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Hyperspin and Mame 0.162


gunit

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Amazing, Thanks Metalzoic, I shall start downloading tonight and let you know how I get on. Fingerscrossed

Good luck. I forgot that earlier in this thread it was mentioned that you can use the merged 162 set you already have. I haven't tried it that way as mine is a split set, but maybe you should try that before redownloading the roms all over again?

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Silly me deleted everything in a rage, lol. Also the waste basket instantly deleted the items due to size :(

Oh well. Then while you're redownloading all 400 gigs worth you'll have time to set up that MAME and take a look at the setup options etc...

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Oh well. Then while you're redownloading all 400 gigs worth you'll have time to set up that MAME and take a look at the setup options etc...

 

and the funny thing is that you are only using about 150 Gigs (ball park guess) of that 400 Gigs.

 

to say that half of the CHD games don't work and are not included in the official XMLs is an understatement because its allot more then half of them.

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It works. In the past 4 months I've gone from 149 to 160 and a couple days ago to 162.

MAME has actually been the easiest and most straightforward thing to setup for Hyperspin so far. Especially if you use Jumpstile's versions of MAMEUIFX

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... I'm back!

So I have it all setup and now have been testing in either a quick indivdual game launch in rocket or a full test in hyperspin. The bad news is I get an AutoHotkey.dll popup box saying Error: Call to nonexistent function.

Can you help ?

It reads on to say:-
("FindJavaSys - Java executable doesn't match required version",4)

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... I'm back!

So I have it all setup and now have been testing in either a quick indivdual game launch in rocket or a full test in hyperspin. The bad news is I get an AutoHotkey.dll popup box saying Error: Call to nonexistent function.

Can you help ?

It reads on to say:-

("FindJavaSys - Java executable doesn't match required version",4)

 

You are possibly using HyperLaunch 2 perhaps? 

Post your HyperSpin and RocketLauncher logs.

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11:04:24 PM |  HyperSpin Started
11:04:24 PM |  Going windowed mode
11:04:24 PM |  Checking for updates
11:04:24 PM |  Update Check Complete
11:04:24 PM |  Startup program unavailable
11:04:24 PM |  Playing intro video
11:04:26 PM |  Error intializing joysticks
11:04:26 PM |  Menu Mode is multi
11:04:26 PM |  Loading Main Menu.xml
11:04:26 PM |  Main Menu.xml successfully loaded
11:04:27 PM |  Main Menu wheel loaded successfully
11:04:30 PM |  Loading MAME.xml
11:04:30 PM |  Main Menu.xml successfully loaded
11:04:31 PM |  MAME wheel loaded successfully
11:05:55 PM |  Launching Game
11:05:55 PM |  Using HyperLaunch
11:05:55 PM |  Getting Launcher path
11:05:55 PM |  Can't find HyperLaunch, defaulting to root HyperLaunch.exe
11:05:55 PM |  Launcher located at H:\Hyperspin\HyperLaunch.exe
11:05:55 PM |  Running Launcher
11:05:55 PM |  Launcher Command Line is: H:\Hyperspin\HyperLaunch.exe "MAME" "asterix"
11:06:15 PM |  Loading Main Menu.xml
11:06:15 PM |  Main Menu.xml successfully loaded
11:06:15 PM |  Main Menu wheel loaded successfully
11:06:17 PM |  Exit program unavailable
11:06:17 PM |  Quiting Hyperspin
11:06:17 PM |  Bye!
 

