rummy Posted March 5, 2016 Posted March 5, 2016 So, after spending hours yesterday with the setup, it seems all it needed was a reboot. It's working fine today.
vaderag Posted March 5, 2016 Posted March 5, 2016 Thanks for the guide - got this set up thanks to this and Austin's video If anyone is interested I edited the fade that Austin includes to have an animated disk insert on load - attached below and screengrab here: It's 16:10, so if you need it in 16:9 you simply need to edit Layer 1 and adjust the canvas size leaving the image centered - you wont lose anything. Corresponding RL settings are here: http://prntscr.com/aboizc http://prntscr.com/abojfk _Default.7z
Konamito Posted March 20, 2016 Posted March 20, 2016 I want to thank Ron for his helpful tutorial. After months struggling with this system on my cabinet finally it worked like charm at first time. So now I can enjoy AMIGA as I did back in the days... MSXBlog Tenerife Go Retro
rfancella Posted March 25, 2016 Author Posted March 25, 2016 Glad to have helped. Thanks, Ron I want to thank Ron for his helpful tutorial. After months struggling with this system on my cabinet finally it worked like charm at first time. So now I can enjoy AMIGA as I did back in the days... Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
Thordelan Posted April 4, 2016 Posted April 4, 2016 Thanks a lot for this guide Ron ! I'm new to HyperSpin and it seems awesome but I would have dropped it if it weren't for your guide. Amiga is and will always be the first system I want to add to any frontend, emulator, whatever.
rfancella Posted April 25, 2016 Author Posted April 25, 2016 Thordelan, Thank you for the kind words. And glad to be able to help. Thanks, Ron Thanks a lot for this guide Ron ! I'm new to HyperSpin and it seems awesome but I would have dropped it if it weren't for your guide. Amiga is and will always be the first system I want to add to any frontend, emulator, whatever. Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
barehm Posted April 27, 2016 Posted April 27, 2016 I've been following this guide and Austin's youtube guide, but I'm struggling on how the roms should be named. I downloaded a set of lha files (each is zipped) from pleasuredome that match the hyperspin xml, but I can't ever get past the workbench v 1.3 error menu when loading from rocket launcher. The zip and lha files are both named as the xml, but the individual info file and other data does not. I didn't buy a WHDLoader key yet - maybe that's my problem? Is there one game I can test to make sure it works that wouldn't require that?
rfancella Posted April 27, 2016 Author Posted April 27, 2016 Hi, Could you post your RocketLauncher log so we can see what is being opened? You also might post your WinUAE log as well. Thanks, Ron I've been following this guide and Austin's youtube guide, but I'm struggling on how the roms should be named. I downloaded a set of lha files (each is zipped) from pleasuredome that match the hyperspin xml, but I can't ever get past the workbench v 1.3 error menu when loading from rocket launcher. The zip and lha files are both named as the xml, but the individual info file and other data does not. I didn't buy a WHDLoader key yet - maybe that's my problem? Is there one game I can test to make sure it works that wouldn't require that? Code Monkey and all around Command Line geek!If you like what someone has said or done for you, be sure and 'Thank' them. And if they changed your life, send them a Beer!
barehm Posted April 28, 2016 Posted April 28, 2016 Here's the RL log. I have the file zipped here, so I'm guessing that's part of the problem. In the zip is an LHA file of the same name, but I didn't want to add LHA as an extension in the emulator config in RL as none of the tutorials I saw did that. How do I get the WinUAE log? thanks for you help. 20:31:19:505 | RL | INFO | +N/A | Main - RocketLauncher v1.1.0.1 (www.rlauncher.com) 20:31:19:673 | RL | INFO | +156 | Main - System Specs: RocketLauncher Dir: Q:\RocketLauncher RocketLauncher is: 32-bit OS: Microsoft Windows 10 Home SKU: Windows 8 Total Memory: 16346.89 MB Free Memory: 12145.93 MB Used Memory: 4200.957 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce GTX 950 GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 10.18.13.6472 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 2 Status: Enabled Sound 3 Device: High Definition Audio Device Sound 3 Status: Enabled OS Language: English_United_States System Locale: en-US Formats Locale: en-US Windows UI Language: en-US Text Encoding: Windows-1252 OS Admin Status: Yes RL Compatibility Flags: Latest .Net Version: v4.0.30319 Monitor #1 (\\.\DISPLAY1): 1360x768 (1360x728 work) [32bit] [60hz] [Landscape] (Primary) Current AHK Desktop Width: 1360 Current AHK Desktop Height: 768 Monitor #1 DPI: 100 AutoHotkey Path: C:\Program Files\AutoHotkey\AutoHotkey.exe AHK Version: 1.1.09.04 Unicode: No 20:31:19:673 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\RocketLauncher.exe exists 20:31:19:674 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription RocketLauncher FileVersion 1.1.0.1 LegalCopyright �2015 RocketLauncher ProductName djvj's one swell guy! ProductVersion 1.1.0.1 CompanyName Your favorite Front End companion! Visit us @ www.rlauncher.com File Size: 2142720 bytes Created: 4/27/2016 - 7:52:01 PM Modified: 4/25/2016 - 8:08:47 PM 20:31:19:674 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\RocketLauncher.dll exists 20:31:19:674 | RL | DEBUG | +0 | CheckFile - Attributes: FileDescription RocketLauncher Utils FileVersion 1.0.0.4 InternalName RocketLauncher.dll LegalCopyright Copyright � RocketLauncher 2013-2016 OriginalFilename RocketLauncher.dll ProductName RocketLauncher ProductVersion 1.0.0.4 File Size: 64512 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 4/20/2016 - 8:07:31 PM 20:31:20:237 | RL | INFO | +563 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\Array.ahk 20:31:20:238 | RL | DEBUG | +15 | CheckFile - Attributes: File Size: 4781 bytes Created: 4/27/2016 - 7:55:19 PM Modified: 4/20/2016 - 8:07:25 PM 20:31:20:250 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Module Extensions\BinHexRW.ahk | v1.0.2 20:31:20:251 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5077 bytes Created: 4/27/2016 - 7:55:19 PM Modified: 4/20/2016 - 8:07:27 PM 20:31:20:251 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\BlockInput.exe exists 20:31:20:367 | RL | DEBUG | +125 | CheckFile - Attributes: FileDescription FileVersion 1.1.09.04 InternalName OriginalFilename ProductName ProductVersion 1.1.09.04 File Size: 657920 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 1/2/2014 - 10:27:34 PM 20:31:20:372 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\CLR_L.ahk | vInterop 20:31:20:373 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5323 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 4/20/2016 - 8:07:34 PM 20:31:20:378 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\Control_AniGif.ahk | vAniGif.ahk 20:31:20:378 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5716 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 4/29/2013 - 1:56:02 PM 20:31:20:392 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\gdip.ahk 20:31:20:392 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 88789 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 1/13/2013 - 5:07:30 PM 20:31:20:396 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Module Extensions\gdip_alt.ahk | v1.0.3 20:31:20:396 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5891 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 12/20/2015 - 11:08:03 PM 20:31:20:396 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\gsdll32.dll exists 20:31:22:158 | RL | DEBUG | +1750 | CheckFile - Attributes: File Size: 13090816 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 1/6/2015 - 9:20:42 PM 20:31:22:158 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\itextsharp.dll exists 20:31:22:915 | RL | DEBUG | +765 | CheckFile - Attributes: FileDescription iTextSharp FileVersion 5.4.2.0 InternalName itextsharp.dll LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved. OriginalFilename itextsharp.dll ProductName iTextSharp ProductVersion 5.4.2.0 CompanyName 1T3XT BVBA File Size: 3743744 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 6/14/2013 - 2:06:21 PM 20:31:22:923 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Module Extensions\Java.ahk | v1.0.0 20:31:22:923 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 7841 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 12/23/2014 - 11:02:37 PM 20:31:22:931 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\JSON.ahk 20:31:22:932 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9227 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 4/20/2016 - 8:07:30 PM 20:31:22:943 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Module Extensions\Origin.ahk | v1.0.2 20:31:22:943 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4904 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 3/22/2015 - 2:51:41 PM 20:31:22:951 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\RegRW64.ahk 20:31:22:952 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 6915 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 5/8/2014 - 3:06:39 AM 20:31:22:969 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\RIni.ahk | v1.7 20:31:22:969 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 67561 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 6/5/2013 - 6:56:23 PM 20:31:22:969 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\SevenZipSharp.dll exists 20:31:22:991 | RL | DEBUG | +31 | CheckFile - Attributes: FileDescription SevenZipSharp FileVersion 0.64.5717.6837 InternalName SevenZipSharp.dll LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3 OriginalFilename SevenZipSharp.dll ProductName SevenZipSharp ProductVersion 0.64.5717.6837 CompanyName Markovtsev Vadim File Size: 167424 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 9/28/2015 - 9:35:11 PM 20:31:22:000 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Module Extensions\Steam.ahk | v1.0.2 20:31:23:000 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5347 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 3/22/2015 - 2:52:25 PM 20:31:23:009 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Extension: Q:\RocketLauncher\Module Extensions\VA.ahk 20:31:23:009 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 34688 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 3/1/2013 - 9:05:47 PM 20:31:23:015 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Module Extensions\VA_Extension.ahk | v1.0.1 20:31:23:015 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3833 bytes Created: 4/27/2016 - 7:55:20 PM Modified: 1/13/2015 - 8:16:56 PM 20:31:23:291 | RL | INFO | +281 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\7z.ahk | v1.0.7 20:31:23:292 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 31383 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:48 PM 20:31:23:302 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Bezel.ahk | v1.2.1 20:31:23:303 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 116370 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:35 PM 20:31:23:309 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Fade.ahk | v1.1.7 20:31:23:309 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 39501 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/21/2016 - 8:18:04 PM 20:31:23:310 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Fade Init.ahk | v1.0.3 20:31:23:310 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1130 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:39 PM 20:31:23:312 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Fade Animations.ahk | v1.2.1 20:31:23:313 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 77613 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:50 PM 20:31:23:337 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Keymapper.ahk | v1.1.5 20:31:23:337 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33668 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:33 PM 20:31:23:338 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Keymapper Init.ahk | v1.0.6 20:31:23:338 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3956 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/4/2016 - 9:39:09 PM 20:31:23:366 | RL | INFO | +31 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\MultiGame.ahk | v1.1.0 20:31:23:367 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 41541 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:48 PM 20:31:23:367 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\MultiGame Init.ahk | v1.0.0 20:31:23:368 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 161 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/14/2013 - 1:33:19 PM 20:31:23:410 | RL | INFO | +47 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\MultiPlayer.ahk | v1.0.8 20:31:23:411 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 66776 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 12/7/2015 - 5:37:45 AM 20:31:23:611 | RL | INFO | +188 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Pause.ahk | v1.2.1 20:31:23:612 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 396825 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:48 PM 20:31:23:613 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Pause Init.ahk | v1.0.3 20:31:23:613 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 553 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 8/23/2015 - 7:00:44 PM 20:31:23:621 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Password.ahk | v1.0.4 20:31:23:621 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 10121 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:49 PM 20:31:23:631 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\DLL\RocketLauncher.ahk | v1.1 20:31:23:632 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 18249 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:49 PM 20:31:23:632 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Log\Logger.ahk | v1.0 20:31:23:633 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3011 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:39 PM 20:31:23:636 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\MiscUtils.ahk | v1.0 20:31:23:636 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5295 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:28 PM 20:31:23:637 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\Environment\Registry.ahk | v1.0 20:31:23:637 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1547 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:28 PM 20:31:23:641 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\Environment\StringUtils.ahk | v1.1 20:31:23:641 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 8058 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/25/2016 - 8:08:47 PM 20:31:23:642 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\Environment\TimerUtils.ahk | v1.0 20:31:23:642 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 2961 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:37 PM 20:31:23:646 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\File\File.ahk | v1.2 20:31:23:646 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 8991 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/25/2016 - 8:08:50 PM 20:31:23:647 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\File\Folder.ahk | v1.0 20:31:23:647 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 646 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/25/2016 - 8:08:48 PM 20:31:23:651 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\File\IniFile.ahk | v1.0 20:31:23:651 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4410 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:22 PM 20:31:23:652 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\File\ModuleIniFileFinder.ahk | v1.0 20:31:23:652 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1099 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:22 PM 20:31:23:660 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\File\Process.ahk | v1.0 20:31:23:660 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 9594 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:30 PM 20:31:23:665 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\Input\KeyUtils.ahk | v1.0 20:31:23:666 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 5386 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:41 PM 20:31:23:666 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\UI\Control.ahk | v1.0 20:31:23:667 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 3578 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:37 PM 20:31:23:675 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\UI\Window.ahk | v1.0 20:31:23:676 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 21931 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:30 PM 20:31:23:676 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Classes\Util\UI\WindowTitle.ahk | v1.0 20:31:23:677 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1154 bytes Created: 4/27/2016 - 7:52:04 PM Modified: 4/20/2016 - 8:07:31 PM 20:31:23:686 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Rom Mapping Launch Menu.ahk | v1.0.7 20:31:23:687 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 72261 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 12/7/2015 - 5:37:59 AM 20:31:23:690 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Shader.ahk | v1.0.0 20:31:23:690 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 4178 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:36 PM 20:31:23:691 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Shader Init.ahk | v1.0.0 20:31:23:691 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 397 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:21 PM 20:31:23:704 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Shared.ahk | v1.4.0 20:31:23:705 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 176120 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/20/2016 - 8:07:21 PM 20:31:23:718 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Statistics.ahk | v1.0.4 20:31:23:719 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26810 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 1/10/2016 - 12:04:41 AM 20:31:23:719 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Statistics Init.ahk | v1.0.1 20:31:23:720 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 33 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 12/23/2014 - 11:23:48 PM 20:31:23:728 | RL | INFO | +16 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\Virtual Drive.ahk | v1.0.5 20:31:23:729 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 19148 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 4/25/2016 - 8:08:50 PM 20:31:23:737 | RL | INFO | +15 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\XHotkey.ahk | v1.0.4 20:31:23:738 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 26540 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 8/14/2015 - 12:14:18 AM 20:31:23:738 | RL | INFO | +0 | CRC Check - CRC matches, this is an official unedited Library: Q:\RocketLauncher\Lib\XHotkey Init.ahk | v1.0.2 20:31:23:740 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 1063 bytes Created: 4/27/2016 - 7:52:03 PM Modified: 8/14/2015 - 12:14:25 AM 20:31:23:740 | RL | INFO | +0 | Main - Raw CLI received: "-s Commodore Amiga -r Tetris_v1.1_Mirrorsoft -f Q:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1" 20:31:23:740 | RL | DEBUG | +0 | Main - Received this dbName with no path via CLI: "Tetris_v1.1_Mirrorsoft" 20:31:23:740 | RL | DEBUG | +0 | Main - dbName: Tetris_v1.1_Mirrorsoft 20:31:23:741 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin" 20:31:23:741 | RL | INFO | +0 | Main - RocketLauncher received "Commodore Amiga" and "Tetris_v1.1_Mirrorsoft" 20:31:23:750 | RL | INFO | +0 | Main - Did not find a "Q:\RocketLauncher\Settings\Commodore Amiga\Game Options.ini" file, skipping any game-specific options. 20:31:23:750 | RL | INFO | +0 | Main - Tetris_v1.1_Mirrorsoft is using the default emulator: WinUAE 20:31:23:751 | RL | INFO | +0 | Main - Checking for a [WinUAE] section in Q:\RocketLauncher\Settings\Commodore Amiga\Emulators.ini 20:31:23:751 | RL | INFO | +0 | Main - Checking for a [WinUAE] section in Q:\RocketLauncher\Settings\Global Emulators.ini 20:31:23:752 | RL | INFO | +0 | Main - Found [WinUAE] in Q:\RocketLauncher\Settings\Global Emulators.ini 20:31:23:753 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Modules\WinUAE\WinUAE.ahk exists 20:31:23:753 | RL | DEBUG | +0 | CheckFile - Attributes: File Size: 24677 bytes Created: 4/27/2016 - 7:55:26 PM Modified: 4/25/2016 - 8:08:49 PM 20:31:23:754 | RL | INFO | +16 | Main - CRC Check - CRC matches, this is an official unedited module. 