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GalaxieGames

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Files posted by GalaxieGames

  1. AAE

    82
  2. Under messui, go to the Options, Directories... tab, under Show directories; ROMs, add by clicking on Insert the folder containing your games and bios, the detection is carried out Put the m5.zip and the basic-i.zip from the ROMs subfolder m5 in the hash folder Once in game activate scroll lock (Fn and K) then press the TAB key, go to Input (this machine) and reassign the keys necessary for the smooth running of the game
    10 0
  3. 67
  4. 95
  5. 94
  6. Under messui, go to the Options, Directories... tab, under Show directories; ROMs, add by clicking on Insert the folder containing your games and bios, the detection is carried out Put the cdimono1.zip from the ROMs subfolder cdimono1 in the hash folder Once in game activate scroll lock (Fn and K) then press the TAB key, go to Input (this machine) and reassign the keys necessary for the smooth running of the game
    Add line to module[⚙️].ahk :
    ; These systems don't use an ini, but do require parameters to be changed from the default method of launching Mess If (messID = "cdimono1" || ; Philips CD-i { If romExtension not in .chd,.cue ScriptError("MESS only supports " . messSystem . " games in chd and cue format. It does not support:`n" . romExtension)
     
    223
  7. 97 0
  8. 78
  9. 115 0
  10. 91 0
  11. - some bios - (nss.zip, playch10.zip)
    Use MAME or RetroArch core libretro_mame
    93
  12. MESS subfolder Hash subfolder supracan subfolder supracan.xml + ROMs 
    supracan.zip
    211 0
  13. 200
  14. 177
  15. 152 1
  16. 123 0
  17. 93 0
  18. Quadplay video & wheel X2 (Main Menu and Subwheel) https://c5d6e7.debrid.it/dl/34ng2uu3103/quadplay.rar
     
