Metalzoic Posted June 8, 2015 Posted June 8, 2015 On 6/8/2015 at 3:35 PM, gunit said: Amazing, Thanks Metalzoic, I shall start downloading tonight and let you know how I get on. Fingerscrossed Good luck. I forgot that earlier in this thread it was mentioned that you can use the merged 162 set you already have. I haven't tried it that way as mine is a split set, but maybe you should try that before redownloading the roms all over again?
gunit Posted June 8, 2015 Author Posted June 8, 2015 Silly me deleted everything in a rage, lol. Also the waste basket instantly deleted the items due to size
Metalzoic Posted June 8, 2015 Posted June 8, 2015 On 6/8/2015 at 4:19 PM, gunit said: Silly me deleted everything in a rage, lol. Also the waste basket instantly deleted the items due to size Oh well. Then while you're redownloading all 400 gigs worth you'll have time to set up that MAME and take a look at the setup options etc...
gunit Posted June 9, 2015 Author Posted June 9, 2015 I wish, was up with the baby for 2hrs ... oh the joy!
32assassin Posted June 9, 2015 Posted June 9, 2015 On 6/8/2015 at 11:06 PM, Metalzoic said: Oh well. Then while you're redownloading all 400 gigs worth you'll have time to set up that MAME and take a look at the setup options etc... and the funny thing is that you are only using about 150 Gigs (ball park guess) of that 400 Gigs. to say that half of the CHD games don't work and are not included in the official XMLs is an understatement because its allot more then half of them.
gunit Posted June 9, 2015 Author Posted June 9, 2015 I just want a clean set of games on the mame hyperspin wheel that work. It will be rubbish to have video and artwork that do not load the game
Metalzoic Posted June 9, 2015 Posted June 9, 2015 It works. In the past 4 months I've gone from 149 to 160 and a couple days ago to 162. MAME has actually been the easiest and most straightforward thing to setup for Hyperspin so far. Especially if you use Jumpstile's versions of MAMEUIFX
gunit Posted June 9, 2015 Author Posted June 9, 2015 ... I'm back!So I have it all setup and now have been testing in either a quick indivdual game launch in rocket or a full test in hyperspin. The bad news is I get an AutoHotkey.dll popup box saying Error: Call to nonexistent function.Can you help ?It reads on to say:-("FindJavaSys - Java executable doesn't match required version",4)
gigapig Posted June 9, 2015 Posted June 9, 2015 On 6/9/2015 at 10:24 PM, gunit said: ... I'm back! So I have it all setup and now have been testing in either a quick indivdual game launch in rocket or a full test in hyperspin. The bad news is I get an AutoHotkey.dll popup box saying Error: Call to nonexistent function. Can you help ? It reads on to say:- ("FindJavaSys - Java executable doesn't match required version",4) You are possibly using HyperLaunch 2 perhaps? Post your HyperSpin and RocketLauncher logs.
gunit Posted June 9, 2015 Author Posted June 9, 2015 11:04:24 PM | HyperSpin Started11:04:24 PM | Going windowed mode11:04:24 PM | Checking for updates11:04:24 PM | Update Check Complete11:04:24 PM | Startup program unavailable11:04:24 PM | Playing intro video11:04:26 PM | Error intializing joysticks11:04:26 PM | Menu Mode is multi11:04:26 PM | Loading Main Menu.xml11:04:26 PM | Main Menu.xml successfully loaded11:04:27 PM | Main Menu wheel loaded successfully11:04:30 PM | Loading MAME.xml11:04:30 PM | Main Menu.xml successfully loaded11:04:31 PM | MAME wheel loaded successfully11:05:55 PM | Launching Game11:05:55 PM | Using HyperLaunch11:05:55 PM | Getting Launcher path11:05:55 PM | Can't find HyperLaunch, defaulting to root HyperLaunch.exe11:05:55 PM | Launcher located at H:\Hyperspin\HyperLaunch.exe11:05:55 PM | Running Launcher11:05:55 PM | Launcher Command Line is: H:\Hyperspin\HyperLaunch.exe "MAME" "asterix"11:06:15 PM | Loading Main Menu.xml11:06:15 PM | Main Menu.xml successfully loaded11:06:15 PM | Main Menu wheel loaded successfully11:06:17 PM | Exit program unavailable11:06:17 PM | Quiting Hyperspin11:06:17 PM | Bye!