20:31:23:754 | RL | INFO | +0 | Main - Tetris_v1.1_Mirrorsoft will use module: Q:\RocketLauncher\Modules\WinUAE\WinUAE.ahk 20:31:23:773 | RL | INFO | +16 | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks. 20:31:23:775 | RL | INFO | +0 | CheckFile - Checking if Q:\HyperSpin\Emulators\WinUAE 3.1\winuae.exe exists 20:31:26:250 | RL | DEBUG | +2468 | CheckFile - Attributes: FileDescription WinUAE FileVersion 3.1.0.0 InternalName WinUAE LegalCopyright � 1996-2015 under the GNU Public License (GPL) OriginalFilename WinUAE.exe ProductName WinUAE ProductVersion 3.1.0.0 File Size: 12417112 bytes Created: 4/27/2016 - 7:39:38 PM Modified: 4/26/2016 - 8:22:53 PM 20:31:26:250 | RL | INFO | +0 | Main - INI Keys read 20:31:26:251 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\7z.exe exists 20:31:26:838 | RL | DEBUG | +594 | CheckFile - Attributes: FileDescription 7-Zip Console FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.exe ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 262144 bytes Created: 4/27/2016 - 7:55:19 PM Modified: 9/28/2015 - 9:35:11 PM 20:31:26:838 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\Module Extensions\7z.dll exists 20:31:28:577 | RL | DEBUG | +1735 | CheckFile - Attributes: FileDescription 7z Plugin FileVersion 15.06 beta InternalName 7z LegalCopyright Copyright (c) 1999-2015 Igor Pavlov OriginalFilename 7z.dll ProductName 7-Zip ProductVersion 15.06 beta CompanyName Igor Pavlov File Size: 1012224 bytes Created: 4/27/2016 - 7:55:19 PM Modified: 9/28/2015 - 9:35:11 PM 20:31:28:589 | RL | INFO | +15 | Main - "Tetris_v1.1_Mirrorsoft" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side 20:31:28:589 | RL | INFO | +0 | CheckPaths - Started 20:31:28:589 | RL | INFO | +0 | CheckPaths - Looking for rom: Q:\Roms\Amiga\Tetris_v1.1_Mirrorsoft.7z 20:31:28:589 | RL | INFO | +0 | CheckPaths - Looking for rom by name in subfolder: Q:\Roms\Amiga\Tetris_v1.1_Mirrorsoft\Tetris_v1.1_Mirrorsoft.7z 20:31:28:589 | RL | INFO | +0 | CheckPaths - Rom not found 20:31:28:589 | RL | INFO | +0 | CheckPaths - Looking for rom: Q:\Roms\Amiga\Tetris_v1.1_Mirrorsoft.zip 20:31:28:590 | RL | INFO | +0 | CheckPaths - Found rom: Q:\Roms\Amiga\Tetris_v1.1_Mirrorsoft.zip 20:31:28:590 | RL | DEBUG | +0 | CheckPaths - Current romName: Tetris_v1.1_Mirrorsoft 20:31:28:590 | RL | DEBUG | +0 | CheckPaths - Current romPath: Q:\Roms\Amiga 20:31:28:590 | RL | DEBUG | +0 | CheckPaths - Current romExtension: .zip 20:31:28:590 | RL | INFO | +0 | CheckPaths - Ended 20:31:28:591 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook MiscUtils.DetectHiddenWindows("On") SetTitleMatchMode, 2 SendMode, Event 0 = 12 pluginPath = Q:\RocketLauncher\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.1.0.1 rlAuthor = djvj rlURL = www.rlauncher.com langFile = Q:\RocketLauncher\Data\Language\Localization.ini primMonitor = 1 frontendPID = frontendPath = Q:\HyperSpin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = Q exitEmulatorKey = ~Esc restoreFE = false exitScriptKey = ~PGUP & ~PGDN toggleCursorKey = ~e & ~t emuFullPath = Q:\HyperSpin\Emulators\WinUAE 3.1\winuae.exe emuPath = Q:\HyperSpin\Emulators\WinUAE 3.1 emuName = WinUAE emuExt = exe baseRomPath = romPath = Q:\Roms\Amiga romPathFromIni = Q:\Roms\Amiga romExtension = .zip romExtensionOrig = .zip romExtensions = 7z|zip|adf|info|rar executable = winuae.exe systemDbName = Commodore Amiga systemName = Commodore Amiga dbPath = dbName = Tetris_v1.1_Mirrorsoft dbExt = romName = Tetris_v1.1_Mirrorsoft romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingHideParent = false romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingGameNameTextFont = Bebas Neue romMappingGameNameTextOptions = cFFFFFFFF r4 s40 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = false romMatchExt = false blockInputTime = 0 blockInputFile = Q:\RocketLauncher\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = setResolution = logFile = logLabel := [" INFO"," WARNING"," ERROR"," DEBUG"," TRACE"] logLevel = 4 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit broadcastWindowTitle = navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1360 originalHeight = 768 vdEnabled = false vdFullPath = vdUseSCSI = true vdDriveLetter = vdDriveLetterScsi = vdAddDrive = true servoStikEnabled = false servoStikExitMode = false ledblinkyEnabled = false ledblinkySystemName = ledblinkyFullPath = ledblinkyProfilePath = Q:\RocketLauncher\Profiles\LEDBlinky ledblinkyRLProfile = Q:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher winIPACFullPath = ultraMapEnabled = false ultraMapFullPath = emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = true hideEmu = false hideFE = false suspendFE = false fadeIn = true fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 2000 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = true fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeClickThrough = false fadeSounds = true fade7zProgressMode = extraction fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeProgressDuration = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoDeveloper = disabled fadeRomInfoPublisher = disabled fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Developer|Genre|Rating|Publisher fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeRomInfoText7Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = Q:\RocketLauncher\Media\Fade RLDataPath = Q:\RocketLauncher\Data RLMediaPath = Q:\RocketLauncher\Media RLErrSoundPath = Q:\RocketLauncher\Media\Sounds\Error modulesPath = Q:\RocketLauncher\Modules moduleFullName = Q:\RocketLauncher\Modules\WinUAE\WinUAE.ahk moduleName = WinUAE modulePath = Q:\RocketLauncher\Modules\WinUAE moduleExtension = ahk moduleExtensionsPath = Q:\RocketLauncher\Module Extensions libPath = Q:\RocketLauncher\Lib sevenZEnabled = false sevenZPath = Q:\RocketLauncher\Module Extensions\7z.exe sevenZDllPath = Q:\RocketLauncher\Module Extensions\7z.dll sevenZExtractPath = C:\Temp sevenZExtractPathOrig = sevenZAttachSystemName = true sevenZDelTemp = true sevenZFormats = .zip|.rar|.7z|.lzh|.gzip|.tar sevenZFormatsNoP = zip|rar|7z|lzh|gzip|tar sevenZFormatsRegEx = \.zip|\.rar|\.7z|\.lzh|\.gzip|\.tar 7zExtractPath = C:\Temp mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side mgOnLaunch = false pauseEnabled = true pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = Q:\RocketLauncher\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = pauseLoadStateKeyCodes = keyboardEncoder = keyboardEncoderEnabled = false keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = Q:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = Q:\Utilities\JoyToKey\JoyToKey.exe profilePath = Q:\RocketLauncher\Profiles keymapperProfilePath = Q:\RocketLauncher\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false joyIDsEnabled = false joyIDsPreferredControllersGlobal = joyIDsPreferredControllersSystem = use_global joyIDsPreferredControllersOnExit = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = Q:\RocketLauncher\Profiles\xpadder\HyperSpin defaultProfile = Q:\RocketLauncher\Profiles\xpadder\_Default systemProfile = Q:\RocketLauncher\Profiles\xpadder\Commodore Amiga xPadderSystemProfile = Q:\RocketLauncher\Profiles\xpadder\Commodore Amiga\_Default emuProfile = Q:\RocketLauncher\Profiles\xpadder\Commodore Amiga\WinUAE romProfile = Q:\RocketLauncher\Profiles\xpadder\Commodore Amiga\Tetris_v1.1_Mirrorsoft RocketLauncherProfile = Q:\RocketLauncher\Profiles\xpadder\RocketLauncher blankProfile = Q:\RocketLauncher\Profiles\xpadder\_Default\blank ahkFEProfile = Q:\RocketLauncher\Profiles\AHK\HyperSpin ahkDefaultProfile = Q:\RocketLauncher\Profiles\AHK\_Default ahkSystemProfile = Q:\RocketLauncher\Profiles\AHK\Commodore Amiga ahkEmuProfile = Q:\RocketLauncher\Profiles\AHK\Commodore Amiga\WinUAE ahkRomProfile = Q:\RocketLauncher\Profiles\AHK\Commodore Amiga\Tetris_v1.1_Mirrorsoft ahkRocketLauncherProfile = Q:\RocketLauncher\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false shaderName = false shaderColor = shaderTransparency = shaderChangeKey = statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = Q:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = Q:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe qResFullPath = Q:\RocketLauncher\Module Extensions\QRes.exe mon1O = pacDrivedllFile = Q:\RocketLauncher\Module Extensions\PacDrive32.dll userFadeAnimIniFile = Q:\RocketLauncher\Lib\User Fade Animations.ini 20:31:28:599 | RL | INFO | +16 | BuildScript - Loaded XHotkey Init.ahk scripts 20:31:28:599 | RL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts 20:31:28:599 | RL | INFO | +0 | BuildScript - Loaded Pause Init.ahk scripts 20:31:28:600 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts 20:31:28:600 | RL | WARNING | +0 | BuildScript - "Q:\RocketLauncher\Lib\User Functions Init.ahk" not found 20:31:28:600 | RL | DEBUG | +0 | BuildScript - Module starts on line: 2 20:31:28:600 | RL | INFO | +0 | BuildScript - Validating module 20:31:28:609 | RL | INFO | +0 | BuildScript - Validation complete 20:31:28:609 | RL | INFO | +0 | BuildScript - Module: MEmu = WinUAE MEmuV = v3.0.0 MURL = http://www.winuae.net/ MAuthor = brolly,Turranius MVersion = 2.2.3 MCRC = CC437487 iCRC = 8622DECA mId = 635138307631183750 MSystem = "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD","Commodore Amiga Demos" ;---------------------------------------------------------------------------- ; Notes: ; You can have specific configuration files inside a Configurations folder on WinUAE main dir. ; Just name them the same as the game name on the XML file. ; Make sure you create a host config files with these names: ; CD32 : cd32host.uae and cd32mousehost.uae; ; CDTV : cdtvhost.uae and cdtvmousehost.uae; ; Amiga : amigahost.uae; ; Amiga CD : amigacdhost.uae; ; cd32mouse and cdtvmouse are for mouse controlled games on these systems, you should configure ; Windows Mouse on Port1 and a CD32 pad on Port2. For Amiga and Amiga CD make sure you set both ; a joystick and a mouse on Port1 and only a joystick on Port2. ; Set all your other preferences like video display settings. And make sure you are saving a HOST ; configuration file and not a general configuration file. ; ; If you want to configure an exit key through WinUAE: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Quit Emulator. ; If you want to configure a key to toggle fullscreen/windowed mode: ; Host-Input-Configuration #1-RAW Keyboard and then remap the desired key to Toggle windowed/fullscreen. ; ; CD32 and CDTV: ; A settings file called System_Name.ini should be placed on your module dir. on that file you can define if a ; game uses mouse or if it needs the special delay hack loading method amongst other things. Example of such a file: ; ; [Lemmings (Europe)] ; UseMouse=true ; ; [Project-X & F17 Challenge (Europe)] ; DelayHack=true ; ; Amiga: ; For MultiGame support make sure you don't change the default WinUAE diskswapper keys which are: ; END+1-0 (not numeric keypad) = insert image from swapper slot 1-10 ; END+SHIFT+1-0 = insert image from swapper slot 11-20 ; END+CTRL+1-4 = select drive ; ; To do that follow the same procedure as above for the exit ; key, but on F11 set it to Toggle windowed/fullscreen. Make sure you save your configuration afterwards. ; Note : If you want to use Send commands to WinUAE for any keys that you configured through Input-Configuration panel make sure you ; set those keys for Null Keyboard! This is a virtual keyboard that collects all input events