    quadplay.torrent
    139 4
  19. List:               Name:                         Description:
    uzebox              2048                          "2048"
    uzebox              65536in1                      "65536-in-1"
    uzebox              lolo                          "Adventures of Lolo"
    uzebox              loloa                         "Adventures of Lolo (alt)"
    uzebox              airhockey                     "Air Hockey"
    uzebox              arkanoid                      "Arkanoid"
    uzebox              arkanoidb                     "Arkanoid (alt 2)"
    uzebox              arkanoida                     "Arkanoid (alt)"
    uzebox              atomix                        "Atomix"
    uzebox              bcdash                        "B.C. Dash"
    uzebox              babtower                      "Babylon Tower"
    uzebox              bitmapdb                      "Bitmap Demo (alt 2)"
    uzebox              bitmapd                       "BitmapDemo"
    uzebox              blockboy                      "Block Boy"
    uzebox              bomber                        "Bomber"
    uzebox              bomberma                      "Bomberman II (WIP)"
    uzebox              boulderd                      "Boulderdash"
    uzebox              buddha                        "Buddha"
    uzebox              bugz                          "Bugz"
    uzebox              calc                          "Calculator Demo"
    uzebox              chess                         "chess4uzebox"
    uzebox              chessa                        "chess4uzebox (alt)"
    uzebox              chuckiee                      "ChuckieEgg"
    uzebox              claydemo                      "Clay Demo"
    uzebox              scrolld                       "Clay's Scroll Demo"
    uzebox              columns                       "Columns"
    uzebox              ctester                       "Controller Tester"
    uzebox              ctestera                      "Controller Tester (alt)"
    uzebox              corridan                      "Corrida Nebososa"
    uzebox              bitmapda                      "DitmapDemo (alt)"
    uzebox              dkong                         "Donkey Kong"
    uzebox              drmario                       "Dr.Mario"
    uzebox              drmarioa                      "Dr.Mario (alt)"
    uzebox              dungeons                      "Dungeon Slash Demo"
    uzebox              emuze                         "Emuze EEPROM Viewer"
    uzebox              emuzea                        "Emuze EEPROM Viewer (alt)"
    uzebox              esdattac                      "ESD Attack"
    uzebox              15puzzle                      "Fifteen Puzzle"
    uzebox              finalbld                      "Final Blood"
    uzebox              firemanr                      "Fireman Rescue"
    uzebox              foad                          "Flight of a Dragon"
    uzebox              foaddemo                      "Flight of a Dragon (demo)"
    uzebox              fliptris                      "Fliptris"
    uzebox              frogfeas                      "Frog Feast"
    uzebox              frogger                       "Frogger"
    uzebox              gforce                        "G-Force WIP"
    uzebox              gghost                        "Ghosty Ghost"
    uzebox              gorillas                      "Gorillas"
    uzebox              happyeas                      "Happy Easter"
    uzebox              holeymol                      "Holey Moley"
    uzebox              holidays                      "HolidaysDemo"
    uzebox              joyrider                      "Joyrider"
    uzebox              lander                        "Lander"
    uzebox              laserpuz                      "Laser Puzzle"
    uzebox              laserpuz2                     "Laser Puzzle II"
    uzebox              ldrun                         "Lode Runner"
    uzebox              megabomb                      "Mega Bomber (WIP)"
    uzebox              megasoko                      "MegaSokoban"
    uzebox              megatris                      "Megatris"
    uzebox              megatrisa                     "Megatris (alt)"
    uzebox              melli                         "Melli's RetroLand"
    uzebox              memory                        "Memory"
    uzebox              moonpatr                      "Moon Patrol (WIP)"
    uzebox              musicd                        "Music Demo"
