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Everything posted by Avar
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It's temporary until the audit's done. Rly the only things moved recently were in unsorted anyways so not much has changed.
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Apple IIGS re-audited from all-sources. @Neonrage to the rescue again with HD themes but still needs a 4:3 default. Thanks again to @adamg for his pointers and special thanks to @Tribe Fan for his filler wheels: They're not perfect, but they sure as shit get the job done for now while we await a proper set. Apple IIGS Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) adamg (4:3) adamg (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Neonrage (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) Default (HD)(16:9) Green Apple (SD)(4:3) Neonrage (HD)(16:9) White (SD)(4:3) White (HD)(16:9) Transitions: Transitions - Override: Wheels: Tribe Fan (4:3) *Tribe Fan **generic font batched onto a nice plate. Sometimes the font is clipped off. Filler only. Tribe Fan (16:9) *Tribe Fan **generic font batched onto a nice plate. Sometimes the font is clipped off. Filler only.
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APF Imagination Machine once again revisited with APF MP-1000 assets, results here: Apple II re-audited from all-sources. A few new themes but system still majorly incomplete. Only usable wheel set in rough shape. Kudos to @adamg and @shredder especially for the sharp looking pointers though. Apple II Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Default + Mature (HD)(4:3) Default + Mature (HD)(16:9) Boxes: brizalti (3D)(4:3) *Great boxes but only 8/2687 Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Default + Mature (SD)(4:3) Default + Mature (HD)(4:3) Default + Mature (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Default + Mature (4:3) Default + Mature (16:9) Letters: shredder (4:3) shredder (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) adamg (4:3) adamg (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): brizalti (SD)(4:3) Default (SD)(4:3) Default (HD)(16:9) Glow (SD)(4:3) shredder (HD)(4:3) Themes (Main Menu): dede (SD)(4:3) Default (SD)(4:3) Default (HD)(16:9) donald (SD)(4:3) shredder (HD)(4:3) * flagged yellow as I'm 95% sure the floppy disk labels aren't historically accurate. Transitions: Transitions - Override: Wheels: brizalti (4:3) *92/2687 **excluded from upload due to being mostly incomplete shredder + brizalti (4:3) *99/2687, many instances of wheel being hard to read against the plate colours **excluded from upload due to being mostly incomplete Ernisius (4:3) *1847/2687 **Mimics handwritten names on floopy discs. Good idea, bad execution. Non-transparent background so every wheel looks terribly cut.
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Apogee BK-01 re-audited from all-sources. Just a nice pointer courtesy of @adamg. System's still got next to nothin' though. Apogee BK-01 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Default + Mature (4:3) Default + Mature (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Themes (Main Menu): Default (SD)(4:3) Transitions: Transitions - Override: Wheels:
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Theme Creation Direction - 16:9 is the New Standard
Avar replied to Avar's topic in HS1 Graphic & Theme Creation
You can use the 1080p smooth as well, it's just I've converted about a thousand and I found the most efficient workflow was to either manually scale the bg to 1365x765 and use the 16:9 to 4:3 script on everything at once, or just manually fix everything to 75% and use the no scale smooth. The reason I just manually do everything to 75% first is because if there's an artwork layer that uses a 1024x768 canvas, manually resizing it by increasing the canvas size then shrinking the width to 75% conserves the intended placement so over time I learned it was faster and more convenient to just check all items manually. Different if you're the creator though since you know exactly what elements you're putting in. I can't directly answer your question but I can say it would be a logical step. Can't answer this either but I can say it would be logical for there to be some sort of stretch option like we have now, making any existing widescreen conversion effectively just as good as raw widescreen themes. Beyond that there are ways we should be able to preserve/grandfather everything. If not I'd've not made the thread as I'd hate for ppl to waste effort -
