Metalzoic Posted June 8, 2015 Share Posted June 8, 2015 Amazing, Thanks Metalzoic, I shall start downloading tonight and let you know how I get on. Fingerscrossed Good luck. I forgot that earlier in this thread it was mentioned that you can use the merged 162 set you already have. I haven't tried it that way as mine is a split set, but maybe you should try that before redownloading the roms all over again? Link to comment Share on other sites More sharing options...
gunit Posted June 8, 2015 Author Share Posted June 8, 2015 Silly me deleted everything in a rage, lol. Also the waste basket instantly deleted the items due to size Link to comment Share on other sites More sharing options...
Metalzoic Posted June 8, 2015 Share Posted June 8, 2015 Silly me deleted everything in a rage, lol. Also the waste basket instantly deleted the items due to size Oh well. Then while you're redownloading all 400 gigs worth you'll have time to set up that MAME and take a look at the setup options etc... Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 I wish, was up with the baby for 2hrs ... oh the joy! Link to comment Share on other sites More sharing options...
32assassin Posted June 9, 2015 Share Posted June 9, 2015 Oh well. Then while you're redownloading all 400 gigs worth you'll have time to set up that MAME and take a look at the setup options etc... Â and the funny thing is that you are only using about 150 Gigs (ball park guess) of that 400 Gigs. Â to say that half of the CHD games don't work and are not included in the official XMLs is an understatement because its allot more then half of them. Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 I just want a clean set of games on the mame hyperspin wheel that work. It will be rubbish to have video and artwork that do not load the game Link to comment Share on other sites More sharing options...
Metalzoic Posted June 9, 2015 Share Posted June 9, 2015 It works. In the past 4 months I've gone from 149 to 160 and a couple days ago to 162. MAME has actually been the easiest and most straightforward thing to setup for Hyperspin so far. Especially if you use Jumpstile's versions of MAMEUIFX Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 ... I'm back!So I have it all setup and now have been testing in either a quick indivdual game launch in rocket or a full test in hyperspin. The bad news is I get an AutoHotkey.dll popup box saying Error: Call to nonexistent function.Can you help ?It reads on to say:-("FindJavaSys - Java executable doesn't match required version",4) Link to comment Share on other sites More sharing options...
gigapig Posted June 9, 2015 Share Posted June 9, 2015 ... I'm back! So I have it all setup and now have been testing in either a quick indivdual game launch in rocket or a full test in hyperspin. The bad news is I get an AutoHotkey.dll popup box saying Error: Call to nonexistent function. Can you help ? It reads on to say:- ("FindJavaSys - Java executable doesn't match required version",4)  You are possibly using HyperLaunch 2 perhaps? Post your HyperSpin and RocketLauncher logs. Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 11:04:24 PM | HyperSpin Started11:04:24 PM | Going windowed mode11:04:24 PM | Checking for updates11:04:24 PM | Update Check Complete11:04:24 PM | Startup program unavailable11:04:24 PM | Playing intro video11:04:26 PM | Error intializing joysticks11:04:26 PM | Menu Mode is multi11:04:26 PM | Loading Main Menu.xml11:04:26 PM | Main Menu.xml successfully loaded11:04:27 PM | Main Menu wheel loaded successfully11:04:30 PM | Loading MAME.xml11:04:30 PM | Main Menu.xml successfully loaded11:04:31 PM | MAME wheel loaded successfully11:05:55 PM | Launching Game11:05:55 PM | Using HyperLaunch11:05:55 PM | Getting Launcher path11:05:55 PM | Can't find HyperLaunch, defaulting to root HyperLaunch.exe11:05:55 PM | Launcher located at H:\Hyperspin\HyperLaunch.exe11:05:55 PM | Running Launcher11:05:55 PM | Launcher Command Line is: H:\Hyperspin\HyperLaunch.exe "MAME" "asterix"11:06:15 PM | Loading Main Menu.xml11:06:15 PM | Main Menu.xml successfully loaded11:06:15 PM | Main Menu wheel loaded successfully11:06:17 PM | Exit program unavailable11:06:17 PM | Quiting Hyperspin11:06:17 PM | Bye! Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 23:50:05:794 | RL |    INFO | +N/A  | Main - RocketLauncher v1.0.0.0 (www.rlauncher.com)23:50:05:883 | RL |    INFO | +94   | Main - System Specs:               RocketLauncher Dir: H:\Hyperspin               RocketLauncher is: 32-bit               OS: Microsoft Windows 7 Professional               SKU: Professional               Total Memory: 8136.77 MB               Free Memory: 3532.05 MB               Used Memory: 4604.723 MB               SystemType: 64-bit               Physical Processors: 1               Logical Processors: 4               GPU 1 Name: NVIDIA GeForce GTX 660 Ti               GPU 1 RAM: -2048.00 MB               GPU 1 Driver Version: 9.18.13.3788               Sound 1 Device: NVIDIA High Definition Audio               Sound 1 Status: Enabled               Sound 2 Device: Realtek High Definition Audio               Sound 2 Status: Enabled               Sound 3 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)               Sound 3 Status: Enabled               OS Language: English_United_States               OS Admin Status: No               Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1040 work)               Monitor #1 Orientation: Landscape               Current AHK Desktop Width: 1920               Current AHK Desktop Height: 1080               AutoHotkey Path:               AHK Version: 1.1.09.04               Unicode: No23:50:05:883 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\RocketLauncher.exe exists23:50:05:885 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\Plugins\HyperSpin.plugin exists23:50:05:886 | RL |    INFO | +0    | Main - Loading Front End Plugin: "HyperSpin"23:50:05:886 | RL |    INFO | +0    | Main - RocketLauncher received "MAME" and "1941"23:50:05:892 | RL |    INFO | +0    | Main - Did not find a "H:\Hyperspin\Settings\MAME\Game Options.ini" file, skipping any game-specific options.23:50:05:892 | RL |    INFO | +0    | Main - 1941 is using the default emulator: