propdept Posted July 6, 2019 Posted July 6, 2019 I know this may not be the right place for this. But I am at my wits end. And I am saddened that I put a lot of work on the RL Pause menu and it doesn’t work for me…And I am not getting any help … I mainly use RetroArch as my main emulator . I also use Mame, Mess, daphne, the pause menu will work for them. But on the systems that I know are the Retroarch emulated Systems. I hear the SWISH sound but nothing Pops up and the game is paused. pressing the number plus button again, unpauses the game and in lower left. Exiting Pause is written Rl error log reveals -Convert to monitor object -width not supplied in array. Object creation terminated -Check for nearest supported res - suppli d desired resolution does not contain any data -Load external variables -pause source image files not found Has anyone here who uses Retro Arch and tried to set up RL Pause Menu run into this problem. If anyone can help I would appreciate it very much…
Spawk Posted July 6, 2019 Posted July 6, 2019 I feel your pain. Clearly RA is the cause. The only thing I can think of is that you should make sure "windowed fullscreen" is set to "On" in RA. Sounds like you are running true fullscreen which pause might not like.Sent from my SM-A520W using Tapatalk
propdept Posted July 6, 2019 Author Posted July 6, 2019 Where in ra is that setting would it be under video? OH BTW THANK YIU FOR YOUR REPLY. This is the ONLY. Reply for help I have gotten on any forum
Spawk Posted July 6, 2019 Posted July 6, 2019 Open RA, go one right, then second one down is "video" options. Both "use fullscreen mode" and "windowed fullscreen mode" should be set to on.Sent from my SM-A520W using Tapatalk
SupraKarma Posted July 8, 2019 Posted July 8, 2019 Hey propdept if you want to zip up your retroarch directory and put it on a google drive, I'll take a look at it. It would be significantly less work for both of us, trying to troubleshoot, and going back and forth. If it's something wrong with your configuration I'd find it rather quickly.
propdept Posted July 8, 2019 Author Posted July 8, 2019 Do you believe the problem is with Retroarch? Why don’t you feel that the issue is with Rocket Launacher?
SupraKarma Posted July 9, 2019 Posted July 9, 2019 It could be, I'm not ruling that out. But if I download your Retroarch and run it with my RocketLauncher, that would tell us one way or the other. It shouldn't take you more than 10 minutes to do what I asked, and it beats going back and forth asking and answering questions.
propdept Posted July 9, 2019 Author Posted July 9, 2019 my job has been traveling and I will not be home until Sunday to have to upload that to you on Sunday sorry but I appreciate the offer talk to you later. Tytyty
SupraKarma Posted July 10, 2019 Posted July 10, 2019 That works propdept, I'll help you on Sunday then. Come to think of it, I'd also ask you to zip up your RocketLauncher settings folder. If there's an issue with your RetroArch settings or RocketLauncher settings I'll find it. But, there is always the possibility it's something strange and not easily found. I was trying to use bezels with DOSBox, and after a few days of that, RocketLauncher stopped grabbing windows for every single emulator. I was baffled, and the only solution I could find was to restore a drive image backup of my entire system, and turn off bezels for dos permanently. I'd love to know what the actual issue was, but, I doubt I ever will.
Creezz67 Posted July 11, 2019 Posted July 11, 2019 i was having problems with Hyperpause on Retroarch Had it set to R3 and it didn't load correctly or kicked me out. Worked fine on + on keyboard. Changed key to left shoulder (hold) and now works fine on ones i have tested, Atari 2600, 7800 etc on Retroarch 1.7.7 Have a play to see if it's just the key you are using as you may have duplicated it elsewhere Also set RL to admin rights in properties and also Hyperspin if using that.
propdept Posted July 11, 2019 Author Posted July 11, 2019 Thank you!!! But all what you said fir me to do. Can you walk me through step by step ? r3? RL admin rights? If I understand what you wrote the pause key button I am using is goofing up things...? Right? I use the +key on my number pad. Now if I am playing on any non RetroArch emulated systems. I’m fine the +key brings up Pause. But not on RA systems RL admin rights... I assume you mean right click on the program in file manager and have it every time it boots up it runs as admin...correct?
