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HyperCL
Everything posted by Andyman
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Thought I'd share my Gauntlet Legends cabinet :)
Andyman replied to Andyman's topic in Cabinets and Projects
On the Gauntlet Legends cabinet. The Cruis'n World cabinet is limited to racing games that are chase or in-car view, no overhead games, to keep the theme consistent and because the wheel has hard stops. Cool setup you have there! -
Thought I'd share my Gauntlet Legends cabinet :)
Andyman replied to Andyman's topic in Cabinets and Projects
I need to try those games again on my cabinet - Super Sprint, Sprint 4, Badlands, Super Off-Road and Indy Heat. I was able to make Hot Rod and Stocker play well, so maybe I just didn't find the right settings the first time around. If I can make those work well enough, the question then becomes... what games do I take out? -
Thought I'd share my Gauntlet Legends cabinet :)
Andyman replied to Andyman's topic in Cabinets and Projects
Thank you! Here's my top 3: 1. (by a mile) Cyberball 2072 2. Super Sprint (not on my cabinet because it just doesn't play well enough with sticks for my liking) 3. Toobin' ... I guess that makes me an Atari kinda guy? Haha. Also, PD isn't gone. They just scaled way back and moved to Discord. -
Thought I'd share my Gauntlet Legends cabinet :)
Andyman replied to Andyman's topic in Cabinets and Projects
Thanks! I'm hoping the racing game configuration goes much faster than I'm thinking it will. Haha. -
Thought I'd share my Gauntlet Legends cabinet :)
Andyman replied to Andyman's topic in Cabinets and Projects
After a day-long marathon of configuring the remaining games yesterday, the Gauntlet Legends cabinet is DONE! Here are some highlights: 1) It starts up on Gauntlet Legends, because of course. I set its attract mode to sit on each game for a minute, then randomly spin to another one. 2) Games that have backgrounds and/or overlays and other unique features (like Gorf's ranking lights) are displayed as they were in the arcade. I especially love Asteroids Deluxe's blacklight-illuminated background. 3) Here's the little joystick-mode popup I was talking about earlier. 4) Here's a close-up shot of the slim coin button bar that rests just above the control panel. The game-exit button is black and barely visible in the middle of the bar (intentionally). Not pictured: a whole lot of creative control configuration. Some examples: Toobin' uses the buttons from P1/P3 and P2/P4. Quiz & Dragons uses the 4 stick directions for its 4 answer buttons. Trackball and spinner games are set to 49-way in the app and have their MAME settings tweaked to replicate analog controls as closely as a stick can. It's been a fun build process, but I'm very glad it's finally finished. Now I can actually PLAY the thing instead of spending my free time working on it. -
Thought I'd share my Gauntlet Legends cabinet :)
Andyman replied to Andyman's topic in Cabinets and Projects
Well, it's been awhile since my last post about this cabinet... After playing on it for about a year, I decided I needed to go a different route with it. Having thousands of arcade games on it just isn't user-friendly enough for me or any casual players - and I rarely/never played about 90% of them - so I curated it down to 300 great games that I love and that will work very well with Gauntlet Legends' control setup. Then, I set about manually configuring each game's controls in MAME, and tweaking their DIP settings and built-in settings for maximum home enjoyment (see also: not having to pump in a credit every minute). One by one - yeah, it's taking awhile. Starting at the beginning of the alphabet, I've done from 1941 through Rygar as of last night. I'm becoming a huge fan of the Analog Controls settings in MAME for each game. You can really dial in the responsiveness of a joystick acting like a trackball or spinner with that. Normally awkward-with-a-joystick analog games like Arkanoid and Quantum are actually very playable when dialed in! Likewise, the slick little app that was included with the four GPWiz49 interface boards I'm using really makes the controls shine. I modified the stock MAME HyperLaunch module to feed the app the proper mode parameter: Mode: 1 - Raw 49 (Gauntlet Legends) 2 - Progressive 49 (Food Fight) 3 - 8-Way (most arcade games, I have this mode set as the default) 4 - 4-Way (Pac-Man) 5 - Diagonals (Q*bert) 6 - 2-Way Horiz (Galaga) 7 - 2-Way Vert (Defender) 8 - 16-Way (some consoles, which aren't on this cabinet) It works exceptionally well. Even better, the app pops up a neat little graphic to confirm the sticks are in the selected mode. I added a routine to switch the sticks back to 4-Way on game exit, so HyperSpin works correctly