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epsxe psx won't work within rocketlauncher


jevansoh

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Posted

Hi,

I've tried everything I can think of and no tutorial or video has been helpful.

I'm setting up the PSX (Playstation 1), or at least trying to, and was originally planning on using RetroArch since it is already installed for other systems, but it crashes every single time it tries to load a .ecm/.cue file so I downloaded epsxe to try it instead. 

After a few hiccups I was able to get the games to load from within epsxe directly, but when I set it up in RL it acts like it's going to load and there aren't any error messages, but I just get an endless black box centered between my bezels.  It will sit there for hours if I let it, so there are no errors.

I don't know what to do.

Please help me if you can. :)

Thanks,

--J

Posted

Im not sure if either ePSXe or RetroArch will play your .ecm files (from my understanding .ecm is just a former of compression and needs to be extracted so you may need to extract the .bin from within the .ecm file.

To fix the black screen in ePSXe, open ePSXe go to Options > CPU Overclocking > and click x1

Posted

Ok, I also downloaded some ISO's thinking the same thing.  They play fine in the emulator directly, but none of them match up with anything in the standard xml database file when I do an audit so I can't launch them from RocketLauncher.

How can I manually make a game show "green" in the audit so I can launch it?  I've looked everywhere for a solution and this one has stumped me, too.

I've tried changing the file name to match exactly what is in the xml file but that makes no difference at all.

I actually have a few "missing" games (I have them and again the file names match what's in the xml file but they still show up as missing) in other systems as well.

Any help would be much appreciated.

Thanks,

--J

Posted

UPDATE:

Ok, so an ISO file works with RocketLauncher and epsxe but I have to figure out how to scale the video because although it's right top to bottom, the left to right is off the screen and into the bezels.  Any suggestions?

More importantly for now, I've made sure my rom extensions are set up properly and are all there in my N64 config which is where I'm having the trouble and I copied the name of the game directly from the database xml file and renamed my games to those exact names, but they are still red.  One of the games is Midway's Classic Hits or something like that.  I tried shortening it in the XML file to just Midway and named the rom Midway and that doesn't work either!!

However, I did the EXACT same thing for my Playstation ISO's and by matching the name in the database xml file and the name of the file itself, it audited/found them just fine.

That would lead me to believe maybe the rom extensions weren't set up correctly, but I looked and they most definitely are and I have several other titles working (N64) with the same .z64 extension, so that isn't the problem.

I'm really stumped.

There are a few games on each system that just don't want to be found and sync up and I simply cannot figure out what I'm doing wrong.  The name in the XML file matches the file name perfectly yet it doesn't seem to matter on some games.  On others, matching them up fixes the problem just fine, such as the PSX ISO's.

Help........ :)

Thanks,

--J

Posted

Do you have the games zipped or compressed in any way? If so the file name inside the .zip has to match the xml also.

 

As for the Playstation roms, same deal, files in .zip have to match the xml and also open up the .cue file with notepad and make sure it's pointing to the correctly named .bin/.iso.

 

Technically, the .bin/.iso doesn't need to be renamed as long as the .cue is renamed and is pointing to the correct file, but it makes it neater and saves u headaches in the long run

Posted

It looks like others have gotten bin and cue files to work with epsxe and RL and apparently I will need to figure it out, too.  The only torrent I could find with a backup of all my games (455TB - 1500+ Games) is bin/cue and will take me 2+ weeks to download on my slow DSL connection.

Any ideas where I could start looking to figure it out?  I tried RetroArch and it kept crashing, I tried Xebra and couldn't get it to work, and the 3rd time was the charm with epsxe but only with ISO's.

If I could figure this out, with your help, I would have a very nice PSX system. :)

Thanks again everybody,

--J

Posted

 

I have only downloaded a few PSX files, so I haven't checked the naming, but yes, they are zipped.  The problem files are N64 files and they are NOT zipped/compressed in any way.  They are .n64, .v64, etc files.  The file names match the xml file exactly and still aren't being picked up.  It's not all of them.  There are 303 total games and 281 of them work, but there are, of course with my luck, a few titles that aren't working that I really want to fix such as the Midway Classics one mentioned above.

Thanks,

--J

 

 

Quote

Do you have the games zipped or compressed in any way? If so the file name inside the .zip has to match the xml also.

 

As for the Playstation roms, same deal, files in .zip have to match the xml and also open up the .cue file with notepad and make sure it's pointing to the correctly named .bin/.iso.

 

Technically, the .bin/.iso doesn't need to be renamed as long as the .cue is renamed and is pointing to the correct file, but it makes it neater and saves u headaches in the long run

 

Posted

First for Playstation,  do you have the BIOS properly set up and renamed properly?

 

For N64, if you are certain all the rom extensions are listed in rocketlauncher, try copy/paste the name directly from the xml, I'm not sure why they wouldn't be showing up if it's named correctly and the extensions are listed in rocketlauncher 

Posted

To be clear, and I shouldn't have done this, this thread is talking about two separate problems.

The other problem besides the n64 roms not showing up and being successfully audited no matter what I do is more dire and that is that epsxe WILL play bin files if I manually go into the emulator and run them, but I can't get them to run through RocketLauncher.

Any suggestions?  I would hate for a 455gb torrent to go to waste after waiting 2 weeks on it to complete!

Thanks so much,

--J

Posted

I'm assuming the BIOS is set up properly because the games play fine directly through the emulator.  It's just when I try to launch them through rocketlauncher I just get a black screen and nothing ever happens with bin/cue files.  ISO files work fine, but I don't have many of those.

I do need to adjust the video because the wrong size plays when using ISO files and the left/right is off the screen.  In retroarch you just press F1 and there is an easy to use menu to adjust, but I am not finding anything like that with epsxe.

Thanks,

--J

Posted

I've gotten Xebra to work with ISO files in RL, too.  If I manually open Xebra and launch a bin file, it plays fine.  But when I try to launch a bin file through RL it brings up a screen that says, "Please Set CD-ROM" on a white background.

I don't care which emulator I use (originally tried RetroArch but it crashes every time I try to load something) but I need to be able to play BIN files through RL, not just directly.

Any help would be greatly appreciated.

Thanks in advance,

--J

Posted

As this is dragging out I would suggest posting your RL log. And if you already did not know, "Always read the module notes" in case there is something you missed.

56uIzxg.png

Posted

I'm so sorry but I don't know exactly what you're asking.  What do I do, under what configuration, and where do I find the log?  Does the program need to be in a certain state before generating the log and how do I go about that?

Posted

I don't know if this is what you're looking for or not, but I exited RL, went back into RL to start a fresh log (if it works that way), and tried to launch a bin file.  It seemed to load with no errors but instead of bringing up the game it just brought up a white screen that says, "Please Set CD-ROM" at the bottom.  I'm using Xebra for this test.  If I go to Xebra directly, outside of RL, and click, "Load ISO" then select the bin, it loads the game properly. 

Let me know if you need additional info.