that don't come from physical ; keyboards. This applies to the exit or windowed/fullscreen keys mentioned above. ; ; If you are using WHDLoad games, but want to keep your default user-startup file after exiting then make a copy of it in the ; WHDFolder\S (Set in PathToWHDFolder) and name it default-user-startup. This file will then be copied over S\user-startup on exit. ; ; Amiga CD: ; Several Amiga CD games require Hard drive installation, but will also require the game CD to be inserted in the CD drive. ; The module will take care of this automatically as long as you have the CD image alongside with HDD installed files (.hdf or .vhd). ; Amiga CD games will require a Workbench disk by default, for games that auto boot, make sure you go to the module settings and set ; RequiresWB to false. ; ; To use the shader options you must first download and put in place the shader pack from the WinUAE website found here: ; http://www.winuae.net/ ; Download the Direct3D Pixel Shader Filters and extract the zip file into your emulator directory ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() primaryExe := new Process(emuPath . "\" . executable) ; instantiate emulator executable object ; This object controls how the module reacts to different systems. WinUAE can play several systems, but needs to know what system you want to run, so this module has to adapt. mType := Object("Commodore Amiga","a500","Commodore Amiga CD32","cd32","Commodore CDTV","cdtv","Commodore Amiga CD","amigacd","Commodore Amiga Demos","a500") ident := mType[systemName] ; search object for the systemName identifier MESS uses If !ident ScriptError("Your systemName is: " . systemName . "`nIt is not one of the known supported systems for this WinUAE module: " . moduleName) SpecialCFGFile := new File(emuPath . "\Configurations\" . romName . ".uae") If StringUtils.Contains(romExtension,"\.hdf|\.vhd") DefaultRequireWB := "true" Else DefaultRequireWB := "false" If StringUtils.Contains(romExtension,"\.zip|\.lha|\.rar|\.7z") { SlaveFile := RLObject.findByExtension(romPath . "\" . romName . romExtension, "slave") If (SlaveFile) { If StringUtils.Contains(romName,"\(AGA\)") { defaultCycleExact := "false" defaultCpuSpeed := "max" } Else { defaultCycleExact := "true" defaultCpuSpeed := "real" } defaultImmediateBlittler := "false" defaultCpuCompatible := "false" defaultCacheSize := "0" ;8192 } } If (ident = "amigacd") { DefaultRequireWB := "true" ;Most Amiga CD games require installation so better to default this to true defaultz3Ram := "128" isAmigaCd := "true" } ; Settings fullscreen := moduleIni.ReadCheck("Settings" . "|" . romName, "ScreenMode","true","",1) quickstartmode := moduleIni.ReadCheck("Settings" . "|" . romName, "QuickStartMode",A_Space,"",1) kickstart_rom_file := moduleIni.ReadCheck("Settings" . "|" . romName, "KickstartFile","","",1) options := moduleIni.ReadCheck("Settings" . "|" . romName, "Options","","",1) bezelTopOffset := moduleIni.ReadCheck("Settings" . "|" . romName, "Bezel_Top_Offset","0","",1) bezelBottomOffset := moduleIni.ReadCheck("Settings" . "|" . romName, "Bezel_Bottom_Offset","0","",1) bezelRightOffset := moduleIni.ReadCheck("Settings" . "|" . romName, "Bezel_Right_Offset","0","",1) bezelLeftOffset := moduleIni.ReadCheck("Settings" . "|" . romName, "Bezel_Left_Offset","0","",1) use_gui := moduleIni.ReadCheck("Settings" . "|" . romName, "UseGui","false","",1) floppyspeed := moduleIni.ReadCheck("Settings" . "|" . romName, "FloppySpeed","turbo","",1) PathToWorkBenchBase := moduleIni.ReadCheck("Settings" . "|" . romName, "PathToWorkBenchBase", EmuPath . "\HDD\Workbench31_Lite.vhd","",1) PathToWorkBenchBase := AbsoluteFromRelative(EmuPath, PathToWorkBenchBase) PathToExtraDrive := moduleIni.ReadCheck("Settings" . "|" . romName, "PathToExtraDrive","","",1) If (PathToExtraDrive) PathToExtraDrive := AbsoluteFromRelative(EmuPath, PathToExtraDrive) usemouse := moduleIni.ReadCheck(romName, "UseMouse","false","",1) ;Only needed for CDTV and CD32 delayhack := moduleIni.ReadCheck(romName, "DelayHack","false","",1) ;Only needed for CDTV and CD32 requireswb := moduleIni.ReadCheck(romName, "RequiresWB",DefaultRequireWB,"",1) ; Display videomode := moduleIni.ReadCheck("Display" . "|" . romName, "VideoMode","PAL","",1) gfx_width := moduleIni.ReadCheck("Display" . "|" . romName, "XResolution","native","",1) gfx_height := moduleIni.ReadCheck("Display" . "|" . romName, "YResolution","native","",1) gfx_blacker_than_black := moduleIni.ReadCheck("Display" . "|" . romName, "BlackerThanBlack","false","",1) gfx_flickerfixer := moduleIni.ReadCheck("Display" . "|" . romName, "RemoveInterlaceArtifacts","false","",1) gfx_linemode := moduleIni.ReadCheck("Display" . "|" . romName, "LineMode","","",1) gfx_filter_autoscale := moduleIni.ReadCheck("Display" . "|" . romName, "AutoScale","","",1) gfx_filter_mask := moduleIni.ReadCheck("Display" . "|" . romName, "ShaderMask","","",1) gfx_filter := moduleIni.ReadCheck("Display" . "|" . romName, "FilterShader","","",1) gfx_filter_mode := moduleIni.ReadCheck("Display" . "|" . romName, "FilterShaderScale","","",1) gfx_lores_mode := moduleIni.ReadCheck("Display" . "|" . romName, "FilteredLowResolution","","",1) gfx_resolution := moduleIni.ReadCheck("Display" . "|" . romName, "ResolutionMode","hires","",1) ; CPU cpu := moduleIni.ReadCheck("CPU" . "|" . romName, "CPU","","",1) cpuspeed := moduleIni.ReadCheck("CPU" . "|" . romName, "CpuSpeed",defaultCpuSpeed,"",1) cpucycleexact := moduleIni.ReadCheck("CPU" . "|" . romName, "CpuCycleExact","","",1) cpucompatible := moduleIni.ReadCheck("CPU" . "|" . romName, "CpuCompatible",defaultCpuCompatible,"",1) mmu_model := moduleIni.ReadCheck("CPU" . "|" . romName, "MMU","false","",1) cpu_no_unimplemented := moduleIni.ReadCheck("CPU" . "|" . romName, "DisableUnimplementedCPU","true","",1) fpu := moduleIni.ReadCheck("CPU" . "|" . romName, "FPU","","",1) fpu_strict := moduleIni.ReadCheck("CPU" . "|" . romName, "MoreCompatibleFPU","false","",1) fpu_no_unimplemented := moduleIni.ReadCheck("CPU" . "|" . romName, "DisableUnimplementedFPU","true","",1) cachesize := moduleIni.ReadCheck("CPU" . "|" . romName, "CacheSize",defaultCacheSize,"",1) 24bitaddressing := moduleIni.ReadCheck("CPU" . "|" . romName, "24-BitAddressing","true","",1) ; Chipset cycleexact := moduleIni.ReadCheck("Chipset" . "|" . romName, "CycleExact",defaultCycleExact,"",1) immediateblitter := moduleIni.ReadCheck("Chipset" . "|" . romName, "ImmediateBlitter",defaultImmediateBlittler,"",1) blittercycleexact := moduleIni.ReadCheck("Chipset" . "|" . romName, "BlitterCycleExact","","",1) collisionlevel := moduleIni.ReadCheck("Chipset" . "|" . romName, "CollisionLevel","","",1) ; RAM chipmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "ChipMemory","","",1) fastmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "FastMemory","","",1) autoconfigfastmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "AutoConfigFastMemory","","",1) slowmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "SlowMemory","","",1) z3fastmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "Z3FastMemory",defaultz3Ram,"",1) megachipmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "MegaChipMemory","","",1) processorslotfastmemory := moduleIni.ReadCheck("RAM" . "|" . romName, "ProcessorSlotFast","","",1) ; Expansions rtgcardtype := moduleIni.ReadCheck("Expansions" . "|" . romName, "RTGCardType","","",1) rtgvramsize := moduleIni.ReadCheck("Expansions" . "|" . romName, "RTGVRAMSize","","",1) rtghardwaresprite := moduleIni.ReadCheck("Expansions" . "|" . romName, "RTGHardwareSprite","","",1) ; WHDLoad PathToWHDFolder := moduleIni.ReadCheck("WHDLoad" . "|" . romName, "PathToWHDFolder", EmuPath . "\HDD\WHD","",1) PathToWHDFolder := AbsoluteFromRelative(EmuPath, PathToWHDFolder) whdloadoptions := moduleIni.ReadCheck("WHDLoad" . "|" . romName, "WHDLoadOptions","PRELOAD","",1) neverextract := moduleIni.ReadCheck("WHDLoad" . "|" . romName, "NeverExtract","false","",1) ; CD-Rom CDRomImage := moduleIni.ReadCheck(romName, "CDRomImage","","",1) ExtraDriveFolder := new Folder(PathToExtraDrive) PathToWHDFolder := new Folder(PathToWHDFolder) WorkBenchBaseFile := new File(PathToWorkBenchBase) BezelStart() ; Force Full Screen Windowed and Autoscale if Bezels are enabled. This must be done here since window class name changes from windowed to fullscreen modes If bezelPath { fullscreen := "fullwindow" gfx_filter_autoscale := "scale" } winUAEWindowClass := "PCsuxRox" ; Class name is different depending on if the game is being run windowed or fullscreen If (fullscreen = "true" or fullscreen = "fullwindow") winUAEWindowClass := "AmigaPowah" emuPrimaryWindow := new Window(new WindowTitle("",winUAEWindowClass)) ; instantiate primary emulator window object If (cpucycleexact and blittercycleexact) cycleexact := "" ;No need to set cycle exact if both cpu and blitter are set as it could lead to inconsistent states if (cpu != "68060" and cpu_no_unimplemented) cpu_no_unimplemented := "" ; cpu_no_unimplemented requires a 68060 CPU. Disable it if its true without a 68060 CPU.} ; Make sure 24bitaddressing is false if using Z3 memory. If z3fastmemory 24bitaddressing := "false" ;Fill both z3 slots when amount of RAM requires it If (z3fastmemory = 384) { z3fastmemory := 256 z3fastmemoryb := 128 } Else If (z3fastmemory = 768) { z3fastmemory := 512 z3fastmemoryb := 256 } Else If (z3fastmemory = 1536) { z3fastmemory := 1024 z3fastmemoryb := 512 } videomode := If videomode = "NTSC" ? "-s ntsc=true" : "" If (requireswb = "true") { ident := "a1200" WorkBenchBaseFile.CheckFile() wbDrive := "-s hardfile=rw,32,1,2,512," . """" . WorkBenchBaseFile.FileFullPath . """" } If StringUtils.Contains(romExtension,"\.hdf|\.vhd") { ident := "a1200" gameDrive := "-s hardfile=rw,32,1,2,512," . """" . romPath . "\" . romName . romExtension . """" } If ExtraDriveFolder.FileFullPath { ExtraDriveFolder.CheckFile("","","","","",1) ; allow folders If StringUtils.InStr(ExtraDriveFolder.Exist(), "D") ; it's a folder extraDrive := " -s filesystem=rw,Extra:" . """" . ExtraDriveFolder.FileFullPath . """" Else ; it's a file { StringUtils.SplitPath(pathtoextradrive,"","",extradriveExtension) If StringUtils.Contains(ExtraDriveFolder.FileExt,"\.hdf|\.vhd") extraDrive := " -s hardfile=rw,32,1,2,512," . """" . ExtraDriveFolder.FileFullPath . """" Else extraDrive := " -s filesystem=ro,Extra:" . """" . ExtraDriveFolder.FileFullPath . """" } } options := options . " " . videomode If (ident = "a500" or ident = "a1200") { If StringUtils.Contains(romName,"\(AGA\)|\(LW\)") ident := "a1200" If (SlaveFile) { PathToWHDFolder.CheckFolder() ident := "a1200" ;Create the user-startup file to launch the game WHDUserStartupFile := new File(PathToWHDFolder.FilePath . "\S\user-startup") StringUtils.SplitPath(SlaveFile, SlaveName, SlaveFolder) WHDUserStartupFile.Delete() WHDUserStartupFile.Append("echo "";`n") WHDUserStartupFile.Append("echo Running: " . SlaveName . ";`n") WHDUserStartupFile.Append("echo "";`n") WHDUserStartupFile.Append("cd dh1:" . SlaveFolder . ";`n") WHDUserStartupFile.Append("whdload " . SlaveName . " " . whdloadoptions . ";`n") } } hideEmuObj := Object(emuPrimaryWindow,1) 7z(romPath, romName, romExtension, sevenZExtractPath) ;--- Detecting what Configuration File to use (Or Quick Start Mode) --- If SpecialCFGFile.Exist() { ;Game specific configuration file exists configFile := romName . ".uae" } Else { ;Game specific configuration file doesn't exist If (ident = "cd32" or ident = "cdtv") { configFile := If (usemouse = "true") ? ("host\" . ident . "mousehost.uae") : ("host\" . ident . "host.uae") quickcfg := If (ident = "cd32") ? ("-s quickstart=" . ident . "`,0 -s chipmem_size=8") : ("-s quickstart=" . ident . "`,0") } Else { ;Amiga or Amiga CD game configFile := If systemName = "Commodore Amiga CD" ? "host\amigacdhost.uae" : "host\amigahost.uae" If quickstartmode quickcfg := "-s quickstart=" . quickstartmode Else quickcfg := If (ident = "a500") ? "-s quickstart=a500`,1" : (If (isAmigaCd = "true") ? "-s quickstart=a4000`,1" : "-s quickstart=a1200`,1") } } ;--- Setting up command line arguments to use --- ; Global command line arguments. If use_gui options := options . " -s use_gui=" . use_gui If (fullscreen = "true") { options := options . " -s gfx_width_fullscreen=" . gfx_width options := options . " -s gfx_height_fullscreen=" . gfx_height } Else If (fullscreen = "false") { If (gfx_width != "native" and gfx_height != "native") { options := options . " -s gfx_width_windowed=" . gfx_width options := options . " -s gfx_height_windowed=" . gfx_height } } If gfx_linemode options := options . " -s gfx_linemode=" . gfx_linemode If gfx_filter_autoscale options := options . " -s gfx_filter_autoscale=" . gfx_filter_autoscale If gfx_blacker_than_black options := options . " -s gfx_blacker_than_black=" . gfx_blacker_than_black If gfx_flickerfixer options := options . " -s gfx_flickerfixer=" . gfx_flickerfixer If gfx_filter_mode options := options . " -s gfx_filter_mode=" . gfx_filter_mode If (gfx_lores_mode = "true") options := options . " -s gfx_lores_mode=filtered" Else If (gfx_lores_mode = "false") options := options . " -s gfx_lores_mode=normal" If gfx_resolution { options := options . " -s gfx_resolution=" . gfx_resolution If (gfx_resolution = "lores") { options := options . " -s gfx_autoresolution_vga=false" options := options . " -s gfx_lores=true" } Else { options := options . " -s gfx_lores=false" } } If gfx_filter_mask { GfxFilterMaskFile := new File(emuPath . "\Plugins\masks\" . gfx_filter_mask) RLLog.Debug("Module - Filter - gfx_filter_mask_path = " . GfxFilterMaskFile.FileFullPath) If GfxFilterMaskFile.Exist() options := options . " -s gfx_filter_mask=" . gfx_filter_mask } If gfx_filter { If (StringUtils.SubStr(gfx_filter, 1, 4) = "D3D:") { FilterFileName := StringUtils.TrimLeft(gfx_filter, 4) FilterFile := new File(emuPath . "\Plugins\filtershaders\direct3d\" . FilterFileName) If FilterFile.Exist() options := options . " -s gfx_filter=" . gfx_filter } Else { options := options . " -s gfx_filter=" . gfx_filter } } If (ident = "cd32" or ident = "cdtv") { If (delayhack = "true") options := options . " -s cdimage0=" . """" . romPath . "\" . romName . romExtension . """" . "`,delay" Else options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" } Else { If floppyspeed options := options . " -s floppy_speed=" . floppyspeed If kickstart_rom_file options := options . " -s kickstart_rom_file=" . """" . kickstart_rom_file . """" If (cachesize || cachesize = "0") options := options . " -s cachesize=" . cachesize If immediateblitter options := options . " -s immediate_blits=" . immediateblitter If cycleexact options := options . " -s cycle_exact=" . cycleexact If cpucycleexact options := options . " -s cpu_cycle_exact=" . cpucycleexact If blittercycleexact options := options . " -s blitter_cycle_exact=" . blittercycleexact If cpucompatible options := options . " -s cpu_compatible=" . cpucompatible If cpuspeed options := options . " -s cpu_speed=" . cpuspeed If cpu options := options . " -s cpu_model=" . cpu If cpu_no_unimplemented options := options . " -s cpu_no_unimplemented=" . cpu_no_unimplemented If (mmu_model = "true") options := options . " -s mmu_model=" . cpu ; not a typo. Actually needs the same value as CPU. If 24bitaddressing options := options . " -s cpu_24bit_addressing=" . 24bitaddressing If fpu options := options . " -s fpu_model=" . fpu If fpu_strict options := options . " -s fpu_strict=" . fpu_strict If fpu_no_unimplemented options := options . " -s fpu_no_unimplemented=" . fpu_no_unimplemented If collisionlevel options := options . " -s collision_level=" . collisionlevel If chipmemory options := options . " -s chipmem_size=" . chipmemory If fastmemory options := options . " -s fastmem_size=" . fastmemory If autoconfigfastmemory options := options . " -s fastmem_autoconfig=" . autoconfigfastmemory If slowmemory options := options . " -s bogomem_size=" . slowmemory If z3fastmemory options := options . " -s z3mem_size=" . z3fastmemory If z3fastmemoryb options := options . " -s z3mem2_size=" . z3fastmemoryb If megachipmemory options := options . " -s megachipmem_size=" . megachipmemory If processorslotfastmemory options := options . " -s mbresmem_size=" . processorslotfastmemory If rtgcardtype options := options . " -s gfxcard_type=" . rtgcardtype If rtgvramsize options := options . " -s gfxcard_size=" . rtgvramsize If rtghardwaresprite options := options . " -s gfxcard_hardware_sprite=" . rtghardwaresprite If (SlaveFile) { ;WHDLoad Game options := options . " -s filesystem=rw,WHD:" . """" . PathToWHDFolder.FilePath . """" . " -s filesystem=ro,Games:" . """" . romPath . "\" . romName . romExtension . """" } Else If (gameDrive) { ;HDD Game options := options . " " . wbDrive . " " . gameDrive ;Check if there's also a CD to load CDRomImageFile := new File(romPath . "\" . CDRomImage) If (CDRomImage) { If CDRomImageFile.Exist() cdDrive := CDRomImageFile.FileFullPath } Else { CDRomImageCUEFile := new File(romPath . "\" . romName . ".cue") CDRomImageISOFile := new File(romPath . "\" . romName . ".iso") CDRomImageMDSFile := new File(romPath . "\" . romName . ".mds") If CDRomImageCUEFile.Exist() cdDrive := CDRomImageCUEFile.FileFullPath If CDRomImageISOFile.Exist() cdDrive := CDRomImageISOFile.FileFullPath If CDRomImageMDSFile.Exist() cdDrive := CDRomImageMDSFile.FileFullPath } If extraDrive options := options . extraDrive If cdDrive options := options . " -cdimage=" . """" . cdDrive . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else If StringUtils.Contains(romExtension,"\.cue|\.iso|\.mds") { ;Amiga CD game ;Check if game has a HDD installation RomHDFFile := new File(romPath . "\" . romName . ".hdf") RomVHDFile := new File(romPath . "\" . romName . ".vhd") If RomHDFFile.Exist() installedHdd := " -s hardfile=rw,32,1,2,512," . """" . RomHDFFile.FileFullPath . """" If RomVHDFile.Exist() installedHdd := " -s hardfile=rw,32,1,2,512," . """" . RomVHDFile.FileFullPath . """" options := options . " " . wbDrive . installedHdd If extraDrive options := options . extraDrive options := options . " -cdimage=" . """" . romPath . "\" . romName . romExtension . """" . " -s win32.map_cd_drives=true -s scsi=true" } Else { ;Floppy Game ;MultiDisk loading, this will load the first 2 disks into drives 0 and 1 since some games can read from both drives and therefore ;the user won't need to change disks through the MG menu. We can have up to 4 drives, but most of the games will only support 2 drives ;so disks are only loaded into the first 2 for better compatibility. Remaining drives will be loaded into quick disk slots. romCount := romTable.MaxIndex() If StringUtils.Contains(romName,"\(Disk 1\)") { ;If the user boots any disk rather than the first one, multi disk support must be done through RocketLauncher MG menu If romCount > 1 { options := options . " -s nr_floppies=2" mgoptions := " -s floppy1=" . """" . romTable[2,1] . """" } } options := options . " " . floppyspeed . " -s floppy0=" . """" . romPath . "\" . romName . romExtension . """" . mgoptions If romCount > 1 { ;DiskSwapper ;diskswapper := " -diskswapper " Loop % romTable.MaxIndex() ; loop each item in our array { ;diskswapper := diskswapper . """" . romTable[A_Index,1] . """," diskswapper := diskswapper . " -s diskimage" . (A_Index-1) . "=" . """" . romTable[A_Index,1] . """" } options := options . diskswapper } } } configFile := new File(emuPath . "\Configurations\" . configFile) ;param1 := "-f " . """" . configFileFullPath . """" . " " . quickcfg If configFile.Exist() param1 := " -f " . """" . configFile.FileFullPath . """" param1 := param1 . " " . quickcfg param2 := " -s gfx_fullscreen_amiga=" . fullscreen param3 := options HideAppStart(hideEmuObj,hideEmu) primaryExe.Run(param1 . param2 . A_Space . param3 . " -portable") If (use_gui = "true") { emuPropertiesWindow := new Window(new WindowTitle("WinUAE Properties")) emuPropertiesWindow.Wait(60) FadeInExit() emuPropertiesWindow.WaitClose() TimerUtils.Sleep(100) errLvl := primaryExe.Process("WaitClose") If (errLvl = 0) { 7zCleanUp() ExitModule() } } emuPrimaryWindow.Wait() emuPrimaryWindow.WaitActive() BezelDraw() HideAppEnd(hideEmuObj,hideEmu) FadeInExit() primaryExe.Process("WaitClose") 7zCleanUp() BezelExit() FadeOutExit() ExitModule() MultiGame: If (currentButton = 10) diskslot := 0 Else If (currentButton > 10) diskslot := currentButton - 10 Else diskslot := currentButton If (currentButton > 10) KeyUtils.Send("{End Down}{Shift Down}%diskslot%{Shift Up}{End Up}") Else KeyUtils.Send("{End Down}%diskslot%{End Up}") Return CloseProcess: If (ident = "a500" or ident = "a1200") { If (SlaveFile) { PathToWHDFolder.CheckFolder() ;Copy default-user-startup to user-startup if file exists WHDDefaultFile := new File(PathToWHDFolder . "\S\default-user-startup") If WHDDefaultFile.Exist() WHDDefaultFile.Copy(PathToWHDFolder . "\S\user-startup",1) } } FadeOutStart() emuPrimaryWindow.Close() Return 20:31:28:647 | RL | INFO | +47 | BuildScript - Loaded Pause scripts 20:31:28:648 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts 20:31:28:649 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script 20:31:28:649 | RL | WARNING | +0 | BuildScript - "Q:\RocketLauncher\Lib\User Functions.ahk" not found 20:31:28:649 | RL | INFO | +0 | BuildScript - Finished injecting functions into module 20:31:28:651 | RL | INFO | +0 | Main - Module is built 20:31:28:651 | RL | INFO | +0 | CheckFile - Checking if Q:\RocketLauncher\AutoHotkey.dll exists 20:31:29:240 | RL | DEBUG | +593 | CheckFile - Attributes: FileDescription AutoHotkey_H ANSI 32-bit FileVersion 1.1.09.04 InternalName AutoHotkey_H LegalCopyright Copyright (C) 2012 OriginalFilename AutoHotkey.exe ProductName AutoHotkey_H ProductVersion 1.1.09.04 File Size: 785408 bytes Created: 4/27/2016 - 7:52:00 PM Modified: 4/19/2013 - 6:16:32 PM 20:31:29:244 | RL | INFO | +0 | Main - Killing taskbar 20:31:29:244 | RL | INFO | +0 | Main - Running module 20:31:29:438 | MD | INFO | +N/A | Module initialized 20:31:29:459 | MD | DEBUG | +31 | fadeInTransitionAnimation: DefaultAnimateFadeIn 20:31:29:459 | MD | DEBUG | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut 20:31:29:459 | MD | DEBUG | +0 | fadeLyr3Animation: DefaultFadeAnimation 20:31:29:459 | MD | DEBUG | +0 | fadeLyr37zAnimation: DefaultFadeAnimation 20:31:29:460 | MD | INFO | +0 | StartModule - Started 20:31:29:460 | MD | INFO | +0 | StartModule - MEmu: WinUAE MEmuV: v3.0.0 MURL: http://www.winuae.net/ MAuthor: brolly,Turranius MVersion: 2.2.3 MCRC: CC437487 iCRC: 8622DECA MID: MSystem: "Commodore Amiga","Commodore Amiga CD32","Commodore CDTV","Commodore Amiga CD","Commodore Amiga Demos" 20:31:29:460 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Commodore Amiga" 20:31:29:460 | MD | INFO | +0 | PluginInit - Started 20:31:29:460 | MD | DEBUG | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Publisher|Year|Genre|Rating 20:31:29:460 | MD | INFO | +0 | CheckFile - Checking if Q:\HyperSpin\Databases\Commodore Amiga\Commodore Amiga.xml exists 20:31:29:461 | MD | DEBUG | +0 | CheckFile - Attributes: File Size: 568035 bytes Created: 4/27/2016 - 7:36:48 PM Modified: 4/26/2016 - 7:23:09 PM 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Game Name" in the database! 