Jump to content

floatingyeti

Content Creator
  • Posts

    1,204
  • Joined

  • Last visited

  • Days Won

    151

Files posted by floatingyeti

  1. Another second-generation console in the "1292 Advanced Programmable Video System" series with some more unique games.
    1970's Home Console Project
    442 0
  2. Another second-generation console in the "1292 Advanced Programmable Video System" series with one exclusive game.
    1970's Home Console Project
    470 0
  3. Toshiba Visicom for RetroArch(MAME - current)
    Studio II Project
    How to add Systems for RetroArch(MAME)
    448 0
  4. Soundic Victory for RetroArch(MAME - current)
    Studio II Project
    How to add Systems for RetroArch(MAME)
    404
  5. RCA Studio II for RetroArch(MAME - current)
    Studio II Project
    How to add Systems for RetroArch(MAME)
    464
  6. APF MP-1000 Setup for RetroArch (MAME - current core)
    Not all games are playable (some have glitched graphics).
    --------------------------------------------------
    Xbox 360 (Xinput) controls:
    A/Start = Fire
    Select = clear(reset)
    Numpad:
    L1 = 1
    R1 = 2
    L2 = 3
    R2 = 4
    X  = 5
    Y  = 6
    B  = 7
    L3 = 8
    R3 = 9
     
    506
  7. Videoton TVC setup for RetroArch (MAME - Current core)
    8 playable cart games
    I was unable to get floppy games to load. I may revisit that later.
    --------------------------------
    Xbox 360 (Xinput) controls:
    A = Fire
    X = Space
    Start = Enter
    L1 = 0
    R1 = 1
    L2 = 2
    R2 = 3
    430 0
  8. Bandai RX-78 Gundam Setup for RetroArch (MAME - current core)
    9 playable game
    I had to leave out:
    -Excite Baseball and Excite Tennis (Conflicting mapped keys with other games)
    -Perfect Mah-jongg (Too many keys)
    -Homebrew carts that exceed normal cart size (not MAME compatible)
    Xbox 360 (Xinput) controls:
    A = Button 1
    X = Button 2
    B = Space
    L1 = 1
    R1 = 2
    R3 = 3
    --------------
    Burger Shop
    L1= One Player
    R1= Two Player
    L2 = Left
    R2 = Right
    B = Action
    --------------
    Challege Golf
    Start = One Player
    back(select) = Two Player
     
     
     
    554 4
  9. Commodore MAX Machine Setup for RetroArch(MAME - current core) 
    I got 10/14 games to work
    I had to remove games that:
    -Use paddle controller (couldn't get device to work in MAME)
    -Have controls that conflict with other games
    Xbox 360 (Xinput) controls:
    ---------------------
    Left JoyStick
    Up    = "P"
    Down  = "."
    Right = ";"
    Left  = "L"
    ---------------------
    X = "A"
    A = "F1" (Fire/Start)
    B = "D"
    L1 = "F1" (Select 1 Player)
    R1 = "F3" (Select 2 Player)
    *Avenger uses D-pad and A button; Joystick will not work properly
    **Must use MAME remaps in "HASH - CFG - Controls.zip"
    388
  10. Fujitsu FM7 Setup for RetroArch (MAME - current)
    This is for use with Mame Software list "fm7_disk" set. 
    These are the only 19 compatible disk(floppy) games within RetroArch(MAME).  
    Xbox 360 (Xinput) controls:
    X = Z
    A = X
    Y = Space
    B = Break
    Start = Return
    R3 = Y (yes)
    L3 = N (no)
    L1 = Numpad 7 (Jump Left - Move Up/Left)
    R1 = Numpad 9 (Jump Right - Move Up/Right)
    L2 = Numpad 7 (Move Down/Left)
    R2 = Numpad 9 (Move Down/Right)
    Select = Numpad 0
     
    597
  11. FMAV77 Setup for RetroArch (MAME - current)
    This is for use with Mame Software list "fmav77" set.
    Compatibility is still preliminary but I was able to identify 14 "playable" games from the 46 available.
    Some games have many glitches.
    Xbox 360 (Xinput) controls:
    X = Button 1
    B = Button 2
    Y = Space
    A = Return
    R3 = Y (yes)
    L3 = N (no)
    L1 = PF1
    R1 = PF2
    L2 = PF3
    R2 = PF4
    Select = 2 (Numpad)
    Start = 8 (Numpad)
    2 Player will not work. Player 1 is always recognized as both joysticks. 
     
    617
  12. A follow up to my FM Towns Marty Setup
    125 addition games running on FM Towns II UX models
    This is for use with Mame Software list CHD "fmtowns_cd" set
    I have made a "Games" folder that is prepped with all user/boot/utility disks necessary.  Just drop in the fmtowns_cd CHD files into the corresponding folders.
    All games are either incompatible on the Marty or require mouse input
    Mouse is mapped to left joystick and L1 and R1 for buttons
    I heavily modified the fmtowns_cd hash to load the needed boot/user disks to launch games.
    Some games require User Disk creation from the in-game menu.
    For example: Perfect Soko-ban 
    For some reason the disk need to be formatted every time the game is launched.  I don't know if this a RetroArch/MAME limitation or if it will correct itself later after progress is saved.
    This will be the end of my FM Towns project for now.  Between the UX and Marty model I have gotten 390 games to load through RetroArch/MAME/Rocketlauncher.
    The remaining games:
    - Require boot disks I cant find
    -Require HDD installs (cant get working in MAME)
    -Suffer from significant slowdown
    -Have unmappable controls
     
    I hope my FM Towns work will make this system more accessible so more videos can be created.  
     