MAME23:50:05:892 | RL |    INFO | +0    | Main - Checking for a [MAME] section in H:\Hyperspin\Settings\MAME\Emulators.ini23:50:05:892 | RL |    INFO | +0    | Main - Checking for a [MAME] section in H:\Hyperspin\Settings\Global Emulators.ini23:50:05:893 | RL |    INFO | +0    | Main - Found [MAME] in H:\Hyperspin\Settings\Global Emulators.ini23:50:05:893 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\Modules\MAME\MAME.ahk exists23:50:05:898 | RL |    INFO | +15   | Main - CRC Check - CRC matches, this is an official unedited module.23:50:05:898 | RL |    INFO | +0    | Main - 1941 will use module: H:\Hyperspin\Modules\MAME\MAME.ahk23:50:05:908 | RL |    INFO | +0    | Main - Using SkipChecks method "Rom Only".23:50:05:910 | RL |    INFO | +16   | CheckFile - Checking if H:\Hyperspin\Emulators\MAMEUIFX 0.162\MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe exists23:50:05:915 | RL |    INFO | +0    | Main - INI Keys read23:50:05:915 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\Module Extensions\7z.exe exists23:50:05:916 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\Module Extensions\7z.dll exists23:50:05:917 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\Module Extensions\FontReg.exe exists23:50:05:937 | RL |    INFO | +16   | Main - "1941" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side23:50:05:937 | RL | WARNING | +0    | Main - SkipChecks is enabled and set to: Rom Only23:50:05:937 | RL |    INFO | +0    | CheckPaths - Started23:50:05:937 | RL |    INFO | +0    | CheckPaths - Found rom: H:\Roms\Mame 0.162 - split\1941.zip23:50:05:937 | RL |    INFO | +0    | CheckPaths - Ended23:50:05:937 | RL |    INFO | +0    | BuildScript - User Variables:               ;----------------------------------------------------------------------------               ; INJECTED VARIABLES               ;----------------------------------------------------------------------------                              #NoTrayIcon               #InstallKeybdHook               DetectHiddenWindows, ON               SetTitleMatchMode, 2               SendMode, Event               0 = 10               pluginPath = H:\Hyperspin\Plugins               pluginName = HyperSpin               pluginExt = .plugin               contextOnExit = 1               rlMode =               rlTitle = RocketLauncher               rlVersion = 1.0.0.0               rlAuthor = djvj               rlURL = www.rlauncher.com               langFile = H:\Hyperspin\Data\Language\Localization.ini               frontendPID =               frontendPath = H:\Hyperspin               frontendExe = HyperSpin.exe               frontendExt = exe               frontendName = HyperSpin               frontendDrive = H:               exitEmulatorKey = ~Esc               exitEmulatorKeyWait = 0               forceHoldKey = ~Esc               restoreFE = false               exitScriptKey = ~q & ~s               toggleCursorKey = ~e & ~t               emuFullPath = H:\Hyperspin\Emulators\MAMEUIFX 0.162\MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe               emuPath = H:\Hyperspin\Emulators\MAMEUIFX 0.162               emuName = MAME               emuExt = exe               romPath = H:\Roms\Mame 0.162 - split               romPathFromIni = H:\Roms\Mame 0.162 - split               romExtension = .zip               romExtensionOrig = .zip               romExtensions = zip|7z               executable = MAMEUIFX .162 x64 NoNag+HiScore+DirectInput.exe               systemDbName = MAME               systemName = MAME               dbPath =               dbName = 1941               dbExt =               romName = 1941               romMapPath =               romMappingEnabled = false               romMappingLaunchMenuEnabled = false               romMappingFirstMatchingExt = false               romMappingShowAllRomsInArchive = true               romMappingNumberOfGamesByScreen = 7               romMappingMenuWidth = 400               romMappingMenuMargin = 65               romMappingTextFont = Bebas Neue               romMappingTextOptions = cFFFFFFFF r4 s60 Bold               romMappingDisabledTextColor = ff888888               romMappingTextSizeDifference = 7               romMappingTextMargin = 15               romMappingTitleTextFont = Bebas Neue               romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold               romMappingTitle2TextFont = Bebas Neue               romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold               romMappingGameInfoTextFont = Bebas Neue               romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular               romMappingBackgroundBrush = aa000000               romMappingColumnBrush = 33000000               romMappingButtonBrush1 = 6f000000               romMappingButtonBrush2 = 33000000               romMappingBackgroundAlign = Stretch and Lose Aspect               romMappingMenuFlagWidth = 55               romMappingMenuFlagSeparation = 7               romMappingDefaultMenuList = FullList               romMappingSingleFilteredRomAutomaticLaunch = false               altArchiveNameOnly =               altRomNameOnly =               altArchiveAndRomName =               altArchiveAndManyRomNames =               altRomNamesOnly =               romMapScenario =               skipchecks = Rom Only               romMatchExt = false               blockInputTime = 0               blockInputFile = H:\Hyperspin\Module Extensions\BlockInput.exe               errorLevelReporting = false               lockLaunch = false               lockLaunchGame =               screenRotationAngle = 0               screenRotationAngleGame =               logFile = H:\Hyperspin\RocketLauncher.log               logLabel := ["   INFO"," WARNING","  ERROR"," DEBUG1"," DEBUG2"]               logLevel = 3               logShowDebugConsole = false               logIncludeModule = true               logIncludeFileProperties = true               logShowCommandWindow = false               logCommandWindow = false               rlDebugConsoleStdout =               sysLang = English_United_States               sysType = 64-bit               navUpKey = Up               navDownKey = Down               navLeftKey = Left               navRightKey = Right               