVRAM object")
								}
								;;Run Line for each of the multiplayer MAME instances using the nvramPath and cfgPath variables to the extra mames
								MameMultiPlayer%currentPlayer%Exe := new Process(emuPath . "\" . executable)	; instantiate a new process for each player
								errLvl := MameMultiPlayer%currentPlayer%Exe.Run(" " . (If mameID = "MAME" ? romName : mameID . param1 . param2 . param3 . param4 . param5 . param6) . mameRomPaths . multiPlayerObj[currentPlayer]["CfgDir"] . multiPlayerObj[currentPlayer]["NvramDir"] . globalInputs . multiPlayerObj[currentPlayer]["LocalHost"] . multiPlayerObj[currentPlayer]["LocalPort"] . multiPlayerObj[currentPlayer]["RemoteHost"] . multiPlayerObj[currentPlayer]["RemotePort"] . sysStaticParams . romParams . fullscreenParam . hlsl . glsl . cheatEnabled . volume . inipath . hashpath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . useCpanels . useMarquees . autosave . bootscript . bilinearEnabled . " -skip_gameinfo", winstate,"","","",1)	; wrap quotes around exe
								MameMultiPlayer%currentPlayer%Exe.Process("Exist")	; get PID
								MameMultiPlayer%currentPlayer%Window := new Window(new WindowTitle("","","","",MameMultiPlayer%currentPlayer%Exe.PID))
								MameMultiPlayer%currentPlayer%Window.ExcludeTitle := "MAMEOutput"	; ignore the mame debug window
								MameMultiPlayer%currentPlayer%Window.Wait()
							}
					
							Loop % networkPlayers
							{
								MameMultiPlayer%A_Index%Window.Get("ID")
								MameMultiPlayer%A_Index%Window.RemoveTitlebar()
								MameMultiPlayer%A_Index%Window.ToggleMenu()
								MameMultiPlayer%A_Index%Window.RemoveBorder()
								MameMultiPlayer%A_Index%Window.Move(screenPos[A_Index].X, screenPos[A_Index].Y, screenPos[A_Index].W, screenPos[A_Index].H)
								TimerUtils.Sleep(50)
							}
						}
					}
					
					If errLvl {
						If (errLvl = 1)
							Error := "Failed Validity"
						Else If(errLvl = 2)
							Error := "Missing Files"
						Else If(errLvl = 3)
							Error := "Fatal Error"
						Else If(errLvl = 4)
							Error := "Device Error"
						Else If(errLvl = 5)
							Error := "Game Does Not Exist"
						Else If(errLvl = 6)
							Error := "Invalid Config"
						Else If StringUtils.Contains(errLvl,"7|8|9")
							Error := "Identification Error"
						Else
							Error := "MAME Error"
						RLLog.Error("MAME Error - " . Error)
					}
					
					emuPrimaryWindow.Wait()
					emuPrimaryWindow.WaitActive()
					
					If (mameID = "ti99_4a")	; Texas Instruments TI 99-4A
					{
						KeyUtils.SendCommand("X",1000)	; To bypass the first screen
						If (Command)
							KeyUtils.SendCommand(Command,"","","","","",CommandWaitOffset)	; Send command affect it with an offset if needed
					}
					
					; Close the debugger window if exists
					If (closeDebugWindow = "true") {
						emuDebugWindow.Wait(2)
						emuDebugWindow.Close()
					}
					
					BezelDraw()
					HideAppEnd(hideEmuObj,hideEmu)
					
					If (networkPlayers = 1 || !linkEnabledGame) {
						emuPrimaryWindow.Show()	; Show the emulator
					} Else {
						Loop % networkPlayers
							MameMultiPlayer%A_Index%Window.Show()		; Show the emulator
						MameMultiPlayer1Window.Activate()		; Activate first player window so that first player can use keyboard instead of last player
					}
					
					FadeInExit()
					primaryExe.Process("WaitClose")
					7zCleanUp()
					BezelExit()
					
					If fileRenamed {	; Rename file back to alternate name for next launch
						errLvl := MameRomCustomFile.Move(MameRomOriginalFile.FileFullPath)	; Put original name back
						If errLvl	; If rename was successful, set var so we know to move it back later
							ScriptError("There was a problem renaming " . MameRomCustomFile.FileName . " back to " . MameRomOriginalFile.FileName)
					}
					
					FadeOutExit()
					ExitModule()
					
					
					ListXMLInfo(rom){	; Returns MAME info about parent rom, orientation angle, resolution
						Global emuFullPath,emuPath,RLLog
						ListXMLObject := Object()
						listXMLVarLog := ""
						ComSpecProcess := new Process(ComSpec)	; instantiate cmd.exe process
						ComSpecProcess.RunDirect(comspec . " /c """"" . emuFullPath . """ -listxml " . rom . " > """ . emuPath . "\tempBezel.txt""""", emuPath, "Hide",1)	; Run from emu's folder
						TempBezelFile := new File(emuPath . "\tempBezel.txt")
						TempBezelFile.Read()
						StringUtils.RegExMatch(TempBezelFile.Text, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
						StringUtils.RegExMatch(parent,"cloneof=" . """" . ".*", parent)
						StringUtils.RegExMatch(parent,"""" . ".*", parent)
						parent := StringUtils.TrimLeft(parent, 1)
						StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
						StringUtils.RegExMatch(angle,"[0-9]+", angle, "-6")
						StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*width=" . """" . "[0-9]+" . """", width)
						StringUtils.RegExMatch(width,"[0-9]+", width, "-6")
						StringUtils.RegExMatch(TempBezelFile.Text, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
						StringUtils.RegExMatch(Height,"[0-9]+", Height, "-6")
						StringUtils.RegExMatch(TempBezelFile.Text, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
						StringUtils.RegExMatch(Ways,"[0-9]+", Ways, "-6")
						logVars := "Parent|Angle|Height|Width|Ways"
						Loop, Parse, logVars, |
						{
							currentobj := {}
							currentobj.Label := A_Loopfield
							currentobj.Value := %A_Loopfield%
							ListXMLObject.Insert(currentobj["Label"], currentobj)
							listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
						}
						RLLog.Info("Module - MAME ListXML values: " . listXMLLog)
						If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
							ListXMLObject["Angle"].Value := true
							RLLog.Info("Module - This game's height is greater than its width, forcing vertical mode")
						}
						TempBezelFile.Delete()
						Return ListXMLObject	
					}
					