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23:50:05:794 | RL |     INFO  | +N/A   | Main - RocketLauncher v1.0.0.0 (www.rlauncher.com)
23:50:05:883 | RL |     INFO  | +94    | Main - System Specs:
                    RocketLauncher Dir: H:\Hyperspin
                    RocketLauncher is: 32-bit
                    OS: Microsoft Windows 7 Professional
                    SKU: Professional
                    Total Memory: 8136.77 MB
                    Free Memory: 3532.05 MB
                    Used Memory: 4604.723 MB
                    SystemType: 64-bit
                    Physical Processors: 1
                    Logical Processors: 4
                    GPU 1 Name: NVIDIA GeForce GTX 660 Ti
                    GPU 1 RAM: -2048.00 MB
                    GPU 1 Driver Version: 9.18.13.3788
                    Sound 1 Device: NVIDIA High Definition Audio
                    Sound 1 Status: Enabled
                    Sound 2 Device: Realtek High Definition Audio
                    Sound 2 Status: Enabled
                    Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
                    Sound 3 Status: Enabled
                    OS Language: English_United_States
                    OS Admin Status: No
                    Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)
                    Monitor #1 Orientation: Landscape
                    Current AHK Desktop Width: 1920
                    Current AHK Desktop Height: 1080
                    AutoHotkey Path:
                    AHK Version: 1.1.09.04
                    Unicode: No
23:50:05:883 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\RocketLauncher.exe exists
23:50:05:885 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\Plugins\HyperSpin.plugin exists
23:50:05:886 | RL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
23:50:05:886 | RL |     INFO  | +0     | Main - RocketLauncher received "MAME" and "1941"
23:50:05:892 | RL |     INFO  | +0     | Main - Did not find a "H:\Hyperspin\Settings\MAME\Game Options.ini" file, skipping any game-specific options.
23:50:05:892 | RL |     INFO  | +0     | Main - 1941 is using the default emulator: MAME
23:50:05:892 | RL |     INFO  | +0     | Main - Checking for a [MAME] section in H:\Hyperspin\Settings\MAME\Emulators.ini
23:50:05:892 | RL |     INFO  | +0     | Main - Checking for a [MAME] section in H:\Hyperspin\Settings\Global Emulators.ini
23:50:05:893 | RL |     INFO  | +0     | Main - Found [MAME] in H:\Hyperspin\Settings\Global Emulators.ini
23:50:05:893 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\Modules\MAME\MAME.ahk exists
23:50:05:898 | RL |     INFO  | +15    | Main - CRC Check - CRC matches, this is an official unedited module.
23:50:05:898 | RL |     INFO  | +0     | Main - 1941 will use module: H:\Hyperspin\Modules\MAME\MAME.ahk
23:50:05:908 | RL |     INFO  | +0     | Main - Using SkipChecks method "Rom Only".
23:50:05:910 | RL |     INFO  | +16    | CheckFile - Checking if H:\Hyperspin\Emulators\MAMEUIFX 0.162\MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe exists
23:50:05:915 | RL |     INFO  | +0     | Main - INI Keys read
23:50:05:915 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\Module Extensions\7z.exe exists
23:50:05:916 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\Module Extensions\7z.dll exists
23:50:05:917 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\Module Extensions\FontReg.exe exists
23:50:05:937 | RL |     INFO  | +16    | Main - "1941" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
23:50:05:937 | RL |  WARNING  | +0     | Main - SkipChecks is enabled and set to: Rom Only
23:50:05:937 | RL |     INFO  | +0     | CheckPaths - Started
23:50:05:937 | RL |     INFO  | +0     | CheckPaths - Found rom: H:\Roms\Mame 0.162 - split\1941.zip
23:50:05:937 | RL |     INFO  | +0     | CheckPaths - Ended
23:50:05:937 | RL |     INFO  | +0     | BuildScript - User Variables:
                    ;----------------------------------------------------------------------------
                    ; INJECTED VARIABLES
                    ;----------------------------------------------------------------------------
                    