navSelectKey = Enter               navP2UpKey = Numpad8               navP2DownKey = Numpad2               navP2LeftKey = Numpad4               navP2RightKey = Numpad6               navP2SelectKey = NumpadEnter               originalWidth = 1920               originalHeight = 1080               vdEnabled = false               vdPath =               vdUseSCSI = true               vdAddDrive = true               servoStikEnabled = false               ledblinkyEnabled = false               ledblinkyFullPath =               ledblinkyProfilePath = H:\Hyperspin\Profiles\LEDBlinky               ledblinkyRLProfile = H:\Hyperspin\Profiles\LEDBlinky\RocketLauncher               emuIdleShutdown = 0               launchPasswordHash = UpUpDownDownLeftRightLeftRight               hideCursor = false               hideEmu = false               hideFE = false               fadeIn = false               fadeInDuration = 500               fadeInTransitionAnimation = DefaultAnimateFadeIn               fadeInDelay = 0               fadeInExitDelay = 0               fadeOutExitDelay = 0               fadeOut = false               fadeOutExtraScreen = false               fadeOutDuration = 500               fadeOutTransitionAnimation = DefaultAnimateFadeOut               fadeOutDelay = 0               fadeLyrInterpolation = 7               fadeMuteEmulator = false               fadeUseBackgrounds = false               fadeWidthBaseRes = 1920               fadeHeightBaseRes = 1080               fadeLyr1Color = FF000000               fadeLyr1AlignImage = Stretch and Lose Aspect               fadeLyr2Pos = Stretch and Lose Aspect               fadeLyr2X = 0               fadeLyr2Y = 0               fadeLyr2W =               fadeLyr2H =               fadeLyr2Adjust = 1               fadeLyr2PicPad = 0               fadeLyr2Prefix = Extra Layer 1 - Console               fadeLyr3Pos = Center               fadeLyr3X = 450               fadeLyr3Y = 450               fadeLyr3W =               fadeLyr3H =               fadeLyr3Adjust = 1               fadeLyr3PicPad = 0               fadeLyr3Speed = 750               fadeLyr3Animation = DefaultFadeAnimation               fadeLyr37zAnimation = DefaultFadeAnimation               fadeLyr3Type = imageandbar               fadeLyr3ImgFollow7zProgress = true               fadeLyr3Repeat = 1               fadeLyr3BackImageTransparency = 30               fadeLyr3StaticPos = No Alignment               fadeLyr3StaticX = 0               fadeLyr3StaticY = 870|1575               fadeLyr3StaticW =               fadeLyr3StaticH =               fadeLyr3StaticAdjust = 1               fadeLyr3StaticPicPad = 0               fadeLyr3StaticPrefix = Info Bar               fadeLyr4Adjust = 1               fadeLyr4X = 1792|952               fadeLyr4Y = 891|1596               fadeLyr4W = 128               fadeLyr4H =               fadeLyr4Pos = No Alignment               fadeLyr4FPS = 50               fadeLyr4PicPad = 0               fadeTranspGifColor = FFFFFF               fadeBarWindow = Image               fadeBarWindowX =               fadeBarWindowY =               fadeBarWindowW = 900               fadeBarWindowH =               fadeBarWindowR = 30               fadeBarWindowM = 30               fadeBarWindowHatchStyle = 8               fadeBar = 7zOnly               fadeBarNon7zProgressTime = 0               fadeBarBack = true               fadeBarBackColor = FF555555               fadeBarH = 30               fadeBarR = 10               fadeBarColor = DD00BFFF               fadeBarHatchStyle = 8               fadeBarPercentageText = true               fadeBarInfoText = true               fadeBarXOffset = 0               fadeBarYOffset = 150               fadeRomInfoDescription = filtered text               fadeRomInfoSystemName = image               fadeRomInfoYear = text with label               fadeRomInfoManufacturer = text with label               fadeRomInfoGenre = disabled               fadeRomInfoRating = image               fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating               fadeRomInfoTextPlacement = User Defined               fadeRomInfoTextMargin = 7               fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular               fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold               fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular               fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular               fadeRomInfoText5Options = cFF555555 r4 s42 Bold               fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular               fadeStats_Number_of_Times_Played = text with label               fadeStats_Last_Time_Played = text with label               fadeStats_Average_Time_Played = text with label               fadeStats_Total_Time_Played = text with label               fadeStats_System_Total_Played_Time = text with label               fadeStats_Total_Global_Played_Time = text with label               fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time               fadeStatsInfoTextPlacement = topRight               fadeStatsInfoTextMargin = 7               fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold               fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold               fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold               fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold               fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold               fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold               fadeText1X = 0               fadeText1Y = 0               fadeText1Options = cFFB4B4B4 r4 s30 Right Bold               fadeText1 = Loading Game               fadeText2X = 0               fadeText2Y = 0               fadeText2Options = cFFB4B4B4 r4 s30 Right Bold               fadeText2 = Extraction Complete, Ready               fadeText3 = Loading Game               fadeText4 = Loading Complete               fadeFont = Bebas Neue               fadeSystemAndRomLayersOnly = false               fadeExtractionTime = disabled               fadeExtractionTimeTextX = 0               fadeExtractionTimeTextY = 0               fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold               fadeInterruptKey =               detectFadeErrorEnabled = true               fadeImgPath = H:\Hyperspin\Media\Fade               RLDataPath = H:\Hyperspin\Data               RLMediaPath = H:\Hyperspin\Media               RLErrSoundPath = H:\Hyperspin\Media\Sounds\Error               modulesPath = H:\Hyperspin\Modules               moduleFullName = H:\Hyperspin\Modules\MAME\MAME.ahk               moduleName = MAME               modulePath = H:\Hyperspin\Modules\MAME               moduleExtension = ahk               moduleExtensionsPath = H:\Hyperspin\Module Extensions               libPath = H:\Hyperspin\Lib               7zEnabled = true               7zPath = H:\Hyperspin\Module Extensions\7z.exe               7zDllPath = H:\Hyperspin\Module Extensions\7z.dll               7zExtractPath = C:\Users\pcgaming\AppData\Local\Temp\HS               7zExtractPathOrig =               7zAttachSystemName = false               7zDelTemp = true               7zSounds = true               7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar               7zFormatsNoP = zip,rar,7z,lzh,gzip,tar               mgEnabled = false               mgKey = ~NumpadSub               mgBackgroundColor = FF000000               mgSidePadding = 0.2               mgWidthBaseRes = 1920               mgHeightBaseRes = 1080               mgYOffset = 500|800               mgFont = Arial               mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic               mgText1Text = Please select a game               mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic               mgText2Offset = 100               mgUseSound = true               mgSoundfreq = 300               mgExitEffect = none               mgSelectedEffect = rotate               mgUseGameArt = false               mgCandidate =               mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side               mgOnLaunch = false               pauseEnabled = false               pauseKey = ~NumpadAdd               pauseBackToMenuBarKey = X               pauseZoomInKey = C               pauseZoomOutKey = V               pauseScreenshotKey = ~PrintScreen               pauseHiToTextPath = H:\Hyperspin\Module Extensions\HiToText.exe               pauseSaveStateKeyCodes = {shift down}{F7 down}{F7 up}{shift up}               pauseLoadStateKeyCodes = {F7 down}{F7 up}               keymapperEnabled = false               keymapperAHKMethod = false               keymapper = xpadder               xpadderFullPath = H:\Utilities\Xpadder\xpadder.exe               joyToKeyFullPath = H:\Utilities\JoyToKey\JoyToKey.exe               keymapperProfilePath = H:\Hyperspin\Profiles\xpadder               keymapperFrontEndProfileName = HyperSpin               keymapperFrontEndProfile = false               keymapperRocketLauncherProfileEnabled = false               JoyIDsEnabled = false               JoyIDsPreferredControllersSystem = use_global               JoyIDsPreferredControllersGlobal =               CustomJoyNamesEnabled = false               CustomJoyNames =               rotateMethod = false               FEProfile = H:\Hyperspin\Profiles\xpadder\HyperSpin               defaultProfile = H:\Hyperspin\Profiles\xpadder\_Default               systemProfile = H:\Hyperspin\Profiles\xpadder\MAME               xPadderSystemProfile = H:\Hyperspin\Profiles\xpadder\MAME\_Default               emuProfile = H:\Hyperspin\Profiles\xpadder\MAME\MAME               romProfile = H:\Hyperspin\Profiles\xpadder\MAME\1941               RocketLauncherProfile = H:\Hyperspin\Profiles\xpadder\RocketLauncher               blankProfile = H:\Hyperspin\Profiles\xpadder\_Default\blank               ahkFEProfile = H:\Hyperspin\Profiles\AHK\HyperSpin               ahkDefaultProfile = H:\Hyperspin\Profiles\AHK\_Default               ahkSystemProfile = H:\Hyperspin\Profiles\AHK\MAME               ahkEmuProfile = H:\Hyperspin\Profiles\AHK\MAME\MAME               ahkRomProfile = H:\Hyperspin\Profiles\AHK\MAME\1941               ahkRocketLauncherProfile = H:\Hyperspin\Profiles\AHK\RocketLauncher               bezelEnabled = false               bezelICEnabled = false               statisticsEnabled = true               pressDuration = -1               emuVolume = 1               dxwndIni = H:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini               dxwndFullPath = H:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe               mon1O = 0               pacDrivedllFile = H:\Hyperspin\Module Extensions\PacDrive32.dll               userFadeAnimIniFile = H:\Hyperspin\Lib\User Fade Animations.ini23:50:05:941 | RL |    INFO | +15   | BuildScript - Loaded XHotkey Init.ahk scripts23:50:05:941 | RL |    INFO | +0    | BuildScript - Loaded Statistics Init.ahk scripts23:50:05:941 | RL | WARNING | +0    | BuildScript - "H:\Hyperspin\Lib\User Functions Init.ahk" not found23:50:05:941 | RL |    INFO | +0    | BuildScript - Validating module23:50:05:943 | RL |    INFO | +0    | BuildScript - Validation complete23:50:05:943 | RL |    INFO | +0    | BuildScript - Module:               MEmu = MAME               MEmuV = v0.160               MURL = http://www.mame.net/               MAuthor = djvj               MVersion = 2.1.12               MCRC = 2253BE34               iCRC = CA5CEF4B               MID = 635038268903403479               MSystem = "AAE","Cave","Capcom","LaserDisc","MAME","Nintendo Arcade Systems","Sega Model 1","Sega ST-V","SNK Neo Geo","SNK Neo Geo AES","SNK Neo Geo MVS"               ;----------------------------------------------------------------------------               ; Notes:               ; No need to edit mame.ini and set your rom folder, module sends the rompath for you.               ; Command Line Options - http://easyemu.mameworld.info/mameguide/mameguide-options.html               ; High Scores DO NOT SAVE when cheats are enabled!               ; HLSL Documentation: http://mamedev.org/source/docs/hlsl.txt.html               ; If you use MAME for AAE, create a vector.ini in mame's ini subfolder and paste these HLSL settings in there: http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=309968&page=&view=&sb=5&o=&vc=1               ;               ; Bezels:               ; Module settings control whether RocketLauncher or MAME bezels are shown               ; In the bezel normal mode only RocketLauncher Bezels will be show and the MAME use_bezels option will be forced disbaled               ; In the bezel layout mode, RocketLauncher Bezels will be drawn only when you do not have a layout file on your MAME folders for the current game               ;               ; ServoStik:               ; The module will automatically control any connected ServoStiks found on the system.               ; It does this by reading the xml info from MAME. If that XML info has directional info at 4 or less, 4-way mode will be enabled. All others get 8-way mode.               ;               ; Ini Files:               ; Module will set most settings through command line which will override any settings you might have on your MAME ini files. Everything else will be read from               ; those. MAME supports a hieraquical ini file structure and will load settings from several ini files following a specific order:               ;- mame.ini               ;- <mymame>.ini (i.e. if MAME was renamed mame060.exe, MAME parses mame060.ini here)               ;- debug.ini (if the debugger is enabled)               ;- <parent>.ini (for clones only, may be called recursively)               ;- <gamename>.ini               ;- vertical.ini (for games with vertical monitor orientation)               ;- horizont.ini (for games with horizontal monitor orientation)               ;- vector.ini (for vector games only)               ;- <driver>.ini (based on the source filename of the driver)               ;               ;The settings in the later ini's override those in the earlier ini's.               ;----------------------------------------------------------------------------               StartModule()               BezelGUI()               FadeInStart()                              settingsFile := modulePath . "\" . moduleName . ".ini"               Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)               legacyMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "LegacyMode","false",,1)               hlsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "HLSL","false",,1)               glsl := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "GLSL","false",,1)               bezelMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "BezelMode","layout",,1)   ; "layout" or "normal"               Videomode := IniReadCheck(settingsFile, "Settings", "Videomode","d3d",,1)               pauseMethod := IniReadCheck(settingsFile, "Settings", "PauseMethod",1,,1)   ; set the pause method that works better on your machine (preferred methods 1 and 2) 1 = Win7 and Win8 OK - Problems with Win XP, 2 = preferred method for WinXP - Problems in Win7, 3 and 4 = same as 1 and 2, 5 = only use If you have a direct input version of mame, 6 = suspend mame process method, it could crash mame in some computers               verticalRotationMode := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "VerticalRotationMode","none",,1)               cheatMode := IniReadCheck(settingsFile, "Settings", "CheatMode","false",,1)               cheatModeKey := IniReadCheck(settingsFile, "Settings", "CheatModeKey",A_Space,,1)   ; user defined key to be held down before launching a mame rom.               sysParams := IniReadCheck(settingsFile, systemName, "Params", A_Space,,1)               romParams := IniReadCheck(settingsFile, romName, "Params", A_Space,,1)               mameRomName := IniReadCheck(settingsFile, romName, "MameRomName", A_Space,,1)               Artwork_Crop := IniReadCheck(settingsFile, systemName . "|" . romName, "Artwork_Crop", "true",,1)               Use_Bezels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Bezels", "false",,1)               Use_Overlays := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Overlays", "true",,1)               Use_Backdrops := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Backdrops", "true",,1)               Use_Cpanels := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Cpanels", "false",,1)               Use_Marquees := IniReadCheck(settingsFile, systemName . "|" . romName, "Use_Marquees", "false",,1)               autosave := IniReadCheck(settingsFile, systemName . "|" . romName, "Autosave", "false",,1)               volume := IniReadCheck(settingsFile, "Settings|" . systemName . "|" . romName, "Volume",,,1)               inipath := IniReadCheck(settingsFile, systemName, "IniPath", "",,1)                              artworkCrop := If (Artwork_Crop = "true") ? " -artwork_crop" : " -noartwork_crop"               useBezels := If (Use_Bezels = "true") ? " -use_bezels" : " -nouse_bezels"               useOverlays := If (Use_Overlays = "true") ? " -use_overlays" : " -nouse_overlays"               useBackdrops := If (Use_Backdrops = "true") ? " -use_backdrops" : " -nouse_backdrops"               UseCpanels := If (Use_Cpanels = "true") ? " -use_cpanels" : " -nouse_cpanels"               UseMarquees := If (Use_Marquees = "true") ? " -use_marquees" : " -nouse_marquees"                              ; Get MAME version from executable, this is needed since some CLI switches are not available in older MAME versions               exeAtrib := FileGetVersionInfo_AW( EmuPath . "\" . executable, "FileVersion|ProductVersion", "|" )               Loop, Parse, exeAtrib, |%A_Tab%, %A_Space%               A_Index & 1 ? ( _ := A_LoopField ) : ( %_% := A_LoopField )               If (ProductVersion)                  StringRight, MAMEVersion, ProductVersion, StrLen(ProductVersion) - 2               Log("Detected MAME Product Version from '" . EmuPath . "\" . executable . "' is " . MAMEVersion)                              If inipath                  inipath := AbsoluteFromRelative(EmuPath, inipath)                              If (verticalRotationMode = "none")                  verticalRotationMode := ""                              hideEmuObj := Object(dialogOpen . " ahk_class ConsoleWindowClass",0,"ahk_class MAME",1)   ;Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later                              ; Process mame's ListXML for certain features               If (bezelEnabled = "true" || servoStikEnabled != "false" || verticalRotationMode) {                  ListXMLObject := Object()                  ListXMLObject := ListXMLInfo(romName)                  If (bezelEnabled = "true") {                     If (bezelMode = "layout"){                        BezelStart("layout",ListXMLObject["Parent"].Value,ListXMLObject["Angle"].Value,romName)                     } Else { ;bezel mode = normal                        useBezels := " -nouse_bezels"  ; force disabling MAME built-in bezels                        BezelStart(,,ListXMLObject["Angle"].Value)                     }                  }                  If (servoStikEnabled != "false") {                     ServoStik(If ListXMLObject["Ways"].Value <= 4 ? 