mihaliousa Posted May 28, 2016 Posted May 28, 2016 Hi all, trying to launch games through hyperspin using the prboom core but to no avail-says retroarch has stopped. Games launch with no problems outside hyperspin through retroarch
reznnate Posted May 28, 2016 Posted May 28, 2016 I suspect it's a retroarch problem, similar to what was affecting N64 a few months ago.
mihaliousa Posted May 28, 2016 Author Posted May 28, 2016 I suspect it's a retroarch problem, similar to what was affecting N64 a few months ago. yeah, that was exactly my thought, hopefully it will be fixed in a future update
Pouteur Posted May 31, 2016 Posted May 31, 2016 Here is my setting for prboom path=H:\hyperspin\emulators\DOOM\rompath=Emulators/DOOM/roms/userompath=exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFutureromextension=wadparameters=cores/prboom_libretro_android.sosearchsubfolders=pcgame=false It works great and i can lunch doom, doom2 and ultimate doom from hyperspin. Don't forget to put the prboom.wad in your rom file.
mihaliousa Posted May 31, 2016 Author Posted May 31, 2016 Here is my setting for prboom path=H:\hyperspin\emulators\DOOM\ rompath=Emulators/DOOM/roms/ userompath= exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture romextension=wad parameters=cores/prboom_libretro_android.so searchsubfolders= pcgame=false It works great and i can lunch doom, doom2 and ultimate doom from hyperspin. Don't forget to put the prboom.wad in your rom file. Thanks man, works like a charm! Just have one more question: Do you have sound with the games?
Pouteur Posted June 1, 2016 Posted June 1, 2016 Yes, sound works great, the only thing it's that i don't know how to make a save.
mihaliousa Posted June 1, 2016 Author Posted June 1, 2016 Sorry, i do have sound as well. I meant to say background music, do not have any. You?
kylecp1979 Posted June 1, 2016 Posted June 1, 2016 The sound effects works but the background music doesn't work through retroarch. Very sad cause that's a main part of the DOOM experience.
Honosuseri Posted April 9, 2018 Posted April 9, 2018 Sorry...Had to necro this thread! Tried this core out after being coaxed into looking at the TyrQuake core. The Prboom core doesn't support midi music from within the wad files, you must add in the music tracks as mp3. The games (i.e Doom & Doom II) must have their own folders with the doom/doom2.wad & prboom.wad inside AND obviously the mp3 tracks. Once you've launched the game, a prboom.cfg file will be created in there as well. You can open this and see what the mp3 tracks should be named. I got confused as the wiki page said the tracks must have "mus_" as a prefix to the mp3 title...it's incorrect. I'll add a link of the "Doom Classics" wheel I threw together, reusing and subtly tweaking HS assets available. You can see the music is playing in both of the titles. "There is so much more and beckons me. To look through to these, infinite possibilities..."
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