					GenerateSoftResetScript(){	; Generates a lua script to send a soft reset to MAME
						Global emuPath
					
						SoftScriptFile := new File(emuPath . "\soft_reset.lua")
						ScriptFileName := emuPath . "\soft_reset.lua"
						SoftScriptFile.Delete()
					
						AppendTxt :="
						(
						-- This script will reset the machine
						local function reset_machine()
						  if resetcounter == nil then
							manager:machine():soft_reset();  
							resetcounter = 1;
						  end
						end
						if resetcounter == nil then
						  emu.wait(1);
						  reset_machine();
						end
						)"
						SoftScriptFile.Append(AppendTxt)
						Return SoftScriptFile.FileFullPath
					}
					
					GeneratePressButtonScript(button1,button2=""){	; Generates a lua script to send a soft reset to MAME
						Global emuPath
					
						PressScriptFile := new File(emuPath . "\press_button.lua")
						PressScriptFile.Delete()
						If (button2) {
							button2str := "`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(1);`n`t`temu.wait(1);`n`t`tioport[""" . button2 . """]:write(0);"
						}
					
						AppendTxt :="
						(
						local function press_button()
						  if resetcounter == nil then
							ioport[""" . button1 . """]:write(1);
							emu.wait(1);
							ioport[""" . button1 . """]:write(0);
							resetcounter = 1;" . button2str . "
						  end
						end
						if resetcounter == nil then
						  emu.wait(1);
						  press_button();
						end
						)"
						PressScriptFile.Append(AppendTxt)
						Return PressScriptFile.FileFullPath
					}
					
					BuildNVRAMObject() {
						Global nvramSettings,RLLog
						RLLog.Info("BuildNVRAMObject - Started")
					
						nvramSettings := {}
					
						nvramSettings["vr"] := {}
						nvramSettings["vr"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Cabinet":{"Position":["52"], "Option":{"Special":["00"], "Standard":["01"], "Upright":["02"], "2PLink":["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "Monitor":{"Position":["22"], "Option":{"Standard":["00"], "Wide":["01"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
					
						nvramSettings["vr"]["Player"] := {}
						nvramSettings["vr"]["Player"].Insert(1, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(2, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(3, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(4, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(5, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(6, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(7, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["Player"].Insert(8, {"BiosCounter":"3", "Cabinet":"Standard", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Monitor":"Wide", "Race":"Normal", "StartCoin":"1"})
						nvramSettings["vr"]["CRC"] := {"Player":{1:["06","21"], 2:["3C","C7"], 3:["0E","5F"], 4:["FF","D8"], 5:["4B","7F"], 6:["BA","F8"], 7:["88","60"], 8:["79","E7"]}}
					
						nvramSettings["vformula"] := {}
						nvramSettings["vformula"]["Settings"] := {"BiosCounter":{"Position":["248"], "Option":{0:["00"], 1:["01"], 2:["02"], 3:["03"]}}, "Color":{"Position":["68"], "Option":{"Red":["00"], "Blue":["01"], "Yellow":["02"], "Green":["03"], "Black":["04"], "Pink":["05"], "SkyBlue":["06"], "Orange":["07"]}}, "Country":{"Position":["54"], "Option":{"Japan":["00"], "USA":["01"], "Export":["02"]}}, "Course":{"Position":["66"], "Option":{"Vote":["00"], "Beginner":["01"], "Middle":["02"], "Expert":["03"]}}, "CRC":{"Position":["16","18"]}, "Credit":{"Position":["32","40"], "Option":{"1":["00","00"], "Freeplay":["1A","01"]}}, "Difficulty":{"Position":["64"], "Option":{"Easy":["00"], "Normal":["01"], "Hard":["02"], "Hardest":["03"]}}, "Link":{"Position":["24"], "Option":{"None":["00"], "Master":["01"], "Slave":["02"], "Live":["03"]}}, "NVRAM":{"File":["nvram"]}, "Race":{"Position":["70"], "Option":{"Normal":["00"], "Grandprix":["01"]}}, "Sound":{"Position":["22"], "Option":{"On":["00"], "Off":["01"]}}, "StartCoin":{"Position":["42"], "Option":{1:["01"], 2:["02"], 3:["03"], 4:["04"], 5:["05"]}}}
					
						nvramSettings["vformula"]["Player"] := {}
						nvramSettings["vformula"]["Player"].Insert(1, {"BiosCounter":"1", "Color":"Red", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Master", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(2, {"BiosCounter":"1", "Color":"Blue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(3, {"BiosCounter":"1", "Color":"Yellow", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(4, {"BiosCounter":"1", "Color":"Green", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(5, {"BiosCounter":"1", "Color":"Black", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(6, {"BiosCounter":"1", "Color":"Pink", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(7, {"BiosCounter":"1", "Color":"SkyBlue", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["Player"].Insert(8, {"BiosCounter":"1", "Color":"Orange", "Country":"USA", "Course":"Vote", "Credit":"Freeplay", "Difficulty":"Normal", "Link":"Slave", "Race":"Normal", "Sound":"On", "StartCoin":"1"})
						nvramSettings["vformula"]["CRC"] := {"Player":{1:["F2","EB"], 2:["C8","0D"], 3:["FA","95"], 4:["0B","12"], 5:["BF","B5"], 6:["4E","32"], 7:["7C","AA"], 8:["8D","2D"]}}
					
