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Everything posted by dark13

  1. Windows updates has become a plague, everytime the thing is updated something stopped working. I install new windows versions only when the support cease, infact I updated to 2004 this week. I was asked to uninstall virtualbox and the system uninstalled cpu-z. No problem at all, after the update I installed the new versions of virtualbox and cpu-z but just think to a place where virtualbox is used ro run old software and there are no people who knows how to fix the thing... On the HTPC I just installed W10 LTSC, 10 years of security updates without version change 😛
  2. Some users reported that old sxs.dll into HS folder works also on 20H2, please try it and check windows defender exception, with version change it may tends to reset rules.
  3. No, there is no way to change the number of items displayed on the wheel. Horizontal wide was added for a better fit in HTPC themes, I'm the one who requested the feature 😛 On the other side the option was not added in hyperHQ so you need to change the setting directly into the .xml When using square boxarts 5 item is perfect but for most systems you really need 7 items 😛
  4. I did the video in After Effects CS6. CS6 as later versions don't have .flv encoder. Technically .mp4 supports alpha trasparency but I haven't found a software capable of doing it. You must set the thing to encode in .flv with RGB+Alpha to get trasparency. If you have other questions you can send me a message so we can use italian instead of english or post in the italian section of the forum 😛
  5. No, HS does not support subwheel. You can do it using multiple istances of HyperSpin. EXAMPLE: the main HS launch the HS with console games
  6. BBB said source code can't be released as open source because it contains some commercial code/libraries
  7. There's a bug in official RA module with scummVM, backup your RA ahk and try this one https://www.dropbox.com/s/ho93nf4vl0nguwb/Retroarch.ahk?dl=0
  8. Yeah, you need just sxs.dll from a pre 2004 windows inside HS main folder Anyway for an arcade cab probably it wopuld be better to use windows LTSC 😛
  9. Windows 10 v2004 fix: Just drop the dll into HS folder
  10. Can someone please link me HyperSpin.exe 1.5, the first version working on w10 1809? I'm doing some tests but I don't have that version, thank you very much.
  11. A second tought, are you using windows defender? Try disabling it. If you are not using another antivirus you can disable it only on the current session but in case you can disable it permanently trought windows registry
  12. Someone has reported problems with windows 1903
  13. So I guess the software should be updated for 1903. Windows10 updates are a HUGE mess. Probably for HTPC and cabs would be a good idea to use Windows 10 1809 LTSC edition (only security updates). ps. I can read a bit of spanish but I can't write in spanish ?
  14. Do HyperSpin and RocketLauncher have administrator right?
  15. Don't you have "restore on power loss" on ACPI bios menu? If you enable it the pc will start automatically when energy comes again after power loss, doing the thing on an acer veriton that will go into an arcade cabinet. A power strip with a button to give/toggle energy to the strip and a tv/monitor that automatically turn on after power loss (some does, some does not) and the whole thing will start when you press the power botton of the strip. To turn off the thing you need to turn off the computer then toggle energy to the strip. With an UPS that turn off the pc on power loss you would have just to press the power strip button to turn on/turn off the cab
  16. That skin runs around 1600 lines of actionscript3 code. In flash you can read the full path of the opened .swf, so you get something like C:/Hyperspin/media/Sega Genesis/Images/Artwork1/3 Ninjas Kick Back (USA) once you have this you run some string manipulation to get the name of the rom, the system and the installation path of hyperspin. At this point you can load the system's xml, get the descrition of the rom, remove the double line breaks of windows files, display and animate it. You don't need to create a .swf per rom, it's always the same .swf renamed with rom's name (you can batch .bat renaming script once you have N copies of the file with names turned into numbers with something like "lupas renamer"). The downside is I havent' found a way to load an external font so it needs to be embedd (anyway embedd font is faster), the scrolling text size can be configurable directly in the .xml. I can release a .swf that makes the magic right now (to use it in a theme you'll have just to open the .fla in flash, change the font (optional) and change settings in the .xml) but the .xml files are not ready yet. BBB says as3 coding into a .swf can cause memory leaking but fortunately this issue has not been reported (probably because PCs have lots of ram right now). Technically ram usage is surely a problem in flash but time by time flash reader runs garbage collector to flush every unused items from ram, the problem is sometimes it can't really flush it (memory leaking problems have been spotted in flash itself, not only in HS)
  17. No, it can convert only .png. As far as i remember you can load .swf into flash and set 75% on x axis for the imported .swf and export a new .swf (not sure about that). TBH as far as i remember you can force HS to 16:9 using stage properties inside a .swf but wheel centering become f***ed up...
  18. Install adobe flash and use my scripts (link in signature), they can massively transform 4:3 assets to 16:9 assets, they actually embedd 4:3 assets in a .swf and tell flash to display the asset 75% on x axis. It also add "smooth" flag, the artwork will look better than a resized .png in photoshop. You can simply open them with notepad to do modification, you can design at 4k and let the script resize the artwork for 1024*768 (not a good idea to use 4k assets in flash TBH, it can handle 1080p). You can also use photoshop's actions for resizing: just record a resizing then launch the action on the whole assets folder p.s. as far as i know RL can use assets of its own, is this wrong?
  19. The only way to "prevent" is creating a 4:3 theme and a 16:9 theme, background really needs 2 different assets as the "logic" of spacing is different . The problem is most themes were made before quick methods to support crisp looking 16:9 were discovered (basically you need to have flash to deal with the ratio conversion itself), so theme creators haven't done 16:9 themes. Using Adobe flash and my .jsfl scripts it is possible to convert a theme to 16:9 without any knowledge of flash BUT backgrounds need to be redone.
  20. Flash itself is terrible: it has framerate issue, performance issue, security issue but it allows as3 coding to add features. This is hyperspin, not kodi (info is pulled in real time from a .xml. not a simple pre-made .swf movie) Kodi's layout is great for HTPC gaming FE BUT Rom Browser Collection has problem with huge games lists (mame). There's a good project for artwork and stuff but it is not really usable unless they haven't fixed the list loading problem and make systems/games browsing easier.
  21. Not joking. He was checking my movies collection, he launched a video then he returned to the menu without stopping the movie, in this case video runs in the background and everything started to crawl as the rig was underpowered (p4 3ghz, 1gb drr400, 9800gtx+, still ok for h264 1080p thanks to dvxa/cuda). At this point he didn't know how to stop the freaking video and was distressling floating trought the menus cursing lol. Kodi is a great piece of software BUT it's not intuitive. Too many advanced user features even in kiosk mode.
  22. Yeah, there are more modern FE but let me tell a thing: I had friends got lost in xbmc/kodi just lo launch a movie but i've never seems someone got lost into hyperspin.Hyperspin is the mostly customizable FE and the most intuitive FE. The strong and weak point of HS is flash itself: you can do great things with it BUT performance is poor, so you need a beefy machine. Just an example: HS support yahoo! weather forecast, the software was never inteded to do so (obviously it support weather forecast as i did some as3 coding in the .swf). HS probably could support 16:9 themes with little changes BUT themes would need to be redone, it's the same on every FE (at last if you want them to look GOOD)
  23. Honestly I haven't tested if .swf wheels looks better but anyway I had quickly updated my .jsfl batch scripts to support conversion for .png to .swf wheelset (with the old scripts wheels would appear not centered, the new scripts should fix the problem).
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