                    #NoTrayIcon
                    #InstallKeybdHook
                    DetectHiddenWindows, ON
                    SetTitleMatchMode, 2
                    SendMode, Event
                    0 = 10
                    pluginPath = H:\Hyperspin\Plugins
                    pluginName = HyperSpin
                    pluginExt = .plugin
                    contextOnExit = 1
                    rlMode =
                    rlTitle = RocketLauncher
                    rlVersion = 1.0.0.0
                    rlAuthor = djvj
                    rlURL = www.rlauncher.com
                    langFile = H:\Hyperspin\Data\Language\Localization.ini
                    frontendPID =
                    frontendPath = H:\Hyperspin
                    frontendExe = HyperSpin.exe
                    frontendExt = exe
                    frontendName = HyperSpin
                    frontendDrive = H:
                    exitEmulatorKey = ~Esc
                    exitEmulatorKeyWait = 0
                    forceHoldKey = ~Esc
                    restoreFE = false
                    exitScriptKey = ~q & ~s
                    toggleCursorKey = ~e & ~t
                    emuFullPath = H:\Hyperspin\Emulators\MAMEUIFX 0.162\MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe
                    emuPath = H:\Hyperspin\Emulators\MAMEUIFX 0.162
                    emuName = MAME
                    emuExt = exe
                    romPath = H:\Roms\Mame 0.162 - split
                    romPathFromIni = H:\Roms\Mame 0.162 - split
                    romExtension = .zip
                    romExtensionOrig = .zip
                    romExtensions = zip|7z
                    executable = MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe
                    systemDbName = MAME
                    systemName = MAME
                    dbPath =
                    dbName = 1941
                    dbExt =
                    romName = 1941
                    romMapPath =
                    romMappingEnabled = false
                    romMappingLaunchMenuEnabled = false
                    romMappingFirstMatchingExt = false
                    romMappingShowAllRomsInArchive = true
                    romMappingNumberOfGamesByScreen = 7
                    romMappingMenuWidth = 400
                    romMappingMenuMargin = 65
                    romMappingTextFont = Bebas Neue
                    romMappingTextOptions = cFFFFFFFF r4 s60 Bold
                    romMappingDisabledTextColor = ff888888
                    romMappingTextSizeDifference = 7
                    romMappingTextMargin = 15
                    romMappingTitleTextFont = Bebas Neue
                    romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
                    romMappingTitle2TextFont = Bebas Neue
                    romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
                    romMappingGameInfoTextFont = Bebas Neue
                    romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
                    romMappingBackgroundBrush = aa000000
                    romMappingColumnBrush = 33000000
                    romMappingButtonBrush1 = 6f000000
                    romMappingButtonBrush2 = 33000000
                    romMappingBackgroundAlign = Stretch and Lose Aspect
                    romMappingMenuFlagWidth = 55
                    romMappingMenuFlagSeparation = 7
                    romMappingDefaultMenuList = FullList
                    romMappingSingleFilteredRomAutomaticLaunch = false
                    altArchiveNameOnly =
                    altRomNameOnly =
                    altArchiveAndRomName =
                    altArchiveAndManyRomNames =
                    altRomNamesOnly =
                    romMapScenario =
                    skipchecks = Rom Only
                    romMatchExt = false
                    blockInputTime = 0
                    blockInputFile = H:\Hyperspin\Module Extensions\BlockInput.exe
                    errorLevelReporting = false
                    lockLaunch = false
                    lockLaunchGame =
                    screenRotationAngle = 0
                    screenRotationAngleGame =
                    logFile = H:\Hyperspin\RocketLauncher.log
                    logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
                    logLevel = 3
                    logShowDebugConsole = false
                    logIncludeModule = true
                    logIncludeFileProperties = true
                    logShowCommandWindow = false
                    logCommandWindow = false
                    rlDebugConsoleStdout =
                    sysLang = English_United_States
                    sysType = 64-bit
                    navUpKey = Up
                    navDownKey = Down
                    navLeftKey = Left
                    navRightKey = Right
                    navSelectKey = Enter
                    navP2UpKey = Numpad8
                    navP2DownKey = Numpad2
                    navP2LeftKey = Numpad4
                    navP2RightKey = Numpad6
                    navP2SelectKey = NumpadEnter
                    originalWidth = 1920
                    originalHeight = 1080
                    vdEnabled = false
                    vdPath =
                    vdUseSCSI = true
                    vdAddDrive = true
                    servoStikEnabled = false
                    ledblinkyEnabled = false
                    ledblinkyFullPath =
                    ledblinkyProfilePath = H:\Hyperspin\Profiles\LEDBlinky
                    ledblinkyRLProfile = H:\Hyperspin\Profiles\LEDBlinky\RocketLauncher
                    emuIdleShutdown = 0
                    launchPasswordHash = UpUpDownDownLeftRightLeftRight
                    hideCursor = false
                    hideEmu = false
                    hideFE = false
                    fadeIn = false
                    fadeInDuration = 500
                    fadeInTransitionAnimation = DefaultAnimateFadeIn
                    fadeInDelay = 0
                    fadeInExitDelay = 0
                    fadeOutExitDelay = 0
                    fadeOut = false
                    fadeOutExtraScreen = false
                    fadeOutDuration = 500
                    fadeOutTransitionAnimation = DefaultAnimateFadeOut
                    fadeOutDelay = 0
                    fadeLyrInterpolation = 7
                    fadeMuteEmulator = false
                    fadeUseBackgrounds = false
                    fadeWidthBaseRes = 1920
                    fadeHeightBaseRes = 1080
                    fadeLyr1Color = FF000000
                    fadeLyr1AlignImage = Stretch and Lose Aspect
                    fadeLyr2Pos = Stretch and Lose Aspect
                    fadeLyr2X = 0
                    fadeLyr2Y = 0
                    fadeLyr2W =
                    fadeLyr2H =
                    fadeLyr2Adjust = 1
                    fadeLyr2PicPad = 0
                    fadeLyr2Prefix = Extra Layer 1 - Console
                    fadeLyr3Pos = Center
                    fadeLyr3X = 450
                    fadeLyr3Y = 450
                    fadeLyr3W =
                    fadeLyr3H =
                    fadeLyr3Adjust = 1
                    fadeLyr3PicPad = 0
                    fadeLyr3Speed = 750
                    fadeLyr3Animation = DefaultFadeAnimation
                    fadeLyr37zAnimation = DefaultFadeAnimation
                    fadeLyr3Type = imageandbar
                    fadeLyr3ImgFollow7zProgress = true
                    fadeLyr3Repeat = 1
                    fadeLyr3BackImageTransparency = 30
                    fadeLyr3StaticPos = No Alignment
                    fadeLyr3StaticX = 0
                    fadeLyr3StaticY = 870|1575
                    fadeLyr3StaticW =
                    fadeLyr3StaticH =
                    fadeLyr3StaticAdjust = 1
                    fadeLyr3StaticPicPad = 0
                    fadeLyr3StaticPrefix = Info Bar
                    fadeLyr4Adjust = 1
                    fadeLyr4X = 1792|952
                    fadeLyr4Y = 891|1596
                    fadeLyr4W = 128
                    fadeLyr4H =
                    fadeLyr4Pos = No Alignment
                    fadeLyr4FPS = 50
                    fadeLyr4PicPad = 0
                    fadeTranspGifColor = FFFFFF
