boogies2 Posted February 11, 2013 Share Posted February 11, 2013 (edited) I have yet to test the newest release from blur, but you should be able to add jukebox as a table to your visual pinball database (even though it's not visual pinball) and then add your own artwork, then it would be ready (assuming the batch file will be in the official release). Until the official release, you can create your own batch (with the runwait edit) or wait for me to repost the updated batch file with the revision (hopefully tommorrow evening). Edited February 11, 2013 by boogies2 Link to comment Share on other sites More sharing options...
jasonsmith Posted February 11, 2013 Share Posted February 11, 2013 Thanks bud, I'll wait for you so I don't mess anything up lol. Link to comment Share on other sites More sharing options...
horseyhorsey Posted February 11, 2013 Share Posted February 11, 2013 Good job Blur. Thankyou. Link to comment Share on other sites More sharing options...
JaronSenna Posted February 11, 2013 Share Posted February 11, 2013 tnx every bodydo you see menus? do you have pictures? This is not full release - you still need all images from wip 9 version it will have all images when it is done - these are still test versions Yep, I see all the menus and they work as they should. It seems that VP does stop for a second, maybe two, then goed back to running in the background, but I cannot control VP than, i.e. when I press the flipper buttons, with the fplaunc menu visible, I browser through the menu items, the VP flippers are not working until I exit the menu, hence the ball drains. Link to comment Share on other sites More sharing options...
blur Posted February 11, 2013 Share Posted February 11, 2013 Try it outside of hyperpin - maybe even put vp in a window - not full screen - start game and click on desktop so that vp loses focus and report what happens - ball should stop every time you click desktop. Link to comment Share on other sites More sharing options...
JaronSenna Posted February 11, 2013 Share Posted February 11, 2013 Ok, results (and thanks for helping me with this!): VP started without HP. Manually loaded table (AFM B2S), played windowed --> Click on desktop = VP pauzes. --> OK (sound effects and DMD continue to animate/sound) VP started without HP. Manually loaded table (AFM B2S), played fullscreen --> Alt-tab = VP Pauzes. --> OK (sound effects and DMD continue to animate/sound) VP started from HP. Loaded table (AFM B2S) from HP, played windowed --> Exit key brings up fplaunch menu, VP pauzes, but FP launch Exit does not work --> NOK VP started from HP, loaded table (AFM B2S) from HP, plaued fullscreen --> Exit key brings up fplaunch menu, VP pauzes 1s or 2s, then resumes. Maybe VP looses focus when fplaunch menu is fired up, but regains focus somehow a second or two later? Link to comment Share on other sites More sharing options...
blur Posted February 11, 2013 Share Posted February 11, 2013 so vp works ok on your rig, problem is probably in config what are you settings (only fplaunch section) and controller type? Link to comment Share on other sites More sharing options...
boogies2 Posted February 12, 2013 Share Posted February 12, 2013 Blur, I commented out my 2 .lnk lines and added Runwait, "%A_ScriptDir%\jukebox.bat",,hide but I'm having issues with my AHK compiler. It was giving me a GPIP.ahk missing error, then placed in directory, then gave me a COM.ahk missing error. Can you compile and I'll test? If it's an issue, I can redownload /install the AHK program and get 'er done. Link to comment Share on other sites More sharing options...
JaronSenna Posted February 12, 2013 Share Posted February 12, 2013 Blur, This is my [FPLaunch] part of the settings.ini from Hyperpin: [FPLaunch] exitScriptKey=q & s exitEmulatorKey=Esc hideCursor=true hideDesktop=true hideTaskbar=true toggleCursorKey=t useExitScreen=true usePauseKey=false useLoadScreen=true pauseKey=p fadespeed=25 useExitAsPause=true exitEmulatorKey2=1 exitEmulatorKey3=Enter pauseFPKey=RButton saveFPTables=true editTableKey=!F4 printScreenKey=o printBGKey=u pfScreenNum=1 bgScreenNum=2 useExitMenu=true upKey=LShift downKey=RShift instructionsKey=i flyerKey=f hyperScale=0.75 debugMode=false ledwiz=false hyperpinexe=hyperpin.exe exitKey=e exitKey1=p enterKey=1 enterKey1=Enter upKey1=LShift downKey1=RShift useLoadingScreen=true toggleLedwizKey=1 focusSleep=500 I use an ipac as a keyboard encoder, with: exit button: e start button: 1 launch: enter I have a mot-ion adapter installed in the cab, but not yet connected, and it will not be used to connect buttons to, only the plunger. Link to comment Share on other sites More sharing options...
