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NEC PC Engine-CD/RetroArch Help


Emu54

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Posted

hey gigagip i tried yout trick and it works!

I also tried to add ,.cue to have a mix between the 2 extensions but no luck.

Have you guys been able to load pc fx games and tg 16 cd games?

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Posted
hey gigagip i tried yout trick and it works!

I also tried to add ,.cue to have a mix between the 2 extensions but no luck.

Have you guys been able to load pc fx games and tg 16 cd games?

Cool. I tried PC-FX, but it would need more work to add it.

TurboGrafx-CD works fine, is that the same as TG 16 CD? some many different systems I'm easily confused.

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Posted

Guys if there is something you need changed officially and is a legitimate issue, please make a thread over on www.hyperlaunch.net. Any new changes will be incorporated into the next release.

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Posted

been working on this converted a file bin cue loaded it into retro nothing it more my retroarch prob with when i clicked on core info supported extensions are pce sgx cue anyway to add to them i no somethng simple other cores see even ccd just this arrrrr

Posted
been working on this converted a file bin cue loaded it into retro nothing it more my retroarch prob with when i clicked on core info supported extensions are pce sgx cue anyway to add to them i no somethng simple other cores see even ccd just this arrrrr

Emu, could you rephrase that :)

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Posted

lol right in retroarch i click on core information mednafen_pce_fast is at top then just below says supported extensions are pce sgx cue so was thinking the ccd will never work for me needs to be added somehow

Posted
RetroArch does not like ccd files im afraid, have to find another format. Im in the same boat with some of my collections too :(

Now is that a definitive statement? Now I only tried 1 but it ran without problems, so if I tried another it may not work, correct?

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Posted
Hell no!! If you got one running thats great news! Everything I threw at it in ccd format gave me an error saying it wasnt supported? waht did you manage to get going?

Now are you talking about through Hyperlaunch or through RetroArch?

If your talking about Hyperlaunch then you need to edit the module. DJVJ has added support to the next release.

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Posted
The bin and cue files dont work for me i converted but other systerm work that are bin cue work

So can you run a NEC PC Engine-CD game in RetroArch? Forget Hyperspin for the minute.

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Posted

RetroArch cant get it to work in there going to knock on head driving me nuts gigapig will u share your RetroArch :)

Posted

Ok thanks to gigapig his RetroArch plays pc engine cd ccd files no problem i tested then replaced my copy and plays everything i had working before when try in HyperLaunchHQ get the Module problem i need to add ccd to it tryed did not work think needs to be added some where else on Module

If romExtension != .cue

ScriptError("RetroArch only supports " . retroArchSystem . " games in cue format. It does not support:`n" . romExtension)

do i add like this cue,ccd

the only other thing was n64 is only 2 bottons on 360 controller but sure thats a easy one to sort many thanks to gigapig for the help and time.

Posted

If romExtension != .cue

ScriptError("RetroArch only supports " . retroArchSystem . " games in cue format. It does not support:`n" . romExtension)

do i add like this cue,ccd

Currently you can't add both you need to have one or the other, so if you have .ccd it will read.

If romExtension != .ccd

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Posted
Ah! Now I see, so its just a matter of the module and not the Emu :) Nice!! But before I go ahead and start changing again... will I still be able to run Cue files also??

I'll test it again but currently no, I could only get one or the other to work. If myself or someone can't figure it out, we will have to wait.

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Posted

yup think most of my other systems are bin cue so ill just change if needed thanks again had a go on atria st as well :)

Posted
yup think most of my other systems are bin cue so ill just change if needed thanks again had a go on atria st as well :)

I have managed to add but extensions, here goes.

The code to replace at line 160 of Austins modified module.

{ If romExtension Not In .cue,.ccd

Or line 150 of the official module.

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Posted

Austins modified module 160 at moment says { If romExtension != .cue change this to { If romExtension Not In .cue,.ccd

Posted
Austins modified module 160 at moment says { If romExtension != .cue change this to { If romExtension Not In .cue,.ccd

Yes. :)

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