                    fadeBarWindow = Image
                    fadeBarWindowX =
                    fadeBarWindowY =
                    fadeBarWindowW = 900
                    fadeBarWindowH =
                    fadeBarWindowR = 30
                    fadeBarWindowM = 30
                    fadeBarWindowHatchStyle = 8
                    fadeBar = 7zOnly
                    fadeBarNon7zProgressTime = 0
                    fadeBarBack = true
                    fadeBarBackColor = FF555555
                    fadeBarH = 30
                    fadeBarR = 10
                    fadeBarColor = DD00BFFF
                    fadeBarHatchStyle = 8
                    fadeBarPercentageText = true
                    fadeBarInfoText = true
                    fadeBarXOffset = 0
                    fadeBarYOffset = 150
                    fadeRomInfoDescription = filtered text
                    fadeRomInfoSystemName = image
                    fadeRomInfoYear = text with label
                    fadeRomInfoManufacturer = text with label
                    fadeRomInfoGenre = disabled
                    fadeRomInfoRating = image
                    fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
                    fadeRomInfoTextPlacement = User Defined
                    fadeRomInfoTextMargin = 7
                    fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
                    fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
                    fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
                    fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
                    fadeRomInfoText5Options = cFF555555 r4 s42 Bold
                    fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
                    fadeStats_Number_of_Times_Played = text with label
                    fadeStats_Last_Time_Played = text with label
                    fadeStats_Average_Time_Played = text with label
                    fadeStats_Total_Time_Played = text with label
                    fadeStats_System_Total_Played_Time = text with label
                    fadeStats_Total_Global_Played_Time = text with label
                    fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
                    fadeStatsInfoTextPlacement = topRight
                    fadeStatsInfoTextMargin = 7
                    fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
                    fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
                    fadeText1X = 0
                    fadeText1Y = 0
                    fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
                    fadeText1 = Loading Game
                    fadeText2X = 0
                    fadeText2Y = 0
                    fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
                    fadeText2 = Extraction Complete, Ready
                    fadeText3 = Loading Game
                    fadeText4 = Loading Complete
                    fadeFont = Bebas Neue
                    fadeSystemAndRomLayersOnly = false
                    fadeExtractionTime = disabled
                    fadeExtractionTimeTextX = 0
                    fadeExtractionTimeTextY = 0
                    fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
                    fadeInterruptKey =
                    detectFadeErrorEnabled = true
                    fadeImgPath = H:\Hyperspin\Media\Fade
                    RLDataPath = H:\Hyperspin\Data
                    RLMediaPath = H:\Hyperspin\Media
                    RLErrSoundPath = H:\Hyperspin\Media\Sounds\Error
                    modulesPath = H:\Hyperspin\Modules
                    moduleFullName = H:\Hyperspin\Modules\MAME\MAME.ahk
                    moduleName = MAME
                    modulePath = H:\Hyperspin\Modules\MAME
                    moduleExtension = ahk
                    moduleExtensionsPath = H:\Hyperspin\Module Extensions
                    libPath = H:\Hyperspin\Lib
                    7zEnabled = true
                    7zPath = H:\Hyperspin\Module Extensions\7z.exe
                    7zDllPath = H:\Hyperspin\Module Extensions\7z.dll
                    7zExtractPath = C:\Users\pcgaming\AppData\Local\Temp\HS
                    7zExtractPathOrig =
                    7zAttachSystemName = false
                    7zDelTemp = true
                    7zSounds = true
                    7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
                    7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
                    mgEnabled = false
                    mgKey = ~NumpadSub
                    mgBackgroundColor = FF000000
                    mgSidePadding = 0.2
                    mgWidthBaseRes = 1920
                    mgHeightBaseRes = 1080
                    mgYOffset = 500|800
                    mgFont = Arial
                    mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
                    mgText1Text = Please select a game
                    mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
                    mgText2Offset = 100
                    mgUseSound = true
                    mgSoundfreq = 300
                    mgExitEffect = none
                    mgSelectedEffect = rotate
                    mgUseGameArt = false
                    mgCandidate =
                    mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
                    mgOnLaunch = false
                    pauseEnabled = false
                    pauseKey = ~NumpadAdd
                    pauseBackToMenuBarKey = X
                    pauseZoomInKey = C
                    pauseZoomOutKey = V
                    pauseScreenshotKey = ~PrintScreen
                    pauseHiToTextPath = H:\Hyperspin\Module Extensions\HiToText.exe
                    pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}
                    pauseLoadStateKeyCodes = {F7 down}{F7 up}
                    keymapperEnabled = false
                    keymapperAHKMethod = false
                    keymapper = xpadder
                    xpadderFullPath = H:\Utilities\Xpadder\xpadder.exe
                    joyToKeyFullPath = H:\Utilities\JoyToKey\JoyToKey.exe
                    keymapperProfilePath = H:\Hyperspin\Profiles\xpadder
                    keymapperFrontEndProfileName = HyperSpin
                    keymapperFrontEndProfile = false
                    keymapperRocketLauncherProfileEnabled = false
                    JoyIDsEnabled = false
                    JoyIDsPreferredControllersSystem = use_global
                    JoyIDsPreferredControllersGlobal =
                    CustomJoyNamesEnabled = false
                    CustomJoyNames =
                    rotateMethod = false
                    FEProfile = H:\Hyperspin\Profiles\xpadder\HyperSpin
                    defaultProfile = H:\Hyperspin\Profiles\xpadder\_Default
                    systemProfile = H:\Hyperspin\Profiles\xpadder\MAME
                    xPadderSystemProfile = H:\Hyperspin\Profiles\xpadder\MAME\_Default
                    emuProfile = H:\Hyperspin\Profiles\xpadder\MAME\MAME
                    romProfile = H:\Hyperspin\Profiles\xpadder\MAME\1941
                    RocketLauncherProfile = H:\Hyperspin\Profiles\xpadder\RocketLauncher
                    blankProfile = H:\Hyperspin\Profiles\xpadder\_Default\blank
                    ahkFEProfile = H:\Hyperspin\Profiles\AHK\HyperSpin
                    ahkDefaultProfile = H:\Hyperspin\Profiles\AHK\_Default
                    ahkSystemProfile = H:\Hyperspin\Profiles\AHK\MAME
                    ahkEmuProfile = H:\Hyperspin\Profiles\AHK\MAME\MAME
                    ahkRomProfile = H:\Hyperspin\Profiles\AHK\MAME\1941
                    ahkRocketLauncherProfile = H:\Hyperspin\Profiles\AHK\RocketLauncher
                    bezelEnabled = false
                    bezelICEnabled = false
                    statisticsEnabled = true
                    pressDuration = -1
                    emuVolume = 1
                    dxwndIni = H:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini
                    dxwndFullPath = H:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe
                    mon1O = 0
                    pacDrivedllFile = H:\Hyperspin\Module Extensions\PacDrive32.dll
                    userFadeAnimIniFile = H:\Hyperspin\Lib\User Fade Animations.ini