Thanks,

--J

 

17:52:06:265 | RL |      INFO  | +N/A   | Main - RocketLauncher v1.2.0.1 (www.rlauncher.com)
17:52:06:609 | RL |      INFO  | +344   | Main - System Specs:
                    RocketLauncher Dir: F:\RocketLauncher
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 10 Pro Insider Preview
                    SKU: Professional
                    Total Memory: 20471.16 MB
                    Free Memory: 10337.24 MB
                    Used Memory: 10133.926 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 8
                    GPU 1 Name: AMD Radeon HD 7400 Series
                    GPU 1 RAM: 1024.00 MB
                    GPU 1 Driver Version: 15.201.1151.1008
                    Sound 1 Device: AMD High Definition Audio Device
                    Sound 1 Status: Enabled
                    Sound 2 Device: USB Audio Device
                    Sound 2 Status: Enabled
                    OS Language: English_United_States
                    System Locale: en-US
                    Formats Locale: en-US
                    Windows UI Language: en-US
                    Text Encoding: Windows-1252
                    OS Admin Status: No
                    RL Compatibility Flags:  HIGHDPIAWARE
                    Latest .Net Version: v4.0.30319
                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1080 work) [32bit] [60hz] [Landscape]  (Primary)
                    Current AHK Desktop Width: 1920
                    Current AHK Desktop Height: 1080
                    Monitor #1 DPI: 150
                    ErrorMode: 0
                    AutoHotkey Path:
                    AHK Version: 1.1.13.00
                    Unicode: No
17:52:06:609 | RL |      INFO  | +0     | CheckFile - Checking if F:\RocketLauncher\RocketLauncher.exe exists
17:52:06:610 | RL |      INFO  | +16    | Main - Raw CLI received: "-s Sony PlayStation -r Activision Classics (USA) -f F:\HyperSpin\HyperSpin.exe -p HyperSpin -c 1 -o 1"
17:52:06:610 | RL |      INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
17:52:06:611 | RL |      INFO  | +0     | Main - RocketLauncher received "Sony PlayStation" and "Activision Classics (USA)"
17:52:06:621 | RL |      INFO  | +0     | Main - Did not find a "F:\RocketLauncher\Settings\Sony PlayStation\Game Options.ini" file, skipping any game-specific options.
17:52:06:621 | RL |      INFO  | +0     | Main - Activision Classics (USA) is using the default emulator: Xebra
17:52:06:622 | RL |      INFO  | +0     | Main - Checking for a [Xebra] section in F:\RocketLauncher\Settings\Sony PlayStation\Emulators.ini
17:52:06:622 | RL |      INFO  | +0     | Main - Checking for a [Xebra] section in F:\RocketLauncher\Settings\Global Emulators.ini
17:52:06:624 | RL |      INFO  | +0     | Main - Found [Xebra] in F:\RocketLauncher\Settings\Global Emulators.ini
17:52:06:624 | RL |      INFO  | +0     | CheckFile - Checking if F:\RocketLauncher\Modules\Xebra\Xebra.ahk exists
17:52:06:630 | RL |      INFO  | +15    | Main - CRC Check - CRC matches, this is an official unedited module.
17:52:06:630 | RL |      INFO  | +0     | Main - Activision Classics (USA) will use module: F:\RocketLauncher\Modules\Xebra\Xebra.ahk
17:52:06:651 | RL |      INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
17:52:06:655 | RL |      INFO  | +0     | CheckFile - Checking if F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\XEBRA.EXE exists
17:52:06:656 | RL |      INFO  | +0     | Main - INI Keys read
17:52:06:656 | RL |      INFO  | +0     | CheckFile - Checking if F:\RocketLauncher\Module Extensions\7z.exe exists
17:52:06:657 | RL |      INFO  | +16    | CheckFile - Checking if F:\RocketLauncher\Module Extensions\7z.dll exists
17:52:06:663 | RL |      INFO  | +0     | Main - "Activision Classics (USA)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: \(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side
17:52:06:663 | RL |      INFO  | +0     | CheckPaths - Started
17:52:06:663 | RL |      INFO  | +0     | CheckPaths - Looking for rom: F:\ROMs\Playstation 1\Activision Classics (USA).7z
17:52:06:663 | RL |      INFO  | +0     | CheckPaths - Found rom: F:\ROMs\Playstation 1\Activision Classics (USA).7z
17:52:06:663 | RL |      INFO  | +0     | CheckPaths - Ended
17:52:06:663 | RL |      INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
	                    #NoTrayIcon
                    #InstallKeybdHook
                    MiscUtils.DetectHiddenWindows("On")
                    SetTitleMatchMode, 2
                    SendMode, Event
                    Global RLLog
                    Global RLObject
                    0 := "12"
                    rlPath := "F:\RocketLauncher"
                    pluginPath := "F:\RocketLauncher\Plugins"
                    pluginName := "HyperSpin"
                    pluginExt := ".plugin"
                    contextOnExit := "1"
                    rlMode := ""
                    rlTitle := "RocketLauncher"
                    rlVersion := "1.2.0.1"
                    rlAuthor := "djvj"
                    rlURL := "www.rlauncher.com"
                    langFile := "F:\RocketLauncher\Data\Language\Localization.ini"
                    primMonitor := "1"
                    frontendPID := ""
                    frontendPath := "F:\HyperSpin"
                    frontendExe := "HyperSpin.exe"
                    frontendExt := "exe"
                    frontendName := "HyperSpin"
                    frontendDrive := "F"
                    exitEmulatorKey := "~Esc"
                    restoreFE := "false"
                    exitScriptKey := "~q & ~s"
                    toggleCursorKey := "~e & ~t"
                    emuFullPath := "F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\XEBRA.EXE"
                    emuPath := "F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv"
                    emuName := "Xebra"
                    emuExt := "EXE"
                    baseRomPath := ""
                    romPath := "F:\ROMs\Playstation 1"
                    romPathFromIni := "F:\ROMs\Playstation 1"
                    romExtension := ".7z"
                    romExtensionOrig := ".7z"
                    romExtensions := "7z|zip|bin|ccd|cue|iso"
                    executable := "XEBRA.EXE"
                    systemDbName := "Sony PlayStation"
                    systemName := "Sony PlayStation"
                    dbPath := ""
                    dbName := "Activision Classics (USA)"
                    dbExt := ""
                    romFoundByExt := ""
                    romName := "Activision Classics (USA)"
                    romMapPath := ""
                    romMappingEnabled := "false"
                    romMappingLaunchMenuEnabled := "false"
                    romMappingFirstMatchingExt := "false"
                    romMappingShowAllRomsInArchive := "true"
                    romMappingNumberOfGamesByScreen := "7"
                    romMappingHideParent := "false"
                    romMappingMenuWidth := "400"
                    romMappingMenuMargin := "65"
                    romMappingTextFont := "Bebas Neue"
                    romMappingTextOptions := "cFFFFFFFF r4 s60 Bold"
                    romMappingDisabledTextColor := "ff888888"
                    romMappingTextSizeDifference := "7"
                    romMappingTextMargin := "15"
                    romMappingTitleTextFont := "Bebas Neue"
                    romMappingTitleTextOptions := "cFFFFFFFF r4 s90 Bold"
                    romMappingTitle2TextFont := "Bebas Neue"
                    romMappingTitle2TextOptions := "cFFFFFFFF r4 s22 Bold"
                    romMappingGameInfoTextFont := "Bebas Neue"
                    romMappingGameInfoTextOptions := "cFFFFFFFF r4 s22 Regular"
                    romMappingGameNameTextFont := "Bebas Neue"
                    romMappingGameNameTextOptions := "cFFFFFFFF r4 s40 Regular"
                    romMappingBackgroundBrush := "aa000000"
                    romMappingColumnBrush := "33000000"
                    romMappingButtonBrush1 := "6f000000"
                    romMappingButtonBrush2 := "33000000"
                    romMappingBackgroundAlign := "Stretch and Lose Aspect"
                    romMappingMenuFlagWidth := "55"
                    romMappingMenuFlagSeparation := "7"
                    romMappingDefaultMenuList := "FullList"
                    romMappingSingleFilteredRomAutomaticLaunch := "false"
                    altArchiveNameOnly := ""
                    altRomNameOnly := ""
                    altArchiveAndRomName := ""
                    altArchiveAndManyRomNames := ""
                    altRomNamesOnly := ""
