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HyperCL
Everything posted by Agard
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King of Fighters XI, The ( kofxi ) ( Sammy Atomiswave ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
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Gunbird (World) ( gunbird ) ( MAME ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
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Mutation Nation (NGM-014 ~ NGH-014) ( mutnat ) ( MAME ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
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- 6 comments
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- mame themes
- mame
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(and 4 more)
Tagged with:
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Zero Hour (set 1) ( zerohour ) ( MAME ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
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Vampire savior The lord of vampires ( Animated )
Agard commented on ligalegend's file in Game Themes (16:9)
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Vimana (World, set 1) ( vimana ) ( MAME ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
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Street Fighter III 2nd Impact: Giant Attack ( sfiii2 ) ( MAME ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
so many games that need wheel art & i need so many but you need them so that the game shows up, we could just do with a wheel art update section every time new stuff gets promoted to working. everytime i search for wheel art the post is just blank. what apps are out there were you can extract a png image from swf files as i can't seem to work it out large logo -
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- 6 comments
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War: The Final Assault ( warfa ) ( MAME ) 16:9
Agard commented on Skywatcher's file in Game Themes (16:9)
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Thanks m8. I would suggest that if you leave the logo in the theme a png file then you don't have to keep uploading wheel logo with the theme file as well. we can create a wheel logo from larger png logo from theme file. It's up to you as I don't know how it would affect your time process when actually making the theme.