    uzebox              musicda                       "Music Demo (alt)"
    uzebox              ninjabea                      "Ninja Beatdown"
    uzebox              pacman                        "Pac-Man"
    uzebox              pacmana                       "Pac-Man (alt)"
    uzebox              pengouze                      "PengoUze"
    uzebox              pentago                       "Pentago"
    uzebox              pipes                         "Pipes"
    uzebox              pong                          "Pong"
    uzebox              rcdemo                        "Ray Caster Demo"
    uzebox              redbull                       "Redbull Create Demo"
    uzebox              redbulla                      "Redbull Create Demo (alt)"
    uzebox              reels                         "Reels of Fortune"
    uzebox              rubycrus                      "Ruby Crush"
    uzebox              sdcardd                       "SD Card Demo"
    uzebox              sdcardda                      "SD Card Demo (alt)"
    uzebox              simon                         "Simon"
    uzebox              snakes                        "Snakes"
    uzebox              sokoban                       "Sokoban"
    uzebox              sokobanw                      "Sokoban World"
    uzebox              solitaire                     "Solitaire"
    uzebox              sonicd                        "Sonic The Hedgehog Demo"
    uzebox              soundpt                       "Sound Patch Tool (WIP)"
    uzebox              spaceage                      "Space Age"
    uzebox              spaceinv                      "Space Invaders"
    uzebox              spaceinva                     "Space Invaders (alt)"
    uzebox              sprited1                      "Sprite Demo 1"
    uzebox              sprited2                      "Sprite Demo 2"
    uzebox              sprited2a                     "Sprite Demo 2 (alt)"
    uzebox              stmforce                      "Stormforce"
    uzebox              smariod                       "Super Mario Demo"
    uzebox              smarioda                      "Super Mario Demo (alt)"
    uzebox              tankswip                      "Tanks (WIP)"
    uzebox              maze                          "The Great Maze"
    uzebox              mazeb                         "The Great Maze (alt 2)"
    uzebox              mazea                         "The Great Maze (alt)"
    uzebox              matrix                        "The Matrix Screen Saver"
    uzebox              tron                          "Tron"
    uzebox              tutorial                      "Tutorial"
    uzebox              utype                         "U-Type (WIP)"
    uzebox              uzefeud                       "Uze Feud"
    uzebox              uzesnake                      "Uze Snakes"
    uzebox              uzeamove                      "Uze-a-Move (WIP)"
    uzebox              uzeamp                        "Uzeamp"
    uzebox              moviep                        "Uzebox Movie Player"
    uzebox              tactics                       "Uzebox Tactics"
    uzebox              uzekick                       "Uzekickers"
    uzebox              uzesweep                      "Uzesweeper"
    uzebox              uzewars                       "Uzi Wars"
    uzebox              vectord                       "Vector Demo"
    uzebox              vectord2                      "Vector Demo 2"
    uzebox              vectgame                      "Vector Game"
    uzebox              videod                        "Video Demo"
    uzebox              videoda                       "Video Demo (alt)"
    uzebox              video9d                       "Video Mode 9 Demo"
    uzebox              videopoker                    "Video Poker"
    uzebox              voidfigh                      "Void Fighter"
    uzebox              wamole                        "Whack-a-Mole"
    uzebox              wamoleb                       "Whack-a-Mole (alt 2)"
    uzebox              wamolea                       "Whack-a-Mole (alt)"
    uzebox              wuergrtm_d                    "Wuergertime (Demo)"
    uzebox              wrgrtm_md                     "Wuergertime with Music (Demo)"
    uzebox              xor                           "XOR"
    uzebox              zeldad                        "Zelda II Demo"
    uzebox              zombiena                      "Zombienator"
    https://t6u7v8.debrid.it/dl/34ng1a685e8/uzebox.rar
     