                    romMapScenario := ""
                    skipchecks := "false"
                    romMatchExt := "false"
                    blockInputTime := "0"
                    blockInputFile := "F:\RocketLauncher\Module Extensions\BlockInput.exe"
                    errorLevelReporting := "false"
                    lockLaunch := "false"
                    lockLaunchGame := ""
                    screenRotationAngle := "0"
                    screenRotationAngleGame := ""
                    setResolution := ""
                    logFile := ""
                    logLabel := ["    INFO"," WARNING","   ERROR","   DEBUG","   TRACE"]
                    logLevel := "3"
                    logShowDebugConsole := "false"
                    logShowCommandWindow := "false"
                    logCommandWindow := "false"
                    logIncludeModule := "true"
                    logIncludeFileProperties := "true"
                    logIncludeDLLLogs := "false"
                    errorSounds := "true"
                    rlDebugConsoleStdout := ""
                    sysLang := "English_United_States"
                    sysType := "64-bit"
                    broadcastWindowTitle := ""
                    navUpKey := "Up"
                    navDownKey := "Down"
                    navLeftKey := "Left"
                    navRightKey := "Right"
                    navSelectKey := "Enter"
                    navP2UpKey := "Numpad8"
                    navP2DownKey := "Numpad2"
                    navP2LeftKey := "Numpad4"
                    navP2RightKey := "Numpad6"
                    navP2SelectKey := "NumpadEnter"
                    originalWidth := "1920"
                    originalHeight := "1080"
                    vdEnabled := "false"
                    vdFullPath := ""
                    vdUseSCSI := "true"
                    vdDriveLetter := ""
                    vdDriveLetterScsi := ""
                    vdAddDrive := "true"
                    demulShooterPath := ""
                    servoStikEnabled := "false"
                    servoStikExitMode := "false"
                    ledblinkyEnabled := "false"
                    ledblinkySystemName := ""
                    ledblinkyFullPath := ""
                    ledblinkyProfilePath := "F:\RocketLauncher\Profiles\LEDBlinky"
                    ledblinkyRLProfile := "F:\RocketLauncher\Profiles\LEDBlinky\RocketLauncher"
                    winIPACFullPath := ""
                    ultraMapEnabled := "false"
                    ultraMapFullPath := ""
                    emuIdleShutdown := "0"
                    launchPasswordHash := "UpUpDownDownLeftRightLeftRight"
                    cursorSize := ""
                    hideCursor := "false"
                    hideEmu := "false"
                    hideFE := "false"
                    suspendFE := "false"
                    fadeIn := "true"
                    fadeInDuration := "500"
                    fadeInTransitionAnimation := "LegacyFadeInTransition"
                    fadeInDelay := "5000"
                    fadeInExitDelay := "0"
                    fadeOutExitDelay := "0"
                    fadeOut := "true"
                    fadeOutExtraScreen := "false"
                    fadeOutDuration := "500"
                    fadeOutTransitionAnimation := "DefaultAnimateFadeOut"
                    fadeOutDelay := "5000"
                    fadeLyrInterpolation := "7"
                    fadeMuteEmulator := "false"
                    fadeUseBackgrounds := "true"
                    fadeClickThrough := "false"
                    fadeSounds := "true"
                    fade7zProgressMode := "extraction"
                    fadeWidthBaseRes := "1920"
                    fadeHeightBaseRes := "1080"
                    fadeLyr1Color := "FF000000"
                    fadeLyr1AlignImage := "Stretch and Lose Aspect"
                    fadeLyr2Pos := "Stretch and Lose Aspect"
                    fadeLyr2X := "0"
                    fadeLyr2Y := "0"
                    fadeLyr2W := ""
                    fadeLyr2H := ""
                    fadeLyr2Adjust := "1"
                    fadeLyr2PicPad := "0"
                    fadeLyr2Prefix := "Extra Layer 1 - Console"
                    fadeLyr3Pos := "Center"
                    fadeLyr3X := "450"
                    fadeLyr3Y := "450"
                    fadeLyr3W := ""
                    fadeLyr3H := ""
                    fadeLyr3Adjust := "1"
                    fadeLyr3PicPad := "0"
                    fadeLyr3Speed := "750"
                    fadeLyr3Animation := "DefaultFadeAnimation"
                    fadeLyr37zAnimation := "DefaultFadeAnimation"
                    fadeLyr3Type := "imageandbar"
                    fadeLyr3ImgFollow7zProgress := "false"
                    fadeLyr3Repeat := "1"
                    fadeLyr3BackImageTransparency := "30"
                    fadeLyr3StaticPos := "No Alignment"
                    fadeLyr3StaticX := "0"
                    fadeLyr3StaticY := "870|1575"
                    fadeLyr3StaticW := ""
                    fadeLyr3StaticH := ""
                    fadeLyr3StaticAdjust := "1"
                    fadeLyr3StaticPicPad := "0"
                    fadeLyr3StaticPrefix := "Info Bar"
                    fadeLyr4Adjust := "1"
                    fadeLyr4X := "1792|952"
                    fadeLyr4Y := "891|1596"
                    fadeLyr4W := "128"
                    fadeLyr4H := ""
                    fadeLyr4Pos := "No Alignment"
                    fadeLyr4FPS := "50"
                    fadeLyr4PicPad := "0"
                    fadeTranspGifColor := "FFFFFF"
                    fadeBarWindow := "Image"
                    fadeBarWindowX := ""
                    fadeBarWindowY := ""
                    fadeBarWindowW := "900"
                    fadeBarWindowH := ""
                    fadeBarWindowR := "30"
                    fadeBarWindowM := "30"
                    fadeBarWindowHatchStyle := "8"
                    fadeBar := "true"
                    fadeProgressDuration := "0"
                    fadeBarBack := "true"
                    fadeBarBackColor := "FF555555"
                    fadeBarH := "30"
                    fadeBarR := "10"
                    fadeBarColor := "DD00BFFF"
                    fadeBarHatchStyle := "8"
                    fadeBarPercentageText := "true"
                    fadeBarInfoText := "true"
                    fadeBarXOffset := "0"
                    fadeBarYOffset := "150"
                    fadeRomInfoDescription := "filtered text"
                    fadeRomInfoSystemName := "image"
                    fadeRomInfoYear := "text with label"
                    fadeRomInfoDeveloper := "disabled"
                    fadeRomInfoPublisher := "disabled"
                    fadeRomInfoGenre := "disabled"
                    fadeRomInfoRating := "image"
                    fadeRomInfoOrder := "Description|SystemName|Year|Developer|Genre|Rating|Publisher"
                    fadeRomInfoTextPlacement := "User Defined"
                    fadeRomInfoTextMargin := "7"
                    fadeRomInfoText1Options := "w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular"
                    fadeRomInfoText2Options := "w400 x8 y15 cFF555555 r4 s60 Bold"
                    fadeRomInfoText3Options := "w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText4Options := "w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular"
                    fadeRomInfoText5Options := "cFF555555 r4 s42 Bold"
                    fadeRomInfoText6Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeRomInfoText7Options := "h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular"
                    fadeStats_Number_of_Times_Played := "text with label"
                    fadeStats_Last_Time_Played := "text with label"
                    fadeStats_Average_Time_Played := "text with label"
                    fadeStats_Total_Time_Played := "text with label"
                    fadeStats_System_Total_Played_Time := "text with label"
                    fadeStats_Total_Global_Played_Time := "text with label"
                    fadeStatsInfoOrder := "Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time"
                    fadeStatsInfoTextPlacement := "topRight"
                    fadeStatsInfoTextMargin := "7"
                    fadeStatsInfoText1Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText2Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText3Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText4Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText5Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeStatsInfoText6Options := "cFFB4B4B4 r4 s22 Bold"