Creezz67 Posted July 12, 2019 Posted July 12, 2019 17 hours ago, propdept said: Thank you!!! But all what you said fir me to do. Can you walk me through step by step ? r3? RL admin rights? If I understand what you wrote the pause key button I am using is goofing up things...? Right? I use the +key on my number pad. Now if I am playing on any non RetroArch emulated systems. I’m fine the +key brings up Pause. But not on RA systems RL admin rights... I assume you mean right click on the program in file manager and have it every time it boots up it runs as admin...correct? Yes, correct. Just run RocketLauncherUI as admin (right click, properties, compatibility, run this program as an administrator. R3 is clicking top of right analog stick down (R3) on xbox 360 controller for me. Just try using another button on your controller (if using controller) and make sure Hyperpause is enabled globally in RocketLaunherUI
propdept Posted July 12, 2019 Author Posted July 12, 2019 I will try that when I get back home. If it doesn’t work then Supra Karma. Will be getting a zipped up file to look at I was reading thru RetroArch’S Help docs and found out that the +key is Volume up for RA. And In Rocketlauncher that is the same key that I use to launch pause...possible conflict do you think ? If so I gotta find a key not in use by anyone system and suggestions? I use Mame Mess Daphne, pcsx2 and Retroarch.
SupraKarma Posted July 12, 2019 Posted July 12, 2019 4 hours ago, propdept said: I will try that when I get back home. If it doesn’t work then Supra Karma. Will be getting a zipped up file to look at I was reading thru RetroArch’S Help docs and found out that the +key is Volume up for RA. And In Rocketlauncher that is the same key that I use to launch pause...possible conflict do you think ? If so I gotta find a key not in use by anyone system and suggestions? I use Mame Mess Daphne, pcsx2 and Retroarch. I'd change, or eliminate the volume hotkeys in RetroArch if I were you. That may very well be the issue.
Creezz67 Posted July 12, 2019 Posted July 12, 2019 + key works fine for me in Retroarch for Hyperpause I just changed my xbox 360 controller key (R3) to left should (hold) as it was not working for me.
propdept Posted July 12, 2019 Author Posted July 12, 2019 Either way. I think the +key might need changed but to what key.....? Wait a minute ..... remove the +key in RA.....maybe worth a shot that on changing the loading to admin rights.....maybe.....
propdept Posted July 13, 2019 Author Posted July 13, 2019 I came home early and the first thing I did was to change the +key to something else unused by all emulators my Pause is now working".......mostly... the dual interactions of the +key on RL Pause and that same key being used as RA Volume up must have confused the Pause function. However I have noticed that if the game mostly cd based games Do not full load in. I mean. You don’t go past the Start Screen. And you try and click pause. Pause Will Not Load, it is after the game has loaded in fully and you are playing the game that pause will work. I did notice one time while playing with and checking out pause, that a game didn’t get fully loaded up I.e on an N64 game I didn’t get past the games checking of the memory card screen.... pause didn’t work when I got out of N64 in RL and went to Atari 7800 Pause would not launch. But closing and restarting RL Pause began to work normally.... The only remaining issue I discovered is that PCSX2 Pause will not launch at all...:-(
SupraKarma Posted July 14, 2019 Posted July 14, 2019 Pause will work in PCSX2 if things are properly configured. "I have noticed that if the game mostly cd based games Do not full load in. I mean. You don’t go past the Start Screen. And you try and click pause. Pause Will Not Load, it is after the game has loaded in fully and you are playing the game that pause will work. I did notice one time while playing with and checking out pause, that a game didn’t get fully loaded up I.e on an N64 game I didn’t get past the games checking of the memory card screen.... pause didn’t work when I got out of N64 in RL and went to Atari 7800 Pause would not launch. But closing and restarting RL Pause began to work normally.... " Can you explain all of this better please, hard to make sense of it.
propdept Posted July 14, 2019 Author Posted July 14, 2019 Take for instance Nintendo 64 games. They use A memory card to save your progress. So the game starts. And since your computer doesn’t have a N64 memory card you are kinda stuck on that screen. Bear in mind the game has NOT started. You click pause. Pause will Not load. But. After you get past the game start up screen and checking for memory cards and what not. And you click pause again. Pause works! one instance I had while trying too soon to check pause like described above. I checked other consoles and pause refused to work at all! I shut down Rocketlauncher and rebooted it....pause then worked fine!
SupraKarma Posted July 15, 2019 Posted July 15, 2019 Weird. Can you give me the name of one of the N64 games you are trying, I'd like to experiment on my end.
SupraKarma Posted July 15, 2019 Posted July 15, 2019 I think the game is '007 - The World is Not Enough,' it had the memory pak message at the beginning like you said. I didn't have any issues with Pause on my end though. That makes me wonder if there isn't some other underlying issue with your setup, or maybe it's just your PC. I kinda hate computers. I have my setup on an external hard drive, and I use JoytoKey for everything. When I brought it over to a friend's house, I had to change JoytoKey to run in admin mode and turn off UAC prompts for some bizarre reason in order to get it to work. If I ran an emulator and had JoytoKey open, it would switch profiles just fine. But if RocketLauncher launched the program, JoytoKey wouldn't detect it. That makes no sense to me. We're both using Windows 10, yet somehow his system is 'different.'
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