to select the next game. I also finally got around to installing the new yellow T-molding around the control panel. It was much easier than expected and it looks terrific - far better than the original molding that was split in multiple places. I'll add current photos of the cabinet once I've finished configuring the games. With any luck, that'll happen in the next week or so. In the meantime, here's the curated MAME database I'm using. You'll notice there's some games in there that don't seem to fit the cabinet's controls - I've mapped buttons to the sticks and done other things like that to make them play well. I'm super happy with the game selection, but if you spot something essential that I missed, please let me know! mame.xml -
Hai provato ad aggiungere il tuo HyperSpin e altre cartelle correlate all'elenco delle esclusioni? Questo sarebbe un modo per impedire al tuo antivirus di contrassegnare come falsi positivi quei file exe come virus.
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(Tradotto da Google - perdona eventuali errori) Sembra che tu abbia più di un programma antivirus installato e che entreranno in conflitto tra loro se lo fai. È meglio avere 1 programma antivirus installato di cui ti fidi.
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At 4K resolution, there's two things going on you'll need to contend with: 1) It's 16:9 aspect ratio, as opposed to the 4:3 aspect of most of the media created for HyperSpin. So, you would need to acquire 16:9 media, or resize 4:3 media so it displays correctly at 16:9. Otherwise, everything will look stretched horizontally. 2) HyperSpin does a pretty good job of resizing the media assets to suit the resolution you want, but it has limits. Basically, the higher the resolution you want, the worse things will look. For example, the regular 400px-wide wheel images definitely will look bad at 4k. So, you'd probably need to use wheels that are at least double that size, if not bigger. 4K can be done, and you'll find a big chunk of 16:9 media assets in the Downloads section you can use... there's just not as many as 4:3. Hope this helps!
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At any rate, changing the path to where Xpadder.exe actually is will probably fix that problem.
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The A:\ part of that error has me a little baffled. A:\ traditionally is the floppy drive, while C:\ is the primary hard drive. Really not sure why it would think Xpadder is on a floppy?
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Only use index="true" for the games that you want to be the index point for their respective letters (one game per letter, maximum). All of the rest should be index="".
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To use the Letter indexes, you must have them included in your XML. Generally, you set index="true" and image="a" to the first game beginning with A, for example. If you don't have any indexes set, you'll get the question mark when you try to use the Letters. It will also do strange things if you have multiple entries of the same letter in the XML.
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OK, I just did some more testing on a brand-new install of HyperSpin 1.5.1. Here's what I found: Unaltered fresh install: Games are ordered alphabetically. Nothing you do to the XML database changes that. Copy only Settings.ini from my setup: No change, same as above. Copy only MAME.ini from my setup: Result! You can order the XML however you like, and it'll display the games in that order! Hmm... OK, so there's something in my MAME.ini that lets you order the games as you like... so I set about fiddling with MAME.ini until I figured out what that was. (I literally laughed out loud when I discovered it...) Under [navigation], "use_indexes=false" is the default in the installation package. With it set to false, the ordering is alphabetical and automatic. However! Changing this setting to true allows the XML to be displayed on-screen in the exact order it's laid out, top to bottom. I rearranged a bunch of things, just to be sure. It stuck how I laid it out each time. I can only assume nobody's noticed this because nearly all of the XMLs we use are already alphabetical. Changing "use_indexes=" wouldn't have any visible effect unless you also change the order of the games in that system's XML database. And here, all this time, I thought "use_indexes=" determined whether you could use the Letters indexes or not (by holding the left or right arrow keys). When in fact, the setting has no effect on that feature at all. ... TL;DR: Under [navigation] in a system's .ini file, set "use_indexes=true" and you can order your setup however you like. Mystery solved. Enjoy!