                    fadeText1X := "0"
                    fadeText1Y := "0"
                    fadeText1Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText1 := "Loading Game"
                    fadeText2X := "0"
                    fadeText2Y := "0"
                    fadeText2Options := "cFFB4B4B4 r4 s30 Right Bold"
                    fadeText2 := "Extraction Complete, Ready"
                    fadeText3 := "Loading Game"
                    fadeText4 := "Loading Complete"
                    fadeFont := "Bebas Neue"
                    fadeSystemAndRomLayersOnly := "false"
                    fadeExtractionTime := "disabled"
                    fadeExtractionTimeTextX := "0"
                    fadeExtractionTimeTextY := "0"
                    fadeExtractionTimeTextOptions := "cFF555555 r4 s20 Bold"
                    fadeInterruptKey := ""
                    detectFadeErrorEnabled := "true"
                    fadeImgPath := "F:\RocketLauncher\Media\Fade"
                    RLDataPath := "F:\RocketLauncher\Data"
                    RLMediaPath := "F:\RocketLauncher\Media"
                    RLErrSoundPath := "F:\RocketLauncher\Media\Sounds\Error"
                    modulesPath := "F:\RocketLauncher\Modules"
                    moduleFullName := "F:\RocketLauncher\Modules\Xebra\Xebra.ahk"
                    moduleName := "Xebra"
                    modulePath := "F:\RocketLauncher\Modules\Xebra"
                    moduleExtension := "ahk"
                    moduleExtensionsPath := "F:\RocketLauncher\Module Extensions"
                    libPath := "F:\RocketLauncher\Lib"
                    sevenZEnabled := "false"
                    sevenZPath := "F:\RocketLauncher\Module Extensions\7z.exe"
                    sevenZDllPath := "F:\RocketLauncher\Module Extensions\7z.dll"
                    sevenZExtractPath := "C:\TEMP GAME HS"
                    sevenZExtractPathOrig := ""
                    sevenZAttachSystemName := "false"
                    sevenZDelTemp := "true"
                    sevenZFormats := ".zip|.rar|.7z|.lha|.lzh|.gzip|.tar"
                    sevenZFormatsNoP := "zip|rar|7z|lha|lzh|gzip|tar"
                    sevenZFormatsRegEx := "\.zip|\.rar|\.7z|\.lha|\.lzh|\.gzip|\.tar"
                    sevenZGamesToKeep := ""
                    sevenZDeletePerSystem := "false"
                    sevenZExtensions := "zip|rar|7z|lha|lzh|gzip|tar"
                    7zExtractPath := "C:\TEMP GAME HS"
                    mgEnabled := "false"
                    mgKey := "~NumpadSub"
                    mgBackgroundColor := "FF000000"
                    mgSidePadding := "0.2"
                    mgWidthBaseRes := "1920"
                    mgHeightBaseRes := "1080"
                    mgYOffset := "500|800"
                    mgFont := "Arial"
                    mgText1Options := "x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic"
                    mgText1Text := "Please select a game"
                    mgText2Options := "w96p cFFFFFFFF r4 s50 Center BoldItalic"
                    mgText2Offset := "100"
                    mgUseSound := "true"
                    mgSoundfreq := "300"
                    mgExitEffect := "none"
                    mgSelectedEffect := "rotate"
                    mgUseGameArt := "false"
                    mgCandidate := ""
                    mgValidTypes := "\(Disc|\(Disk|\(Cart|\(Tape|\(Cassette|\(Part|\(Side"
                    mgOnLaunch := "false"
                    pauseEnabled := "false"
                    pauseKey := "~NumpadAdd"
                    pauseBackToMenuBarKey := "X"
                    pauseZoomInKey := "C"
                    pauseZoomOutKey := "V"
                    pauseScreenshotKey := "~PrintScreen"
                    pauseHiToTextPath := "F:\RocketLauncher\Module Extensions\HiToText.exe"
                    pauseSaveStateKeyCodes := ""
                    pauseLoadStateKeyCodes := ""
                    keyboardEncoder := ""
                    keyboardEncoderEnabled := "false"
                    keymapperEnabled := "false"
                    keymapperAHKMethod := "false"
                    keymapper := "xpadder"
                    xpadderFullPath := "F:\Utilities\Xpadder\xpadder.exe"
                    joyToKeyFullPath := "F:\Utilities\JoyToKey\JoyToKey.exe"
                    profilePath := "F:\RocketLauncher\Profiles"
                    keymapperProfilePath := "F:\RocketLauncher\Profiles\xpadder"
                    keymapperFrontEndProfileName := "RocketLauncherUI"
                    keymapperFrontEndProfile := "false"
                    keymapperRocketLauncherProfileEnabled := "false"
                    joyIDsEnabled := "false"
                    joyIDsPreferredControllersGlobal := ""
                    joyIDsPreferredControllersSystem := "use_global"
                    joyIDsPreferredControllersOnExit := ""
                    CustomJoyNamesEnabled := "false"
                    CustomJoyNames := ""
                    rotateMethod := "false"
                    FEProfile := "F:\RocketLauncher\Profiles\xpadder\RocketLauncherUI"
                    defaultProfile := "F:\RocketLauncher\Profiles\xpadder\_Default"
                    systemProfile := "F:\RocketLauncher\Profiles\xpadder\Sony PlayStation"
                    xPadderSystemProfile := "F:\RocketLauncher\Profiles\xpadder\Sony PlayStation\_Default"
                    emuProfile := "F:\RocketLauncher\Profiles\xpadder\Sony PlayStation\Xebra"
                    romProfile := "F:\RocketLauncher\Profiles\xpadder\Sony PlayStation\Activision Classics (USA)"
                    RocketLauncherProfile := "F:\RocketLauncher\Profiles\xpadder\RocketLauncher"
                    blankProfile := "F:\RocketLauncher\Profiles\xpadder\_Default\blank"
                    ahkFEProfile := "F:\RocketLauncher\Profiles\AHK\RocketLauncherUI"
                    ahkDefaultProfile := "F:\RocketLauncher\Profiles\AHK\_Default"
                    ahkSystemProfile := "F:\RocketLauncher\Profiles\AHK\Sony PlayStation"
                    ahkEmuProfile := "F:\RocketLauncher\Profiles\AHK\Sony PlayStation\Xebra"
                    ahkRomProfile := "F:\RocketLauncher\Profiles\AHK\Sony PlayStation\Activision Classics (USA)"
                    ahkRocketLauncherProfile := "F:\RocketLauncher\Profiles\AHK\RocketLauncher"
                    bezelEnabled := "true"
                    bezelICEnabled := "false"
                    shaderName := "false"
                    shaderColor := ""
                    shaderTransparency := ""
                    statisticsEnabled := "true"
                    pressDuration := "-1"
                    emuVolume := "1"
                    dxwndIni := "F:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini"
                    dxwndFullPath := "F:\RocketLauncher\Module Extensions\dxwnd\dxwnd.exe"
                    qResFullPath := "F:\RocketLauncher\Module Extensions\QRes.exe"
                    mon1O := ""
                    pacDrivedllFile := "F:\RocketLauncher\Module Extensions\PacDrive32.dll"
                    userFadeAnimIniFile := "F:\RocketLauncher\Lib\User Fade Animations.ini"
                    testFile := ""
                    testDuration := ""
                    initialErrorMode := "0"
	17:52:06:664 | RL |      INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
17:52:06:664 | RL |      INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
17:52:06:664 | RL |      INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
17:52:06:665 | RL |      INFO  | +0     | BuildScript - Validating module
17:52:06:666 | RL |      INFO  | +0     | BuildScript - Validation complete
17:52:06:666 | RL |      INFO  | +0     | BuildScript - Module:
                    MEmu := "Xebra"
                    MEmuV := "v08/15/2013"
                    MURL := ["http://drhell.web.fc2.com/ps1/"]
                    MAuthor := ["djvj"]
                    MVersion := "2.0.3"
                    MCRC := "118F359C"
                    iCRC := "66901F56"
                    MID := "635038268936701199"
                    MSystem := ["Sony PlayStation"]
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; Make sure you have a Playstation BIOS file in your emulator directory. The BIOS must be named OSROM with no extension.
                    ; On first time use, 2 memory card files will be created (BU00 and BU01)
                    ; Will load CUE and CCD files automatically, no Virtual Drive needed, but built-in image is buggy and not suggested to use it.
                    ; Bios will load first, then the game (takes about 5 seconds)