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Name 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Name" with a value: "Tetris (Mirrorsoft)" 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Cloneof 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Cloneof 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Publisher 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Publisher 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Year 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Year 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Genre 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Could not find: Genre 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Searching database for: Rating 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Found "Rating" with a value: "Other - NR (Not Rated)" 20:31:29:462 | MD | DEBUG | +0 | BuildDatabaseTable - Ended 20:31:29:463 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo 20:31:29:463 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: Q:\HyperSpin\Media\Commodore Amiga\Images\Wheel\Tetris_v1.1_Mirrorsoft.png 20:31:29:816 | MD | DEBUG | +360 | BuildAssetsTable - Searching for a System Logo: Q:\HyperSpin\Media\Main Menu\Images\Wheel\Commodore Amiga.png 20:31:29:816 | MD | INFO | +0 | BuildAssetsTable - Ended 20:31:29:816 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other 20:31:29:816 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Artwork1: Q:\HyperSpin\Media\Commodore Amiga\Images\Artwork1\Tetris_v1.1_Mirrorsoft.png 20:31:29:817 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Box Art: Q:\HyperSpin\Media\Commodore Amiga\Images\Artwork2\Tetris_v1.1_Mirrorsoft.png 20:31:30:052 | MD | DEBUG | +234 | BuildAssetsTable - Searching for a Cartridge: Q:\HyperSpin\Media\Commodore Amiga\Images\Artwork3\Tetris_v1.1_Mirrorsoft.png 20:31:30:052 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Flyers: Q:\HyperSpin\Media\Commodore Amiga\Images\Artwork4\Tetris_v1.1_Mirrorsoft.png 20:31:30:052 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Letters: Q:\HyperSpin\Media\Commodore Amiga\Images\Letters 20:31:30:114 | MD | DEBUG | +62 | BuildAssetsTable - Searching for a Other: Q:\HyperSpin\Media\Commodore Amiga\Images\Other 20:31:30:115 | MD | INFO | +0 | BuildAssetsTable - Ended 20:31:30:115 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: Game Video|System Video 20:31:30:115 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Video: Q:\HyperSpin\Media\Commodore Amiga\Video\Tetris_v1.1_Mirrorsoft.* 20:31:30:115 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Video: Q:\HyperSpin\Media\Main Menu\Video\Commodore Amiga.* 20:31:30:302 | MD | INFO | +188 | BuildAssetsTable - Ended 20:31:30:302 | MD | INFO | +0 | PluginInit - Ended 20:31:30:302 | MD | DEBUG | +0 | StartModule - Setting romName to the dbName sent to RocketLauncher: Tetris_v1.1_Mirrorsoft 20:31:30:304 | MD | INFO | +0 | SystemCursor - Hiding mouse cursor 20:31:30:337 | MD | INFO | +31 | ModuleIniFileFinder.GetModuleIni - Creating new module ini object 20:31:30:338 | MD | INFO | +0 | ModuleIniFileFinder.GetModuleIni - System module ini being used as it was found: Q:\RocketLauncher\Modules\WinUAE\Commodore Amiga.ini 20:31:30:341 | MD | INFO | +0 | StartModule - Ended 20:31:30:341 | MD | DEBUG | +0 | FadeInStart - Started 20:31:30:342 | MD | DEBUG | +0 | FadeInStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 20:31:30:342 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\Tetris_v1.1_Mirrorsoft\Layer 1*.* 20:31:30:442 | MD | DEBUG | +110 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Horizontal\Layer 1*.* 20:31:30:442 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 1*.* 20:31:30:443 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: Q:\RocketLauncher\Media\Fade\_Default\Horizontal\Layer 1*.* 20:31:30:535 | MD | DEBUG | +93 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: Q:\RocketLauncher\Media\Fade\_Default\Layer 1*.* 20:31:30:535 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer 1*.png 20:31:30:535 | MD | DEBUG | +0 | GetFadePicFile - Found Fade Layer 1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer 1.png 20:31:30:535 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer 1*.gif 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer 1*.tif 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer 1*.bmp 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer 1*.jpg 20:31:30:536 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use Q:\RocketLauncher\Media\Fade\_Default\Layer 1.png 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\Tetris_v1.1_Mirrorsoft\Extra Layer 1 - Console*.* 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Horizontal\Extra Layer 1 - Console*.* 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Extra Layer 1 - Console*.* 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: Q:\RocketLauncher\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.* 20:31:30:536 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: Q:\RocketLauncher\Media\Fade\_Default\Extra Layer 1 - Console*.* 20:31:30:677 | MD | INFO | +141 | DefaultAnimateFadeIn - Started, direction is: in 20:31:30:677 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image. 20:31:31:177 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended 20:31:31:185 | MD | INFO | +0 | DefaultFadeAnimation - Started 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\Tetris_v1.1_Mirrorsoft\Info Bar*.* 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Horizontal\Info Bar*.* 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Info Bar*.* 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: Q:\RocketLauncher\Media\Fade\_Default\Horizontal\Info Bar*.* 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: Q:\RocketLauncher\Media\Fade\_Default\Info Bar*.* 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Info Bar pic: Q:\RocketLauncher\Media\Fade\_Default\Info Bar*.png 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Found Fade Info Bar pic: Q:\RocketLauncher\Media\Fade\_Default\Info Bar.png 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Info Bar pic: Q:\RocketLauncher\Media\Fade\_Default\Info Bar*.gif 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Info Bar pic: Q:\RocketLauncher\Media\Fade\_Default\Info Bar*.tif 20:31:31:185 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Info Bar pic: Q:\RocketLauncher\Media\Fade\_Default\Info Bar*.bmp 20:31:31:186 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Info Bar pic: Q:\RocketLauncher\Media\Fade\_Default\Info Bar*.jpg 20:31:31:186 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use Q:\RocketLauncher\Media\Fade\_Default\Info Bar.png 20:31:31:244 | MD | DEBUG | +62 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\Tetris_v1.1_Mirrorsoft\Layer 3*.* 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Horizontal\Layer 3*.* 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3*.* 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3*.png 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Found Fade Layer 3 pic: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3.png 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3*.gif 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3*.tif 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3*.bmp 20:31:31:244 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3*.jpg 20:31:31:244 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer 3.png 20:31:31:478 | MD | INFO | +235 | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo 20:31:31:479 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Genre Logo: 20:31:31:479 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Rating Logo: Q:\RocketLauncher\Media\Rating\_Default\Other - NR (Not Rated).* 20:31:31:552 | MD | DEBUG | +78 | BuildAssetsTable - Searching for a Developer Logo: 20:31:31:552 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Publisher Logo: 20:31:31:552 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Year Logo: 20:31:31:553 | MD | INFO | +0 | BuildAssetsTable - Ended 20:31:31:553 | MD | INFO | +0 | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo 20:31:31:553 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a System Logo: Q:\RocketLauncher\Media\Logos\Commodore Amiga\_Default\ 20:31:31:553 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: Q:\RocketLauncher\Media\Logos\Commodore Amiga\Tetris_v1.1_Mirrorsoft\ 20:31:31:553 | MD | DEBUG | +0 | BuildAssetsTable - Searching for a Game Logo: 20:31:31:553 | MD | INFO | +0 | BuildAssetsTable - Ended 20:31:31:899 | MD | DEBUG | +344 | GetFadePicFile - Checking if any Fade Loading images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\Tetris_v1.1_Mirrorsoft\Loading*.* 20:31:31:899 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Horizontal\Loading*.* 20:31:31:899 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Loading*.* 20:31:31:899 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: Q:\RocketLauncher\Media\Fade\_Default\Horizontal\Loading*.* 20:31:31:899 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Loading images exist in: Q:\RocketLauncher\Media\Fade\_Default\Loading*.