gunit Posted June 9, 2015 Author Posted June 9, 2015 23:50:05:794 | RL | INFO | +N/A | Main - RocketLauncher v1.0.0.0 (www.rlauncher.com)23:50:05:883 | RL | INFO | +94 | Main - System Specs: RocketLauncher Dir: H:\Hyperspin RocketLauncher is: 32-bit OS: Microsoft Windows 7 Professional SKU: Professional Total Memory: 8136.77 MB Free Memory: 3532.05 MB Used Memory: 4604.723 MB SystemType: 64-bit Physical Processors: 1 Logical Processors: 4 GPU 1 Name: NVIDIA GeForce GTX 660 Ti GPU 1 RAM: -2048.00 MB GPU 1 Driver Version: 9.18.13.3788 Sound 1 Device: NVIDIA High Definition Audio Sound 1 Status: Enabled Sound 2 Device: Realtek High Definition Audio Sound 2 Status: Enabled Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM) Sound 3 Status: Enabled OS Language: English_United_States OS Admin Status: No Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work) Monitor #1 Orientation: Landscape Current AHK Desktop Width: 1920 Current AHK Desktop Height: 1080 AutoHotkey Path: AHK Version: 1.1.09.04 Unicode: No23:50:05:883 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\RocketLauncher.exe exists23:50:05:885 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\Plugins\HyperSpin.plugin exists23:50:05:886 | RL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"23:50:05:886 | RL | INFO | +0 | Main - RocketLauncher received "MAME" and "1941"23:50:05:892 | RL | INFO | +0 | Main - Did not find a "H:\Hyperspin\Settings\MAME\Game Options.ini" file, skipping any game-specific options.23:50:05:892 | RL | INFO | +0 | Main - 1941 is using the default emulator: MAME23:50:05:892 | RL | INFO | +0 | Main - Checking for a [MAME] section in H:\Hyperspin\Settings\MAME\Emulators.ini23:50:05:892 | RL | INFO | +0 | Main - Checking for a [MAME] section in H:\Hyperspin\Settings\Global Emulators.ini23:50:05:893 | RL | INFO | +0 | Main - Found [MAME] in H:\Hyperspin\Settings\Global Emulators.ini23:50:05:893 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\Modules\MAME\MAME.ahk exists23:50:05:898 | RL | INFO | +15 | Main - CRC Check - CRC matches, this is an official unedited module.23:50:05:898 | RL | INFO | +0 | Main - 1941 will use module: H:\Hyperspin\Modules\MAME\MAME.ahk23:50:05:908 | RL | INFO | +0 | Main - Using SkipChecks method "Rom Only".23:50:05:910 | RL | INFO | +16 | CheckFile - Checking if H:\Hyperspin\Emulators\MAMEUIFX 0.162\MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe exists23:50:05:915 | RL | INFO | +0 | Main - INI Keys read23:50:05:915 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\Module Extensions\7z.exe exists23:50:05:916 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\Module Extensions\7z.dll exists23:50:05:917 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\Module Extensions\FontReg.exe exists23:50:05:937 | RL | INFO | +16 | Main - "1941" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side23:50:05:937 | RL | WARNING | +0 | Main - SkipChecks is enabled and set to: Rom Only23:50:05:937 | RL | INFO | +0 | CheckPaths - Started23:50:05:937 | RL | INFO | +0 | CheckPaths - Found rom: H:\Roms\Mame 0.162 - split\1941.zip23:50:05:937 | RL | INFO | +0 | CheckPaths - Ended23:50:05:937 | RL | INFO | +0 | BuildScript - User Variables: ;---------------------------------------------------------------------------- ; INJECTED VARIABLES ;---------------------------------------------------------------------------- #NoTrayIcon #InstallKeybdHook DetectHiddenWindows, ON SetTitleMatchMode, 2 SendMode, Event 0 = 10 pluginPath = H:\Hyperspin\Plugins pluginName = HyperSpin pluginExt = .plugin contextOnExit = 1 rlMode = rlTitle = RocketLauncher rlVersion = 1.0.0.0 rlAuthor = djvj rlURL = www.rlauncher.com langFile = H:\Hyperspin\Data\Language\Localization.ini frontendPID = frontendPath = H:\Hyperspin frontendExe = HyperSpin.exe frontendExt = exe frontendName = HyperSpin frontendDrive = H: exitEmulatorKey = ~Esc exitEmulatorKeyWait = 0 forceHoldKey = ~Esc restoreFE = false exitScriptKey = ~q & ~s toggleCursorKey = ~e & ~t emuFullPath = H:\Hyperspin\Emulators\MAMEUIFX 0.162\MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe emuPath = H:\Hyperspin\Emulators\MAMEUIFX 0.162 emuName = MAME emuExt = exe romPath = H:\Roms\Mame 0.162 - split romPathFromIni = H:\Roms\Mame 0.162 - split romExtension = .zip romExtensionOrig = .zip romExtensions = zip|7z executable = MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe systemDbName = MAME systemName = MAME dbPath = dbName = 1941 dbExt = romName = 1941 romMapPath = romMappingEnabled = false romMappingLaunchMenuEnabled = false romMappingFirstMatchingExt = false romMappingShowAllRomsInArchive = true romMappingNumberOfGamesByScreen = 7 romMappingMenuWidth = 400 romMappingMenuMargin = 65 romMappingTextFont = Bebas Neue romMappingTextOptions = cFFFFFFFF r4 s60 Bold romMappingDisabledTextColor = ff888888 romMappingTextSizeDifference = 7 romMappingTextMargin = 15 romMappingTitleTextFont = Bebas Neue romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold romMappingTitle2TextFont = Bebas Neue romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold romMappingGameInfoTextFont = Bebas Neue romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular romMappingBackgroundBrush = aa000000 romMappingColumnBrush = 33000000 romMappingButtonBrush1 = 6f000000 romMappingButtonBrush2 = 33000000 romMappingBackgroundAlign = Stretch and Lose Aspect romMappingMenuFlagWidth = 55 romMappingMenuFlagSeparation = 7 romMappingDefaultMenuList = FullList romMappingSingleFilteredRomAutomaticLaunch = false altArchiveNameOnly = altRomNameOnly = altArchiveAndRomName = altArchiveAndManyRomNames = altRomNamesOnly = romMapScenario = skipchecks = Rom Only romMatchExt = false blockInputTime = 0 blockInputFile = H:\Hyperspin\Module Extensions\BlockInput.exe errorLevelReporting = false lockLaunch = false lockLaunchGame = screenRotationAngle = 0 screenRotationAngleGame = logFile = H:\Hyperspin\RocketLauncher.log logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"] logLevel = 3 logShowDebugConsole = false logIncludeModule = true logIncludeFileProperties = true logShowCommandWindow = false logCommandWindow = false rlDebugConsoleStdout = sysLang = English_United_States sysType = 64-bit navUpKey = Up navDownKey = Down navLeftKey = Left navRightKey = Right navSelectKey = Enter navP2UpKey = Numpad8 navP2DownKey = Numpad2 navP2LeftKey = Numpad4 navP2RightKey = Numpad6 navP2SelectKey = NumpadEnter originalWidth = 1920 originalHeight = 1080 vdEnabled = false vdPath = vdUseSCSI = true vdAddDrive = true servoStikEnabled = false ledblinkyEnabled = false ledblinkyFullPath = ledblinkyProfilePath = H:\Hyperspin\Profiles\LEDBlinky ledblinkyRLProfile = H:\Hyperspin\Profiles\LEDBlinky\RocketLauncher emuIdleShutdown = 0 launchPasswordHash = UpUpDownDownLeftRightLeftRight hideCursor = false hideEmu = false hideFE = false fadeIn = false fadeInDuration = 500 fadeInTransitionAnimation = DefaultAnimateFadeIn fadeInDelay = 0 fadeInExitDelay = 0 fadeOutExitDelay = 0 fadeOut = false fadeOutExtraScreen = false fadeOutDuration = 500 fadeOutTransitionAnimation = DefaultAnimateFadeOut fadeOutDelay = 0 fadeLyrInterpolation = 7 fadeMuteEmulator = false fadeUseBackgrounds = false fadeWidthBaseRes = 1920 fadeHeightBaseRes = 1080 fadeLyr1Color = FF000000 fadeLyr1AlignImage = Stretch and Lose Aspect fadeLyr2Pos = Stretch and Lose Aspect fadeLyr2X = 0 fadeLyr2Y = 0 fadeLyr2W = fadeLyr2H = fadeLyr2Adjust = 1 fadeLyr2PicPad = 0 fadeLyr2Prefix = Extra Layer 1 - Console fadeLyr3Pos = Center fadeLyr3X = 450 fadeLyr3Y = 450 fadeLyr3W = fadeLyr3H = fadeLyr3Adjust = 1 fadeLyr3PicPad = 0 fadeLyr3Speed = 750 fadeLyr3Animation = DefaultFadeAnimation fadeLyr37zAnimation = DefaultFadeAnimation fadeLyr3Type = imageandbar fadeLyr3ImgFollow7zProgress = true fadeLyr3Repeat = 1 fadeLyr3BackImageTransparency = 30 fadeLyr3StaticPos = No Alignment fadeLyr3StaticX = 0 fadeLyr3StaticY = 870|1575 fadeLyr3StaticW = fadeLyr3StaticH = fadeLyr3StaticAdjust = 1 fadeLyr3StaticPicPad = 0 fadeLyr3StaticPrefix = Info Bar fadeLyr4Adjust = 1 fadeLyr4X = 1792|952 fadeLyr4Y = 891|1596 fadeLyr4W = 128 fadeLyr4H = fadeLyr4Pos = No Alignment fadeLyr4FPS = 50 fadeLyr4PicPad = 0 fadeTranspGifColor = FFFFFF fadeBarWindow = Image fadeBarWindowX = fadeBarWindowY = fadeBarWindowW = 900 fadeBarWindowH = fadeBarWindowR = 30 fadeBarWindowM = 30 fadeBarWindowHatchStyle = 8 fadeBar = 7zOnly fadeBarNon7zProgressTime = 0 fadeBarBack = true fadeBarBackColor = FF555555 fadeBarH = 30 fadeBarR = 10 fadeBarColor = DD00BFFF fadeBarHatchStyle = 8 fadeBarPercentageText = true fadeBarInfoText = true fadeBarXOffset = 0 fadeBarYOffset = 150 fadeRomInfoDescription = filtered text fadeRomInfoSystemName = image fadeRomInfoYear = text with label fadeRomInfoManufacturer = text with label fadeRomInfoGenre = disabled