                    ; If you get nothing but a black screen at boot, make sure the OSROM file is an actual BIOS. If this file is not correct, no games will work.
                    ; The suggested bios to rename to OSROM is SCPH7502 as it is the only bios that Legend of Dragoon works with.
                    ;
                    ; Press F12 to enable / disable gui, change video and controller settings
                    ; F1 Save state
                    ; F7 Load state
                    ; If a game does not work for you, try a different RUN setting by adding it to the Settings.ini
                    ;
                    ; Per-Game Run setting:
                    ; Use RocketLauncherUI to set module and per-game settings.
                    ;
                    ; Per-Game XEBRA.INI setup:
                    ; On first run of this module, it will create the GameINIPath defined below and copy your XEBRA.INI there as your Default
                    ; If you want different emu settings for a specific game, play the game and make your changes. After you exit, copy the XEBRA.INI to your GameINIPath and rename it to match the gam name in your xml.
                    ; Example, if your game name is Final Fantasy VII (USA) (Disc 1), then you will name it Final Fantasy VII (USA) (Disc 1).INI
                    ; Next time you play the game, the module will overwrite your XEBRA,INI with the new ini you made.
                    ; If you want to reset your default INI, just delete it. The next time you run the module, it will create a new default INI for you.
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    FadeInStart()
	                    settingsFile := modulePath . "\" . moduleName . ".ini"
                    Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
                    ; HideLoading := IniReadCheck(settingsFile, "Settings", "HideLoading","false",,1)        ;    Hide the Open window on disc changes
                    GameINIPath := IniReadCheck(settingsFile, "Settings", "GameINIPath",emuPath . "\GameINIs",,1)         ; This is the path to your per-game XEBRA.INI(s). (default is %emuPath%\GameINIs)
                    defXebraINI := IniReadCheck(settingsFile, "Settings", "defXebraINI","XEBRA.default.INI",,1)     ; Your default XEBRA.INI you want to use
                    AutoGameINIs := IniReadCheck(settingsFile, "Settings", "AutoGameINIs","false",,1)         ; If true, will auto-backup your XEBRA.INI to the GameINIPath and rename it to match your game. This aids in creating per-game modules quickly. WARNING, this WILL overwrite existing backed-up game INIs.
                    perGameMemCards := IniReadCheck(settingsFile, "Settings", "PerGameMemoryCards","true",,1)
                    memCardPath := IniReadCheck(settingsFile, "Settings", "MemCardPath", emuPath . "\memcards",,1)
                    memCardPath := AbsoluteFromRelative(emuPath, memCardPath)
                    vRun := IniReadCheck(settingsFile, romName, "run","1",,1)                     ; default is 1 (interprete)
	                    BezelStart()
	                    Fullscreen := If Fullscreen = "true" ? " -FULL" : ""
                    vRun := vRun=3 ? " -RUN3" : (vRun=2 ? " -RUN2" : " -RUN1")
	                    ; Per-Game INIs
                    IfNotExist, %GameINIPath%\%defXebraINI%
                    {    FileCreateDir, %GameINIPath%
                        FileCopy, %emuPath%\XEBRA.INI, %GameINIPath%\%defXebraINI%, 1
                    }
                    gameINI := " -INI """ . GameINIPath . "\" . (If FileExist(GameINIPath . "\" . romName . ".INI") ? (romName . ".INI""") : (defXebraINI . """"))
	                    ; Memory Cards
                    If perGameMemCards = true
                    {    defaultMemCard1 := memCardPath . "\_default.BU00"    ; defining default blank memory card for slot 1
                        defaultMemCard2 := memCardPath . "\_default.BU10"    ; defining default blank memory card for slot 2
                        memCardName := If romTable[1,5] ? romTable[1,4] : romName    ; defining rom name for multi disc rom
                        romMemCard1 := memCardPath . "\" . memCardName . ".BU00"        ; defining name for rom's memory card for slot 1
                        romMemCard2 := memCardPath . "\" . memCardName . ".BU10"        ; defining name for rom's memory card for slot 2
                        memCard1 := emuPath . "\BU00"
                        memCard2 := emuPath . "\BU10"
                        IfNotExist, %memCardPath%
                            FileCreateDir, %memCardPath%    ; create memcard folder if it doesn't exist
                        Loop 2 {
                            IfNotExist, % defaultMemCard%A_Index%
                                FileCopy, % memCard%A_Index%, % defaultMemCard%A_Index%    ; if default cards do not exist, create them from the current memory cards
                            IfExist, % romMemCard%A_Index%
                            {    FileCopy, % romMemCard%A_Index%, % memCard%A_Index%        ; if rom mem cards exist, copy them over to the emuPath so they can be used in game
                                Log("Module - Switched memory card in Slot " . A_Index . " to: " . romMemCard%A_Index%)
                            }
                        }
                    }
	                    ; Xebra's Pause and exit commands changed in each version
                    FileGetSize, xebraExeSize, %emuPath%\%executable%    ; Xebra does not have any file properties. The only distinguishable difference is file size
                    If (xebraExeSize > 200000) {            ; circa 2015
                        wParamPause := "00279"
                        wParamExit := "00273"
                    } Else If (xebraExeSize > 140000) {    ; circa 2011
                        wParamPause := "00276"
                        wParamExit := "00272"
                    } Else {                                ; circa 2013
                        wParamPause := "00278"
                        wParamExit := "00273"
                    }
                    Log("Module - Using wParam """ . wParamPause . """ to Pause and wParam """ . wParamExit . """ to Exit Xebra")
	                    hideEmuObj := Object("XEBRA ahk_class #32770",1)    ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
                    7z(romPath, romName, romExtension, 7zExtractPath)
	                    ; If ((romExtension = ".cue" || romExtension = ".ccd") && vdEnabled = "false" )
                        ; ScriptError("Xebra does not support mounting cue or ccd images with the built-in image handler. Please enable Virtual Drive support to load this game: " . romPath . "\" . romName . romExtension)
	                    HideEmuStart()
	                    ; Mount the CD using Virtual Drive
                    If ((romExtension = ".cue" || romExtension = ".ccd") && vdEnabled = "true") {
                        VirtualDrive("get")
                        VirtualDrive("mount",romPath . "\" . romName . romExtension)
                        usedVD := 1
                        Run(executable . gameINI . Fullscreen . " -SPTI " . vdDriveLetter . vRun, emuPath)
                    } Else If (romExtension = ".cue") {
                        ScriptError("Xebra's image handler does not work with cues. Please change your Rom Extension order so cues are last or remove them from the extension list. Or you can enable Virtual Drive support.")
                    } Else
                        Run(executable . gameINI . Fullscreen . (If romExtension = ".cue" ? " -CUE" : "") . " """ . romPath . "\" . romName . romExtension . """", emuPath)
	                    WinWait("XEBRA ahk_class #32770")
                    WinWaitActive("XEBRA ahk_class #32770")
	                    BezelDraw()
                    HideEmuEnd()
                    FadeInExit()
                    Process("WaitClose",executable)
	                    If usedVD
                        VirtualDrive("unmount")
	                    If AutoGameINIs = true
                        FileCopy, %emuPath%\XEBRA.INI, %GameINIPath%\%romName%.INI, 1
	                    If perGameMemCards = true
                        Loop 2
                        {    FileCopy, % memCard%A_Index%, % romMemCard%A_Index%, 1        ; Backup (overwrite) the mem cards to the mem card folder for next time this game is launched
                            Log("Module - Backing up Slot " . A_Index . " memory card to: " . romMemCard%A_Index%)
                        }
	                    7zCleanUp()
                    BezelExit()
                    FadeOutExit()
                    ExitModule()
	
