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Mame 172 64bit + NoNag + Hi-score + Forced Directinput


artman999999

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Posted

File Name: Mame 172 64bit + NoNag + Hi-score + Forced Directinput

File Submitter: artman999999

File Submitted: 05 Apr 2016

File Category: Other

Credits: MAME creators and ArcadeControls


64bit MAME 172 Patched with no-nag, no white windows, hi-score and forced direct input. While hi-score support has been enabled in 172 via lua script, there is still some skepticism over at ArcadeControls whether it's fully functional or not, so hi-score was left in the compile. Install MAME 172 via DL from the MAME Dev webpage, then overswrite the .exe with this version. ***IF YOU HAVE AN OLDER VERSION OF MAME, THERE ARE NEW FOLDERS FOR 172 TO WORK, SO DO THE FULL INSTALL FIRST, THEN THE OVERWRITE***. And if you've never used a patched mame before, don't forget to generate a new .ini file (command line: mame64 -cc), so you have the control lines for the hi-score, etc. It will over-write your current mame.ini, so back that up first if you need to copy over your settings. Lastly, 172 now keeps (most of) it's hlsl settings in the .ini/presets folder, so changing them in the mame.ini (like we've done in every version since hlsl was introduced) USUALLY WON'T WORK - you need to update the raster.ini and vector.ini folders, as well as mame.ini. Since the global hlsl settings are still in mame.ini, I make sure my mame.ini hlsl settings mirror my raster.ini and vector.ini settings to be safe, but that's just me. And there is no more hlsl pre-scaling - that's not the patch, that's MAME 172. It's now a calculated value.

 

Great update to a great emulator, btw. First update in a long time that provides CONSIDERABLE performance gains on the graphical level. I realize that every update requires incredible amounts of time and energy from the programmers, but not since Raiden was properly emulated have I been this amped about a new version. -A



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Posted

Everyone's got an opinion of what they think the graphics SHOULD look like in MAME.  But for me, I prefer crisp pixels, moderate scan lines, and vector graphics that are well-defined and maintain a light amount of "glow".  In the end, it's up to you.  IMO, the attached INI files reflect a balanced approach, trading true CRT emulation for better graphics.  But the approaches to HLSL are all subjective, anyway.  Try them out and see if you like them - I'd recommend using all three if you want it to look as (I) intended, as the mame.ini contains the baseline bitmap prescale settings, baseline gamma, brightness, contrast, etc.  And your PC can't be a slouch, either.  If it is, you may want to use shaders instead (or no effects at all), which is an entirely different animal.  -A

mame ini files.zip

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  • 3 months later...
Posted

I've been trying to get scanlines to work full stop... No luck at all. No idea what I'm doing wrong. I have only got inter grated graphics though, and at moment mame runs sweet. If it won't with scanlines I'll leave it alone but would like scanlines if I can?

Can anyone help?

I've tried turning on hlsl in rocket launcher... Nothing. Turned hlsl on inside mame, nothing. Or isn't it nothing to do with hlsl? No idea. Just want simple fine scanlines to look like arcades used to.

I'm using mameuifx 0.159. (I updated to 0.175 but went back as some of the games were stuttering for some reason)

Posted

With integrated graphics you're probably out of luck, especially if it struggles with 175.

To get it to work you set your video mode to D3D. Turn HLSL on. Set all your HLSL settings in the ini (there's an entire section, maybe 40 settings) or copy paste someone else's, but they must be for your exact version of MAME. Once it all works outside HS/RL then setup your RL module settings. Done.

However all the major HLSL improvements started with MAME 162 and I'd say 175 is the best, most complete version since 171.

Posted

However all the major HLSL improvements started with MAME 162 and I'd say 175 is the best, most complete version since 171.

They made a lot of changes between 173 and 175 too, I remember the transition from 172 to 173 being a pain in the ass. Lots of changes to ini files, HLSL settings, controller inputs names, etc. I'm currently using 175 right now and I too think is the best, most of the changes were for the better.

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