fadeRomInfoRating = image fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating fadeRomInfoTextPlacement = User Defined fadeRomInfoTextMargin = 7 fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular fadeRomInfoText5Options = cFF555555 r4 s42 Bold fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular fadeStats_Number_of_Times_Played = text with label fadeStats_Last_Time_Played = text with label fadeStats_Average_Time_Played = text with label fadeStats_Total_Time_Played = text with label fadeStats_System_Total_Played_Time = text with label fadeStats_Total_Global_Played_Time = text with label fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time fadeStatsInfoTextPlacement = topRight fadeStatsInfoTextMargin = 7 fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold fadeText1X = 0 fadeText1Y = 0 fadeText1Options = cFFB4B4B4 r4 s30 Right Bold fadeText1 = Loading Game fadeText2X = 0 fadeText2Y = 0 fadeText2Options = cFFB4B4B4 r4 s30 Right Bold fadeText2 = Extraction Complete, Ready fadeText3 = Loading Game fadeText4 = Loading Complete fadeFont = Bebas Neue fadeSystemAndRomLayersOnly = false fadeExtractionTime = disabled fadeExtractionTimeTextX = 0 fadeExtractionTimeTextY = 0 fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold fadeInterruptKey = detectFadeErrorEnabled = true fadeImgPath = H:\Hyperspin\Media\Fade RLDataPath = H:\Hyperspin\Data RLMediaPath = H:\Hyperspin\Media RLErrSoundPath = H:\Hyperspin\Media\Sounds\Error modulesPath = H:\Hyperspin\Modules moduleFullName = H:\Hyperspin\Modules\MAME\MAME.ahk moduleName = MAME modulePath = H:\Hyperspin\Modules\MAME moduleExtension = ahk moduleExtensionsPath = H:\Hyperspin\Module Extensions libPath = H:\Hyperspin\Lib 7zEnabled = true 7zPath = H:\Hyperspin\Module Extensions\7z.exe 7zDllPath = H:\Hyperspin\Module Extensions\7z.dll 7zExtractPath = C:\Users\pcgaming\AppData\Local\Temp\HS 7zExtractPathOrig = 7zAttachSystemName = false 7zDelTemp = true 7zSounds = true 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar mgEnabled = false mgKey = ~NumpadSub mgBackgroundColor = FF000000 mgSidePadding = 0.2 mgWidthBaseRes = 1920 mgHeightBaseRes = 1080 mgYOffset = 500|800 mgFont = Arial mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic mgText1Text = Please select a game mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic mgText2Offset = 100 mgUseSound = true mgSoundfreq = 300 mgExitEffect = none mgSelectedEffect = rotate mgUseGameArt = false mgCandidate = mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side mgOnLaunch = false pauseEnabled = false pauseKey = ~NumpadAdd pauseBackToMenuBarKey = X pauseZoomInKey = C pauseZoomOutKey = V pauseScreenshotKey = ~PrintScreen pauseHiToTextPath = H:\Hyperspin\Module Extensions\HiToText.exe pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up} pauseLoadStateKeyCodes = {F7 down}{F7 up} keymapperEnabled = false keymapperAHKMethod = false keymapper = xpadder xpadderFullPath = H:\Utilities\Xpadder\xpadder.exe joyToKeyFullPath = H:\Utilities\JoyToKey\JoyToKey.exe keymapperProfilePath = H:\Hyperspin\Profiles\xpadder keymapperFrontEndProfileName = HyperSpin keymapperFrontEndProfile = false keymapperRocketLauncherProfileEnabled = false JoyIDsEnabled = false JoyIDsPreferredControllersSystem = use_global JoyIDsPreferredControllersGlobal = CustomJoyNamesEnabled = false CustomJoyNames = rotateMethod = false FEProfile = H:\Hyperspin\Profiles\xpadder\HyperSpin defaultProfile = H:\Hyperspin\Profiles\xpadder\_Default systemProfile = H:\Hyperspin\Profiles\xpadder\MAME xPadderSystemProfile = H:\Hyperspin\Profiles\xpadder\MAME\_Default emuProfile = H:\Hyperspin\Profiles\xpadder\MAME\MAME romProfile = H:\Hyperspin\Profiles\xpadder\MAME\1941 RocketLauncherProfile = H:\Hyperspin\Profiles\xpadder\RocketLauncher blankProfile = H:\Hyperspin\Profiles\xpadder\_Default\blank ahkFEProfile = H:\Hyperspin\Profiles\AHK\HyperSpin ahkDefaultProfile = H:\Hyperspin\Profiles\AHK\_Default ahkSystemProfile = H:\Hyperspin\Profiles\AHK\MAME ahkEmuProfile = H:\Hyperspin\Profiles\AHK\MAME\MAME ahkRomProfile = H:\Hyperspin\Profiles\AHK\MAME\1941 ahkRocketLauncherProfile = H:\Hyperspin\Profiles\AHK\RocketLauncher bezelEnabled = false bezelICEnabled = false statisticsEnabled = true pressDuration = -1 emuVolume = 1 dxwndIni = H:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini dxwndFullPath = H:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe mon1O = 0 pacDrivedllFile = H:\Hyperspin\Module Extensions\PacDrive32.dll userFadeAnimIniFile = H:\Hyperspin\Lib\User Fade Animations.ini23:50:05:941 | RL | INFO | +15 | BuildScript - Loaded XHotkey Init.ahk scripts23:50:05:941 | RL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts23:50:05:941 | RL | WARNING | +0 | BuildScript - "H:\Hyperspin\Lib\User Functions Init.ahk" not found23:50:05:941 | RL | INFO | +0 | BuildScript - Validating module23:50:05:943 | RL | INFO | +0 | BuildScript - Validation complete23:50:05:943 | RL | INFO | +0 | BuildScript - Module: MEmu = MAME MEmuV = v0.160 MURL = http://www.mame.net/ MAuthor = djvj MVersion = 2.1.12 MCRC = 2253BE34 iCRC = CA5CEF4B MID = 635038268903403479 MSystem = "AAE","Cave","Capcom","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS" ;---------------------------------------------------------------------------- ; Notes: ; No need to edit mame.ini and set your rom folder, module sends the rompath for you. ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html ; High Scores DO NOT SAVE when cheats are enabled! ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1 ; ; Bezels: ; Module settings control whether RocketLauncher or MAME bezels are shown ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game ; ; ServoStik: ; The module will automatically control any connected ServoStiks found on the system. ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode. ; ; Ini Files: ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from ; those. MAME supports a hieraquical ini file structure and will load settings from several ini files following a specific order: ;- mame.ini ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here) ;- debug.ini (if the debugger is enabled) ;- <parent>.ini (for clones only, may be called recursively) ;- <gamename>.ini ;- vertical.ini (for games with vertical monitor orientation) ;- horizont.ini (for games with horizontal monitor orientation) ;- vector.ini (for vector games only) ;- <driver>.ini (based on the source filename of the driver) ; ;The settings in the later ini's override those in the earlier ini's. ;---------------------------------------------------------------------------- StartModule() BezelGUI() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1) hlsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "HLSL","false",,1) glsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "GLSL","false",,1) bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1) ; "layout" or "normal" Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1) pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1) ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "VerticalRotationMode","none",,1) cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1) cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1) ; user defined key to be held down before launching a mame rom. sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1) romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1) mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1) Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1) Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1) Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1) Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1) Use_Cpanels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Cpanels", "false",,1) Use_Marquees := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Marquees", "false",,1) autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1) volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1) inipath := IniReadCheck(settingsFile, systemName, "IniPath", "",,1) artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop" useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels" useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays" useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops" UseCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels" UseMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees" ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|" ) Loop, Parse, exeAtrib, |%A_Tab%, %A_Space% A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField ) If (ProductVersion) StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2 Log("Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion) If inipath inipath := AbsoluteFromRelative(EmuPath, inipath) If (verticalRotationMode = "none") verticalRotationMode := "" hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1) ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later ; Process mame's ListXML for certain features If (bezelEnabled = "true" || servoStikEnabled != "false" || verticalRotationMode) { ListXMLObject := Object() ListXMLObject := ListXMLInfo(romName) If (bezelEnabled = "true") { If (bezelMode = "layout"){ BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName) } Else { ;bezel mode = normal useBezels := " -nouse_bezels" ; force disabling MAME built-in bezels BezelStart(,,ListXMLObject["Angle"].Value) } } If (servoStikEnabled != "false") { ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8) ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled } If (verticalRotationMode && ListXMLObject["Angle"].Value) { If (verticalRotationMode = "original") verticalRotationMode := " -rotate" Else If (verticalRotationMode = "right") verticalRotationMode := " -ror" Else If (verticalRotationMode = "left") verticalRotationMode := " -rol" Else verticalRotationMode := "" } Else verticalRotationMode := "" } ; -romload part of 147u2 that shows what roms were checked when missing roms winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel" fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window" If (Videomode = "opengl") { hlsl := " -nohlsl_enable" If (MAMEVersion > 159) glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl") Else glsl := "" } Else { hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable") If (MAMEVersion > 159) glsl := " -nogl_glsl" Else glsl := "" If (Videomode = "ini") Videomode := "" } videomode := If (Videomode != "" ) ? " -video " . videomode : "" sysParams := If sysParams != "" ? A_Space . sysParams : "" romParams := If romParams != "" ? A_Space . romParams : "" autosave := If autosave = "true" ? " -autosave" : "" volume := If volume != "" ? " -volume " . volume : "" inipath := If inipath != "" ? " -inipath """ . inipath . """" : "" StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1 ; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . """" ; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom If InStr(romParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If InStr(sysParams,"-rompath") ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.") If mameRomName { FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension% ; rename rom to match what mame needs originalRomName := romName ; store romName from database so we know what to rename it back to later romName := mameRomName If ErrorLevel ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8) Else ; if rename was successful, set var so we know to move it back later fileRenamed = 1 } If cheatMode = true { If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z")) ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath) If cheatModeKey ; if user wants to use a key to enable CheatMode cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : "" ; only enables cheatMode when key is held down on launch Else ; no cheat mode key defined cheatEnabled := " -cheat" } HideEmuStart() If legacyMode = true errLvl := Run(executable . A_Space . romName . fullscreen . cheatEnabled . volume . mameRomPaths . sysParams . romParams, emuPath, winstate) Else errLvl := Run(executable . A_Space . romName . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . UseCpanels . UseMarquees . mameRomPaths . sysParams . romParams . autosave, emuPath, winstate) If errLvl { If (errLvl = 1) Error = Failed Validity Else If(errLvl = 2) Error = Missing Files Else If(errLvl = 3) Error = Fatal Error Else If(errLvl = 4) Error = Device Error Else If(errLvl = 5) Error = Game Does Not Exist Else If(errLvl = 6) Error = Invalid Config Else If errLvl in 7,8,9 Error = Identification Error Else Error = MAME Error Log("MAME Error - " . Error,3) } WinWait("ahk_class MAME") WinWaitActive("ahk_class MAME") BezelDraw() HideEmuEnd() FadeInExit() Process("WaitClose", executable) BezelExit() If fileRenamed { ; rename file back to alternate name for next launch FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension% If ErrorLevel ; if rename was successful, set var so we know to move it back later ScriptError("There was a problem renaming " . romName . " back to " . originalRomName) } FadeOutExit() ExitModule() ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution Global emuFullPath, emuPath ListXMLObject := Object() listXMLVarLog := RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide Fileread, ListxmlContents, %emuPath%\tempBezel.txt RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent) RegExMatch(parent,"cloneof=" . """" . ".