23:50:05:941 | RL |     INFO  | +15    | BuildScript - Loaded XHotkey Init.ahk scripts
23:50:05:941 | RL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
23:50:05:941 | RL |  WARNING  | +0     | BuildScript - "H:\Hyperspin\Lib\User Functions Init.ahk" not found
23:50:05:941 | RL |     INFO  | +0     | BuildScript - Validating module
23:50:05:943 | RL |     INFO  | +0     | BuildScript - Validation complete
23:50:05:943 | RL |     INFO  | +0     | BuildScript - Module:
                    MEmu = MAME
                    MEmuV =  v0.160
                    MURL = http://www.mame.net/
                    MAuthor = djvj
                    MVersion = 2.1.12
                    MCRC = 2253BE34
                    iCRC = CA5CEF4B
                    MID = 635038268903403479
                    MSystem = "AAE","Cave","Capcom","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS"
                    ;----------------------------------------------------------------------------
                    ; Notes:
                    ; No need to edit mame.ini and set your rom folder, module sends the rompath for you.
                    ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html
                    ; High Scores DO NOT SAVE when cheats are enabled!
                    ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html
                    ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1
                    ;
                    ; Bezels:
                    ; Module settings control whether RocketLauncher or MAME bezels are shown
                    ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled
                    ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game
                    ;
                    ; ServoStik:
                    ; The module will automatically control any connected ServoStiks found on the system.
                    ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.
                    ;
                    ; Ini Files:
                    ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from
                    ; those. MAME supports a hieraquical ini file structure and will load settings from several ini files following a specific order:
                    ;- mame.ini
                    ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)
                    ;- debug.ini (if the debugger is enabled)
                    ;- <parent>.ini (for clones only, may be called recursively)
                    ;- <gamename>.ini
                    ;- vertical.ini (for games with vertical monitor orientation)
                    ;- horizont.ini (for games with horizontal monitor orientation)
                    ;- vector.ini (for vector games only)
                    ;- <driver>.ini (based on the source filename of the driver)
                    ;
                    ;The settings in the later ini's override those in the earlier ini's.
                    ;----------------------------------------------------------------------------
                    StartModule()
                    BezelGUI()
                    FadeInStart()
                    
