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HyperCL
Everything posted by Andyman
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Version 1.0.0
31 downloads
I can't take credit for this theme. yannseulement's original is fine, but needed a good remix to make it pop. Some of the many things I did to it: • Removed the silly period from the game's logo (why did the developer put it there?), laid it out horizontally to fill the space, and added a black drop-shadow to give it a comic book style. • Color-adjusted the background and removed a watermark from it. • Color-adjusted the cabbie graphic to make it match the logos and background and cleaned it up. • Replaced the Data East logo with a black one at the proper aspect ratio. • Changed the video's frame to match the taxi's look. Whew. That was a lot of work for some fairly subtle results. Fun game, though! -
Version 1.0.0
36 downloads
zomboided's theme for V-Five is perfection, so there's no point in reinventing the wheel! But... V-Five and Grind Stormer are the same game (one is the Japanese release, while the other is the export release), so I just swapped in a Grind Stormer logo and called it done, because it is. Enjoy! -
Version 1.0.0
35 downloads
I've been wanting to make a new Gauntlet: Dark Legacy theme for a really long time. I finally got around to it today, and appropriately, it ended up taking me a really long time to find artwork that looked good enough to use for a proper theme. Blue wizard needs food badly... -
Version 1.0.0
37 downloads
This game is very lacking in the visual department, so I thought I'd give it a wild theme to make it more appealing in your setup. If the spinning question marks make you dizzy (or you just don't like them), simply change Artwork1's rest="spin slow" to rest="none" in Theme.xml. Thanks to PeterPunk for the great character artwork!- 1 review
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Version 1.0.0
28 downloads
I really dig Fizen's theme for this colorful game, but I saw an opportunity to make it more colorful and more animated, so gave it a variety of upgrades. Scrolling rainbow background, new video frame, resized logo, and dancing characters. I just felt like this obscure-but-very-fun game deserved it. Game on! -
Version 1.0.0
29 downloads
Being the big racing fan that I am, I felt compelled to make a theme for F-1 Dream that featured period-correct visuals. McLaren won the 1988 F1 World Championship with one of the most dominant performances in racing history. Teammates Ayrton Senna and Alain Prost battled for the title throughout the season. I thought I'd show them going wheel-to-wheel in this theme too. -
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Version 1.0.0
34 downloads
If anyone manages to get their hands on this game's flyer in good quality, please let me know. The only scan I found of it is decent, but I had to clean it up a lot to get it looking presentable for this theme. Or, if you want to take what I've started here and run with it, have at it! -
The first thing I would suggest is updating to the latest version of HyperSpin, 1.5.1. (You can grab it here.) Your version is very old and is unlikely to play nice with Windows 10, if at all.
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From the notice on the front page of these forums: "we do not sell pre-configured hard drives or setups, nor are any of them affiliated with us. Please do not buy these, and if you have, please contact the seller for support or a refund."
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Yet another project: The Mortal Kombat II(hundred)!
Andyman replied to Andyman's topic in Cabinets and Projects
For those interested, my fighter database has been updated to 1.6. 331 games in it now. Enjoy! Multi-Platform Fighter Database v1.6.xml -
Yet another project: The Mortal Kombat II(hundred)!
Andyman replied to Andyman's topic in Cabinets and Projects
Haha. That is some teeny-tiny text! <squints> I'll have to look at my RL setup and see what module I'm using. I haven't changed it in quite awhile. UPDATE: I'm still using the same module I have been. Unless there's something I'm missing, you shouldn't need a new module for 0.268. -
Yet another project: The Mortal Kombat II(hundred)!
Andyman replied to Andyman's topic in Cabinets and Projects
The thought just occurred to me that I might be able to use RetroArch's save-state function per game to reduce the load time of old computer fighting games. I'm going to mess around with that when I get time and see if I can make it work to my liking. If it does, there's quite a few games I'll add to the pile. (As if I need any more. Haha.) Thanks for the suggestion! -
From the notice on the front page of this forum: "The confusingly-named Hyperspin Attraction is for the Attract-Mode frontend, not HyperSpin. Please direct your support questions to those who created it."
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Version 1.7
11 downloads
Here's the latest version of my hand-curated fighter database for HyperSpin. It only includes fighting games that work on a CRT. I haven't added Windows fighters to it yet, as I haven't tested them to see which ones will work on a CRT. I'll add them soon! I should mention that there are other systems that work on a CRT, but that I'm not putting my cabinet yet for various reasons. These include Microsoft Xbox, Microsoft Xbox 360, Nintendo Wii, and Sony PlayStation 3. There's also a good chance I missed some fighters for the systems I have included. Shoot me a DM or reply in my Mortal Kombat II cabinet thread with suggestions! Thanks! -
Yet another project: The Mortal Kombat II(hundred)!
Andyman replied to Andyman's topic in Cabinets and Projects
That reminds me... here's the latest version (1.5) of my hand-curated fighter database for HyperSpin. I haven't added Windows fighters to it yet, as I haven't tested them to see which ones will work on a CRT. I'll add them soon! Multi-Platform Fighter Database v1.5.xml