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Avar

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Everything posted by Avar

  1. Daphne green. Added to OP and currently uploading to HyperAI ftp. Most of the themes are great, few you can tell there was minimal source material for. The remaster is a step up still (see notes). Daphne Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Not needed but it's a lovely set. Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Default *badlands theme bgm Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Have already added previews to HyperAI FTP Default (SD)(4:3) Default (HD)(16:9) *Major quality improvements over 4:3. See conversion notes. Daphne Conversion Notes.txt Themes (Default): *Not required Default (SD)(16:9) Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Unified (HD)(16:9) *appears to be smoothed this time, or close enough Transitions: Transitions - Override: Wheels: Daphne (4:3) *Touched up some stray pixels on the uvt wheel Daphne (16:9) Default (4:3) Default (16:9)
  2. I gd love this system.... I don't know why... I've never seen or held a real one, the games are -extremely- simple and it was woefully behind the times when it released but something about it is special to me. Maybe it's cuz it was the first (terrible) themes I ever created to help fill in some gaps. Maybe it's the polar bear whippin' blocks or the rock/paper/scissors Magical Tower platformer that when you finally figure out the point of the game you're like "wwwooooooaaaaaahhhhhhh holy shit that's neat!," maybe it's the thought that some underdog company thought they could muscle into the handheld market, or mebbe it's the terrible music... but I have a soft spot for Mega Duck Anyways, this has a good chunk of the assets it needs, they're just in terrible condition and/or raw. Marking red for now. Added to OP and uploading to HyperAI FTP. Creatronic Mega Duck Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Big thanks to Lazzeri for providing these. They need a lil love as they're currently raw scans of damaged boxes. Default 2D (4:3) *Lazzeri Default 2D (16:9) *Lazzeri Boxes - Backs: Carts: *Big thanks to Lazzeri for providing these. They need a lil love as they're currently raw scans of damaged carts and are rough-cut. Some may have parts of the cart cut off in Photoshop. Default 2D (4:3) *Lazzeri **50% the size of the 16:9 ones in order to fit them on the screen in 4:3 comfortably Default 2D (16:9) *Lazzeri Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Mega Duck Blue (4:3) *Avar Mega Duck Blue (16:9) *Avar RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Avar Default (HD)(4:3) *Avar Default (SD)(16:9) *Avar Default (HD)(16:9) *Avar Themes (Main Menu): Default (SD)(4:3) *Avar Default (HD)(4:3) *Avar Default (SD)(16:9) *Avar Default (HD)(16:9) *Avar Transitions: Transitions - Override: Wheels: *craiganderson **I actually like this wheel set and find it's a novel approach, though some are blurry and it's not ideal compared to default wheels Default (4:3) Default (16:9)
  3. Commodore VIC-20 added. Only has pointer and 2x main menu themes but they're all decent. Missing the rest of the artwork. Commodore VIC-20 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): craiganderson (SD)(4:3) craiganderson (HD)(4:3) craiganderson (SD)(16:9) craiganderson (HD)(16:9) Default (SD)(4:3) *baddeolv Default (HD)(4:3) *baddeolv Default (SD)(16:9) *baddeolv Default (HD)(16:9) *baddeolv Themes (Main Menu): Transitions: Transitions - Override: Wheels:
  4. Commodore PET added. Only roms and global genre assets available at this time. Commodore PET Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels:
  5. Commodore MAX Machine added. No assets. Global genre assets and roms only at this time. Commodore MAX Machine Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels:
  6. Commodore CDTV added to OP and currently uploading to HBL FTP. Missing most assets and the themes are barely more than placeholders for better ones. Boxes are very clean. Rated green and the resolution is high enough to warrant almost 4K UHD status but you can tell from the fine details (eg. trying to read very fine print even when zoomed in) that they're not yet UHD ready. Wheels are great but had issues with some unloading after a spin of the wheel. Manually fixed issues with capitalization in affected wheels and in the most extreme cases deleted and re-created the file. System needs love still overall. Commodore CDTV Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) *JayC Default 2D (16:9) *JayC Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Extremely basic untouched image of slightly dusty unit. Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD Themes (Main Menu): *Extremely basic untouched image of slightly dusty unit. Default (SD)(4:3) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: *The default wheel set is well done but several of the wheels are 000000 black, making them invisible against dark and black backgrounds. Plates virtually mandatory. Avar - Darksteel (4:3) Avar - Darksteel (16:9) Default (4:3) *dougan78, JayC. gamesmame Default (16:9) *dougan78, JayC. gamesmame