                    settingsFile := modulePath . "\" . moduleName . ".ini"
                    Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
                    legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1)
                    hlsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "HLSL","false",,1)
                    glsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "GLSL","false",,1)
                    bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1)    ; "layout" or "normal"
                    Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1)
                    pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1)    ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers
                    verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "VerticalRotationMode","none",,1)
                    cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1)
                    cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1)    ; user defined key to be held down before launching a mame rom.
                    sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1)
                    romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1)
                    mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1)
                    Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1)
                    Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1)
                    Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1)
                    Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1)
                    Use_Cpanels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Cpanels", "false",,1)
                    Use_Marquees := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Marquees", "false",,1)
                    autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1)
                    volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1)
                    inipath := IniReadCheck(settingsFile, systemName, "IniPath", "",,1)
                    
                    artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"
                    useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"
                    useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"
                    useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"
                    UseCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"
                    UseMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"
                    
                    ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions
                    exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|"  )
                    Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%
                     A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )
                    If (ProductVersion)
                        StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2
                    Log("Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)
                    
                    If inipath
                        inipath := AbsoluteFromRelative(EmuPath, inipath)
                    
                    If (verticalRotationMode = "none")
                        verticalRotationMode := ""
                    
                    hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1)    ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
                    
                    ; Process mame's ListXML for certain features
                    If (bezelEnabled = "true" || servoStikEnabled != "false" || verticalRotationMode) {
                        ListXMLObject := Object()
                        ListXMLObject := ListXMLInfo(romName)
                        If (bezelEnabled = "true") {
                            If (bezelMode = "layout"){
                                BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName)
                            } Else { ;bezel mode = normal
                                useBezels := " -nouse_bezels"   ; force disabling MAME built-in bezels
                                BezelStart(,,ListXMLObject["Angle"].Value)
                            }
                        }
                        If (servoStikEnabled != "false") {
                            ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8)    ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled
                        }
                        If (verticalRotationMode && ListXMLObject["Angle"].Value) {
                            If (verticalRotationMode = "original")
                                verticalRotationMode := " -rotate"
                            Else If (verticalRotationMode = "right")
                                verticalRotationMode := " -ror"
                            Else If (verticalRotationMode = "left")
                                verticalRotationMode := " -rol"
                            Else
                                verticalRotationMode := ""
                        }
                        Else
                            verticalRotationMode := ""
                    }
                    
                    ; -romload part of 147u2 that shows what roms were checked when missing roms
                    winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"
                    fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window"
                    If (Videomode = "opengl")
                    {
                        hlsl := " -nohlsl_enable"
                        If (MAMEVersion > 159)
                            glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")
                        Else
                            glsl := ""
                    }
                    Else
                    {
                        hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")
                        If (MAMEVersion > 159)
                            glsl := " -nogl_glsl"
                        Else
                            glsl := ""
                        
                        If (Videomode = "ini")
                            Videomode := ""
                    }
                    videomode := If (Videomode != "" ) ? " -video " . videomode : ""
                    sysParams := If sysParams != ""  ? A_Space . sysParams : ""
                    romParams := If romParams != ""  ? A_Space . romParams : ""
                    autosave := If autosave = "true"  ? " -autosave" : ""
                    volume := If volume != ""  ? " -volume " . volume : ""
                    inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""
                    
                    StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1    ; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms
                    mameRomPaths := " -rompath """ .  (If mameRomName ? romPath : mameRomPaths) . """"    ; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom
                    
                    If InStr(romParams,"-rompath")
                        ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
                    If InStr(sysParams,"-rompath")
                        ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")
                    
                    If mameRomName {
                        FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension%    ; rename rom to match what mame needs
                        originalRomName := romName    ; store romName from database so we know what to rename it back to later
                        romName := mameRomName
                        If ErrorLevel
                            ScriptError("There was a problem renaming " . romName . "  to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)
                        Else    ; if rename was successful, set var so we know to move it back later
                            fileRenamed = 1
                    }
                    
                    If cheatMode = true
                    {    If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z"))
                            ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)
                        If cheatModeKey    ; if user wants to use a key to enable CheatMode
                            cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : ""    ; only enables cheatMode when key is held down on launch
                        Else    ; no cheat mode key defined
                            cheatEnabled := " -cheat"
                    }
                    
                    HideEmuStart()
                    
                    If legacyMode = true
                        errLvl := Run(executable . A_Space . romName . fullscreen . cheatEnabled . volume . mameRomPaths . sysParams . romParams, emuPath, winstate)
                    Else
                        errLvl := Run(executable . A_Space . romName . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . UseCpanels . UseMarquees . mameRomPaths . sysParams . romParams . autosave, emuPath, winstate)
                    
                    If errLvl {
                        If (errLvl = 1)
                            Error = Failed Validity
                        Else If(errLvl = 2)
                            Error = Missing Files
                        Else If(errLvl = 3)
                            Error = Fatal Error
                        Else If(errLvl = 4)
                            Error = Device Error
                        Else If(errLvl = 5)
                            Error = Game Does Not Exist
                        Else If(errLvl = 6)
                            Error = Invalid Config
                        Else If errLvl in 7,8,9
                            Error = Identification Error
                        Else
                            Error = MAME Error
                        Log("MAME Error - " . Error,3)
                    }
                    
                    WinWait("ahk_class MAME")
                    WinWaitActive("ahk_class MAME")
                    
                    BezelDraw()
                    HideEmuEnd()
                    FadeInExit()
                    Process("WaitClose", executable)
                    BezelExit()
                    
                    If fileRenamed {    ; rename file back to alternate name for next launch
                        FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension%
                        If ErrorLevel    ; if rename was successful, set var so we know to move it back later
                            ScriptError("There was a problem renaming " . romName . " back to " . originalRomName)
                    }
                    