blur Posted February 12, 2013 Share Posted February 12, 2013 Blur,I commented out my 2 .lnk lines and added Runwait, "%A_ScriptDir%\jukebox.bat",,hide but I'm having issues with my AHK compiler. It was giving me a GPIP.ahk missing error, then placed in directory, then gave me a COM.ahk missing error. Can you compile and I'll test? If it's an issue, I can redownload /install the AHK program and get 'er done. No prob man - i was also thinking about that - it's been a week since last compile and only error i found is this run instead of runwait, so i will compile it and upload new version Link to comment Share on other sites More sharing options...
blur Posted February 12, 2013 Share Posted February 12, 2013 I removed old settings from the list. This all looks ok. Do you get ball drain on all tables or just some? can you check with autoit window spy which program is active when ball drains. can you send print screen. [FPLaunch] exitScriptKey=q & s exitKey=e exitKey1=p enterKey=1 enterKey1=Enter upKey=LShift upKey1=LShift downKey=RShift downKey1=RShift hideCursor=true hideDesktop=true hideTaskbar=true toggleCursorKey=t useLoadingScreen=true useExitScreen=true useExitAsPause=true useExitMenu=true fadespeed=25 pauseFPKey=RButton saveFPTables=true editTableKey=!F4 printScreenKey=o printBGKey=u pfScreenNum=1 bgScreenNum=2 instructionsKey=i flyerKey=f hyperScale=0.75 debugMode=false ledwiz=false toggleLedwizKey=1 hyperpinexe=hyperpin.exe focusSleep=500 I use an ipac as a keyboard encoder, with: exit button: e start button: 1 launch: enter I have a mot-ion adapter installed in the cab, but not yet connected, and it will not be used to connect buttons to, only the plunger. Link to comment Share on other sites More sharing options...
JaronSenna Posted February 12, 2013 Share Posted February 12, 2013 I removed old settings from the list.This all looks ok. Do you get ball drain on all tables or just some? can you check with autoit window spy which program is active when ball drains. can you send print screen. Will do. It happened on the few tables I tried it with, but have not extensively tested it,will give it a go with some more tables and report back. Link to comment Share on other sites More sharing options...
JaronSenna Posted February 12, 2013 Share Posted February 12, 2013 I am having a go with AutoIt Window Info, not sure thats the same as Window Spy (vry unfamiliar with this software, sorry). So, I think I need to google a bit more to figure out how to get the info you're after. Please standby, I really appreciate your help! Link to comment Share on other sites More sharing options...
VampyreLegion Posted February 12, 2013 Share Posted February 12, 2013 are there any performance gains with using this FPlaunch over the one that comes with HP (version 1 of FPlaunch) does the extra setting in this FPlaunch slow anything down game play wise? Link to comment Share on other sites More sharing options...
blur Posted February 12, 2013 Share Posted February 12, 2013 I am having a go with AutoIt Window Info, not sure thats the same as Window Spy (vry unfamiliar with this software, sorry). So, I think I need to google a bit more to figure out how to get the info you're after. Please standby, I really appreciate your help! you get window spy with ahk installation - ANSI L version is ok. Link to comment Share on other sites More sharing options...
blur Posted February 13, 2013 Share Posted February 13, 2013 fplaunch with runwait jukebox uploaded to vpu Link to comment Share on other sites More sharing options...
JaronSenna Posted February 13, 2013 Share Posted February 13, 2013 got it, thanks for making that clear Blur :-) I made two screenshots. The first one is after I launced a table (AFM), started playing and plunged the first ball, then pressed the exit button to bring up the fplaunch menu: Then, without me touching anything, it changes to this after a second, maybe less: It seems that the focus automatically changes back to vpinball? I am using the 9.1.4. exe (minimal install on top of vp 9 from the vpforums. Link to comment Share on other sites More sharing options...
blur Posted February 13, 2013 Share Posted February 13, 2013 make a screenshot with tiny winspy window so that i can see menus and vp also set debugmode to file and post your log.txt file after one game did you try to open menus several times? it's not good to open menu right away when table starts - fplaunch needs few seconds to make hiscore and other things Link to comment Share on other sites More sharing options...