						RLLog.Info("BuildNVRAMObject - Ended")
					}
					
					BezelLabel:
						emuConsoleWindow.Set("Transparent",0)
					Return
					
					HaltEmu:
						If (pauseMethod = 1)
						{	disableSuspendEmu := "true"
							disableRestoreEmu := "true"
							emuPrimaryWindow.PostMessage("0x211",1)
						} Else If (pauseMethod = 2)
						{	disableSuspendEmu := "true"
							emuPrimaryWindow.PostMessage("0x211",1)
						} Else If (pauseMethod = 3)
						{	disableSuspendEmu := "true"
							disableRestoreEmu := "true"
							emuPrimaryWindow.PostMessage(0x0400+6,1)
						} Else If (pauseMethod = 4)
						{	disableSuspendEmu := "true"
							emuPrimaryWindow.PostMessage(0x0400+6,1)
						} Else If (pauseMethod = 5)
						{	disableSuspendEmu := "true"
							KeyUtils.Send("{P down}")
							TimerUtils.Sleep(1000)
							KeyUtils.Send("{P up} ")
						}
					Return
					RestoreEmu:
						If (pauseMethod = 1)
							emuPrimaryWindow.PostMessage("0x212",1)
						Else If (pauseMethod = 2)
							emuPrimaryWindow.PostMessage("0x212",1)
						Else If (pauseMethod = 3)
							emuPrimaryWindow.PostMessage(0x0400+6,0)
						Else If (pauseMethod = 4)
							emuPrimaryWindow.PostMessage(0x0400+6,0)
						Else If (pauseMethod = 5) {
							disableSuspendEmu := "true"
							KeyUtils.Send("{P down}")
							TimerUtils.Sleep(1000)
							KeyUtils.Send("{P up} ")
						}
						emuPrimaryWindow.Activate()
					Return
					
					CloseProcess:
						FadeOutStart()
						If (networkSession && networkPlayers > 1) {
							Loop % networkPlayers {
								MameMultiPlayer%A_Index%Window.Close()
								MameMultiPlayer%A_Index%Window.WaitClose()
							}
						} Else
							emuPrimaryWindow.Close()
					Return

