Wandurlust Posted November 14, 2019 Share Posted November 14, 2019 Hi all, It seems retroarch (at least on android) has removed their Mupen64plus core and replaced it with Mupen64plus-next. My hyperspin (Nvidia shield) won't launch N64 games anymore because it's trying to launch a core that no longer exist. I have tried editing my "Nintendo 64.ini" file with multiple variations to get the new core to launch, but I cannot get it to work. Anyone know the new core parameters off hand? I've searched quite a bit and am coming up empty. Just to clarify I'm looking for the "Parameters =" line under the exe= that determines which core retro arch will use. I have confirmed manually loading the "Mupen64Plus-Next" core works with content. I just can't seem to get the command line correct to have it launch from hyperspin. Any help is appreciated thanks! I have already switched to it launching "Mupen64 FZ" in the meantime, but I prefer the launch coming from retroarch because FZ resumes mid-game where you left off when starting from hyperspin, and I prefer the WOW factor of games loading from the title screen. Link to comment Share on other sites More sharing options...
dark13 Posted November 14, 2019 Share Posted November 14, 2019 edit global module settings Link to comment Share on other sites More sharing options...
thatman84 Posted November 15, 2019 Share Posted November 15, 2019 On 11/14/2019 at 5:52 PM, Wandurlust said: Hi all, It seems retroarch (at least on android) has removed their Mupen64plus core and replaced it with Mupen64plus-next. My hyperspin (Nvidia shield) won't launch N64 games anymore because it's trying to launch a core that no longer exist. I have tried editing my "Nintendo 64.ini" file with multiple variations to get the new core to launch, but I cannot get it to work. Anyone know the new core parameters off hand? I've searched quite a bit and am coming up empty. Just to clarify I'm looking for the "Parameters =" line under the exe= that determines which core retro arch will use. I have confirmed manually loading the "Mupen64Plus-Next" core works with content. I just can't seem to get the command line correct to have it launch from hyperspin. Any help is appreciated thanks! I have already switched to it launching "Mupen64 FZ" in the meantime, but I prefer the launch coming from retroarch because FZ resumes mid-game where you left off when starting from hyperspin, and I prefer the WOW factor of games loading from the title screen. Navigate the libretro buildbot website for arm v8 cores to find the exact name Link to comment Share on other sites More sharing options...
thatman84 Posted November 15, 2019 Share Posted November 15, 2019 https://buildbot.libretro.com/nightly/android/latest/arm64-v8a/ Link to comment Share on other sites More sharing options...
bernicepark Posted February 28, 2020 Share Posted February 28, 2020 Thanks guys. It was helpful google street view Link to comment Share on other sites More sharing options...
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