* 20:31:31:899 | MD | DEBUG | +0 | FadeInDelay - Started 20:31:32:763 | MD | DEBUG | +859 | DefaultFadeAnimationLoop - Fade Layer 3 is drawn so animation loop is finished. 20:31:32:763 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - AnimationLoop has finished 20:31:32:763 | MD | DEBUG | +0 | DefaultFadeAnimationLoop - Ended 20:31:33:277 | MD | DEBUG | +516 | FadeInDelay - Ended 20:31:33:277 | MD | INFO | +0 | DefaultFadeAnimation - Ended 20:31:33:277 | MD | DEBUG | +0 | FadeInStart - Ended 20:31:33:335 | MD | INFO | +62 | DxwndUpdateIniPath - DxwndIni set to Q:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini 20:31:33:335 | MD | DEBUG | +0 | CoverFE - Started 20:31:33:341 | MD | DEBUG | +0 | CoverFE - Ended 20:31:33:935 | MD | INFO | +594 | Module Setting - [Settings] - ScreenMode: true 20:31:33:936 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - ScreenMode: true 20:31:33:936 | MD | INFO | +0 | Module Setting - [Settings] - QuickStartMode: 20:31:33:936 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - QuickStartMode: 20:31:33:936 | MD | INFO | +0 | Module Setting - [Settings] - KickstartFile: 20:31:33:936 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - KickstartFile: 20:31:33:936 | MD | INFO | +0 | Module Setting - [Settings] - Options: 20:31:33:937 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - Options: 20:31:33:937 | MD | INFO | +0 | Module Setting - [Settings] - Bezel_Top_Offset: 0 20:31:33:937 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - Bezel_Top_Offset: 0 20:31:33:937 | MD | INFO | +0 | Module Setting - [Settings] - Bezel_Bottom_Offset: 0 20:31:33:937 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - Bezel_Bottom_Offset: 0 20:31:33:937 | MD | INFO | +0 | Module Setting - [Settings] - Bezel_Right_Offset: 0 20:31:33:938 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - Bezel_Right_Offset: 0 20:31:33:938 | MD | INFO | +0 | Module Setting - [Settings] - Bezel_Left_Offset: 0 20:31:33:938 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - Bezel_Left_Offset: 0 20:31:33:938 | MD | INFO | +0 | Module Setting - [Settings] - UseGui: false 20:31:33:938 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - UseGui: false 20:31:33:938 | MD | INFO | +0 | Module Setting - [Settings] - FloppySpeed: turbo 20:31:33:939 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - FloppySpeed: turbo 20:31:33:939 | MD | INFO | +0 | Module Setting - [Settings] - PathToWorkBenchBase: Q:\HyperSpin\Emulators\WinUAE 3.1\HDD\Workbench31_Lite.vhd 20:31:33:939 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - PathToWorkBenchBase: Q:\HyperSpin\Emulators\WinUAE 3.1\HDD\Workbench31_Lite.vhd 20:31:33:939 | MD | INFO | +0 | Module Setting - [Settings] - PathToExtraDrive: 20:31:33:939 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - PathToExtraDrive: 20:31:33:939 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - UseMouse: false 20:31:33:939 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - DelayHack: false 20:31:33:940 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - RequiresWB: false 20:31:33:940 | MD | INFO | +0 | Module Setting - [Display] - VideoMode: PAL 20:31:33:940 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - VideoMode: PAL 20:31:33:940 | MD | INFO | +0 | Module Setting - [Display] - XResolution: native 20:31:33:940 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - XResolution: native 20:31:33:940 | MD | INFO | +0 | Module Setting - [Display] - YResolution: native 20:31:33:958 | MD | INFO | +31 | Module Setting - [Tetris_v1.1_Mirrorsoft] - YResolution: native 20:31:33:958 | MD | INFO | +0 | Module Setting - [Display] - BlackerThanBlack: false 20:31:33:958 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - BlackerThanBlack: false 20:31:33:958 | MD | INFO | +0 | Module Setting - [Display] - RemoveInterlaceArtifacts: false 20:31:33:959 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - RemoveInterlaceArtifacts: false 20:31:33:959 | MD | INFO | +0 | Module Setting - [Display] - LineMode: 20:31:33:959 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - LineMode: 20:31:33:959 | MD | INFO | +0 | Module Setting - [Display] - AutoScale: 20:31:33:959 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - AutoScale: 20:31:33:959 | MD | INFO | +0 | Module Setting - [Display] - ShaderMask: 20:31:33:960 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - ShaderMask: 20:31:33:960 | MD | INFO | +0 | Module Setting - [Display] - FilterShader: 20:31:33:960 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - FilterShader: 20:31:33:960 | MD | INFO | +0 | Module Setting - [Display] - FilterShaderScale: 20:31:33:960 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - FilterShaderScale: 20:31:33:960 | MD | INFO | +0 | Module Setting - [Display] - FilteredLowResolution: 20:31:33:961 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - FilteredLowResolution: 20:31:33:961 | MD | INFO | +0 | Module Setting - [Display] - ResolutionMode: hires 20:31:33:961 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - ResolutionMode: hires 20:31:33:961 | MD | INFO | +0 | Module Setting - [CPU] - CPU: 20:31:33:961 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CPU: 20:31:33:961 | MD | INFO | +0 | Module Setting - [CPU] - CpuSpeed: 20:31:33:962 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CpuSpeed: 20:31:33:962 | MD | INFO | +0 | Module Setting - [CPU] - CpuCycleExact: 20:31:33:962 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CpuCycleExact: 20:31:33:962 | MD | INFO | +0 | Module Setting - [CPU] - CpuCompatible: 20:31:33:962 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CpuCompatible: 20:31:33:962 | MD | INFO | +0 | Module Setting - [CPU] - MMU: false 20:31:33:963 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - MMU: false 20:31:33:963 | MD | INFO | +0 | Module Setting - [CPU] - DisableUnimplementedCPU: true 20:31:33:963 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - DisableUnimplementedCPU: true 20:31:33:963 | MD | INFO | +0 | Module Setting - [CPU] - FPU: 20:31:33:963 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - FPU: 20:31:33:963 | MD | INFO | +0 | Module Setting - [CPU] - MoreCompatibleFPU: false 20:31:33:964 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - MoreCompatibleFPU: false 20:31:33:964 | MD | INFO | +0 | Module Setting - [CPU] - DisableUnimplementedFPU: true 20:31:33:964 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - DisableUnimplementedFPU: true 20:31:33:964 | MD | INFO | +0 | Module Setting - [CPU] - CacheSize: 20:31:33:964 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CacheSize: 20:31:33:964 | MD | INFO | +0 | Module Setting - [CPU] - 24-BitAddressing: true 20:31:33:964 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - 24-BitAddressing: true 20:31:33:965 | MD | INFO | +0 | Module Setting - [Chipset] - CycleExact: 20:31:33:965 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CycleExact: 20:31:33:965 | MD | INFO | +0 | Module Setting - [Chipset] - ImmediateBlitter: 20:31:33:965 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - ImmediateBlitter: 20:31:33:965 | MD | INFO | +0 | Module Setting - [Chipset] - BlitterCycleExact: 20:31:33:965 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - BlitterCycleExact: 20:31:33:966 | MD | INFO | +0 | Module Setting - [Chipset] - CollisionLevel: 20:31:33:966 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CollisionLevel: 20:31:33:966 | MD | INFO | +0 | Module Setting - [RAM] - ChipMemory: 20:31:33:966 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - ChipMemory: 20:31:33:966 | MD | INFO | +0 | Module Setting - [RAM] - FastMemory: 20:31:33:966 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - FastMemory: 20:31:33:967 | MD | INFO | +0 | Module Setting - [RAM] - AutoConfigFastMemory: 20:31:33:967 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - AutoConfigFastMemory: 20:31:33:967 | MD | INFO | +0 | Module Setting - [RAM] - SlowMemory: 20:31:33:967 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - SlowMemory: 20:31:33:967 | MD | INFO | +0 | Module Setting - [RAM] - Z3FastMemory: 20:31:33:967 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - Z3FastMemory: 20:31:33:968 | MD | INFO | +0 | Module Setting - [RAM] - MegaChipMemory: 20:31:33:968 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - MegaChipMemory: 20:31:33:968 | MD | INFO | +0 | Module Setting - [RAM] - ProcessorSlotFast: 20:31:33:968 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - ProcessorSlotFast: 20:31:33:968 | MD | INFO | +0 | Module Setting - [Expansions] - RTGCardType: 20:31:33:969 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - RTGCardType: 20:31:33:969 | MD | INFO | +0 | Module Setting - [Expansions] - RTGVRAMSize: 20:31:33:969 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - RTGVRAMSize: 20:31:33:969 | MD | INFO | +0 | Module Setting - [Expansions] - RTGHardwareSprite: 20:31:33:969 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - RTGHardwareSprite: 20:31:33:969 | MD | INFO | +0 | Module Setting - [WHDLoad] - PathToWHDFolder: .\HDD\WHD 20:31:33:970 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - PathToWHDFolder: .\HDD\WHD 20:31:33:970 | MD | INFO | +0 | Module Setting - [WHDLoad] - WHDLoadOptions: PRELOAD 20:31:33:970 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - WHDLoadOptions: PRELOAD 20:31:33:970 | MD | INFO | +0 | Module Setting - [WHDLoad] - NeverExtract: false 20:31:33:970 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - NeverExtract: false 20:31:33:970 | MD | INFO | +0 | Module Setting - [Tetris_v1.1_Mirrorsoft] - CDRomImage: 20:31:33:971 | MD | INFO | +0 | Process.Run - Running: Q:\HyperSpin\Emulators\WinUAE 3.1\winuae.exe -s quickstart=a500,1 -s gfx_fullscreen_amiga=true -s use_gui=false -s gfx_width_fullscreen=native -s gfx_height_fullscreen=native -s gfx_blacker_than_black=false -s gfx_flickerfixer=false -s gfx_resolution=hires -s gfx_lores=false -s floppy_speed=turbo -s cpu_24bit_addressing=true -s fpu_strict=false -s fpu_no_unimplemented=true turbo -s floppy0="Q:\Roms\Amiga\Tetris_v1.1_Mirrorsoft.zip" -portable 20:31:34:029 | MD | DEBUG | +63 | Process.Run - "winuae.exe -s quickstart=a500,1 -s gfx_fullscreen_amiga=true -s use_gui=false -s gfx_width_fullscreen=native -s gfx_height_fullscreen=native -s gfx_blacker_than_black=false -s gfx_flickerfixer=false -s gfx_resolution=hires -s gfx_lores=false -s floppy_speed=turbo -s cpu_24bit_addressing=true -s fpu_strict=false -s fpu_no_unimplemented=true turbo -s floppy0="Q:\Roms\Amiga\Tetris_v1.1_Mirrorsoft.zip" -portable" Process ID: 5904 20:31:34:029 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1360 | Height: 768 | Window HWND: 0x2007c | Process ID: 5480 | Process Path: Q:\RocketLauncher\RocketLauncher.exe 20:31:34:029 | MD | INFO | +0 | Window.Wait - Waiting for window "ahk_class AmigaPowah" 20:31:38:046 | MD | DEBUG | +4015 | MiscUtils.GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1360 | Height: 768 | Window HWND: 0x300b4 | Process ID: 5904 | Process Path: Q:\HyperSpin\Emulators\WinUAE 3.1\winuae.exe 20:31:38:046 | MD | DEBUG | +0 | MiscUtils.GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1360 | Height: 768 | Window HWND: 0x300b4 | Process ID: 5904 | Process Path: Q:\HyperSpin\Emulators\WinUAE 3.1\winuae.exe 20:31:38:047 | MD | INFO | +0 | Window.WaitActive - Waiting for "ahk_class AmigaPowah" 20:31:38:150 | MD | DEBUG | +110 | MiscUtils.GetActiveWindowStatus - Title: WinUAE | Class: AmigaPowah | State: 0 | X: 0 | Y: 0 | Width: 1360 | Height: 768 | Window HWND: 0x300b4 | Process ID: 5904 | Process Path: Q:\HyperSpin\Emulators\WinUAE 3.1\winuae.exe 20:31:38:155 | MD | DEBUG | +0 | FadeInExit - Started 20:31:38:155 | MD | INFO | +0 | DefaultAnimateFadeIn - Started, direction is: out 20:31:38:652 | MD | INFO | +500 | DefaultAnimateFadeIn - Ended 20:31:38:680 | MD | DEBUG | +31 | FadeInExit - Ended, waiting for user to close launched application 20:31:38:680 | MD | INFO | +0 | Process.Process - "WaitClose" "winuae.exe" 20:31:47:844 | MD | INFO | +9156 | CloseProcess - Started, user requested to end launched application 20:31:47:844 | MD | DEBUG | +0 | FadeOutStart - Started 20:31:47:845 | MD | DEBUG | +0 | FadeOutStart - No keys were set to interrupt fade so ability to interrupt fade is disabled 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\Tetris_v1.1_Mirrorsoft\Layer -1*.