16:56:25:108 | RL |      INFO  | +16    | BuildScript - Loaded Pause scripts
16:56:25:108 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
16:56:25:108 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
16:56:25:108 | RL |      INFO  | +0     | BuildScript - Loaded User Functions.ahk script
16:56:25:108 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
16:56:25:108 | RL |      INFO  | +0     | Main - Module is built
16:56:25:108 | RL |      INFO  | +0     | CheckFile - Checking if R:\RocketLauncher\AutoHotkey.dll exists
16:56:25:108 | RL |     DEBUG  | +0     | CheckFile - Attributes:
					FileDescription         	AutoHotkey_H ANSI 32-bit
					FileVersion             	1.1.09.04
					InternalName            	AutoHotkey_H
					LegalCopyright          	Copyright (C) 2012
					OriginalFilename        	AutoHotkey.exe
					ProductName             	AutoHotkey_H
					ProductVersion          	1.1.09.04
					File Size:			785408 bytes
					Created:			3/8/2016 - 7:56:53 PM
					Modified:			4/19/2013 - 7:16:32 PM
16:56:25:108 | RL |      INFO  | +0     | Main - Hiding taskbar
16:56:25:108 | RL |     TRACE  | +0     | Window.__New - Created: "ahk_class Shell_TrayWnd"
16:56:25:108 | RL |     TRACE  | +0     | Window.__New - Created: "Start ahk_class Button"
16:56:25:108 | RL |     TRACE  | +0     | Window.Hide - Hiding window "ahk_class Shell_TrayWnd"
16:56:25:217 | RL |     TRACE  | +109   | Window.Hide - Hiding window "Start ahk_class Button"
16:56:25:217 | RL |      INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
16:56:25:217 | RL |      INFO  | +0     | Main - Running module
16:56:25:436 | MD |      INFO  | +N/A   | Module initialized
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc not in TableKeyGroups 
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 not in TableKeyGroups ~Esc,
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~NumpadAdd not in TableKeyGroups ~Esc,~1joy7&~1joy8,
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~1joy8 not in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy8" to call a group label
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup PrintScreen not in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
16:56:25:436 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:25:436 | MD |      INFO  | +0     | StartModule - Started
16:56:25:436 | MD |      INFO  | +0     | StartModule - MEmu: MAME
					MEmuV: v0.166
					MURL: http://www.mame.net/
					MAuthor: djvj,faahrev,brolly,Tomkun
					MVersion: 2.3.6
					MCRC: A80F9BC3
					iCRC: 72BB0F21
					MID: 
					MSystem: "AAE","Aamber Pegasus","Acorn Electron","Amstrad CPC","Amstrad GX4000","APF Imagination Machine","Apple II","Apple IIGS","Applied Technology MicroBee","Atari 8-Bit","Atari 2600","Atari 5200","Atari 7800","Atari Classics","Atari Jaguar","Atari Lynx","Bally Astrocade","Bandai Super Vision 8000","Bandai WonderSwan","Bandai WonderSwan Color","Bit Corporation Gamate","Camputers Lynx","Capcom","Capcom Classics","Capcom Play System","Capcom Play System II","Capcom Play System III","Casio PV-1000","Casio PV-2000","Cave","Coleco ADAM","ColecoVision","Commodore 64","Commodore MAX Machine","Creatronic Mega Duck","Data East Classics","EACA EG2000 Colour Genie","Emerson Arcadia 2001","Entex Adventure Vision","Epoch Game Pocket Computer","Epoch Super Cassette Vision","Exidy Sorcerer","Fairchild Channel F","Fujitsu FM-7","Funtech Super Acan","GamePark 32","GCE Vectrex","Hartung Game Master","HBMAME","Interton VC 4000","Irem Classics","JungleTac Sport Vii","Jupiter Ace","Konami Classics","LaserDisc","Magnavox Odyssey 2","MAME","Matra & Hachette Alice","Mattel Aquarius","Mattel Intellivision","MGT Sam Coupe","Midway Classics","Milton Bradley MicroVision","Namco Classics","Namco System 22","NEC PC-8801","NEC PC Engine","NEC PC Engine-CD","NEC SuperGrafx","NEC TurboGrafx-16","NEC TurboGrafx-CD","Nintendo 64","Nintendo 64DD","Nintendo Arcade Systems","Nintendo Classics","Nintendo Entertainment System","Nintendo Famicom","Nintendo Famicom Disk System","Nintendo Game Boy","Nintendo Game Boy Advance","Nintendo Game Boy Color","Nintendo Pokemon Mini","Nintendo Satellaview","Nintendo Super Famicom","Nintendo Super Game Boy","Nintendo Virtual Boy","Othello Multivision","PacMAME","Philips CD-i","Philips VG 5000","Philips Videopac Plus G7400","RCA Studio II","Sega 32X","Sega CD","Sega Classics","Sega Game Gear","Sega Genesis","Sega Master System","Sega Mega Drive","Sega Model 1","Sega Pico","Sega Saturn","Sega SC-3000","Sega SG-1000","Sega ST-V","Sega VMU","Sharp X1","Sinclair ZX81","SNK Classics","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo AES","SNK Neo Geo CD","SNK Neo Geo MVS","SNK Neo Geo Pocket","SNK Neo Geo Pocket Color","Sony PlayStation","Sony PocketStation","Sord M5","Soundic Victory MPT-02","Super Nintendo Entertainment System","Taito Classics","Tandy TRS-80 Color Computer","Texas Instruments TI 99-4A","Tiger Game.com","Tomy Tutor","VTech CreatiVision","Watara Supervision","Williams Classics"
16:56:25:436 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "SNK Neo Geo AES"
16:56:25:436 | MD |      INFO  | +0     | PluginInit - Started
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating
16:56:25:436 | MD |      INFO  | +0     | CheckFile - Checking if R:\Front Ends\HyperSpin\Databases\SNK Neo Geo AES\SNK Neo Geo AES.xml exists
16:56:25:436 | MD |     DEBUG  | +0     | CheckFile - Attributes:
					File Size:			43373 bytes
					Created:			3/8/2016 - 7:39:50 PM
					Modified:			6/29/2016 - 7:41:34 AM
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching for a "Game Name" in the database
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Game Name" in the database!
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Name
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Name" with a value: "Fatal Fury"
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Cloneof
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Could not find: Cloneof
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Publisher
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Publisher" with a value: "SNK"
16:56:25:436 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Year
16:56:25:467 | MD |     DEBUG  | +31    | BuildDatabaseTable - Found "Year" with a value: "1991"
16:56:25:467 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Genre
16:56:25:467 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Genre" with a value: "Action/Fighting"
16:56:25:467 | MD |     DEBUG  | +0     | BuildDatabaseTable - Searching database for: Rating
16:56:25:467 | MD |     DEBUG  | +0     | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)"
16:56:25:467 | MD |     TRACE  | +0     | PluginInit - GameInfo:
					GameInfo Label: Genre | GameInfo Value: Action/Fighting
					GameInfo Label: Name | GameInfo Value: Fatal Fury
					GameInfo Label: Publisher | GameInfo Value: SNK
					GameInfo Label: Rating | GameInfo Value: Other - NR (Not Rated)
					GameInfo Label: Year | GameInfo Value: 1991
16:56:25:467 | MD |     DEBUG  | +0     | BuildDatabaseTable - Ended
16:56:25:467 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
16:56:25:467 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Logo: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Wheel\fatfury1.png
16:56:25:499 | MD |     DEBUG  | +31    | BuildAssetsTable - Searching for a System Logo: R:\Front Ends\HyperSpin\Media\Main Menu\Images\Wheel\SNK Neo Geo AES.png
16:56:25:499 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
					Asset Label: Game Logo | Asset Path1:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Wheel\fatfury1.png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: System Logo | Asset Path1:  R:\Front Ends\HyperSpin\Media\Main Menu\Images\Wheel\SNK Neo Geo AES.png | Asset Extension1:  png | Asset Type1:  system
16:56:25:499 | MD |      INFO  | +0     | BuildAssetsTable - Ended
16:56:25:499 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
16:56:25:499 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Artwork1: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork1\fatfury1.png
16:56:25:499 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Box Art: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork2\fatfury1.png
16:56:25:499 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Cartridge: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork3\fatfury1.png
16:56:25:499 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Flyers: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork4\fatfury1.png
16:56:25:499 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Letters: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters
16:56:25:592 | MD |     DEBUG  | +94    | BuildAssetsTable - Searching for a Other: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Other
16:56:25:592 | MD |     DEBUG  | +0     | BuildAssetsTable - Media assets found: 
					Asset Label: Box Art | Asset Path1:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork2\fatfury1.png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: Cartridge | Asset Path1:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork3\fatfury1.png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: Flyers | Asset Path1:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Artwork4\fatfury1.png | Asset Extension1:  png | Asset Type1:  game
					Asset Label: Letters | Asset Path1:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\!.png | Asset Extension1:  png | Asset Type1:  system
					Asset Label: Letters | Asset Path2:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\'.png | Asset Extension2:  png | Asset Type2:  system