JaronSenna Posted February 13, 2013 Share Posted February 13, 2013 I put the screenshot and the log.txt in a shared dropbox folder, since the screenshot is quite large: https://www.dropbox.com/...nF I cut off the backbox image, and only left the (rotated) playfield image with the AFM table, with FPLaunch on top and the small winspy window on top of that. Hope it helps making things clear... Link to comment Share on other sites More sharing options...
blur Posted February 14, 2013 Share Posted February 14, 2013 can you put log.txt here, i can't access dropbox from work, i saw screenshot this morning and it looks ok Link to comment Share on other sites More sharing options...
JaronSenna Posted February 14, 2013 Share Posted February 14, 2013 Sure, here goes: 09:02:05 PM | HyperSpin Started 09:02:05 PM | Setting up monitors 09:02:05 PM | Starting Backglass 09:02:05 PM | Startup Program Unvavailable 09:02:05 PM | Visual Pinball.xml found 09:02:05 PM | Dual monitor found 09:02:05 PM | Starting Playfield 09:02:05 PM | Auto Detect is on 09:02:05 PM | Playfield monitor is not rotated 09:02:05 PM | Setting Playfield rotation to 270 09:02:06 PM | xml loaded 09:02:06 PM | Visual Pinball.xml found 09:02:06 PM | xml loaded 09:02:06 PM | Loading wheel images 09:02:06 PM | Entering Menu 09:02:09 PM | Pausing Animations 09:02:09 PM | Running FPLaunch.exe 09:02:09 PM | Command Line is: FPLaunch.exe "Visual Pinball" "AFM_vp914_v2.4FS" 09:02:09 PM | Ini files parsed p m f i 09:02:10 PM | Flyer Pages Parsed p0 m0 f0 i0 09:02:10 PM | Instruction Pages Parsed p0 m0 f0 i0 09:02:10 PM | bigboss Called p0 m0 f0 i0 09:02:10 PM | rosve Called p0 m0 f0 i0 09:02:10 PM | CreateLoadingScreen Called p0 m0 f0 i0 09:02:10 PM | Loading Loop 1 p0 m0 f0 i0 09:02:10 PM | Loading Loop 2 p0 m0 f0 i0 09:02:10 PM | Loading Loop 3 p0 m0 f0 i0 09:02:11 PM | Loading Loop 4 p0 m0 f0 i0 09:02:11 PM | Loading Loop 5 p0 m0 f0 i0 09:02:11 PM | Loading Loop 6 p0 m0 f0 i0 09:02:11 PM | Loading Loop 7 p0 m0 f0 i0 09:02:12 PM | Loading Loop 8 p0 m0 f0 i0 09:02:12 PM | Loading Loop 9 p0 m0 f0 i0 09:02:12 PM | Loading Loop 10 p0 m0 f0 i0 09:02:12 PM | Loading Loop 11 p0 m0 f0 i0 09:02:13 PM | Loading Loop 12 p0 m0 f0 i0 09:02:13 PM | CheckVP - VP is active p0 m0 f0 i0 09:02:13 PM | LoadingScreen Closed - Esc? p0 m0 f0 i0 09:02:13 PM | CloseProgress Called p0 m0 f0 i0 09:02:13 PM | CheckVP - VP is active p0 m0 f0 i0 09:02:13 PM | WaitVP Called p0 m0 f0 i0 09:02:16 PM | CheckVP - VP is active p0 m0 f0 i0 09:02:16 PM | WaitVP Called p0 m0 f0 i0 09:03:14 PM | ExitScreen called p0 m0 f0 i0 09:03:15 PM | PauseGame Called p0 m0 f0 i0 09:03:15 PM | PauseVP Called p0 m0 f0 i0 09:03:15 PM | ExitMenu Called p1 m0 f0 i0 09:03:39 PM | MoveDown Called p1 m1 f0 i0 09:03:39 PM | MenuSwap Called p1 m1 f0 i0 09:03:39 PM | Exit Menu Swapped - Item 2 p1 m1 f0 i0 09:03:40 PM | MoveDown Called p1 m1 f0 i0 09:03:40 PM | MenuSwap Called p1 m1 f0 i0 09:03:40 PM | Exit Menu Swapped - Item 3 p1 m1 f0 i0 09:03:40 PM | MoveDown Called p1 m1 f0 i0 09:03:40 PM | MenuSwap Called p1 m1 f0 i0 09:03:40 PM | Exit Menu Swapped - Item 4 p1 m1 f0 i0 09:03:41 PM | MoveDown Called p1 m1 f0 i0 09:03:41 PM | MenuSwap Called p1 m1 f0 i0 09:03:41 PM | Exit Menu Swapped - Item 5 p1 m1 