Inquisitom Posted May 20, 2015 Posted May 20, 2015 File Name: HyperT00ls 1.4.1.2 File Submitter: Inquisitom File Submitted: 20 May 2015 File Category: Audit Tools What it does:- made for Hyperspin, HyperSpin 1.4 beta, Hyperlaunch2, Hyperlaunch3 and RocketLauncher- System audit : scan your systems, display/manage the medias (wheels, videos, pointers, etc ...) associated to it- Rom audit : scan your roms, display/manage the medias (wheels, videos, Hyperpause, etc ...) associated to it- Cleanup of your Hysperspin and Hyperpause folders/files.- You can also match found files to your roms in Cleanup ! (v1.4.0.7) Check screenshot- integrated XML editor : with some features like "rom2xml", auto-fill XML entries etc ...- lets you launch a rom directly from HyperLaunch- built-in viewer for images/text/pdfs/videos- drag'n drop to reorder your systems.xml or roms.xml (aka [system].xml)- provides an easy way to add/delete/open HyperPause medias (creates folder if not existing, in the right place) You can add medias :- from a local file in your computer- from the clipboard- from a URL (downloads automatically the image - and puts it at the right place)Etc ... PLEASE REPORT ANY BUGS/COMMENTS/REQUESTS HERE PLEASE (<-- click on link) Click here to download this file
Circo Posted May 20, 2015 Posted May 20, 2015 This looks really helpful, will give it a go with all the audits im doing ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
baddeolv Posted May 20, 2015 Posted May 20, 2015 Been using it the whole time Circo lol Sent from my iPhone using Tapatalk Instagram : baddeolv Facebook : Brian Addeo
Circo Posted May 20, 2015 Posted May 20, 2015 Been using it the whole time Circo lol Sent from my iPhone using Tapatalk You sent me HLM dude! ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
zerojay Posted May 20, 2015 Posted May 20, 2015 I don't see how to get this program to work properly. Asks you for a folder with no explanation of what it is supposed to be for, so you need to guess that it's the HS folder... which is dangerous when you don't know what this program is about to do. Then it complained about one of my wheel-less entries not having an ini in the Settings folder, causing it to crash. Upon fixing that, I get another crash: ....Just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at HyperT00ls.ClsSystem.set_IsEXE(Boolean Value) at HyperT00ls.ClsSystem..ctor(String SystemName, String HyperSpinRootPath, Boolean LoadRoms, Boolean IsSystemEXE, Boolean Enabled) at HyperT00ls.clsHyperSpin.LoadSystems() at HyperT00ls.clsHyperSpin..ctor(String HSPath) at HyperT00ls.Form1.LoadSystems() at HyperT00ls.Form1.Form1_Load(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Form.OnLoad(EventArgs e) at System.Windows.Forms.Form.OnCreateControl() at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) at System.Windows.Forms.Control.CreateControl() at System.Windows.Forms.Control.WmShowWindow(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WmShowWindow(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- HyperT00ls Assembly Version: 1.0.0.0 Win32 Version: 1.4.0.0 CodeBase: file:///D:/Hyperspin/Tools/HyperT00ls/HyperT00ls.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 12.0.20806.33440 built by: FX45W81RTMREL CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34239 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34250 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.34243 built by: FX452RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
Circo Posted May 21, 2015 Posted May 21, 2015 Can't read the screenshot. :/CYou can when you go to the download itself. The support thread generates with the thumbnail ___________________________________ HyperSpin Website Admin Team Also Visit EmuMovies.com
Inquisitom Posted May 22, 2015 Author Posted May 22, 2015 I don't see how to get this program to work properly. Asks you for a folder with no explanation of what it is supposed to be for, so you need to guess that it's the HS folder... which is dangerous when you don't know what this program is about to do. Then it complained about one of my wheel-less entries not having an ini in the Settings folder, causing it to crash. Upon fixing that, I get another crash: ....Just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at HyperT00ls.ClsSystem.set_IsEXE(Boolean Value) at HyperT00ls.ClsSystem..ctor(String SystemName, String HyperSpinRootPath, Boolean LoadRoms, Boolean IsSystemEXE, Boolean Enabled) at HyperT00ls.clsHyperSpin.LoadSystems() at HyperT00ls.clsHyperSpin..ctor(String HSPath) at HyperT00ls.Form1.LoadSystems() at HyperT00ls.Form1.Form1_Load(Object sender, EventArgs e) (...) ZeroJay, thanks for the output, and sorry that you got this error. When it starts, you have to select your HyperSpin folder indeed - and it is written on the FileDialog title. So I suppose you went a little fast ... and don't forget to go to the parameters tab to set RocketLauncher path if you have it installed. Could you please post your system.xml, and also (if you can) activate the "debug mode" from the parameters tab ? There should be interesting information in it. Many thanks, hoping I could correct this.