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Here you go! mame.xml
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Personally, I recommend leaving it on Windows 7. It's lean, mean, and works extremely well with HyperSpin. I wouldn't connect the PC to the web, though, just to be safe. What the machine probably does need is a good dust-out, hardware testing and software cleaning, starting with the hardware-testing app of your choice (there's a nice assortment in Hiren's Boot CD), especially checking the hard drive for bad sectors. After the hardware tests check out, I'd run a hard drive defragmenting app (like Disk Defragmenter or Defraggler) and then probably CCleaner to tidy up the registry and other performance-robbing areas. If after all that, it's still not working as well as you'd like, you can start disabling unnecessary parts of Windows, such as anti-virus (you don't need that if the machine won't be on the web). One last thing I highly recommend that everybody do with their cabinets - back them up to a spare USB drive. I use Acronis TrueImage on a bootable USB stick to clone the whole hard drive in my cabinets. If I mess something up beyond repair or the hard drive in my cabinet fails, I have that backup to restore from in minutes.
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I always use MAME XMLs from here: http://retrofe.nl/Download/XML/ Not sure if that matters (I'm inclined to believe it doesn't.) I say that, because the single-wheel XML database in my racing cabinet I created from scratch (and it contains games from over a dozen different systems), and it displays the games the same way. I've attached the three relevant .ini files from my setup. I've looked over each at length for a setting pertaining to this and haven't found it... maybe you guys can spot something I didn't? Another thought... are you using the newest version of HyperSpin, 1.51? I ask so as to eliminate that as a variable. One last thought... on one cabinet I use RocketLauncher, while on the other, I don't. So, that's not it either. Global Settings.ini MAME.ini Settings.ini
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I just did a little test, to check... Baseball Stars Professional before Baseball Stars 2 in the database = Baseball Stars Professional displays first. Baseball Stars 2 before Baseball Stars Professional in the database = Baseball Stars 2 displays first. So, it definitely can be ordered to your liking... I'm just not sure how I got mine to work this way. haha
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This is interesting, because I set up my cabinets' databases with the games in the order I want them displayed in the wheels, and they're displayed in the exact order I have them listed in the database. For example, Baseball Stars Professional displays before Baseball Stars 2. I also can confirm my setup isn't ordered by the <game> field either, as bstars2 displays before batman. I don't remember changing any settings pertaining to this, but it's been awhile. Also, I just looked through various .ini files and didn't see any relevant settings, so...? It's a mystery.
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Have you tried mapping a button combo to Esc in an app like Joy2Key?
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The 500 games are settled on... for now. I've made myself stop looking for games to add, at least until I get what I have all configured and working. And yeah, those 2 emulators definitely are progressing nicely, but they're not to my standard yet. It's all good though - I don't think I'll be lacking entertainment, with 500 racing games to choose from. hahaha
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It's been quite awhile since I posted an update on my racing cabinet project, so I thought I'd post a pile of frontend media screenshots for your viewing pleasure. I've been working on it all this time, and the cabinet itself is getting close to being presentable. I've completed the software end of the build, other than configuring each game fully with the controls. I'd like to add some original Xbox and Xbox 360 exclusives as well, but emulation of those systems just isn't quite smooth enough yet for my liking. Here's a fairly representative sample of what's available to play, among the 500 titles to choose from. Picture each of these full-screen on a CRT and you more or less have the idea. I should have the cabinet ready to show within a month or so, free time permitting. In the meantime, feel free to ask any questions you might have!
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You may encounter that problem when using a merged MAME set. Split and unmerged work best. Also, double-check to make sure the rom extension and path are correct in HyperHQ for MAME. As an alternative, you can filter another way, such as Themes Only, and keep only the themes for games you have in the Media/MAME/Themes folder.