     
    615
  13. FM Towns Marty RetroArch(mame - current) setup
    This is for use with Mame Software list CHD "fmtowns_cd" set
    I tested all 783 games and ended up with a set of 264 playable.
    Conditions for included games:
    Compatible with 2 virtual gamepads Boots straight to game (no Towns OS) Does not required mouse Any game left off this list will be in a future expanded FM Towns setup.
    I have made a "Games" folder that is prepped with all user/boot/utility disks necessary.  Just drop in the fmtowns_cd CHD files into the corresponding folders.
    I created my own hash file so make sure to download that and the retroarch fmtmarty.cfg for controls.
    RetroArch.ahk additions:
    MSystem: "Fujitsu FM Towns Marty" mTypeVar: Fujitsu FM Towns Marty|mame_libretro|fmtmarty
    1,331
  14. IBM PCjr RetroArch (mame_libretro) Complete Setup
    Database/Menus/Wheels/Videos/Bezel/Games/CFG
    -----------------------------------------------
    Using CFG file:
    L1=F1
    R2=F2
    R2=K (Keyboard Selection)
    L2=J (Joystick Selection)
    Select=O (Options)
    Start=S (Start)
    A=Button 1
    X=Button 2
    543 1
  15. I've always avoided this system because there are only 3 games and its barely what I would consider to be playable. I wanted to challenge myself to see if I could make an interesting theme and completely playable with an xinput controller.
    Database/Themes/Wheels/Videos/Games/CFG
    I added audio to the videos
    Special instruction:
    -------------------------
    Edit RetroArch.ahk (Module)
    In MSystem  
    add: "Aamber Pegasus"
    In mTypeVar 
    add: Aamber Pegasus|mame_libretro|pegasus
    --------------------------
    How to load games (using CFG file):
    Galaxy:
    Press X to load game
    For Game Option selection L1=1 R1=2
    Invaders:
    Press Start to load game
    Press X for Go
    Tank:
    Press L2 then R2 to load game
    354
  16. Complete Setup for Casio PV-1000/PV-2000 systems
    Databases/Menus/Wheels/Games/CFG
    for RetroArch (mame_libretro core)
    432
  17. Sord M5 setup for RetroArch (mame_libretro)
    Themes/Wheels/Database/Videos/Games/CFG
    Expanded for 11 to 22 games
    Download CFG for Xinput mapped controls:
    L1= 1
    R1= 2
    L2=3
    R2=4
    X=Fire
    Rocket Launcher Module Fix:
    RetroArch.ahk
    Edit: Sord M5|LibRetro_SORD|mame_libretro|m5
    To: Sord M5|mame_libretro|m5
     
    554 0
  18. Atari XEGS setup for RetroArch (mame_libretro)
    Themes/Wheels/Database/Videos/BoxArt/Games/CFG
    709 0
  19. Sharp MZ-2500 RetroArch (mame_libretro) setup
    All playable games that:
    1. Currently run in the core
    2. Playable with xinput controller
    Themes/Videos/Wheels/Games/CFG included
    499 0
  20. MGT Sam Coupe Setup for RetroArch (mame_libretro)
    I thought this would be easy but MAME core didn't have mappable joystick or mouse controls. This limited the amount playable games but I think it was worth the effort in the end.
    Main Theme/default - modified version of Nimbios72 default theme
    Wheels - mostly recreated with fonts in Photoshop
    Hash file - made by me  
    For Xinput Controller Mapping download RetroArch(MAME) Hash and CFG.zip and place hash and config in correct folders
    --------------------------------------------------------
    Launch games:
    Press select(back) to boot game
    mapped to F9 key
    Special Controls:
    L1 - 1
    R1 - 2
    L2 - 3
    R2 - 4
    L3 - y (yes)
    R3 - n (no)
     
    584 0
  21. Atari 800 (cart only)
    This is using MAME Software List Rom set for Atari 800 (a800) carts.
    This will work in MAME and RetroArch (MAME-current)
    Database (Games/Cart only) + Genre xml
    Main Menu theme
    Default theme
    Wheels - Complete 
    Video (mp4/png) - complete
    Boxes (3D/2D mix) - incomplete 198/225
    739 0
  22. I made a version of this seven years ago.  I tracked down my old files anything else I could find but it was very incomplete.
    Made Updated:
    Database
    Video Snaps
    Wheels
    All using MAME Software List names.  It works great in MAME and RetroArch (MAME-current core)
    499 0
  23. I spent many days updating my Commodore Amiga set using the database here
    It was a lot of renaming and a fair bit of media creation. I ended up with 2058 games.
    Wheels (Clear) - Complete
    3D Boxart - 1692/2058
    Videos - Complete (I got 1,891 from emumovies and renamed)
    I cleaned up the genre info and made files.
    I only included the remaining 167 png screenshots to complete the video set.
     
    I hope this is useful to someone, I definitely could have used it many days ago!
     
     
    253 0
  24. At first, I was going to skip this system because most of the games are within the NES set as unlicensed games.
    But after looking into it I feel it should be showcased as its own system.  I have expanded the game list to include all unreleased/prototype titles and split the three multi-carts into individual game listings that can use autoload save states.
     
    348 0
  25. A very obscure system but a fun little project.
    1970's Home Console Project
    474 0
×
×
  • Create New...