zerojay Posted May 23, 2015 Posted May 23, 2015 A) I don't know where to find this system.xml. The zip for 1.4.0.3 is named 1.4.0.1 but contains 1.4.0.3. This is going to cause some confusion. C) I still can't run it as it crashes on launch.
Inquisitom Posted May 23, 2015 Author Posted May 23, 2015 Sorry, I meant main menu.xml. And for the versioning, I'll correct this later on
zerojay Posted June 3, 2015 Posted June 3, 2015 Here you go: <menu> <game name="MAME"/> <game name="Atari Classics"/> <game name="Capcom Classics"/> <game name="Data East Classics"/> <game name="Irem Classics"/> <game name="Konami Classics"/> <game name="Midway Classics"/> <game name="Namco Classics"/> <game name="Nintendo Classics"/> <game name="Sega Classics"/> <game name="SNK Classics"/> <game name="Taito Classics"/> <game name="DICE"/> <game name="Daphne"/> <game name="American Laser Games"/> <game name="SNK Neo Geo"/> <game name="Namco System 22"/> <game name="Sega Model 2"/> <game name="Sega ST-V"/> <game name="Sega Model 3"/> <game name="Sega Naomi"/> <game name="Sammy Atomiswave"/> <game name="Capcom Play System"/> <game name="Capcom Play System II"/> <game name="Capcom Play System III"/> <game name="Cave"/> <game name="Taito Type X"/> <game name="Examu eX-BOARD"/> <game name="Sega Triforce"/> <game name="Pinball FX2"/> <game name="Future Pinball"/> <game name="Visual Pinball"/> <game name="Unit3d Pinball"/> <game name="Atari ST"/> <game name="Atari 2600"/> <game name="Atari 5200"/> <game name="Atari 7800"/> <game name="Atari Jaguar"/> <game name="Atari Lynx"/> <game name="Nintendo Famicom"/> <game name="Nintendo Famicom Disk System"/> <game name="Nintendo Entertainment System"/> <game name="Nintendo Super Famicom"/> <game name="Nintendo Satellaview"/> <game name="Nintendo SuFami Turbo"/> <game name="Super Nintendo Entertainment System"/> <game name="Nintendo 64"/> <game name="Nintendo Gamecube"/> <game name="Nintendo Wii"/> <game name="Nintendo WiiWare"/> <game name="Nintendo Game Boy"/> <game name="Nintendo Game Boy Japan"/> <game name="Nintendo Super Game Boy"/> <game name="Nintendo Game Boy Color"/> <game name="Nintendo Game Boy Advance"/> <game name="Nintendo DS"/> <game name="Nintendo Virtual Boy"/> <game name="Sega SG-1000"/> <game name="Sega SC-3000"/> <game name="Othello Multivision"/> <game name="Sega Master System"/> <game name="Sega Pico"/> <game name="Sega Genesis"/> <game name="Sega CD"/> <game name="Sega 32X"/> <game name="Sega Saturn"/> <game name="Sega Saturn Japan"/> <game name="Sega Dreamcast"/> <game name="Sega VMU"/> <game name="Sega Game Gear"/> <game name="Sony PlayStation"/> <game name="Sony PocketStation"/> <game name="Sony PlayStation 2"/> <game name="Sony PSP"/> <game name="Sony PlayStation Minis"/> <game name="Sharp X68000"/> <game name="Sharp X1"/> <game name="Sharp MZ-2500"/> <game name="Fujitsu FM Towns"/> <game name="NEC PC Engine"/> <game name="NEC PC Engine-CD"/> <game name="NEC TurboGrafx-16"/> <game name="NEC TurboGrafx-CD"/> <game name="NEC SuperGrafx"/> <game name="NEC PC-FX"/> <game name="Microsoft MSX"/> <game name="Microsoft MSX2"/> <game name="SNK Neo Geo AES"/> <game name="SNK Neo