    uzebox.torrent uzebox-collection_archive.torrent
    235 0
  20. 142 4
  21. 152 0
  22. Letters.zip
    102
  23. Letters.zip
    48
  24. Under messui, go to the Options, Directories... tab, under Show directories; ROMs, add by clicking on Insert the folder containing your games and bios, the detection is carried out Put the studio2.zip and the studio2.xml from the ROMs subfolder studio2 in the hash folder Once in game activate scroll lock (Fn and K) then press the TAB key, go to Input (this machine) and reassign the keys necessary for the smooth running of the game
     
    :

    MEmu := "MESS"
    MEmuV := "0.195"
    MURL := ["http://www.mess.org/"]
    MAuthor := ["djvj","faahrev","brolly","Tomkun"]
    MVersion := ""
    MCRC := ""
    iCRC := ""
    MID := ""
    MSystem := ["RCA Studio II"]
    RCA Studio II - studio2
    StartModule()
    BezelGUI()
    FadeInStart()
    ; This object controls how the module reacts to different systems. MESS can play a lot of systems, but needs to know what system you want to run, so this module has to adapt.
    mTypeVar=
    RCA Studio II|studio2
    )
    mType := Object()
    Loop, Parse, mTypeVar, `n, `r
    {
        obj := {}
        Loop, Parse, A_LoopField, |
            If A_Index = 1
                obj.System := A_LoopField
            Else    ; 2
                obj.MessID := A_LoopField
        mType.Insert(obj["System"], obj)
    }
    Log("Module - Finished building the " . MEmu . " object",4)
    ; For easier use throughout the module
    messSystem := mType[systemName].System
    messID := mType[systemName].MessID
    If !messSystem
        ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this " . MEmu . " module.")
    settingsFile := modulePath . "\" . moduleName . ".ini"
    Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)        ; Set fullscreen mode
    messBiosPath := IniReadCheck(settingsFile, "Settings", "MESS_BIOS_Path", emuPath . "\roms",,1)
    Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1)    ; Choices are gdi,ddraw,d3d. If left blank, mess uses d3d by default
    hlsl := IniReadCheck(settingsFile, "Settings|" . messSystem . "|" . romName, "HLSL","false",,1)
    glsl := IniReadCheck(settingsFile, "Settings|" . messSystem . "|" . romName, "GLSL","false",,1)
    bezelMode := IniReadCheck(settingsFile, "Settings", "BezelMode","normal",,1)    ; "layout" or "normal"
    UseSoftwareList := IniReadCheck(settingsFile, messSystem, "UseSoftwareList","false",,1)
    sysStaticParams := IniReadCheck(settingsFile, messSystem, "StaticParameters", A_Space,,1)
    sysParams := IniReadCheck(settingsFile, messSystem, "Parameters", A_Space,,1)
    romParams := IniReadCheck(settingsFile, romName, "Parameters", sysParams,,1)
    Artwork_Crop := IniReadCheck(settingsFile, messSystem . "|" . romName, "Artwork_Crop", "true",,1)
    Use_Bezels := IniReadCheck(settingsFile, messSystem . "|" . romName, "Use_Bezels", "true",,1)
    Use_Overlays := IniReadCheck(settingsFile, messSystem . "|" . romName, "Use_Overlays", "true",,1)
    Use_Backdrops := IniReadCheck(settingsFile, messSystem . "|" . romName, "Use_Backdrops", "true",,1)
    messBiosPath := GetFullName(messBiosPath)
    ;Read settings from system name ini file
    sysSettingsFile := modulePath . "\" . messSystem . ".ini"
    IfExist, %sysSettingsFile% 
    {
        romParams := IniReadCheck(sysSettingsFile, romName, "Parameters", romParams,,1)
        hlsl := IniReadCheck(sysSettingsFile, romName, "HLSL",hlsl,,1)
        glsl := IniReadCheck(sysSettingsFile, romName, "GLSL",glsl,,1)
        Artwork_Crop := IniReadCheck(sysSettingsFile, romName, "Artwork_Crop", Artwork_Crop,,1)
        Use_Bezels := IniReadCheck(sysSettingsFile, romName, "Use_Bezels", Use_Bezels,,1)
        Use_Overlays := IniReadCheck(sysSettingsFile, romName, "Use_Overlays", Use_Overlays,,1)
        Use_Backdrops := IniReadCheck(sysSettingsFile, romName, "Use_Backdrops", Use_Backdrops,,1)
    }
    artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
    useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
    useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
    useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
    ; Get MESS version from executable, this is needed since some CLI switches are not available in older MESS versions
    exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|"  )
    Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
     A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
    If (ProductVersion)
        StringRight, MESSVersion, ProductVersion, StrLen(ProductVersion) - 2
    Log("Detected MESS Product Version from '" . EmuPath . "\" . executable . "' is " . MESSVersion)
    hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1)    ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
    If bezelEnabled = true
    BezelStart()
    7z(romPath, romName, romExtension, 7zExtractPath)
    winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
    fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window"
    If (Videomode = "opengl")
    {
        hlsl := " -nohlsl_enable"
        If (MESSVersion > 159)
            glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
        Else
            glsl := ""
    }
    Else
    {
        hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
        If (MESSVersion > 159)
            glsl := If Videomode = "ini" ? "" : " -nogl_glsl"
        Else
            glsl := ""
            