                    FadeOutExit()
                    ExitModule()
                    
                    
                    ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution
                        Global emuFullPath, emuPath
                        ListXMLObject := Object()
                        listXMLVarLog :=
                        RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide
                        Fileread, ListxmlContents, %emuPath%\tempBezel.txt
                        RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)
                        RegExMatch(parent,"cloneof=" . """" . ".*", parent)
                        RegExMatch(parent,"""" . ".*", parent)
                        StringTrimLeft, parent, parent, 1
                        RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)
                        RegExMatch(angle,"[0-9]+", angle, "-6")
                        RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)
                        RegExMatch(width,"[0-9]+", width, "-6")
                        RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)
                        RegExMatch(Height,"[0-9]+", Height, "-6")
                        RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)
                        RegExMatch(Ways,"[0-9]+", Ways, "-6")
                        logVars := "Parent|Angle|Height|Width|Ways"
                        Loop, Parse, logVars, |
                        {
                            currentobj:={}
                            currentobj.Label := A_Loopfield
                            currentobj.Value := %A_Loopfield%
                            ListXMLObject.Insert(currentobj["Label"], currentobj)
                            listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]
                        }
                        Log("Module - MAME ListXML values: " . listXMLLog,5)
                        If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {
                            ListXMLObject["Angle"].Value := true
                            Log("Module - This game's height is greater than its width, forcing vertical mode",5)
                        }
                        FileDelete, %emuPath%\tempBezel.txt
                        Return ListXMLObject    
                    }
                    
                    HaltEmu:
                        If pauseMethod = 1
                        {    disableSuspendEmu = true
                            disableRestoreEmu = true
                            PostMessage,0x211, 1, , , ahk_class MAME
                        } Else If pauseMethod = 2
                        {    disableSuspendEmu = true
                            PostMessage,0x211, 1, , , ahk_class MAME
                        } Else If pauseMethod = 3
                        {    disableSuspendEmu = true
                            disableRestoreEmu = true
                            PostMessage,% 0x0400+6, 1, , , ahk_class MAME
                        } Else If pauseMethod = 4
                        {    disableSuspendEmu = true
                            PostMessage,% 0x0400+6, 1, , , ahk_class MAME
                        } Else If pauseMethod = 5
                        {    disableSuspendEmu = true
                            Send, {P down}
                            Sleep, 1000
                            Send, {P up}
                        }
                    Return
                    RestoreEmu:
                        If pauseMethod = 1
                        {    PostMessage,0x212, 1, , , ahk_class MAME
                            WinActivate, ahk_class MAME
                        } Else If pauseMethod = 2
                        {    PostMessage,0x212, 1, , , ahk_class MAME
                            WinActivate, ahk_class MAME
                        } Else If pauseMethod = 3
                        {    PostMessage,% 0x0400+6, 0, , , ahk_class MAME
                            WinActivate, ahk_class MAME
                        } Else If pauseMethod = 4
                        {    PostMessage,% 0x0400+6, 0, , , ahk_class MAME
                            WinActivate, ahk_class MAME
                        } Else If pauseMethod = 5
                        {    disableSuspendEmu = true
                            Send, {P down}
                            Sleep, 1000
                            Send, {P up}
                            WinActivate, ahk_class MAME
                        } Else If pauseMethod = 6
                            WinActivate, ahk_class MAME
                    Return
                    
                    CloseProcess:
                        FadeOutStart()
                        WinClose("ahk_class MAME")
                    Return

23:50:05:951 | RL |     INFO  | +0     | BuildScript - Loaded Multi-Player scripts
23:50:05:952 | RL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
23:50:05:952 | RL |  WARNING  | +0     | BuildScript - "H:\Hyperspin\Lib\User Functions.ahk" not found
23:50:05:952 | RL |     INFO  | +0     | BuildScript - Finished injecting functions into module
23:50:05:953 | RL |     INFO  | +0     | Main - Module is built
23:50:05:953 | RL |     INFO  | +0     | CheckFile - Checking if H:\Hyperspin\AutoHotkey.dll exists
23:50:05:955 | RL |     INFO  | +0     | Main - Running module
23:50:08:509 | RL |     INFO  | +2559  | Main - Module ended, exiting RocketLauncher normally
23:50:08:509 | RL |     INFO  | +0     | ExitScript - Started
23:50:08:530 | RL |     INFO  | +15    | SystemCursor - Restoring mouse cursor
23:50:08:539 | RL |     INFO  | +16    | ExitScript - Ended
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You need to go to the HyperSpin\Settings folder and open the settings.ini and change the path to RocketLauncher, so it looks something  like this.

 

[Main]
Menu_Mode=multi
Single_Mode_Name=MAME
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=MAME
Hyperlaunch_Path=O:\RocketLauncher\RocketLauncher.exe

 

 

At the moment your using the old HyperLaunch that is in the root folder.

 

Also RocketLauncher should be in it's own folder not dumped into the root of HyperSpin as both programs share folders with the same names, so mixing them is not a good idea.