4 : 8)   ; If "ways" in the xml is set to 4 or less, the servo will go into 4-way mode, else 8-way mode will be enabled                  }                  If (verticalRotationMode && ListXMLObject["Angle"].Value) {                     If (verticalRotationMode = "original")                        verticalRotationMode := " -rotate"                     Else If (verticalRotationMode = "right")                        verticalRotationMode := " -ror"                     Else If (verticalRotationMode = "left")                        verticalRotationMode := " -rol"                     Else                        verticalRotationMode := ""                  }                  Else                     verticalRotationMode := ""               }                              ; -romload part of 147u2 that shows what roms were checked when missing roms               winstate := If (Fullscreen = "true") ? "Hide UseErrorLevel" : "UseErrorLevel"               fullscreen := If (Fullscreen = "true") ? " -nowindow" : " -window"               If (Videomode = "opengl")               {                  hlsl := " -nohlsl_enable"                  If (MAMEVersion > 159)                     glsl := If glsl = "true" ? " -gl_glsl" : (If glsl = "ini" ? "" : " -nogl_glsl")                  Else                     glsl := ""               }               Else               {                  hlsl := If hlsl = "true" ? " -hlsl_enable" : (If hlsl = "ini" ? "" : " -nohlsl_enable")                  If (MAMEVersion > 159)                     glsl := " -nogl_glsl"                  Else                     glsl := ""                                    If (Videomode = "ini")                     Videomode := ""               }               videomode := If (Videomode != "" ) ? " -video " . videomode : ""               sysParams := If sysParams != "" ? A_Space . sysParams : ""               romParams := If romParams != "" ? A_Space . romParams : ""               autosave := If autosave = "true" ? " -autosave" : ""               volume := If volume != "" ? " -volume " . volume : ""               inipath := If inipath != "" ? " -inipath """ . inipath . """" : ""                              StringReplace,mameRomPaths,romPathFromIni,|,`"`;`",1   ; replace all instances of | to ; in the Rom_Path from Emulators.ini so mame knows where to find your roms               mameRomPaths := " -rompath """ . (If mameRomName ? romPath : mameRomPaths) . """"   ; if using an alt rom, only supply mame with the path to that rom so it doesn't try to use the original rom                              If InStr(romParams,"-rompath")                  ScriptError("""-rompath"" is defined as a parameter for " . romName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")               If InStr(sysParams,"-rompath")                  ScriptError("""-rompath"" is defined as a parameter for " . systemName . ". The MAME module fills this automatically so please remove this from Params in the module's settings.")                              If mameRomName {                  FileMove, %romPath%\%romName%%romExtension%, %romPath%\%mameRomName%%romExtension%   ; rename rom to match what mame needs                  originalRomName := romName   ; store romName from database so we know what to rename it back to later                  romName := mameRomName                  If ErrorLevel                     ScriptError("There was a problem renaming " . romName . " to " . mameRomName . " in " . romPath . ". Please check you have write permission to this folder/file and you don't already have a file named """ . mameRomName . """ in your rom folder.",8)                  Else   ; if rename was successful, set var so we know to move it back later                     fileRenamed = 1               }                              If cheatMode = true               {   If (!FileExist(emuPath . "\cheat.zip") && !FileExist(emuPath . "\cheat.7z"))                     ScriptError("You have cheats enabled for " . MEmu . " but could not locate a ""cheat.zip"" or ""cheat.7z"" in " . emuPath)                  If cheatModeKey   ; if user wants to use a key to enable CheatMode                     cheatEnabled := If XHotkeyAllKeysPressed(cheatModeKey) ? " -cheat" : ""   ; only enables cheatMode when key is held down on launch                  Else   ; no cheat mode key defined                     cheatEnabled := " -cheat"               }                              HideEmuStart()                              If legacyMode = true                  errLvl := Run(executable . A_Space . romName . fullscreen . cheatEnabled . volume . mameRomPaths . sysParams . romParams, emuPath, winstate)               Else                  errLvl := Run(executable . A_Space . romName . fullscreen . hlsl . glsl . cheatEnabled . volume . inipath . verticalRotationMode . videomode . artworkCrop . useBezels . useOverlays . useBackdrops . UseCpanels . UseMarquees . mameRomPaths . sysParams . romParams . autosave, emuPath, winstate)                              If errLvl {                  If (errLvl = 1)                     Error = Failed Validity                  Else If(errLvl = 2)                     Error = Missing Files                  Else If(errLvl = 3)                     Error = Fatal Error                  Else If(errLvl = 4)                     Error = Device Error                  Else If(errLvl = 5)                     Error = Game Does Not Exist                  Else If(errLvl = 6)                     Error = Invalid Config                  Else If errLvl in 7,8,9                     Error = Identification Error                  Else                     