        If (Videomode = "ini")
            Videomode := ""
    }
    videomode := If (Videomode != "" )? " -video " . videomode : ""
    param1 := " -cart """ . romPath . "\" . romName . romExtension . """"    ; default param1 used for launching most systems.
    If romExtension = .txt    ; This can be applied to all systems
        param1:=
    param1 := " -cdrm """ . romPath . "\" . romName . romExtension . """"
        }Else If messID = studio2 ; RCA Studio II
        {    If romExtension != .asm
                param1 := " -cart1 """ . romPath . "\" . romName . romExtension . """"
    sysStaticParams := If sysStaticParams != ""  ? A_Space . sysStaticParams : "" ; tacking on a space in case user forgot to add one
    romParams := If romParams != ""  ? A_Space . romParams : "" ; tacking on a space in case user forgot to add one
    StringReplace,messRomPaths,romPathFromIni,|,`"`;`",1    ; replace all instances of | to ; in the Rom_Path from RL's Emulators.ini so mess knows where to find your roms
    messRomPaths := " -rompath """ .  messRomPaths . (If messBiosPath ? ";" . messBiosPath : "") . """"    ; if a bios path was supplied, add it into the rom paths sent to mess
    If InStr(romParams,"-rompath")
        ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MESS module fills this automatically so please remove this from Params in the module's settings.")
    If InStr(sysStaticParams,"-rompath")
        ScriptError("""-rompath"" is defined as a parameter for " . messSystem . ". The MESS module fills this automatically so please remove this from Params in the module's settings.")
    ; use a custom cfg file if it exists and append it to param1
    IfExist, % emuPath . "\cfg\" . messID . "\" . dbName
        param1 := " -cfg_directory " . """" . emuPath . "\cfg\" . messID . "\" . dbName . """" . param1
    HideEmuStart()
    errLvl := Run(executable . A_Space . messID . param1 . param2 . param3 . param4 . param5 . param6 . messRomPaths . sysStaticParams . romParams . fullscreen . hlsl . glsl . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . " -skip_gameinfo", emuPath, winstate)
    If errLvl {
        If (errLvl = 1)
            Error = Failed Validity
        Else If(errLvl = 2)
            Error = Missing Files
        Else If(errLvl = 3)
            Error = Fatal Error
        Else If(errLvl = 4)
            Error = Device Error
        Else If(errLvl = 5)
            Error = Game Does Not Exist
        Else If(errLvl = 6)
            Error = Invalid Config
        Else If errLvl in 7,8,9
            Error = Identification Error
        Else
            Error = MESS Error
        Log("MESS Error - " . Error,3)
    }
    WinWait("ahk_class MAME")
    WinWaitActive("ahk_class MAME")
    BezelDraw()
    If romName = ICBMromName    ; for Bally Astrocade only
    {    Sleep, 2000 ; increase if you don't see the title screen
        SetKeyDelay(50)
        Send, {F3 down}{F3 up}    ; sends a reset to MESS, needed for ICBM to boot
    }
    HideEmuEnd()
    FadeInExit()
    Process("WaitClose", executable)
    7zCleanUp()
    BezelExit()
    FadeOutExit()
    ExitModule()

    ; This will simply create a new blank ini if one does not exist
    CheckFileMESS(file){
        IfNotExist, %file%
            FileAppend,, %file%
        Return file
    }
    ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution
        Global emuFullPath, emuPath
        ListXMLtable := []
        Log("Module - RunWait`, " .  comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt`, " . emuPath . "`, Hide")
        RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide
        Fileread, ListxmlContents, %emuPath%\tempBezel.txt
        RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
        RegExMatch(parent,"cloneof=" . """" . ".*", parent)
        RegExMatch(parent,"""" . ".*", parent)
        StringTrimLeft, parent, parent, 1
        RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
        RegExMatch(angle,"[0-9]+", angle, "-6")
        RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)
        RegExMatch(width,"[0-9]+", width, "-6")
        RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
        RegExMatch(Height,"[0-9]+", Height, "-6")
        ListXMLtable[1] := parent
        ListXMLtable[2] := angle
        ListXMLtable[3] := height
        ListXMLtable[4] := width
        If (ListXMLtable[3] > ListXMLtable[4])
            ListXMLtable[2] := true
        FileDelete, %emuPath%\tempBezel.txt
        Return ListXMLtable    
    }
    BezelLabel:
        WinSet, Transparent, 0, ahk_class ConsoleWindowClass
    Return
    CloseProcess:
        FadeOutStart()
        WinClose("ahk_class MAME")
    Return








































    Letters.zip
    82
  25. A simple method is to use an automated batch : http://ceesty.com/eaP85O, allowing the conversion of the said iso into a gz compressed file, all you have to do is place the image inside a folder with the same name, giving you a gain at the same time increased additional storage disk space available on your hard drive
     
     fullboot := If fullboot = "true" ? " --fullboot" : ""
     
     







































    Letters.zip
    466
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