					Asset Label: Letters | Asset Path3:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\(.png | Asset Extension3:  png | Asset Type3:  system
					Asset Label: Letters | Asset Path4:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\0.png | Asset Extension4:  png | Asset Type4:  system
					Asset Label: Letters | Asset Path5:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\1.png | Asset Extension5:  png | Asset Type5:  system
					Asset Label: Letters | Asset Path6:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\2.png | Asset Extension6:  png | Asset Type6:  system
					Asset Label: Letters | Asset Path7:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\3.png | Asset Extension7:  png | Asset Type7:  system
					Asset Label: Letters | Asset Path8:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\4.png | Asset Extension8:  png | Asset Type8:  system
					Asset Label: Letters | Asset Path9:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\5.png | Asset Extension9:  png | Asset Type9:  system
					Asset Label: Letters | Asset Path10:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\6.png | Asset Extension10:  png | Asset Type10:  system
					Asset Label: Letters | Asset Path11:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\7.png | Asset Extension11:  png | Asset Type11:  system
					Asset Label: Letters | Asset Path12:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\8.png | Asset Extension12:  png | Asset Type12:  system
					Asset Label: Letters | Asset Path13:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\9.png | Asset Extension13:  png | Asset Type13:  system
					Asset Label: Letters | Asset Path14:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\a.png | Asset Extension14:  png | Asset Type14:  system
					Asset Label: Letters | Asset Path15:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\b.png | Asset Extension15:  png | Asset Type15:  system
					Asset Label: Letters | Asset Path16:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\c.png | Asset Extension16:  png | Asset Type16:  system
					Asset Label: Letters | Asset Path17:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\d.png | Asset Extension17:  png | Asset Type17:  system
					Asset Label: Letters | Asset Path18:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\e.png | Asset Extension18:  png | Asset Type18:  system
					Asset Label: Letters | Asset Path19:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\f.png | Asset Extension19:  png | Asset Type19:  system
					Asset Label: Letters | Asset Path20:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\g.png | Asset Extension20:  png | Asset Type20:  system
					Asset Label: Letters | Asset Path21:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\h.png | Asset Extension21:  png | Asset Type21:  system
					Asset Label: Letters | Asset Path22:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\i.png | Asset Extension22:  png | Asset Type22:  system
					Asset Label: Letters | Asset Path23:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\j.png | Asset Extension23:  png | Asset Type23:  system
					Asset Label: Letters | Asset Path24:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\k.png | Asset Extension24:  png | Asset Type24:  system
					Asset Label: Letters | Asset Path25:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\l.png | Asset Extension25:  png | Asset Type25:  system
					Asset Label: Letters | Asset Path26:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\m.png | Asset Extension26:  png | Asset Type26:  system
					Asset Label: Letters | Asset Path27:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\n.png | Asset Extension27:  png | Asset Type27:  system
					Asset Label: Letters | Asset Path28:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\o.png | Asset Extension28:  png | Asset Type28:  system
					Asset Label: Letters | Asset Path29:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\p.png | Asset Extension29:  png | Asset Type29:  system
					Asset Label: Letters | Asset Path30:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\q.png | Asset Extension30:  png | Asset Type30:  system
					Asset Label: Letters | Asset Path31:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\r.png | Asset Extension31:  png | Asset Type31:  system
					Asset Label: Letters | Asset Path32:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\s.png | Asset Extension32:  png | Asset Type32:  system
					Asset Label: Letters | Asset Path33:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\t.png | Asset Extension33:  png | Asset Type33:  system
					Asset Label: Letters | Asset Path34:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\u.png | Asset Extension34:  png | Asset Type34:  system
					Asset Label: Letters | Asset Path35:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\v.png | Asset Extension35:  png | Asset Type35:  system
					Asset Label: Letters | Asset Path36:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\w.png | Asset Extension36:  png | Asset Type36:  system
					Asset Label: Letters | Asset Path37:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\x.png | Asset Extension37:  png | Asset Type37:  system
					Asset Label: Letters | Asset Path38:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\y.png | Asset Extension38:  png | Asset Type38:  system
					Asset Label: Letters | Asset Path39:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Letters\z.png | Asset Extension39:  png | Asset Type39:  system
					Asset Label: Other | Asset Path1:  R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Images\Other\Pointer.png | Asset Extension1:  png | Asset Type1:  system
16:56:25:592 | MD |      INFO  | +0     | BuildAssetsTable - Ended
16:56:25:592 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
16:56:25:592 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a Game Video: R:\Front Ends\HyperSpin\Media\SNK Neo Geo AES\Video\fatfury1.* 
16:56:25:592 | MD |     DEBUG  | +0     | BuildAssetsTable - Searching for a System Video: R:\Front Ends\HyperSpin\Media\Main Menu\Video\SNK Neo Geo AES.*
16:56:25:592 | MD |      INFO  | +0     | BuildAssetsTable - Ended
16:56:25:592 | MD |      INFO  | +0     | PluginInit - Ended
16:56:25:592 | MD |     DEBUG  | +0     | StartModule - Setting romName to the dbName sent to RocketLauncher: fatfury1
16:56:25:592 | MD |      INFO  | +0     | SystemCursor - Hiding mouse cursor
16:56:25:639 | MD |     TRACE  | +47    | XHotkeyTableCreation - Started
16:56:25:639 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~e&~t not in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,
16:56:25:639 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 1 check
16:56:25:639 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 2 check
16:56:25:639 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
16:56:25:639 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:25:639 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "R:\Front Ends\HyperSpin\HyperSpin.exe"
16:56:25:639 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Front Ends\HyperSpin\HyperSpin.exe"
16:56:25:639 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\RocketLauncher\Modules\MAME\SNK Neo Geo AES\fatfury1.ini"
16:56:25:639 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\RocketLauncher\Modules\MAME\SNK Neo Geo AES.ini"
16:56:25:639 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\RocketLauncher\Modules\MAME\MAME.ini"
16:56:25:639 | MD |     TRACE  | +0     | File.Exist - This file exists: R:\RocketLauncher\Modules\MAME\MAME.ini
16:56:25:639 | MD |     DEBUG  | +0     | RIniFile.__New - "Module" at index 1, adding "GlobalModuleIni" from: "R:\RocketLauncher\Modules\MAME\MAME.ini"
16:56:25:671 | MD |      INFO  | +31    | StartModule - Ended
16:56:25:671 | MD |      INFO  | +0     | BezelGUI - Started
16:56:25:796 | MD |      INFO  | +125   | BezelGUI - Ended
16:56:25:796 | MD |      INFO  | +0     | i18n - Started
16:56:25:827 | MD |     DEBUG  | +31    | i18n - Section "English_United_States" & key "dialog.open" not found, trying section "English"
16:56:25:827 | MD |      INFO  | +0     | i18n - Ended, using "Open" for "dialog.open"
16:56:25:827 | MD |     TRACE  | +0     | Emulator.__New - Creating new emulator object for: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe"
16:56:25:827 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe"
16:56:25:827 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe"
16:56:25:827 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class MAME"
16:56:25:827 | MD |     TRACE  | +0     | Window.__New - Created: "Open ahk_class ConsoleWindowClass"
16:56:25:827 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class ConsoleWindowClass"
16:56:25:827 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class MAMEDebugWindow"
16:56:25:827 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_class MAMEOutput"
16:56:25:827 | MD |     DEBUG  | +0     | Module - Finished building the MAME object
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Fullscreen: Key does not exist
16:56:25:827 | MD |      INFO  | +0     | RIniFile.Read - Module - Fullscreen: true (DEFAULT)
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - LegacyMode: Section does not exist
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - LegacyMode: Section does not exist
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - LegacyMode: Key does not exist
16:56:25:827 | MD |      INFO  | +0     | RIniFile.Read - Module - LegacyMode: false (DEFAULT)
16:56:25:827 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - MAME_BIOS_Path: ..\ROMs\MAME 1.49
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Videomode: Key does not exist
