zerojay Posted June 21, 2014 Posted June 21, 2014 http://www.retrocollect.com/News/long-lost-sharp-x68000-shmup-illumination-laser-discovered-a-released-online.html
HazzardActual Posted June 21, 2014 Posted June 21, 2014 holy crap, that looks awesome. what was the supposed release date?
zerojay Posted June 21, 2014 Author Posted June 21, 2014 Don't know. The game itself was found in a lot on a Japanese auction site with a ton of other X68000 hardware and software. They dumped the game and the developer came out and said "please do not distribute this version of the game" and promised he'd release a "more finished" version. He did and that's the version now being circulated in the above link.
relic Posted June 21, 2014 Posted June 21, 2014 i just saw the preview its very well done even for a simple shootem up he still creative on the enemies itself the way they move and are shaped etc is genious and its very challenging a big thanks from me goes out to the guy that decided to share this rare master peice around to the world thanks for your geneorisity im gonna play the hell of this once i get it running. 100%
craiganderson Posted September 19, 2014 Posted September 19, 2014 edit http://craigandersonthemes.weebly.com/
craiganderson Posted September 19, 2014 Posted September 19, 2014 edit 11/27/2014 This game (Illumination Laser) IS included in the sharp x68000 setup that i posted. Also, I spent hours and hours on other forums, sites, ftp etc finding many many GOOD games that are NOT on TOSEC. Just FYI http://craigandersonthemes.weebly.com/ http://www.hyperspin-fe.com/forum/showthread.php?37611-sharp-x68000-setup http://craigandersonthemes.weebly.com/
craiganderson Posted September 19, 2014 Posted September 19, 2014 edit http://craigandersonthemes.weebly.com/
craiganderson Posted September 19, 2014 Posted September 19, 2014 has a little glow around it hard to see on here dg1AWH42UGw http://craigandersonthemes.weebly.com/
brolly Posted September 19, 2014 Posted September 19, 2014 7) fullscreen....i do not know how to make a .isd file for an emulator that is being used as an alternative emulator so if you want fullscreen...go into the module and remove the semicolon from the line that looks like this (see below) [/b] Uh? ISD files are attached to modules and are always the same doesn't matter if the emulator is alternate or not.
craiganderson Posted September 19, 2014 Posted September 19, 2014 edit http://craigandersonthemes.weebly.com/
brolly Posted September 19, 2014 Posted September 19, 2014 Yes, and you put the ISD in the same folder as the module as usual nothing new there. When changing the setting in HLHQ make sure you have the correct module selected in the grid before pressing the settings button which is x68k in your case, seems you are pressing the button with XM6 selected. The toolbar buttons work in context with the selected module in the grid.
ghutch92 Posted September 19, 2014 Posted September 19, 2014 Uh? Ok thanks.help me understand the following lines tell the .ahk to look for the fullscreen setting in the same location as the module? correct? settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) so when i am loading a game via the alt emulator (which uses its own module), it is looking in the same location as the module file of the ALT emulator? correct? OK... when i go into HLHQ and change fullscreen back and forth between TRUE/FALsE, i notice that the only .ini file that changes is the .ini file in the folder with the MAIN emulator module folder, not in the .ini file in the ALT emulator module folder so when playing a game via the alt emulator, that setting would not be "seen"?? thats what i was thinking Put the alternate emulator module in it's own folder like the way the normal modules are done. That's how I've done it in the past. Brolly has a layout file for the isd files if you use Altova XMLSpy. It helps me make isds with less errors than I normallly make. How to Install HyperSpin and more RocketLauncher HyperSpin Startup Script
brolly Posted September 19, 2014 Posted September 19, 2014 Modules should be put on their own folders yeah, but even if he has them in the same folder it doesn't matter because those ini files are named after the module so there won't be any conflict.
craiganderson Posted September 19, 2014 Posted September 19, 2014 edit http://craigandersonthemes.weebly.com/
craiganderson Posted September 22, 2014 Posted September 22, 2014 on a separate but related note here are 4 x68000 games that have been translated/patched to english http://mijet.eludevisibility.org/ http://craigandersonthemes.weebly.com/
craiganderson Posted November 29, 2014 Posted November 29, 2014 This game (Illumination Laser) IS included in the sharp x68000 setup that i posted. Also, I spent hours and hours on other forums, sites, ftp etc finding many many GOOD games that are NOT on TOSEC. Just FYI http://craigandersonthemes.weebly.com/ http://www.hyperspin-fe.com/forum/showthread.php?37611-sharp-x68000-setup http://craigandersonthemes.weebly.com/
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