                    MultiGame:
                    ; HideLoading = true
                        ; msgbox % "selectedRom = " . selectedRom . "`nselected game = " . currentButton . "`nmgRomPath = " . mgRomPath . "`nmgRomExt = " . mgRomExt . "`nmgRomName = "  . mgRomName
                        ; Unmount the CD from Virtual Drive
                        If usedVD {
                            VirtualDrive("unmount")
                            Sleep, 500    ; Required to prevent your Virtual Drive from bugging
                            ; Mount the CD using Virtual Drive
                            VirtualDrive("mount",selectedRom)
                        } ;Else {    ; currently not working as expected
                            ; If HideLoading = true
                                ; SetTimer, WaitForDialog, 2
                            ; PostMessage, 0x111, 00281,,,XEBRA ahk_class #32770    ; Open Shell
                            ; Sleep, 500
                            ; PostMessage, 0x111, 00257,,,XEBRA ahk_class #32770    ; Open CD-ROM Image
                            ; OpenROM(dialogOpen . " ahk_class #32770", selectedRom)
                            ; WinWaitActive("XEBRA ahk_class #32770")
                            ; Sleep, 1000
                            ; PostMessage, 0x111, 00282,,,XEBRA ahk_class #32770    ; Close Shell
                        ; }
                    Return
	                    WaitForDialog:
                        IfWinNotExist, %dialogOpen% ahk_class #32770
                            Return
                        Else
                            WinSet, Transparent, 0, %dialogOpen% ahk_class #32770
                    Return
	                    CloseProcess:
                        FadeOutStart()
                        PostMessage, 0x111, %wParamPause%,,,XEBRA ahk_class #32770    ; if we don't pause it first, xebra does not know how to exit properly.
                        Log("Module - Sent command to pause Xebra so it can exit cleanly")
                        Sleep, 1000
                        PostMessage, 0x111, %wParamExit%,,,XEBRA ahk_class #32770    ; Exit
                        Log("Module - Sent command to exit Xebra")
                    Return
17:52:06:666 | RL |      INFO  | +0     | BuildScript - Loaded Multi-Player scripts
17:52:06:666 | RL |      INFO  | +0     | BuildScript - Loaded Statistics.ahk script
17:52:06:666 | RL |      INFO  | +0     | BuildScript - "F:\RocketLauncher\Lib\User Functions\Global.ahk" not found
17:52:06:666 | RL |      INFO  | +0     | BuildScript - "F:\RocketLauncher\Lib\User Functions\Sony PlayStation.ahk" not found
17:52:06:666 | RL |      INFO  | +0     | BuildScript - "F:\RocketLauncher\Lib\User Functions\Emulators\Xebra.ahk" not found
17:52:06:666 | RL |      INFO  | +0     | BuildScript - "F:\RocketLauncher\Lib\User Functions\Sony PlayStation\Emulators\Xebra.ahk" not found
17:52:06:666 | RL |      INFO  | +0     | BuildScript - "F:\RocketLauncher\Lib\User Functions\Sony PlayStation\Activision Classics (USA).ahk" not found
17:52:06:666 | RL |      INFO  | +0     | BuildScript - Finished injecting functions into module
17:52:06:666 | RL |      INFO  | +0     | Main - Module is built
17:52:06:666 | RL |      INFO  | +0     | CheckFile - Checking if F:\RocketLauncher\AutoHotkey.dll exists
17:52:06:668 | RL |      INFO  | +0     | Main - Running module
17:52:06:919 | MD |      INFO  | +N/A   | Module initialized
17:52:06:921 | MD |      INFO  | +0     | StartModule - Started
17:52:06:921 | MD |      INFO  | +0     | StartModule - MEmu: Xebra
                    MEmuV: v08/15/2013
                    MURL: http://drhell.web.fc2.com/ps1/
                    MAuthor: djvj
                    MVersion: 2.0.3
                    MCRC: 118F359C
                    iCRC: 66901F56
                    MID: 635038268936701199
                    MSystem: Sony PlayStation
17:52:06:921 | MD |      INFO  | +0     | StartModule - You have a supported System Name for this module: "Sony PlayStation"
17:52:06:921 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
17:52:06:922 | MD |      INFO  | +0     | LocaleUtils.i18n - Ended, using "Open" for "dialog.open"
17:52:06:922 | MD |      INFO  | +0     | LocaleUtils.i18n - Started
17:52:06:939 | MD |      INFO  | +31    | LocaleUtils.i18n - Ended, using "Start" for "dialog.start"
17:52:06:940 | MD |      INFO  | +0     | PluginInit - Started
17:52:06:940 | MD |      INFO  | +0     | CheckFile - Checking if F:\HyperSpin\Databases\Sony PlayStation\Sony PlayStation.xml exists
17:52:06:943 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
17:52:06:943 | MD |      INFO  | +0     | BuildAssetsTable - Ended
17:52:06:943 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
17:52:06:978 | MD |      INFO  | +31    | BuildAssetsTable - Ended
17:52:06:979 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Game Video|System Video
17:52:06:979 | MD |      INFO  | +0     | BuildAssetsTable - Ended
17:52:06:979 | MD |      INFO  | +0     | PluginInit - Ended
17:52:06:981 | MD |      INFO  | +0     | StartModule - Ended
17:52:06:981 | MD |      INFO  | +0     | BezelGUI - Started
17:52:07:070 | MD |      INFO  | +94    | BezelGUI - Ended
17:52:07:071 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 1.png
17:52:07:071 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Extra Layer 1 - Console.png
17:52:07:252 | MD |      INFO  | +187   | LegacyFadeInTransition - Started, direction is: in
17:52:07:252 | MD |      INFO  | +0     | LegacyFadeInTransition - Drawing First FadeIn Image.
17:52:07:964 | MD |      INFO  | +704   | LegacyFadeInTransition - Ended
17:52:08:025 | MD |      INFO  | +62    | DefaultFadeAnimation - Started
17:52:08:025 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\_Default\Info Bar.png
17:52:08:052 | MD |      INFO  | +31    | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\Sony PlayStation\_Default\Layer 3.png
17:52:08:055 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\_Default\Progress Bar.png
17:52:08:056 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: Genre Logo|Rating Logo|Developer Logo|Publisher Logo|Year Logo
17:52:08:057 | MD |      INFO  | +0     | BuildAssetsTable - Ended
17:52:08:057 | MD |      INFO  | +0     | BuildAssetsTable - Started - Building Table for: System Logo|Game Logo|Game Logo
17:52:08:057 | MD |      INFO  | +0     | BuildAssetsTable - Ended
17:52:08:310 | MD |      INFO  | +250   | DefaultFadeAnimationLoop - percentage
17:52:08:362 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage2
17:52:08:429 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage3
17:52:08:492 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage4
17:52:08:551 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage5
17:52:08:612 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage6
17:52:08:683 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage8
17:52:08:737 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage9
17:52:08:805 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage10
17:52:08:867 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage11
17:52:08:924 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage13
17:52:08:991 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage14
17:52:09:055 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage15
17:52:09:113 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage16
17:52:09:179 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage18
17:52:09:242 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage19
17:52:09:299 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage20
17:52:09:365 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage21
17:52:09:431 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage23
17:52:09:486 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage24
17:52:09:554 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage25
17:52:09:612 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage26
17:52:09:674 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage28
17:52:09:742 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage29
17:52:09:799 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage30
17:52:09:862 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage31
17:52:09:930 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage33
17:52:09:994 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage34
17:52:10:049 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage35
17:52:10:113 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage36
17:52:10:180 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage38
17:52:10:237 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage39
17:52:10:304 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage40
17:52:10:362 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage41
17:52:10:424 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage43
17:52:10:491 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage44
17:52:10:557 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage45