16:56:25:827 | MD |      INFO  | +0     | RIniFile.Read - Module - Videomode: d3d (DEFAULT)
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - PauseMethod: Key does not exist
16:56:25:827 | MD |      INFO  | +0     | RIniFile.Read - Module - PauseMethod: 1 (DEFAULT)
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - BilinearFilter: Section does not exist
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BilinearFilter: Key does not exist
16:56:25:827 | MD |      INFO  | +0     | RIniFile.Read - Module - BilinearFilter: false (DEFAULT)
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - HLSL: Section does not exist
16:56:25:827 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - HLSL: Section does not exist
16:56:25:858 | MD |     TRACE  | +32    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - HLSL: Key does not exist
16:56:25:858 | MD |      INFO  | +0     | RIniFile.Read - Module - HLSL: false (DEFAULT)
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - GLSL: Section does not exist
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - GLSL: Section does not exist
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - GLSL: Key does not exist
16:56:25:858 | MD |      INFO  | +0     | RIniFile.Read - Module - GLSL: false (DEFAULT)
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - BezelMode: Section does not exist
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - BezelMode: Section does not exist
16:56:25:858 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - BezelMode: normal
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - VerticalRotationMode: Section does not exist
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - VerticalRotationMode: Section does not exist
16:56:25:858 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - VerticalRotationMode: Key does not exist
16:56:25:858 | MD |      INFO  | +0     | RIniFile.Read - Module - VerticalRotationMode: none (DEFAULT)
16:56:25:858 | MD |      INFO  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatMode: true
16:56:25:889 | MD |     TRACE  | +31    | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - CheatModeKey: Key does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - CheatModeKey: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - UseSoftwareList: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - UseSoftwareList: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - UseSoftwareList: false (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - StaticParameters: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - StaticParameters: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Parameters: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Parameters: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Parameters: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - MameRomName: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - MameRomName: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Autosave: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Autosave: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Autosave: false (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Volume: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Volume: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Settings] - Volume: Key does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Volume: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Artwork_Crop: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Artwork_Crop: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Artwork_Crop: true (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Bezels: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Bezels: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Bezels: false (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Overlays: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Overlays: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Overlays: true (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Backdrops: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Backdrops: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Backdrops: true (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Cpanels: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Cpanels: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Cpanels: false (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Use_Marquees: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - Use_Marquees: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Use_Marquees: false (DEFAULT)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - IniPath: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - IniPath: (NO VALUE)
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [SNK Neo Geo AES] - HashPath: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - HashPath: (NO VALUE)
16:56:25:889 | MD | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converting "..\ROMs\MAME 1.49"
16:56:25:889 | MD | TRACE_DLL  | +0     | RLDLL.getFullPathFromRelative - Converted to "R:\ROMs\MAME 1.49"
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Enable_Link_Play: Section does not exist
16:56:25:889 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [Link/Network] - Enable_Link_Play: Section does not exist
16:56:25:889 | MD |      INFO  | +0     | RIniFile.Read - Module - Enable_Link_Play: false (DEFAULT)
16:56:25:889 | MD |      INFO  | +0     | StartGlobalUserFeatures - Starting
16:56:25:889 | MD |      INFO  | +0     | StartGlobalUserFeatures - Ending
16:56:25:889 | MD |     TRACE  | +0     | Process.__New - Creating new process object for: "C:\WINDOWS\system32\cmd.exe"
16:56:25:889 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "C:\WINDOWS\system32\cmd.exe"
16:56:25:983 | MD |     DEBUG  | +94    | Process.RunDirect - "C:\WINDOWS\system32\cmd.exe /c ""R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" -listxml fatfury1 > "R:\Emulators\MAME\MAME 149 NoNag High Score\tempBezel.txt""" Process ID: 5244 and ErrorLevel reported as: 0
16:56:25:983 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\tempBezel.txt"
16:56:25:983 | MD |     TRACE  | +0     | File.Read - Read file to memory: R:\Emulators\MAME\MAME 149 NoNag High Score\tempBezel.txt
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.TrimLeft - Trimming "" to ""
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0"" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "0" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="320"" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "320" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "<display tag="screen" type="raster" rotate="0" width="320" height="224"" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "224" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "<control type="joy" ways="8"" from Haystack
16:56:25:983 | MD |     TRACE  | +0     | StringUtils.RegExMatch - Matched "8" from Haystack
16:56:25:983 | MD |      INFO  | +0     | Module - MAME ListXML values: 
					Parent = 
					Angle = 0
					Height = 224
					Width = 320
					Ways = 8
16:56:25:983 | MD |     TRACE  | +0     | File.Delete - Deleting: tempBezel.txt
16:56:25:983 | MD |      INFO  | +0     | BezelStart - Started
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Bezel mode Normal selected.
16:56:25:983 | MD |     TRACE  | +0     | Bezel variable values: 
					[Settings] Game_Monitor = 
					[Settings] Bezel_Supported_Image_Files = png|gif|tif|bmp|jpg
					[Settings] Bezel_Delay = 0
					[Bezel Change] Bezel_Transition_Duration = 500
					[Bezel Change] Bezel_Save_Selected = false
					[Bezel Change] Extra_FullScreen_Bezel = false
					[Background] Background_Change_Timer = 0
					[Background] Background_Transition_Animation = fade
					[Background] Background_Transition_Duration = 500
					[Background] Use_Backgrounds = true
					[Bezel Change Keys] Next_Bezel_Key = 
					[Bezel Change Keys] Previous_Bezel_Key = 
16:56:25:983 | MD |      INFO  | +0     | Bezel - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Assuming that game has horizontal orientation.
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\fatfury1
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME\Horizontal
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\Horizontal
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Bezel in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Found Bezel art in folder: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default
16:56:25:983 | MD |      INFO  | +0     | Bezel - Loading Bezel image: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\Bezel - 16x9 NeoGeo (Johnny Mazzic).png
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\fatfury1
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Backgrounds\SNK Neo Geo AES\fatfury1
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME\Horizontal
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\MAME
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default\Horizontal
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\SNK Neo Geo AES\_Default
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Backgrounds\SNK Neo Geo AES\_Default\Horizontal
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Backgrounds\SNK Neo Geo AES\_Default
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\_Default\Horizontal
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Looking for Background in: R:\RocketLauncher\Media\Bezels\_Default
16:56:25:983 | MD |     DEBUG  | +0     | Bezel - Found Background art in folder: R:\RocketLauncher\Media\Bezels\_Default
16:56:25:983 | MD |      INFO  | +0     | Bezel - Loading Background image: R:\RocketLauncher\Media\Bezels\_Default\Background4 Nosh.png