*", parent) RegExMatch(parent,"""" . ".*", parent) StringTrimLeft, parent, parent, 1 RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle) RegExMatch(angle,"[0-9]+", angle, "-6") RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width) RegExMatch(width,"[0-9]+", width, "-6") RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height) RegExMatch(Height,"[0-9]+", Height, "-6") RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways) RegExMatch(Ways,"[0-9]+", Ways, "-6") logVars := "Parent|Angle|Height|Width|Ways" Loop, Parse, logVars, | { currentobj:={} currentobj.Label := A_Loopfield currentobj.Value := %A_Loopfield% ListXMLObject.Insert(currentobj["Label"], currentobj) listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"] } Log("Module - MAME ListXML values: " . listXMLLog,5) If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) { ListXMLObject["Angle"].Value := true Log("Module - This game's height is greater than its width, forcing vertical mode",5) } FileDelete, %emuPath%\tempBezel.txt Return ListXMLObject } HaltEmu: If pauseMethod = 1 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 2 { disableSuspendEmu = true PostMessage,0x211, 1, , , ahk_class MAME } Else If pauseMethod = 3 { disableSuspendEmu = true disableRestoreEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 4 { disableSuspendEmu = true PostMessage,% 0x0400+6, 1, , , ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} } Return RestoreEmu: If pauseMethod = 1 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 2 { PostMessage,0x212, 1, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 3 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 4 { PostMessage,% 0x0400+6, 0, , , ahk_class MAME WinActivate, ahk_class MAME } Else If pauseMethod = 5 { disableSuspendEmu = true Send, {P down} Sleep, 1000 Send, {P up} WinActivate, ahk_class MAME } Else If pauseMethod = 6 WinActivate, ahk_class MAME Return CloseProcess: FadeOutStart() WinClose("ahk_class MAME") Return23:50:05:951 | RL | INFO | +0 | BuildScript - Loaded Multi-Player scripts23:50:05:952 | RL | INFO | +0 | BuildScript - Loaded Statistics.ahk script23:50:05:952 | RL | WARNING | +0 | BuildScript - "H:\Hyperspin\Lib\User Functions.ahk" not found23:50:05:952 | RL | INFO | +0 | BuildScript - Finished injecting functions into module23:50:05:953 | RL | INFO | +0 | Main - Module is built23:50:05:953 | RL | INFO | +0 | CheckFile - Checking if H:\Hyperspin\AutoHotkey.dll exists23:50:05:955 | RL | INFO | +0 | Main - Running module23:50:08:509 | RL | INFO | +2559 | Main - Module ended, exiting RocketLauncher normally23:50:08:509 | RL | INFO | +0 | ExitScript - Started23:50:08:530 | RL | INFO | +15 | SystemCursor - Restoring mouse cursor23:50:08:539 | RL | INFO | +16 | ExitScript - Ended
gunit Posted June 9, 2015 Author Posted June 9, 2015 versions:-Hyperspin 1.4Rocketlaunch 1mame 0.162 romsMAMEUIFAX 0.162 emulator
gigapig Posted June 9, 2015 Posted June 9, 2015 You need to go to the HyperSpin\Settings folder and open the settings.ini and change the path to RocketLauncher, so it looks something like this. Quote [Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=O:\RocketLauncher\RocketLauncher.exe At the moment your using the old HyperLaunch that is in the root folder. Also RocketLauncher should be in it's own folder not dumped into the root of HyperSpin as both programs share folders with the same names, so mixing them is not a good idea.
gunit Posted June 9, 2015 Author Posted June 9, 2015 I just followed Simply Austins video.Also its still pointing to rocket launch so should be fine:-[Main]Menu_Mode=multiSingle_Mode_Name=MAMEEnable_Exit_Menu=trueEnable_Exit=trueExit_Default=yesExit_Action=exitVersion=1.0.0.0Last_System=MAMEHyperlaunch_Path=H:\HyperSpin\RocketLauncher\
gunit Posted June 9, 2015 Author Posted June 9, 2015 oh and Hyperlaunch.exe is actually Rocketlaunch.exe, just renamed to trick HyperHQ
gigapig Posted June 9, 2015 Posted June 9, 2015 Why would you need to trick HyperHQ if you are using HS 1.4? If you followed Austins install guide you will need to ask him as he installs it differently.