17:52:10:612 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage46
17:52:10:677 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage48
17:52:10:742 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage49
17:52:10:799 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage50
17:52:10:868 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage51
17:52:10:931 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage53
17:52:10:988 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage54
17:52:11:054 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage55
17:52:11:112 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage56
17:52:11:175 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage57
17:52:11:242 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage59
17:52:11:306 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage60
17:52:11:363 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage61
17:52:11:429 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage63
17:52:11:492 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage64
17:52:11:549 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage65
17:52:11:613 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage66
17:52:11:682 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage68
17:52:11:737 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage69
17:52:11:805 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage70
17:52:11:869 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage71
17:52:11:925 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage73
17:52:11:992 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage74
17:52:12:057 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage75
17:52:12:113 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage76
17:52:12:180 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage78
17:52:12:244 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage79
17:52:12:299 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage80
17:52:12:364 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage81
17:52:12:430 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage83
17:52:12:487 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage84
17:52:12:554 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage85
17:52:12:613 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage86
17:52:12:674 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage88
17:52:12:740 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage89
17:52:12:808 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage90
17:52:12:863 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage91
17:52:12:929 | MD |      INFO  | +62    | DefaultFadeAnimationLoop - percentage93
17:52:12:994 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage94
17:52:12:026 | MD |      INFO  | +31    | DefaultFadeAnimation - Ended
17:52:13:026 | MD |      INFO  | +0     | DxwndUpdateIniPath - DxwndIni set to F:\RocketLauncher\Module Extensions\dxwnd\dxwnd.ini
17:52:13:048 | MD |      INFO  | +31    | DefaultFadeAnimationLoop - percentage95
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Settings] - Fullscreen: true
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Settings] - GameINIPath: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\GameINIs
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Settings] - defXebraINI: XEBRA.default.INI
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Settings] - AutoGameINIs: false
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Settings] - PerGameMemoryCards: true
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Settings] - MemCardPath: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\memcards
17:52:13:058 | MD |      INFO  | +0     | Module Setting - [Activision Classics (USA)] - run: 1
17:52:13:058 | MD |      INFO  | +0     | BezelStart - Started
17:52:13:111 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage96
17:52:13:122 | MD |      INFO  | +0     | BezelStart - Game will be moved to monitor 1 if RL finds a valid bezel to be show.
17:52:13:123 | MD |      INFO  | +0     | BezelStart - Loading Bezel image: F:\RocketLauncher\Media\Bezels\Sony PlayStation\_Default\Bezel - 16x9 Sony Playstation (Austin585).png
17:52:13:143 | MD |      INFO  | +31    | BezelStart - Loading Background image: F:\RocketLauncher\Media\Bezels\_Default\Background4 Nosh.png
17:52:13:146 | MD |      INFO  | +0     | BezelStart - Ended
17:52:13:146 | MD |      INFO  | +0     | Module - Switched memory card in Slot 1 to: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\memcards\Activision Classics (USA).BU00
17:52:13:147 | MD |      INFO  | +0     | Module - Switched memory card in Slot 2 to: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\memcards\Activision Classics (USA).BU10
17:52:13:147 | MD |      INFO  | +0     | Module - Using wParam "00279" to Pause and wParam "00273" to Exit Xebra
17:52:13:147 | MD |      INFO  | +0     | Run - Running: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\XEBRA.EXE -INI "F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\GameINIs\XEBRA.default.INI" "F:\ROMs\Playstation 1\Activision Classics (USA).7z"
17:52:13:208 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage98
17:52:13:237 | MD |      INFO  | +31    | WinWait - Waiting for "XEBRA ahk_class #32770"
17:52:13:251 | MD |      INFO  | +15    | DefaultFadeAnimationLoop - percentage99
17:52:13:315 | MD |      INFO  | +63    | DefaultFadeAnimationLoop - percentage100
17:52:13:315 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
17:52:13:315 | MD |      INFO  | +0     | DefaultFadeAnimationLoop - Playing 7z fade complete sound: F:\RocketLauncher\Media\Fade\_Default\7z complete.mp3
17:52:13:435 | MD |      INFO  | +109   | WinWaitActive - Waiting for "XEBRA ahk_class #32770"
17:52:13:541 | MD |      INFO  | +110   | BezelDraw - Started
17:52:13:725 | MD |      INFO  | +187   | BezelDraw - Bezel Screen Offset: left= top= right= bottom=
17:52:13:726 | MD |      INFO  | +0     | HideWindowDecorators - Started
17:52:13:726 | MD |      INFO  | +0     | HideWindowDecorators - disableHideBorder=, disableHideTitleBar=, disableHideToggleMenu=, hideBorderFirst=
17:52:13:799 | MD |      INFO  | +78    | ToggleMenu - Started
17:52:13:846 | MD |      INFO  | +47    | ToggleMenu - Ended
17:52:13:876 | MD |      INFO  | +31    | HideWindowDecorators - Ended
17:52:13:876 | MD |      INFO  | +0     | MoveWindow - Moving window ahk_id 0x720db2 to X=160, Y=3, W=1690 H=1080
17:52:14:023 | MD |      INFO  | +141   | MoveWindow - Successful: Window ahk_id 0x720db2 moved to X=160, Y=3, W=1690 H=1080
17:52:14:060 | MD |      INFO  | +31    | BezelDraw - Ended
17:52:14:060 | MD |      INFO  | +0     | LegacyFadeInTransition - Started, direction is: out
17:52:14:584 | MD |      INFO  | +532   | LegacyFadeInTransition - Ended
17:52:14:653 | MD |      INFO  | +62    | Process - WaitClose XEBRA.EXE
17:52:16:534 | MD |      INFO  | +1891  | CloseProcess - Started, user requested to end launched application
17:52:16:535 | MD |      INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use F:\RocketLauncher\Media\Fade\_Default\Layer -1.png
17:52:16:689 | MD |      INFO  | +156   | DefaultAnimateFadeOut - Started, direction is: in
17:52:17:191 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
17:52:17:192 | MD |      INFO  | +0     | Module - Sent command to pause Xebra so it can exit cleanly
17:52:18:190 | MD |      INFO  | +1000  | Module - Sent command to exit Xebra
17:52:18:190 | MD |      INFO  | +0     | CloseProcess - Ended
17:52:18:303 | MD |      INFO  | +109   | Module - Backing up Slot 1 memory card to: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\memcards\Activision Classics (USA).BU00
17:52:18:304 | MD |      INFO  | +0     | Module - Backing up Slot 2 memory card to: F:\HyperSpin\Emulators\XEBRA PS1 EMULATOR - SimplyAustin.tv\memcards\Activision Classics (USA).BU10
17:52:18:304 | MD |      INFO  | +0     | BezelExit - Started
17:52:18:338 | MD |      INFO  | +32    | BezelExit - Removing bezel image components to exit RocketLauncher.
17:52:18:340 | MD |      INFO  | +0     | BezelExit - Ended
17:52:22:275 | MD |      INFO  | +3937  | DefaultAnimateFadeOut - Started, direction is: out
17:52:22:775 | MD |      INFO  | +500   | DefaultAnimateFadeOut - Ended
17:52:22:780 | MD |      INFO  | +0     | ExitModule - Started
17:52:22:780 | MD |      INFO  | +0     | UpdateStatistics - Starting Updating Statistics
17:52:22:958 | MD |      INFO  | +188   | UpdateStatistics - Game section statistics updated.
17:52:22:958 | MD |      INFO  | +0     | ExitModule - Ended
End of Module Logs
17:52:23:002 | RL |      INFO  | +16343 | Main - Module ended, exiting RocketLauncher normally
17:52:23:002 | RL |      INFO  | +0     | ExitScript - Started
17:52:23:007 | RL |      INFO  | +0     | ExitScript - Restoring taskbar
17:52:23:127 | RL |      INFO  | +125   | SystemCursor - Restoring mouse cursor
17:52:23:144 | RL |      INFO  | +16    | ExitScript - Restored cursor
17:52:23:144 | RL |      INFO  | +0     | ExitScript - Ended