16:56:25:014 | MD |     TRACE  | +31    | Bezel - Bezel ini file found. Defined screen positions: X1=234 Y1=0 X2=1686 Y2=1080
16:56:26:014 | MD |      INFO  | +0     | BezelStart - Ended
16:56:26:014 | MD |      INFO  | +0     | Module - Detected MAME Product Version from 'R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe' is 
16:56:26:014 | MD |     TRACE  | +0     | StringUtils.Contains - "aes" contains "ti99_4a|aes|apple2gs|electron|mbeeic|odyssey2|astrocde|samcoupe|vic10|cpc664" at position 1
16:56:26:014 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - BIOS_Region: Section does not exist
16:56:26:014 | MD |      INFO  | +0     | RIniFile.Read - Module - BIOS_Region: asia (DEFAULT)
16:56:26:014 | MD |     TRACE  | +0     | RIniFile.Read - Module {GlobalModuleIni} - [fatfury1] - Bios: Section does not exist
16:56:26:014 | MD |      INFO  | +0     | RIniFile.Read - Module - Bios: aes (DEFAULT)
16:56:26:014 | MD |     TRACE  | +0     | StringUtils.Contains - "aes" does not contain "studio2|mpt02"
16:56:26:014 | MD |     TRACE  | +0     | StringUtils.Replace - Replacing "|" with ";"
16:56:26:014 | MD |     TRACE  | +0     | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
16:56:26:014 | MD |     TRACE  | +0     | StringUtils.InStr - Could not find "-rompath" in "" starting at position 1
16:56:26:014 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cfg\aes\fatfury1"
16:56:26:014 | MD |     TRACE  | +0     | Folder.__New - Created new folder object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cfg\aes\fatfury1"
16:56:26:014 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cheat.zip"
16:56:26:014 | MD |     TRACE  | +0     | File.__New - Creating new file object of: "R:\Emulators\MAME\MAME 149 NoNag High Score\cheat.7z"
16:56:26:014 | MD |     TRACE  | +0     | File.Exist - This file exists: R:\Emulators\MAME\MAME 149 NoNag High Score\cheat.7z
16:56:26:014 | MD |      INFO  | +0     | Module - Cheat file found in R:\Emulators\MAME\MAME 149 NoNag High Score
16:56:26:014 | MD |      INFO  | +0     | Module - Running MAME in non-legacy mode
16:56:26:014 | MD |      INFO  | +0     | Module - SinglePlayer session
16:56:26:014 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Starting
16:56:26:014 | MD |     TRACE  | +0     | CustomFunction.PreLaunch - Ending
16:56:26:014 | MD |      INFO  | +0     | Process.Run - Running: "R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe" aes -bios asia -cart fatfury1 -rompath "R:\ROMs\MAME 1.49;R:\ROMs\MAME 1.49" -window -nohlsl_enable -cheat -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo
16:56:26:045 | MD |     DEBUG  | +31    | Process.Run - "mamep64.exe aes -bios asia -cart fatfury1 -rompath "R:\ROMs\MAME 1.49;R:\ROMs\MAME 1.49" -window -nohlsl_enable -cheat -video d3d -artwork_crop -nouse_bezels -use_overlays -use_backdrops -nouse_cpanels -nouse_marquees -nofilter -skip_gameinfo" Process ID: 7632
16:56:26:045 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Starting
16:56:26:045 | MD |     TRACE  | +0     | CustomFunction.PostLaunch - Ending
16:56:26:045 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 590948"
16:56:26:045 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
16:56:26:045 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:104 y:104 w: 980 h: 523 from "ahk_id 590948"
16:56:26:045 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
16:56:26:045 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe | Class: ConsoleWindowClass | State: 0 | X: 104 | Y: 104 | Width: 980 | Height: 523 | Window HWND: 0x90464 | Process ID: 7632 | Process Path: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe
16:56:26:045 | MD |      INFO  | +0     | Window.Wait - Waiting for window "ahk_class MAME"
16:56:26:201 | MD |     TRACE  | +156   | Window.__New - Created: "ahk_id 590948"
16:56:26:201 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
16:56:26:201 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:104 y:104 w: 997 h: 523 from "ahk_id 590948"
16:56:26:201 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
16:56:26:201 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe | Class: ConsoleWindowClass | State: 0 | X: 104 | Y: 104 | Width: 997 | Height: 523 | Window HWND: 0x90464 | Process ID: 7632 | Process Path: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe
16:56:26:201 | MD |     TRACE  | +0     | Window.__New - Created: "ahk_id 590948"
16:56:26:201 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
16:56:26:201 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x: y: w:  h:  from "ahk_id 590948"
16:56:26:201 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
16:56:26:201 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe | Class: ConsoleWindowClass | State: 0 | X:  | Y:  | Width:  | Height:  | Window HWND: 0x90464 | Process ID: 7632 | Process Path: R:\Emulators\MAME\MAME 149 NoNag High Score\mamep64.exe
16:56:26:201 | MD |      INFO  | +0     | Window.WaitActive - Waiting for "ahk_class MAME"
16:56:56:202 | MD |     TRACE  | +30000 | Window.__New - Created: "ahk_id 328914"
16:56:56:202 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "Off"
16:56:56:202 | MD |     TRACE  | +0     | Window.GetPos - Retrieved x:701 y:56 w: 954 h: 718 from "ahk_id 328914"
16:56:56:202 | MD |     TRACE  | +0     | MiscUtils.DetectHiddenWindows - Mode changed to "On"
16:56:56:202 | MD |     DEBUG  | +0     | MiscUtils.GetActiveWindowStatus - Title: RocketLauncherUI v1.0.1.4 [ FE = HyperSpin 1.4 | Plugin = HyperSpin ] | Class: HwndWrapper[RocketLauncherUI.exe;;2fe72d27-8f5b-4c02-898b-a7d8ef162e9b] | State: 0 | X: 701 | Y: 56 | Width: 954 | Height: 718 | Window HWND: 0x504d2 | Process ID: 7488 | Process Path: R:\RocketLauncher\RocketLauncherUI\RocketLauncherUI.exe
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 12 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7&~1joy8"
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 12 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:56:56:202 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseError"
16:56:56:233 | MD |     TRACE  | +32    | XHotkeyTableCreation - Post loop 12 check
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 12 check
16:56:56:233 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:56:56:624 | MD |     DEBUG  | +390   | ScriptError - Playing error sound: error10.mp3
16:57:10:030 | MD |     TRACE  | +13406 | XHotkeyTableCreation - Started
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabling "CloseError" standard Hotkey method for key(s): "~Esc"
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 12 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabling extended Hotkey method for key(s): "~1joy7&~1joy8"
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 12 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~Esc is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 12 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Started
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - KeyGroup ~1joy7&~1joy8 is in TableKeyGroups ~Esc,~1joy7&~1joy8,~NumpadAdd,~1joy8,PrintScreen,~e&~t,
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 10 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Post loop 11 check
16:57:10:030 | MD |     TRACE  | +0     | XHotkeyTableCreation - Using extended Hotkey method for key(s): "~1joy7&~1joy8" to call a group label
16:57:10:061 | MD |     TRACE  | +32    | XHotkeyTableCreation - Post loop 12 check
16:57:10:061 | MD |     TRACE  | +0     | XHotkeyTableCreation - Ended
16:57:10:061 | MD |     ERROR  | +0     | ScriptError - There was an error waiting for the window "ahk_class MAME" to become active. Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
16:57:10:061 | MD |      INFO  | +0     | ExitModule - Started
16:57:10:061 | MD |      INFO  | +0     | Starting Updating Statistics:
16:57:10:061 | MD |     TRACE  | +0     | Total Elapsed Time in Pause in seconds: 0
16:57:10:061 | MD |     TRACE  | +0     | gameSectionStartTime:33882312
16:57:10:061 | MD |     TRACE  | +0     | ElapsedTime:44
16:57:10:061 | MD |     TRACE  | +0     | Statistics cleared game name: fatfury1
16:57:10:155 | MD |     TRACE  | +93    | Loaded game statistics from ini files:
					Number_of_Times_Played: 0
					Last_Time_Played: 0
					Average_Time_Played: 0
					Total_Time_Played: 0
					System_Total_Played_Time: 434
					Total_Global_Played_Time: 457
16:57:10:155 | MD |     TRACE  | +0     | Updated Statistics: Number_of_Times_Played: 1
					Last_Time_Played: Wednesday June 29, 2016 04:56:25 PM
					Average_Time_Played: 44
					Total_Time_Played: 44
					System_Total_Played_Time: 478
					Total_Global_Played_Time: 501
16:57:10:218 | MD |      INFO  | +63    | Game section statistics updated.
16:57:10:218 | MD |     TRACE  | +0     | CustomFunction.PostExit - Starting
16:57:10:218 | MD |     TRACE  | +0     | CustomFunction.PostExit - Ending
16:57:10:218 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
16:57:10:280 | RL |      INFO  | +45062 | Main - Module ended, exiting RocketLauncher normally
16:57:10:280 | RL |      INFO  | +0     | ExitScript - Started
16:57:10:280 | RL |     TRACE  | +0     | StringUtils.Contains - "true" contains "true|kill" at position 1
16:57:10:280 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
16:57:10:280 | RL |     TRACE  | +0     | Window.Show - Unhiding window "ahk_class Shell_TrayWnd"
16:57:10:405 | RL |     TRACE  | +125   | Window.Show - Unhiding window "Start ahk_class Button"
16:57:10:421 | RL |      INFO  | +16    | SystemCursor - Restoring mouse cursor
16:57:10:452 | RL |      INFO  | +31    | ExitScript - Restored cursor
[/code]