f0 i0 09:03:41 PM | selectItem Called p1 m1 f0 i0 09:03:41 PM | ExitScreen called p1 m1 f0 i0 09:03:41 PM | PauseGame Called p1 m1 f0 i0 09:03:41 PM | PauseVP Called p1 m1 f0 i0 09:03:41 PM | ExitMenu Called p0 m1 f0 i0 09:03:41 PM | closeMenus Called p0 m0 f0 i0 09:03:41 PM | Exit Menu Closed - CloseGame p0 m0 f0 i0 09:03:41 PM | CloseGame Called p0 m0 f0 i0 09:03:41 PM | CloseVP Called p0 m0 f0 i0 09:03:41 PM | rosveClose Called p0 m0 f0 i0 09:03:41 PM | bigbossClose Called p0 m0 f0 i0 09:03:43 PM | ExitScript Called p0 m0 f0 i0 09:03:43 PM | onExitScript Called p0 m0 f0 i0 09:03:43 PM | GDI+ Unloaded p0 m0 f0 i0 09:03:43 PM | COM Unloaded p0 m0 f0 i0 09:03:46 PM | Quiting program 09:03:46 PM | Exit Program Unvavailable 09:03:46 PM | Bye! Link to comment Share on other sites More sharing options...
blur Posted February 14, 2013 Share Posted February 14, 2013 All looks ok - so while you are in a menu you lose focus on menu and vp gets focus back and ball goes down the drain? Link to comment Share on other sites More sharing options...
JaronSenna Posted February 14, 2013 Share Posted February 14, 2013 Jep, exactly like that. I read something similar in a vpf thread, maybe related? (will look up the link) Link to comment Share on other sites More sharing options...
blur Posted February 14, 2013 Share Posted February 14, 2013 (edited) no idea so this happens on every table or only on some tables? you have ahk installed - right (basic or ANSI L are ok, didn't tested with unicode)? try to do this: double click on fplaunch.ahk (ahk! - not exe), select some table and click run wait till game starts, and then few seconds more then open exit menu wait till vp gets focus and ball drains - and then press t to get toolbar and mouse visible then find ahk icon in tray double click on it and copy all commands that you see in ahk window - from top to bottom and post them here Edited February 15, 2013 by blur Link to comment Share on other sites More sharing options...
JaronSenna Posted February 14, 2013 Share Posted February 14, 2013 Ran into an issue doing that, maybe it gives some insight: As soon as I click "Run" an error pops up saying "Make sure your paths contains a backslash on the end" That seems to be the error from line 2496 in the fplaunch.ahk script which shows when either emuPathBackSlash or tablePathBackSlash are missing a \ at the end of the path. I am not an AHK guru, but tried to trace back where those paths come from, I believe it is from the ./settings/settings.ini file, correct? This is what's in my settings.ini for VP: [Visual Pinball] Show_Games = true Path = C:\Program Files\Visual Pinball\ Table_Path = C:\Program Files\Visual Pinball\Tables\ Table_Video_Path = C:\HyperPin\Media\Visual Pinball\Table Videos\ Table_Image_Path = C:\HyperPin\Media\Visual Pinball\Table Images\ Backglass_Image_Path= C:\HyperPin\Media\Visual Pinball\Backglass Images\ Exe = VPinball.exe all paths have backslashes at the end and no hidden characters or spaces as far as I can see... if you are not at work anymore: I have my fplaunch.ahk and settings.ini in the dropbox link I posted earlier Link to comment Share on other sites More sharing options...
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