  7. Giving this a bump to keep it front-page news until the deal ends!
  8. Also, please let me know if/when they run out of copies and I'll lock this baby down. Tell your friends y'all!
  9. http://store.steampowered.com/app/218620/PAYDAY_2/ As title suggests, 5 million free, full copies of Payday 2 are being given away on steam right now to keep the game forever. Get it right meow before they reach their total!!!
  10. Commodore Amiga CD32 added to OP and currently uploading to new FTP. Passable though simple themes and good quality 2D box art scans but no jewel case on the 2D art, and the 3D cases were batched using slim cases and are historically inaccurate. Letters, pointer, and wheels also need a lil love but they're not horrendous. Overall, system yellow. Additional note: NESiCAxLive added to official systems list. All assets as well as XML are currently in the upload here section so it'll be a lil bit before I get to it. Cheers! Commodore Amiga CD32 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 2D (4:3) *OnlyIsrael **Overall a good clean set of jewel case scans but set is artwork only (no jewel case) and res is lower than ideal (hard to read a lot of the small to medium sized text. Default 2D (16:9) *OnlyIsrael **Overall a good clean set of jewel case scans but set is artwork only (no jewel case) and res is lower than ideal (hard to read a lot of the small to medium sized text. Jewel Case 3D (4:3) *@161/163 **Art has been batched onto a slim-style jewel case which is not historically accurate. Jewel Case 3D (4:3) *@161/163 **Art has been batched onto a slim-style jewel case which is not historically accurate. Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Meant to match the system font but lacks the subtle bevel and has jaggies Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Marquee: Marquee (Default): Pointer: *Low res image cut straight from the in system disc screen with some jaggies as wellZ Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD Default (HD)(4:3) *Boxes = Artwork3, Disks =TBD Default (SD)(16:9) *Boxes = Artwork3, Disks =TBD Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD Themes (Main Menu): Default (SD)(4:3) *espontaneo **Good theme though a lil basic Default (HD)(4:3) *espontaneo **Good theme though a lil basic Default (SD)(16:9) *espontaneo **Good theme though a lil basic Default (HD)(16:9) *espontaneo **Good theme though a lil basic Transitions: Transitions - Override: Wheels: *Some low res, some with imperfect cuts, some with (TM) / (R) in the game logos, some hard to read regardless of background CD32 (4:3) CD32 (16:9) Default (4:3) Default (16:9)
  11. Yeah probably. Hopefully it's already named to match the latest XML.
  12. Commodore Amiga added to OP and currently uploading to new FTP. Missing all boxes/disks and 740 wheels. Had to manually rename a huge chunk of wheels one by one due to current WIP nomenclature completely pwning any hope of fuzzy matching. Very much looking forward to the new HyperAI metadata system XD Overall the systems in better shape than I expected, though I had a lot of theme to convert. Here's the missing wheels: Commodore Amiga Missing Wheels.txt Commodore Amiga Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: *Lil borderline. Could stand for a lil polish. Minor jaggies/blurriness. Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Only two: JamesPond2_v1.1_AGA_1354 and LionKing_v1.0_AGA_0527 but good quality. Default (SD)(4:3) Default (HD)(16:9) Themes (Default): Amiga PC (SD)(4:3) *Boxes/carts TBD Default (SD)(4:3) *Boxes = Artwork3, Disks =TBD Default (HD)(4:3) *Boxes = Artwork3, Disks =TBD Default (SD)(16:9) *Boxes = Artwork3, Disks =TBD Default (HD)(16:9) *Boxes = Artwork3, Disks =TBD Themes (Main Menu): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Minimalist (SD)(4:3) *spotUP Transitions: Transitions - Override: Wheels: *@1547/2287 (See attached missing wheels list) Commodore Amiga Missing Wheels.txt**Mostly good quality but some need touchups Commodore Amiga Missing Wheels.txt Default (4:3) Default (16:9)
  13. No they're in the upload here section. Once I audit the few thousand themes there the'll be moved to the new FTP for HyperAI.