Am I missing something or is there some setting I need to change?

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That would make sense, I have been reluctant to try the newer versions of mame because I read a lot of people saying that there have been some regressions and bugs with the latest versions and since I'm new to mame, rocketlauncher and hyperspin I didn't want to break what I have got running so far.

Something for me to look into later on down the line, I'll stick to setting up the systems I can for now and keep my eyes on the newer versions of mame as they get released and probably update at some point or another.

Thanks for taking a look at it for me

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I'm just thinking out loud here but if the aes machine was handled by MESS prior to the merge in .162 that may account for the issue. I can't remember if that was the case or not.

If I remember right it was handled by MAME previously. From the Tab settings you simply picked the BIOS option and could switch between AES & MVS in-game.

That would make sense, I have been reluctant to try the newer versions of mame because I read a lot of people saying that there have been some regressions and bugs with the latest versions and since I'm new to mame, rocketlauncher and hyperspin I didn't want to break what I have got running so far.

Something for me to look into later on down the line, I'll stick to setting up the systems I can for now and keep my eyes on the newer versions of mame as they get released and probably update at some point or another.

173 and 174 have some weirdnesses, but 169 through 172 are all much better than the versions previous and I'm hoping 175 that just came out fixes that. Especially for GLSL & HLSL effects. If 175 doesn't turn out to be great then I'd say go with 172 (but certainly nothing older than 169)

Hmm maybe worth trying a older version see if that makes any odds.

Anyone know a good version for neo geo?

I would never say go to an older version. Neo-Geo works perfectly with every version from 159 through 174. Or are you talking specifically about AES?

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