Error = MAME Error                  Log("MAME Error - " . Error,3)               }                              WinWait("ahk_class MAME")               WinWaitActive("ahk_class MAME")                              BezelDraw()               HideEmuEnd()               FadeInExit()               Process("WaitClose", executable)               BezelExit()                              If fileRenamed {   ; rename file back to alternate name for next launch                  FileMove, %romPath%\%romName%%romExtension%, %romPath%\%originalRomName%%romExtension%                  If ErrorLevel   ; if rename was successful, set var so we know to move it back later                     ScriptError("There was a problem renaming " . romName . " back to " . originalRomName)               }                              FadeOutExit()               ExitModule()                                             ListXMLInfo(rom){ ; returns MAME/MESS info about parent rom, orientation angle, resolution                  Global emuFullPath, emuPath                  ListXMLObject := Object()                  listXMLVarLog :=                  RunWait, % comspec . " /c " . """" . emuFullPath . """" . " -listxml " . rom . " > tempBezel.txt", %emuPath%, Hide                  Fileread, ListxmlContents, %emuPath%\tempBezel.txt                  RegExMatch(ListxmlContents, "s)<game.*name=" . """" . rom . """" . ".*" . "cloneof=" . """" . "[^""""]*", parent)                  RegExMatch(parent,"cloneof=" . """" . ".*", parent)                  RegExMatch(parent,"""" . ".*", parent)                  StringTrimLeft, parent, parent, 1                  RegExMatch(ListxmlContents, "s)<display.*rotate=" . """" . "[0-9]+" . """", angle)                  RegExMatch(angle,"[0-9]+", angle, "-6")                  RegExMatch(ListxmlContents, "s)<display.*width=" . """" . "[0-9]+" . """", width)                  RegExMatch(width,"[0-9]+", width, "-6")                  RegExMatch(ListxmlContents, "s)<display.*height=" . """" . "[0-9]+" . """", Height)                  RegExMatch(Height,"[0-9]+", Height, "-6")                  RegExMatch(ListxmlContents, "s)<control.*ways=" . """" . "[0-9]+" . """", Ways)                  RegExMatch(Ways,"[0-9]+", Ways, "-6")                  logVars := "Parent|Angle|Height|Width|Ways"                  Loop, Parse, logVars, |                  {                     currentobj:={}                     currentobj.Label := A_Loopfield                     currentobj.Value := %A_Loopfield%                     ListXMLObject.Insert(currentobj["Label"], currentobj)                     listXMLLog .= "`r`n`t`t`t`t`t" . currentobj["Label"] . " = " . currentobj["Value"]                  }                  Log("Module - MAME ListXML values: " . listXMLLog,5)                  If (ListXMLObject["Height"].Value > ListXMLObject["Width"].Value) {                     ListXMLObject["Angle"].Value := true                     Log("Module - This game's height is greater than its width, forcing vertical mode",5)                  }                  FileDelete, %emuPath%\tempBezel.txt                  Return ListXMLObject                  }                              HaltEmu:                  If pauseMethod = 1                  {   disableSuspendEmu = true                     disableRestoreEmu = true                     PostMessage,0x211, 1, , , ahk_class MAME                  } Else If pauseMethod = 2                  {   disableSuspendEmu = true                     PostMessage,0x211, 1, , , ahk_class MAME                  } Else If pauseMethod = 3                  {   disableSuspendEmu = true                     disableRestoreEmu = true                     PostMessage,% 0x0400+6, 1, , , ahk_class MAME                  } Else If pauseMethod = 4                  {   disableSuspendEmu = true                     PostMessage,% 0x0400+6, 1, , , ahk_class MAME                  } Else If pauseMethod = 5                  {   disableSuspendEmu = true                     Send, {P down}                     Sleep, 1000                     Send, {P up}                  }               Return               RestoreEmu:                  If pauseMethod = 1                  {   PostMessage,0x212, 1, , , ahk_class MAME                     WinActivate, ahk_class MAME                  } Else If pauseMethod = 2                  {   PostMessage,0x212, 1, , , ahk_class MAME                     WinActivate, ahk_class MAME                  } Else If pauseMethod = 3                  {   PostMessage,% 0x0400+6, 0, , , ahk_class MAME                     WinActivate, ahk_class MAME                  } Else If pauseMethod = 4                  {   PostMessage,% 0x0400+6, 0, , , ahk_class MAME                     WinActivate, ahk_class MAME                  } Else If pauseMethod = 5                  {   disableSuspendEmu = true                     Send, {P down}                     Sleep, 1000                     Send, {P up}                     WinActivate, ahk_class MAME                  } Else If pauseMethod = 6                     WinActivate, ahk_class MAME               Return                              CloseProcess:                  FadeOutStart()                  WinClose("ahk_class MAME")               Return23:50:05:951 | RL |    INFO | +0    | BuildScript - Loaded Multi-Player scripts23:50:05:952 | RL |    INFO | +0    | BuildScript - Loaded Statistics.ahk script23:50:05:952 | RL | WARNING | +0    | BuildScript - "H:\Hyperspin\Lib\User Functions.ahk" not found23:50:05:952 | RL |    INFO | +0    | BuildScript - Finished injecting functions into module23:50:05:953 | RL |    INFO | +0    | Main - Module is built23:50:05:953 | RL |    INFO | +0    | CheckFile - Checking if H:\Hyperspin\AutoHotkey.dll exists23:50:05:955 | RL |    INFO | +0    | Main - Running module23:50:08:509 | RL |    INFO | +2559 | Main - Module ended, exiting RocketLauncher normally23:50:08:509 | RL |    INFO | +0    | ExitScript - Started23:50:08:530 | RL |    INFO | +15   | SystemCursor - Restoring mouse cursor23:50:08:539 | RL |    INFO | +16   | ExitScript - Ended Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 versions:-Hyperspin 1.4Rocketlaunch 1mame 0.162 romsMAMEUIFAX 0.162 emulator Link to comment Share on other sites More sharing options...