Geo CD"/> <game name="SNK Neo Geo Pocket"/> <game name="SNK Neo Geo Pocket Color"/> <game name="Panasonic 3DO"/> <game name="Philips CD-i"/> <game name="Commodore VIC-20"/> <game name="Commodore 64"/> <game name="Commodore Amiga"/> <game name="Commodore Amiga Demos"/> <game name="Commodore Amiga CD32"/> <game name="Commodore CDTV"/> <game name="MGT Sam Coupe"/> <game name="Exidy Sorcerer"/> <game name="Bandai Super Vision 8000"/> <game name="RCA Studio II"/> <game name="Fairchild Channel F"/> <game name="Bally Astrocade"/> <game name="GCE Vectrex"/> <game name="Emerson Arcadia 2001"/> <game name="EACA EG2000 Colour Genie"/> <game name="Magnavox Odyssey"/> <game name="Magnavox Odyssey 2"/> <game name="Interton VC 4000"/> <game name="Pecom 64"/> <game name="Luxor ABC 80"/> <game name="Amstrad GX4000"/> <game name="Amstrad CPC"/> <game name="Sinclair ZX81"/> <game name="Sinclair ZX Spectrum"/> <game name="Apple II"/> <game name="Apple IIGS"/> <game name="WoW Action Max"/> <game name="VTech CreatiVision"/> <game name="Spectravideo"/> <game name="Alf TV Game"/> <game name="Jupiter Ace"/> <game name="Texas Instruments TI 99-4A"/> <game name="Tandy TRS-80 Color Computer 3"/> <game name="Thomson MO5"/> <game name="Sord M5"/> <game name="Mattel Aquarius"/> <game name="Radio-86RK Mikrosha"/> <game name="Elektronika BK"/> <game name="Lviv PC-01"/> <game name="Vector-06C"/> <game name="Matra & Hachette Alice"/> <game name="Hector HRX"/> <game name="Camputers Lynx"/> <game name="Tomy Tutor"/> <game name="Entex Adventure Vision"/> <game name="Mattel Intellivision"/> <game name="APF Imagination Machine"/> <game name="Applied Technology MicroBee"/> <game name="Acorn BBC Micro"/> <game name="Acorn Electron"/> <game name="Exelvision EXL 100"/> <game name="Dragon Data Dragon"/> <game name="Casio PV-1000"/> <game name="Casio PV-2000"/> <game name="Philips VG 5000"/> <game name="ColecoVision"/> <game name="Funtech Super Acan"/> <game name="JungleTac Sport Vii"/> <game name="Watara Supervision"/> <game name="Tiger Game.Com"/> <game name="Creatronic Mega Duck"/> <game name="Hartung Game Master"/> <game name="Epoch Game Pocket Computer"/> <game name="Epoch Super Cassette Vision"/> <game name="GamePark 32"/> <game name="Bandai WonderSwan"/> <game name="Bandai WonderSwan Color"/> <game name="Nintendo Pokemon Mini"/> <game name="Electronic Game & Watch"/> <game name="PC Games"/> <game name="Steam"/> <game name="Microsoft MS-DOS"/> <game name="Microsoft Windows 3.x"/> <game name="ScummVM"/> <game name="Touhou"/> <game name="MUGEN"/> <game name="OpenBOR"/> <game name="PopCap"/> <game name="Big Fish Games"/> <game name="Flash Games"/> <game name="Unity3D"/> <game name="DOOM"/> <game name="Android"/> <game name="XBMC" exe="true"/> <game name="Web Browser" exe="true"/> <game name="Twitch"/> <game name="Botchamania"/> <game name="Nintendo Power"/> <game name="Retro Gamer"/> </menu>
Inquisitom Posted June 3, 2015 Author Posted June 3, 2015 ZeroJay, I've just updated HyperT00ls with a new way to handle errors. Please DL the last version, set the Debug=True in config.ini and please post the generated log (in the same folder as HyperT00ls).
