I've been working on a project off and on for a long while now. I've got a Daytona Twin cabinet that I've built for playing racing games. I've got it working with twin games for the most part, but the front end has always been lacking to me. (LaunchBox/BigBox currently). (If you're curious, you can see the beast here - https://forum.arcadecontrols.com/index.php/topic,167512.40.html I haven't updated the thread in a long time though)
While in the front end, it very much feels like two separate machines, not a true "twin linked" cabinet. LB/BB does not support linking up attract mode, even with plugins (devs don't expose the right api functions - and the direction that project is going is to become the worlds best metadata editor - actually being used as a frontend is taking a back seat to priorities).
So my question (use case if you will) is this: (natively or with plugins?)
- Can HS2 be setup so while in attract mode, it can sync up two HS2 installs (master/slave). So they 'spin' together in sync (master remote selecting a game on slave)
- Can HS2 launch games together (master remote starting a game on slave) (bonus - slave remote starting a game on master?)
- Retain the ability to be two independent cabinets / installs - so players can choose independent single-player games (less of a priority, but would still be nice)
I'm not a developer (but I can kinda fake it at times). I've looked at MANY other front-ends, and this seems to be a feature that's just not considered (understandable, given the assumed small user base - not sure how many folks out there have twin cabinet setups). I could see this being used for twin racer setups as well as twin light-gun cabinet setups (time crisis comes to mind).
Anyway, thanks for reading!