Posted

You need to enable 7z, that's why your games won't boot through Rocketlauncher.

 

EDIT: Also, you might want to modify rom extensions and move cue before bin just in case.

Posted

What do you mean "enable 7z" ?

It is part of the many parameters including zip, rar, etc.  Am I missing it somewhere?

Iso's load but Bin's just take me to the "Set CD-ROM" screen.  I've also tried decompressing the 7z files and putting the bin/cue in the base rom directory and that gives the same results.

Again, they load fine from Xebra. :(

Thanks,

--J

Posted

You need to enable 7z so Rocketlauncher will extract the cue/bin/iso before sending it to the emulator, this will avoid problems with emulators that don't support 7z (most of them).

Open RocketlauncherUI, select Sony Playstation, in settings, select the Main settings tab, set 7z enabled to true, and Match extensions to true to avoid problems with names inside archives. Picture:

2017-02-03.png

Posted

Thank you SO MUCH for taking the time out of your day to help me and to make that picture!

Now I finally have AUDIO and the game loads, but instead of video, I just get a white window that takes up part of the screen and is blank other than at the top it says file, menu, help, etc, but nothing is clickable.  I hear the game running in the background, though, so we have some success!!!!

Any suggestions?

Thanks again!  You've made my day already and it isn't even working fully yet lol.

--J

Posted

UPDATE:

About 40% of the time, it is actually working now!  I haven't made any further changes, it just happened to not work (gave the white screen mentioned above with audio playing in the background from the game) the first time.  I tried it a few more times, then several more times, and again, about 40% of the time it works.

I need it to work 100% of the time, of course, though.  Any suggestions?

Also, I've tried everything I can think of but the controller (xbox style usb controller) simply isn't working.  I've configured it several times and the buttons respond during configuration and the multi-way pad that sticks up works (don't know the name of that joystick like pad) but the up/down/left/right and buttons don't work.  Any suggestions?

Thanks again,

--J

Posted

Hey jevansoh,

I have been in the same boat as you. I have had the playstation 1 system configured on RL with epsxe.  Never had done properly. Like you said, outside of RL, it runs well but inside of RL it is annoying and always had some issues. Specially if you are using bezels.

Well, I just configured this with Retroarch and it has been awesome, I really love it. But I needed to have the roms with .cue files for retroarch to run them properly.

If I am not wrong, if you are using 7z, then I gues you will have to have the files .cue/.bin or whatever, inside of the 7z or rar file.

The cool thing is RA have some cool shaders.

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