gigapig Posted June 9, 2015 Share Posted June 9, 2015 You need to go to the HyperSpin\Settings folder and open the settings.ini and change the path to RocketLauncher, so it looks something  like this.  [Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=O:\RocketLauncher\RocketLauncher.exe   At the moment your using the old HyperLaunch that is in the root folder.  Also RocketLauncher should be in it's own folder not dumped into the root of HyperSpin as both programs share folders with the same names, so mixing them is not a good idea. Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 I just followed Simply Austins video.Also its still pointing to rocket launch so should be fine:-[Main]Menu_Mode=multiSingle_Mode_Name=MAMEEnable_Exit_Menu=trueEnable_Exit=trueExit_Default=yesExit_Action=exitVersion=1.0.0.0Last_System=MAMEHyperlaunch_Path=H:\HyperSpin\RocketLauncher\Â Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 oh and Hyperlaunch.exe is actually Rocketlaunch.exe, just renamed to trick HyperHQ Link to comment Share on other sites More sharing options...
gigapig Posted June 9, 2015 Share Posted June 9, 2015 Why would you need to trick HyperHQ if you are using HS 1.4? Â If you followed Austins install guide you will need to ask him as he installs it differently. Link to comment Share on other sites More sharing options...
gigapig Posted June 9, 2015 Share Posted June 9, 2015 I just followed Simply Austins video. Also its still pointing to rocket launch so should be fine:- [Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=H:\HyperSpin\RocketLauncher\ Â Â As your using 1.4 you need the full path to the RocketLauncher.exe Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 ah ok just upgraded today so I guess this need to change - what exact files do I need to move into its oen folder please ? and will this fix my mame issue ? Link to comment Share on other sites More sharing options...
gunit Posted June 9, 2015 Author Share Posted June 9, 2015 I currently have a folder called RocketLauncherUI Link to comment Share on other sites More sharing options...
gunit Posted June 10, 2015 Author Share Posted June 10, 2015 ok guys had a complete melt down last night and decided to just do a complete fresh install of all the latest Hyperspin and RocketLaunch versions, also copied over all my NS and Mame artwork etc that I have downloaded Hypersync so far. Just need to re-setup Rocketlaunch again tonight Link to comment Share on other sites More sharing options...
gunit Posted June 10, 2015 Author Share Posted June 10, 2015 It would be great if anyone could guide me in setting up the lastest Rocketlaunch with the latest Hyperspin  Thanks Link to comment Share on other sites More sharing options...
gigapig Posted June 10, 2015 Share Posted June 10, 2015 Download and extract HyperSpin 1.3.3 to your chosen location. Delete the Modules folder and the HyperLaunch.exe from the folder.   Extract RocketLauncher, you can put it anywhere but make sure it stays in a folder. Here I have placed it in the HyperSpin root.   Download the HyperSpin 1.4 beta and place in the root HS folder overwriting the original.  Navigate to HyperSpin\Settings. Find the settings.ini file and open it. Look for the HyperLaunch_path. If using NotePad++ it will be on line 10.  You need to change the path to where you installed RocketLauncher, so in this example I have assumed you have it in C drive.  [Main] Menu_Mode=multi Single_Mode_Name=MAME Enable_Exit_Menu=true Enable_Exit=true Exit_Default=yes Exit_Action=exit Version=1.0.0.0 Last_System=MAME Hyperlaunch_Path=C:\HyperSpin\RocketLauncher\RocketLauncher.exe  That's the install done, you can now navigate to your RocketLauncherUI folder and run the RocketLauncherUI.exe On first run RLUI will tell you there are updates available, click yes and follow the instructions to install the updates.   Once complete you will notice there are no systems present in the left hand pane. To populate that you need to tell RLUI which Frontend you are using.  Click the large RocketLauncherUI tab then the smaller Frontends tab.   Next click the  This window should pop up.  You need to give the new frontend a name so type HyperSpin as the name. Add the path to HyperSpin by clicking the magnifying glass and browsing to the HyperSpin.exe. Now select the RocketLauncherUI Plugin and RocketLauncher Plugin, selecting HyperSpin for both. Click the button to save the settings.  In the frontends list click HyperSpin to highlight it. You now need to set it as the "Default Frontend" and the "Active Frontend", do that by clicking the and buttons.  You should now have two check marks in the boxes next HyperSpin and a fully populated list.   That's it you can now set up your emulators. Link to comment Share on other sites More sharing options...
gunit Posted June 10, 2015 Author Share Posted June 10, 2015 Gagapig much appriciated, Thank you for spending the time to write this response. Looking forward now to moving forward with the software, hehehe still need to buy and build the arcade unit Link to comment Share on other sites More sharing options...
gigapig Posted June 10, 2015 Share Posted June 10, 2015 Gagapig much appriciated  No problem. And that's Lady Gaga pig to you Link to comment Share on other sites More sharing options...
gunit Posted June 10, 2015 Author Share Posted June 10, 2015 ok all should be ok, and I have started with NES roms again via retroarch. all setup fine but I get this error when testing in Hyperspin.exe"Can't find Launcher" Â 10:55:44 PM |Â HyperSpin Started10:55:44 PM |Â Going windowed mode10:55:44 PM |Â Checking for updates10:55:44 PM |Â Update Check Complete10:55:44 PM |Â Startup program unavailable10:55:44 PM |Â Playing intro video10:55:45 PM |Â Error intializing joysticks10:55:45 PM |Â Menu Mode is multi10:55:45 PM |Â Loading Main Menu.xml10:55:45 PM |Â Main Menu.xml successfully loaded10:55:46 PM |Â Main Menu wheel loaded successfully10:55:46 PM |Â Loading Nintendo Entertainment System.xml10:55:46 PM |Â roms_only is true, checking files10:55:47 PM |Â Main Menu.xml successfully loaded10:55:47 PM |Â Nintendo Entertainment System wheel loaded successfully10:55:47 PM |Â Launching Game10:55:47 PM |Â Using HyperLaunch10:55:47 PM |Â Getting Launcher path10:55:47 PM |Â Can't find HyperLaunch, defaulting to root HyperLaunch.exe10:55:47 PM |Â Cannot find Launcher Link to comment Share on other sites More sharing options...
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