  14. Commodore 64 added to OP and uploading to new FTP now. This took a bit longer as I had to manually verify a chunk o wheels and boxes and do a lot of conversion work but I personally like the theme enough I think it was worth it. H/e, I have no idea who the two girls are so if someone could please confirm for me the art does in fact make sense and is ere appropriate for the C64 I would appreciate it muchly. Cheers! Oh, and the system needs letters vis a vis the link I put but the letter section below. Lots missing for this system still but @dougan78 has been kicking ass dishing out wheels and themes at an impressive rate. Still no disks to be had anywhere but that's another can of worms altogether. @dougan78 this doesn't yet factor in your ongoing work as I'll save that for the end in the interest of getting through the stuff in the download section. Commodore 64 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *dougan78 **3178/8465 ***Really fantastic job by dougan78 here. Boxes are clean and more than enough for 1080p. Prolly not quite enough res/clarity for UHD yet but still a tremendous WIP. Default 2D (4:3) Default 2D (16:9) Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: *Thought I had a set but pruned it due to being the wrong type of retro PC font. Letters should be in this style IMO: http://style64.org/c64-truetype Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4:3) *1x Uridium+ (Europe) theme. Suspect it predate's dougan78's work as it's basically just the video overlaid on blown up box art scans. Themes (Default): Commodore Command (SD)(4:3) *Boxes = Artwork3, Disks need to be added. Default (SD)(4:3) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Default (HD)(4:3) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Default (SD)(16:9) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Default (HD)(16:9) *Boxes = Artwork3, Disks = Artwork4 (when available) **Artwork 3 centered due to no carts in existence yet. Will need to be rearranged when disks added. Themes (Main Menu): *I have no idea who the chicks in the default theme are. Can anyone please confirm for me that the art choice actually makes sense and is indicative of the period? Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Minimalist (SD)(4:3) *spotUP Transitions: Transitions - Override: Wheels: *2962/8465, will plate when complete. Default (4:3) Default (16:9)
  15. And also where HyperBase Live is pulling from So not that secret lol
  16. Nice touch. That lil logo actually adds a lot imo.
  17. Niiiicely done. This is one of your best ones yet. Excellent use of the whole canvas space. Very immersive!
  18. Commodore 16 & Plus4 added to OP and uploaded. Only assets are global genre art. Commodore 16 & Plus4 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Transitions: Transitions - Override: Wheels:
  19. Commodore 128 added. Only media for this atm is the global genre assets and a simple main menu theme. Not gonna convert it to all formats in this state. Commodore 128 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Default (SD)(4:3) *Ok but very simple. Transitions: Transitions - Override: Wheels:
  20. ColecoVision added to OP and upload to new FTP is in progress. Cheers to @Wally Wonka if he's around for his great HD box/cart set. Really awesome historically accurate set including alternates. Near-UHD backups stored and assets scaled down for HS1.4 use. System in dire need of quality main menu and default themes that suit the system/era. All existing themes either look like hell, are too game-specific, or use modern art. Nothing blew my skirt up enough to convert to all needed formats. Wheels need a bit of a makeover. Lots of instances of pretty rough cuts. Not terrible but not great either. ColecoVision Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default 3D (4:3) *Wally Wonka **Historically accurate to the extreme. Default 3D (16:9) *Wally Wonka **Historically accurate to the extreme. Flattened 2D (4:3) *Wally Wonka **Good set. Almost good enough to be UHD ready. Historically accurate to the extreme. Flattened 2D (16:9) *Wally Wonka **Good set. Almost good enough to be UHD ready. Historically accurate to the extreme. Front 2D (4:3) *Stupus **Decent condition scans but most boxes aren't cleaned up and look a lil rough Front 2D (16:9) *Stupus **Decent condition scans but most boxes aren't cleaned up and look a lil rough Boxes - Backs: Carts: Default 2D (4:3) *Wally Wonka **Good set. Almost good enough to be UHD ready. Size is okay just needs a tiny bit more detail/res (fine print is a lil blurry). Historically accurate to the extreme. Default 2D (16:9) *Wally Wonka **Good set. Almost good enough to be UHD ready. Size is okjust needs a tiny bit more detail/res (fine print is a lil blurry) Historically accurate to the extreme. Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Bright (4:3) *Lil harsh and has some jaggies Bright (16:9) *Lil harsh and has some jaggies Default (4:3) *Dunk3000 Default (16:9) *Dunk3000 Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4:3) *BurgerTime and Donkey Kong theme. Not terrible but the BurgerTime one's video is completely stretched. Not recommending these for use. Themes (Default): Kong Extreme (HD)(16:9) *Boxes = Artwork1, Carts = Artwork4 **Too game-specific and too modernized / fan-artsy a depiction. Themes (Main Menu): Donkey Kong (SD)(4:3) *lil game-specific. Console appears to have been Vector Magic'd. Donkey Kong (HD)(16:9) *Spinning barrels particle effect incompatible with 16:9 **lil game-specific Kong Extreme (SD)(4:3) *Too game-specific and too modernized / fan-artsy a depiction. Penguin (HD)(16:9) *Good console/controller cut, bad pengun cut. SWD'd but not smoothed, so it's SD content in our HD package. Background generic AF. Modernized 3D Render Penguin. Screens (SD)(4:3) *Extremely low quality elements used with heavy artifacting and low resolution. Transitions: Transitions - Override: Wheels: *Set needs to be touched up. Lots of wheels very poorly cut. Avar - ColecoDark (4:3) Avar - ColecoDark (16:9) Default (4:3) Default (16:9)
  21. Coleco ADAM added to OP and uploading to new FTP. System is WIP with virtually no assets save for a well organized main menu theme that needs to be redone with higher quality elements with better resolution and better cuts. Coleco ADAM Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Default (SD)(4:3) *Actually a rather nice theme but the individual elements used within it are low quality, low res, and poorly cut. Same theme with better quality elements would be nice IMO. Transitions: Transitions - Override: Wheels:
  22. Cave added to OP and currently uploading to new FTP. Took the time to 16:9 convert the few clone themes I didn't touch last year. I could probably get away with calling this collection Green but with so few missing assets I figure it's worth improving upon for the aesthetic of being able to browse the whole set. Needs a better kustom-plated set, which I'll revisit later if I don't find any in the unofficial sections. Additional note on this collection: The Cave set came into existence a few years ago when Cave pulled all of their titles from MAME on legal threat. They have since allowed the titles to return to MAME so the whole thing was likely just a publicity stunt. Ultimately, the database I'm using for this collection could likely be expanded with additional Cave titles but that'll be revisited later. Cave Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: Default (4:3) Default (16:9) Letters: Default (4:3) *ninja2bceen Default (16:9) *ninja2bceen Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) ninja2bceen (4:3) ninja2bceen (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *Missing mmmbanc (not playable) and mushitam Default (SD)(4:3) Default (HD)(16:9) *See Cave Conversion Notes Cave Conversion Notes.txt Themes (Default): Default (SD)(4:3) Default (HD)(4:3) Default (SD)(16:9) Default (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) *baddeolv Default (HD)(4:3) *baddeolv Default (SD)(16:9) *baddeolv Default (HD)(16:9) *baddeolv Transitions: Transitions - Override: Wheels: *Missing mmmbanc (not playable) and mushitam Blue Curtain (4:3) *Fine, but generic. System deserves better plated set. Blue Curtain (16:9) *Fine, but generic. System deserves better plated set. Default (4:3) Default (16:9)
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