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Prboom


mihaliousa

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Here is my setting for prboom

 

path=H:\hyperspin\emulators\DOOM\
rompath=Emulators/DOOM/roms/
userompath=
exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture
romextension=wad
parameters=cores/prboom_libretro_android.so
searchsubfolders=
pcgame=false

 

It works great and i can lunch doom, doom2 and ultimate doom from hyperspin.

 

Don't forget to put the prboom.wad in your rom file.

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Here is my setting for prboom

 

path=H:\hyperspin\emulators\DOOM\

rompath=Emulators/DOOM/roms/

userompath=

exe=com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture

romextension=wad

parameters=cores/prboom_libretro_android.so

searchsubfolders=

pcgame=false

 

It works great and i can lunch doom, doom2 and ultimate doom from hyperspin.

 

Don't forget to put the prboom.wad in your rom file.

Thanks man, works like a charm! Just have one more question: Do you have sound with the games? 

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  • 1 year later...

Sorry...Had to necro this thread! Tried this core out after being coaxed into looking at the TyrQuake core.

The Prboom core doesn't support midi music from within the wad files, you must add in the music tracks as mp3. The games (i.e Doom & Doom II) must have their own folders with the doom/doom2.wad & prboom.wad inside AND obviously the mp3 tracks. Once you've launched the game, a prboom.cfg file will be created in there as well. You can open this and see what the mp3 tracks should be named. I got confused as the wiki page said the tracks must have "mus_" as a prefix to the mp3 title...it's incorrect.

I'll add a link of the "Doom Classics" wheel I threw together, reusing and subtly tweaking HS assets available. You can see the music is playing in both of the titles.

 

 

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