* 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Horizontal\Layer -1*.* 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: Q:\RocketLauncher\Media\Fade\Commodore Amiga\_Default\Layer -1*.* 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: Q:\RocketLauncher\Media\Fade\_Default\Horizontal\Layer -1*.* 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Checking if any Fade Layer -1 images exist in: Q:\RocketLauncher\Media\Fade\_Default\Layer -1*.* 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1*.png 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Found Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1 (2).png 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Found Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1 (3).png 20:31:47:845 | MD | DEBUG | +0 | GetFadePicFile - Found Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1.png 20:31:47:846 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1*.gif 20:31:47:846 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1*.tif 20:31:47:846 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1*.bmp 20:31:47:846 | MD | DEBUG | +0 | GetFadePicFile - Looking for Fade Layer -1 pic: Q:\RocketLauncher\Media\Fade\_Default\Layer -1*.jpg 20:31:47:846 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use Q:\RocketLauncher\Media\Fade\_Default\Layer -1 (2).png 20:31:48:055 | MD | INFO | +219 | DefaultAnimateFadeOut - Started, direction is: in 20:31:48:572 | MD | INFO | +516 | DefaultAnimateFadeOut - Ended 20:31:48:572 | MD | DEBUG | +0 | FadeOutStart - Ended 20:31:48:572 | MD | DEBUG | +0 | ShowFE - Started 20:31:48:572 | MD | DEBUG | +0 | ShowFE - Ended 20:31:48:805 | MD | INFO | +234 | CloseProcess - Ended 20:31:48:806 | MD | DEBUG | +0 | Process.Process - "winuae.exe" returned 0 and is now closed. Continuing thread. 20:31:48:807 | MD | DEBUG | +0 | FadeOutExit - Started 20:31:48:807 | MD | INFO | +0 | DefaultAnimateFadeOut - Started, direction is: out 20:31:49:305 | MD | INFO | +500 | DefaultAnimateFadeOut - Ended 20:31:49:306 | MD | DEBUG | +0 | FadeOutExit - Ended 20:31:49:306 | MD | INFO | +0 | ExitModule - Started 20:31:49:306 | MD | INFO | +0 | Starting Updating Statistics: 20:31:49:458 | MD | INFO | +156 | Game section statistics updated. 20:31:49:458 | MD | INFO | +0 | ExitModule - Ended End of Module Logs 20:31:49:478 | RL | INFO | +20235 | Main - Module ended, exiting RocketLauncher normally 20:31:49:478 | RL | INFO | +0 | ExitScript - Started 20:31:50:949 | RL | INFO | +1469 | ExitScript - Restoring taskbar 20:31:50:949 | RL | INFO | +0 | Process.Process - "WaitClose" "explorer.exe" 1 20:31:52:040 | RL | DEBUG | +1093 | Process.Process - "explorer.exe" returned 3300 and is now closed. Continuing thread. 20:31:52:040 | RL | WARNING | +0 | MiscUtils.TaskBarKill - Taskbar does not exist but explorer.exe is running. Launching explorer.exe again to restore the taskbar. 20:31:52:047 | RL | DEBUG | +0 | Process.RunDirect - "C:\WINDOWS\explorer.exe" Process ID: 5656 and ErrorLevel reported as: 3300 20:31:52:078 | RL | INFO | +32 | SystemCursor - Restoring mouse cursor 20:31:52:094 | RL | INFO | +15 | ExitScript - Restored cursor [/code]
Swos Posted April 28, 2016 Posted April 28, 2016 Hi guys, my HS with commodore amiga work fine BUT: I have *.adf games and when I start games with 2 or more disk.... game stopped. How to configure HS to work with 2 or more disk? It's possible!?! (with adf, sure) P.S. sorry for my BAD english!
potts43 Posted April 29, 2016 Posted April 29, 2016 Ron, I'm finding some games are requiring a newer version of WHD. I think the latest is 18. I'm on 16.8. I tried updating it but it didn't seem to work and would not run. Do you have the latest version running on your machine and if so would you share it? Cheers
Turranius Posted April 29, 2016 Posted April 29, 2016 Ron, I'm finding some games are requiring a newer version of WHD. I think the latest is 18. I'm on 16.8. I tried updating it but it didn't seem to work and would not run. Do you have the latest version running on your machine and if so would you share it? Cheers Grab WHDLoad_18.2_usr.lzx from http://whdload.de/ (or get attached 18.2 file) Unpack it on the amiga or something that handles lzx on PC. Copy WHDLoad and WHDLoadCD32 to HDD\WHD\C (might be different depending on your setup. Should be in the C folder anyway and you'll already have the files there to overwrite). Another nice feature is that 18.2 no longer requires registration. WHDLoad18.2.zip Mame related stuff: FTP: grandis.nu, port 21, user:misc, pass:misc http://grandis.nu/software Tur-Matcher - Match your roms/media/XML files. Another Idle Volume Adjuster - Automatically control the volume. How to: Use MAME Extras as material for HyperPause How to: Use eXoDOS 2.0 as material for HyperPause
gigapig Posted April 29, 2016 Posted April 29, 2016 Another nice feature is that 18.2 no longer requires registration. Whaaaat! I haven't long bought mine, they did deserve my money though.
gigapig Posted April 29, 2016 Posted April 29, 2016 Grab WHDLoad_18.2_usr.lzx from http://whdload.de/ (or get attached 18.2 file) Unpack it on the amiga or something that handles lzx on PC. Copy WHDLoad and WHDLoadCD32 to HDD\WHD\C (might be different depending on your setup. Should be in the C folder anyway and you'll already have the files there to overwrite). Another nice feature is that 18.2 no longer requires registration. Do I need to update the Rom set after adding that update as now games that previously worked no longer do? Thanks
gigapig Posted April 29, 2016 Posted April 29, 2016 Are you getting a window that says "DOS error #205 object not found"? If so, it's because there's an error in the module. I reported the fix on the RL forums, but I don't think they've pushed it live yet. Thanks Agent. Yes I am, I did see the thread just before I went out.
potts43 Posted April 29, 2016 Posted April 29, 2016 Update worked Tauranus. Nice one. The WHD issue has gone but still getting a dos #205 error. My Amiga was setup and working so something has broken it over the last 6 months
gigapig Posted April 29, 2016 Posted April 29, 2016 Update worked Tauranus. Nice one. The WHD issue has gone but still getting a dos #205 error. My Amiga was setup and working so something has broken it over the last 6 months The post from Agent47 like two or three posts above will answer your question as to why it's broken
gigapig Posted April 30, 2016 Posted April 30, 2016 Today's update has fixed the DOS error so happy days Thanks to Agent47 and the RocketLauncher team for sorting it out.
barehm Posted April 30, 2016 Posted April 30, 2016 could someone briefly explain their rom directory structure? I'm still unclear how to avoid the workbench screen I get with games. Do you update the RL extensions to include lha?
potts43 Posted April 30, 2016 Posted April 30, 2016 When the game runs after the WHD splash screen goes off I just get a black screen or the occasional flash of black and white. The game never runs. Any ideas?
gigapig Posted April 30, 2016 Posted April 30, 2016 could someone briefly explain their rom directory structure? I'm still unclear how to avoid the workbench screen I get with games. Do you update the RL extensions to include lha? Mine are all compressed and contain either an .lha file or an info file and a yellow folder. Both types work even though .lha is not defined in the RL extensions list like Agent47 mentioned he had his set. Winuae reads the zip file so there is no need for extraction on my set up and 7z is set to false. Have you set the path to WHDLoad if you are using that?
barehm Posted May 1, 2016 Posted May 1, 2016 Mine are all compressed and contain either an .lha file or an info file and a yellow folder. Both types work even though .lha is not defined in the RL extensions list like Agent47 mentioned he had his set. Winuae reads the zip file so there is no need for extraction on my set up and 7z is set to false. Have you set the path to WHDLoad if you are using that? Image 2.jpg Image 3.jpg Thank you, this is very helpful. I can now make the zip files that just contain .info and the data directory work. Still no dice with the LHA data inside the zip, but at least I have a workaround. I did set the path to WHDLoad in RL. If anyone has any other ideas, I'm all ears.
barehm Posted May 1, 2016 Posted May 1, 2016 Thank you, this is very helpful. I can now make the zip files that just contain .info and the data directory work. Still no dice with the LHA data inside the zip, but at least I have a workaround. I did set the path to WHDLoad in RL. If anyone has any other ideas, I'm all ears. actually, as was mentioned above (oops), adding lha as an extension seems to work. I'll just pull out the lha files from each zip. I can't see any benefit of double zipping anyways
potts43 Posted May 4, 2016 Posted May 4, 2016 When the game runs after the WHD splash screen goes off I just get a black screen or the occasional flash of black and white. The game never runs. Any ideas? Ron, still having this issue with every game. Have you seen this before? Games were running when I set it up as per your tutorial but I can't see what's changed. If not I might try setting it up from scratch. Cheers
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