gigapig Posted June 9, 2015 Posted June 9, 2015 On 6/9/2015 at 11:21 PM, gunit said: I just followed Simply Austins video. Also its still pointing to rocket launch so should be fine:- [Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=H:\HyperSpin\RocketLauncher\ As your using 1.4 you need the full path to the RocketLauncher.exe
gunit Posted June 9, 2015 Author Posted June 9, 2015 ah ok just upgraded today so I guess this need to change - what exact files do I need to move into its oen folder please ? and will this fix my mame issue ?
gunit Posted June 9, 2015 Author Posted June 9, 2015 I currently have a folder called RocketLauncherUI
gunit Posted June 10, 2015 Author Posted June 10, 2015 ok guys had a complete melt down last night and decided to just do a complete fresh install of all the latest Hyperspin and RocketLaunch versions, also copied over all my NS and Mame artwork etc that I have downloaded Hypersync so far. Just need to re-setup Rocketlaunch again tonight
gunit Posted June 10, 2015 Author Posted June 10, 2015 It would be great if anyone could guide me in setting up the lastest Rocketlaunch with the latest Hyperspin Thanks
gigapig Posted June 10, 2015 Posted June 10, 2015 Download and extract HyperSpin 1.3.3 to your chosen location. Delete the Modules folder and the HyperLaunch.exe from the folder. Extract RocketLauncher, you can put it anywhere but make sure it stays in a folder. Here I have placed it in the HyperSpin root. Download the HyperSpin 1.4 beta and place in the root HS folder overwriting the original. Navigate to HyperSpin\Settings. Find the settings.ini file and open it. Look for the HyperLaunch_path. If using NotePad++ it will be on line 10. You need to change the path to where you installed RocketLauncher, so in this example I have assumed you have it in C drive. [Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=C:\HyperSpin\RocketLauncher\RocketLauncher.exe That's the install done, you can now navigate to your RocketLauncherUI folder and run the RocketLauncherUI.exe On first run RLUI will tell you there are updates available, click yes and follow the instructions to install the updates. Once complete you will notice there are no systems present in the left hand pane. To populate that you need to tell RLUI which Frontend you are using. Click the large RocketLauncherUI tab then the smaller Frontends tab. Next click the This window should pop up. You need to give the new frontend a name so type HyperSpin as the name. Add the path to HyperSpin by clicking the magnifying glass and browsing to the HyperSpin.exe. Now select the RocketLauncherUI Plugin and RocketLauncher Plugin, selecting HyperSpin for both. Click the button to save the settings. In the frontends list click HyperSpin to highlight it. You now need to set it as the "Default Frontend" and the "Active Frontend", do that by clicking the and buttons. You should now have two check marks in the boxes next HyperSpin and a fully populated list. That's it you can now set up your emulators.
gunit Posted June 10, 2015 Author Posted June 10, 2015 Gagapig much appriciated, Thank you for spending the time to write this response. Looking forward now to moving forward with the software, hehehe still need to buy and build the arcade unit
gigapig Posted June 10, 2015 Posted June 10, 2015 On 6/10/2015 at 10:27 AM, gunit said: Gagapig much appriciated No problem. And that's Lady Gaga pig to you
gunit Posted June 10, 2015 Author Posted June 10, 2015 ok all should be ok, and I have started with NES roms again via retroarch. all setup fine but I get this error when testing in Hyperspin.exe"Can't find Launcher" 10:55:44 PM | HyperSpin Started10:55:44 PM | Going windowed mode10:55:44 PM | Checking for updates10:55:44 PM | Update Check Complete10:55:44 PM | Startup program unavailable10:55:44 PM | Playing intro video10:55:45 PM | Error intializing joysticks10:55:45 PM | Menu Mode is multi10:55:45 PM | Loading Main Menu.xml10:55:45 PM | Main Menu.xml successfully loaded10:55:46 PM | Main Menu wheel loaded successfully10:55:46 PM | Loading Nintendo Entertainment System.xml10:55:46 PM | roms_only is true, checking files10:55:47 PM | Main Menu.xml successfully loaded10:55:47 PM | Nintendo Entertainment System wheel loaded successfully10:55:47 PM | Launching Game10:55:47 PM | Using HyperLaunch10:55:47 PM | Getting Launcher path10:55:47 PM | Can't find HyperLaunch, defaulting to root HyperLaunch.exe10:55:47 PM | Cannot find Launcher
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