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I just followed Simply Austins video.

Also its still pointing to rocket launch so should be fine:-

[Main]
Menu_Mode=multi
Single_Mode_Name=MAME
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=MAME
Hyperlaunch_Path=H:\HyperSpin\RocketLauncher\
 

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I just followed Simply Austins video.

Also its still pointing to rocket launch so should be fine:-

[Main]

Menu_Mode=multi

Single_Mode_Name=MAME

Enable_Exit_Menu=true

Enable_Exit=true

Exit_Default=yes

Exit_Action=exit

Version=1.0.0.0

Last_System=MAME

Hyperlaunch_Path=H:\HyperSpin\RocketLauncher\

 

 

As your using 1.4 you need the full path to the RocketLauncher.exe

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ok guys had a complete melt down last night and decided to just do a complete fresh install of all the latest Hyperspin and RocketLaunch versions, also copied over all my NS and Mame artwork etc that I have downloaded Hypersync so far. Just need to re-setup Rocketlaunch again tonight

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Download and extract HyperSpin 1.3.3 to your chosen location. Delete the Modules folder and the HyperLaunch.exe from the folder.

 

post-2819-0-17049400-1433926059_thumb.jp

 

Extract RocketLauncher, you can put it anywhere but make sure it stays in a folder. 

Here I have placed it in the HyperSpin root.

 

post-2819-0-95500400-1433926158_thumb.jp

 

Download the HyperSpin 1.4 beta and place in the root HS folder overwriting the original.

 

Navigate to HyperSpin\Settings. Find the settings.ini file and open it.

Look for the HyperLaunch_path. If using NotePad++ it will be on line 10.

 

You need to change the path to where you installed RocketLauncher, so in this example I have assumed you have it in C drive.

 

[Main]
Menu_Mode=multi
Single_Mode_Name=MAME
Enable_Exit_Menu=true
Enable_Exit=true
Exit_Default=yes
Exit_Action=exit
Version=1.0.0.0
Last_System=MAME
Hyperlaunch_Path=C:\HyperSpin\RocketLauncher\RocketLauncher.exe
 
That's the install done, you can now navigate to your RocketLauncherUI folder and run the RocketLauncherUI.exe
On first run RLUI will tell you there are updates available, click yes and follow the instructions to install the updates.
 
post-2819-0-59615000-1433926819_thumb.jp
 
Once complete you will notice there are no systems present in the left hand pane. To populate that you need to tell RLUI which Frontend you are using.
 
Click the large RocketLauncherUI tab then the smaller Frontends tab.
 
post-2819-0-23116000-1433927029_thumb.jp
 
Next click the post-2819-0-18446400-1433927177.jpg
 
This window should pop up.
 
post-2819-0-55552600-1433929837_thumb.jp
You need to give the new frontend a name so type HyperSpin as the name.
Add the path to HyperSpin by clicking the magnifying glass and browsing to the HyperSpin.exe.
Now select the RocketLauncherUI Plugin and RocketLauncher Plugin, selecting HyperSpin for both.
Click the post-2819-0-86027700-1433927543.jpg button to save the settings.
 
In the frontends list click HyperSpin to highlight it.
You now need to set it as the "Default Frontend" and the "Active Frontend", do that by clicking the post-2819-0-33245000-1433927742.jpg and post-2819-0-29996900-1433927765.jpg buttons.
 
You should now have two check marks in the boxes next HyperSpin and a fully populated list.
 
post-2819-0-28290600-1433928020_thumb.jp
 
That's it you can now set up your emulators.
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Gagapig much appriciated, Thank you for spending the time to write this response. Looking forward now to moving forward with the software, hehehe still need to buy and build the arcade unit :)

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ok all should be ok, and I have started with NES roms again via retroarch. all setup fine but I get this error when testing in Hyperspin.exe
"Can't find Launcher"

 

10:55:44 PM |  HyperSpin Started
10:55:44 PM |  Going windowed mode
10:55:44 PM |  Checking for updates
10:55:44 PM |  Update Check Complete
10:55:44 PM |  Startup program unavailable
10:55:44 PM |  Playing intro video
10:55:45 PM |  Error intializing joysticks
10:55:45 PM |  Menu Mode is multi
10:55:45 PM |  Loading Main Menu.xml
10:55:45 PM |  Main Menu.xml successfully loaded
10:55:46 PM |  Main Menu wheel loaded successfully
10:55:46 PM |  Loading Nintendo Entertainment System.xml
10:55:46 PM |  roms_only is true, checking files
10:55:47 PM |  Main Menu.xml successfully loaded
10:55:47 PM |  Nintendo Entertainment System wheel loaded successfully
10:55:47 PM |  Launching Game
10:55:47 PM |  Using HyperLaunch
10:55:47 PM |  Getting Launcher path
10:55:47 PM |  Can't find HyperLaunch, defaulting to root HyperLaunch.exe
10:55:47 PM |  Cannot find Launcher

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