ChrisKant Posted June 3, 2015 Posted June 3, 2015 it would be cool, if the first posting in the thread also got that Information of an update. Just because I thought that 1.4.0.5 would be online since 20th may
Capa Posted June 3, 2015 Posted June 3, 2015 Is there any way multiple games can be selected to disable or enable?
Inquisitom Posted June 3, 2015 Author Posted June 3, 2015 Is there any way multiple games can be selected to disable or enable? Only two ways for the moment : - use button "Disable roms not found" in "Roms XML" - use buttons "Enable all roms" or "Disable all roms" in "Roms XML" Thanks for the idea, I'll look into it.
Capa Posted June 3, 2015 Posted June 3, 2015 Thanks. Would be kewl if multiple games could be selected to disable. I was trying to disable all games with missing videos for a specific system.
Inquisitom Posted June 8, 2015 Author Posted June 8, 2015 Thanks. Would be kewl if multiple games could be selected to disable. I was trying to disable all games with missing videos for a specific system. With the new updated version, you can now select multiple items to enable/disable BUT not regarding if there are specific media or not (your specific case) - because the "Media checker" and the "XML Editor" are two different things in HyperT00ls. Anyway, this could be asked for HyperSpin 1.4+ because it handles those kind of filtering for Wheels, Themes, Roms ... @ZeroJay : your issues should now be gone.
awaawaawa Posted August 7, 2015 Posted August 7, 2015 Hi, First of all the program is amazing !!!! I have a problem (I think it is a bug). I configured the Tiger Game.com and the HyperTools recognize the "Tiger Game.com" and a "Tiger Game". I checked in Hyperspin configuration and files and I have only the "Tiger Game.com". I had in the main menu a "Tiger Game" but I delete it from MainMenu.xml. The Hyperspin seen not have any configuration file to clean. Thanks
Inquisitom Posted August 7, 2015 Author Posted August 7, 2015 It looks like you found a bug indeed ^^ I've never had the chance to test with Systems having dots in their names ! Thanks for the feeback, and happy to see that there are "still" people using HyperT00ls Maybe you could post screenshots of your issue, and your folder structure inside hyperspin (in databases folder) so I could get a better view, pls ?
awaawaawa Posted August 7, 2015 Posted August 7, 2015 It looks like you found a bug indeed ^^ I've never had the chance to test with Systems having dots in their names ! Thanks for the feeback, and happy to see that there are "still" people using HyperT00ls Maybe you could post screenshots of your issue, and your folder structure inside hyperspin (in databases folder) so I could get a better view, pls ? Sure I use it... It is the only one very complete.
awaawaawa Posted August 7, 2015 Posted August 7, 2015 Here attached the images of the problem. By image.rar
Inquisitom Posted August 7, 2015 Author Posted August 7, 2015 Thanks. I see where the bug resides now. Anyway, as "Tiger Game" is in grey in the list of systems, you can just ignore it and leave it as is. It won't disturb your configuration while you keep it disabled. I'll correct this when I'll get time.
Iggy Posted August 7, 2015 Posted August 7, 2015 Indeed.....your program is the go to program to manage this stuff and what is suggested in the posted tutorials....its up there with Dons Tools therefore keep up the excellent work Bro [sIGPIC][/sIGPIC]Sega Saturn Japanese Wheel Project: COMPLETE!! If you have FTP access, find my name and grab the set now!!!
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