pjbridger Posted August 17, 2016 Posted August 17, 2016 Hi Guys, I found these super nice bezels someone has created for Retroarch, I can get them to work in Mame using Rocket launcher, But only by manually re configuring the settings, (i dont really know what im doing) I the .cfg files for both Retroarch and launching through mame was wondering if there was any way to easily batch convert them so they work with rocket launcher? Would be awesome to be able to use them with mame and rocket launcher, as im not willing to switch over to Retro Arch for my arcade games, Hope someone can help! Attached are all the files, Best, P cfg.rar
griffin518 Posted August 18, 2016 Posted August 18, 2016 Pretty nice! Are there more of them? If they're all by the same artist, it's likely they're the same screen size. If this is the case, it'd be easy just to create two ini files, one for vertical and one for horizontal. The just copy/past into folders matching the ROM names under RL\media\MAME\Bezels\. Download my RocketLauncher bezels: http://hyperspin-fe.com/files/file/14367-griffin518s-bezel-depot/ Best of MAME HyperSpin XML: http://www.hyperspin-fe.com/files/file/11710-griffin518s-best-of-mame-xml-database/ Best of MAME bezel pack: http://www.hyperspin-fe.com/files/file/11711-griffin518s-best-of-mame-bezel-pack/ Custom MAME ini files w/HLSL settings: http://www.hyperspin-fe.com/files/file/11712-griffin518s-best-of-mame-mameuifx-ini-files/
gigapig Posted August 18, 2016 Posted August 18, 2016 That is a cool way of creating a bezel, hopefully the resolution is good.
thatman84 Posted August 18, 2016 Posted August 18, 2016 Are these the John Merit ones? Think there's about 300 Official Hyperspin Tutorials Playlist HS Android Overview & Install HS Android Base Pack Download My Tutorials
pjbridger Posted August 18, 2016 Author Posted August 18, 2016 Thanks for the replies!yes they are the John Merrit ones - http://libretro.com/forums/showthread.php?t=5085 I only have 180 though not 300,Unfortunately they are quite varied in their size/layout, I have tried to have a go setting them up without much luck, I was just wondering if anyone could decipher the .cfg's or has an easy way to set them up? this is the full set I have - http://www.mediafire.com/download/19hhpl6e4xbsbq1/John_Merrit_Overlays_Full.rar
phulshof Posted August 21, 2016 Posted August 21, 2016 If anyone has the complete set I'd love to take a crack at merging them with my MAME set.
thatman84 Posted August 21, 2016 Posted August 21, 2016 Maybe I was wrong with the 300. Looks like there is about 180. There are some others in the thread at retroarch not sure if they are in the pack. See here http://libretro.com/forums/showthread.php?t=5085 Page 5 or so is where the links to current pack start coming. Official Hyperspin Tutorials Playlist HS Android Overview & Install HS Android Base Pack Download My Tutorials
pjbridger Posted August 21, 2016 Author Posted August 21, 2016 @phulshof - http://www.mediafire.com/download/19hhpl6e4xbsbq1/John_Merrit_Overlays_Full.rarIm pretty sure that's the full set, I downloaded every link and checked them against each other, Would love it if someone could help out with these!
phulshof Posted August 22, 2016 Posted August 22, 2016 @phulshof - http://www.mediafire.com/download/19hhpl6e4xbsbq1/John_Merrit_Overlays_Full.rar Im pretty sure that's the full set, I downloaded every link and checked them against each other, Would love it if someone could help out with these! I had a first look: there are 283 cfg and 184 png files. Any idea why there are so many more cfg files than png files? Conversion to MAME should be easy; the cfg contains the following parameters: custom_viewport_width = "750" custom_viewport_height = "1000" custom_viewport_x = "585" custom_viewport_y = "50" which match the display area in the png file, and which can be directly converted to .lay format for MAME. If you can explain to me how RL uses the bezels I'm pretty sure I can provide ini files for that as well. I just have to write a few bash scripts to do the job. Most work might actually be renaming them to the proper arcade name; not all of them match the MAME names.
phulshof Posted August 22, 2016 Posted August 22, 2016 Did a quick test on 1943 for MAME .lay; seems it works just fine.
phulshof Posted August 22, 2016 Posted August 22, 2016 Did some more quick tests; looks like half the cfg files contain incorrect information. There may be some manual work involved here after all. I'll do the conversion to MAME first, and generate the RL ini files once I've figured out the correct MAME settings.
pjbridger Posted August 23, 2016 Author Posted August 23, 2016 I had a first look: there are 283 cfg and 184 png files. Any idea why there are so many more cfg files than png files? I think that there are extra cfg files for some games which use the default bezel, and that the cfg changes the shaders in retroarch/mame? Could be wrong, I have attached another set of cfg files which came with one of the retro arch packs, maybe these are more useful for defining the layouts? http://www.mediafire.com/download/7b0f5d84s7ec3j9/cfg_bezels.rar Thaks phulshof!
bleasby Posted August 23, 2016 Posted August 23, 2016 If you can explain to me how RL uses the bezels I'm pretty sure I can provide ini files for that as well. The necessary info for building the ini files for RL bezels should be here: http://www.rlauncher.com/wiki/index.php?title=Bezels Basically you need an ini file with the top left and bottom right coordinates of the image where the game screen should go. When asking for help for RocketLauncher, POST ON THE RLAUNCHER.NET FORUMS! Also, please post your RocketLauncher.log with logging level set to troubleshooting in pastebin (set the log level in RocketLauncherUI, global system > General Settings -> RocketLauncher). Ass. Bleasby - RocketLauncher Development Team.
phulshof Posted August 24, 2016 Posted August 24, 2016 I think that there are extra cfg files for some games which use the default bezel, and that the cfg changes the shaders in retroarch/mame? Could be wrong, I have attached another set of cfg files which came with one of the retro arch packs, maybe these are more useful for defining the layouts? http://www.mediafire.com/download/7b0f5d84s7ec3j9/cfg_bezels.rar Thaks phulshof! These did not contain any useful information I'm afraid. I'll have to do some manual labour here I guess.
phulshof Posted August 24, 2016 Posted August 24, 2016 The necessary info for building the ini files for RL bezels should be here: http://www.rlauncher.com/wiki/index.php?title=Bezels Basically you need an ini file with the top left and bottom right coordinates of the image where the game screen should go. Ok, the conversion from MAME .lay to RL .ini should be easy then.
phulshof Posted August 24, 2016 Posted August 24, 2016 Here's a temporary link to some first examples. Let me know if they work for you, and/or if I need to change anything. If this works I will do the rest as well. https://www.dropbox.com/s/q54wq5ghw31jm2n/Bezels%20John%20Merrit%20-%20a.zip?dl=0
phulshof Posted August 25, 2016 Posted August 25, 2016 Slowly progressing. Even at 2 minutes per bezel this is 6 hours of work.
phulshof Posted August 26, 2016 Posted August 26, 2016 I'm uploading my WIP to the EmuMovies FTP: /Upload Here/_RocketLauncher Media Submissions/John Merrit The rest will be there when I'm done with them, after which I will include them in my MAME set as well.
phulshof Posted August 26, 2016 Posted August 26, 2016 Ok, I'm done. 168 were converted; 12 were duplicates or simply not worth my time. If someone else wants to, feel free to take a shot at them. Hope you'll enjoy them; I need to figure out a script to merge them with my current set, because I'll be damned if I'm going to do that by hand.
pjbridger Posted August 28, 2016 Author Posted August 28, 2016 Thanks soo Much phulshof! They are awesome!
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