APF Imagination Machine re-audited from all-sources. Some nice new HD 16:9 themes from @knewlife and filler boxes from @Andyman's Aeon Nox folder but system remains red for missing wheels, carts, and videos. APF Imagination Machine Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Aeon Nox (2D)(4:3) *Andyman Aeon Nox (2D)(16:9) *Andyman Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: *Unused by this system Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): *Need 4:3 variants Default (HD)(16:9) *Boxes = Artwork3, Carts = Artwork4 Neonrage (HD)(16:9) *Boxes = Artwork3, Carts = Artwork4 Themes (Main Menu): Default (SD)(4:3) Default (HD)(16x9) Transitions: Transitions - Override: Wheels:
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Amstrad GX4000 re-audited from all-sources. Major upgrade thanks to @zbboc's great 2D boxes. Only major detractor for this system now is the rough cart art. Other than that it just needs minor touchups. I un-animated and properly smoothed the 16:9 default theme as the animation wasn't working anyways and it looks better now. Lost a lot of time fixing the video border on the Azurica set so I could fix the video aspect ratio (everything except the video was corrected for 16:9 already ><;;). Also, thank you to @knewlife for an additional 16:9 HD main menu option and @gremlin72 for the new pointer style. Amstrad GX4000 Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *Need good quality 3D version of zbboc's great set Default (2D)(4:3) *Decent quality but art only, box itself not depicted. Default (2D)(16:9) *Decent quality but art only, box itself not depicted. Default (3D)(4:3) *Batched onto generic box and out of alignment. Default (3D)(16:9) *Batched onto generic box and out of alignment. zbboc (2D)(4:3) zbboc (2D)(4:3) Boxes - Backs: Carts: Default (3D)(4:3) *Rough cut and low res. Default (3D)(16:9) *Rough cut and low res. Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) Gremlin72 (4:3) Gremlin72 (16:9) Peppermint (4:3) Peppermint (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Azurica (HD)(16:9) *Requires very specific text settings (as per below). Redesigned to work with zbboc's boxes in Artwork4. Painstakingly fixed video border so I could correct AR ><;; [Game Text] game_text_active=true show_year=true show_manf=false show_description=true text_color1=0xcac226 text_color2=0xcac226 stroke_color=0x878426 text_font=Style2 text1_textsize=14 text1_strokesize=1 text1_x=70 text1_y=703 text2_textsize=14 text2_strokesize=1 text2_x=70 text2_y=734 Default (SD)(4:3) *Boxes = Artwork3, Car ts = Artwork 4 Default (HD)(16:9) *Boxes = Artwork3, Carts = Artwork 4 Themes (Main Menu): Azurica (HD)(16x9) *Excellent theme featuring side-scrolling metadata. Default (SD)(4:3) Default (HD)(16x9) knewlife (HD)(16:9) RoboCop (HD)(4:3) *SWF'd but not smoothed RoboCop (HD)(16:9) *SWF'd but not smoothed Transitions: Transitions - Override: Wheels: *minor touchups needed Default (4:3) Default (16:9) Avar (4:3) Avar (16:9)
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I am including Cinematic stuff but nothing I have to pull from EmuMovies until the very end for reasons. As for the PSD stuff, anything like that I'm setting aside as raw files for creators but I'm not personally finishing off anything that wasn't already zipped, just cuz I'd never finish.
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Amstrad CPC re-audited from all-sources. Some additional media found but overall, little has changed for this system's status. Amstrad CPC Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Default (2D)(4:3)*@1215/3106, low quality, low resolution Default (2D)(16:9) *@1215/3106, low quality, low resolution relic (3D)(4:3) *Only ~100 in the set and it uses a generic DVD box instead of the actual boxes. Excluded from upload att. Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: *Pilfered from another Amstrad set Default (4:3) Default (16:9) Marquee: Marquee (Default): Pointer: CPC (4:3) *adamg CPC (16:9) *adamg Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Dizzy - The Ultimate Cartoon Adventure (Europe) (SD)(4:3) Fruity Frank (Europe) (SD)(4x3) Themes (Default): *Passable, but I feel like we can do better Default (SD)(4:3) *danielbicio **Logo overlaps wheel Default (HD)(16:9) *danielbicio **Logo overlaps wheel Neonrage (HD)(16:9) relic (SD)(4:3) *What seem to be areas marked for info fields look sorely out of place. Themes (Main Menu): *Passable, but I feel like we can do better Alternate (SD)(4:3) *Animations rough af and low qual, high-jaggy art Burnt (SD)(4:3) CPC+ (SD)(4:3) *Excluded from uploaded but kept locally Default (SD)(4:3) *donald Default (HD)(16:9) *donald Neonrage (HD)(16:9) *Placement is a lil awkward and use of modern character imagery seems out of place. Transitions: Transitions - Override: Wheels: Default (4:3) *1543/3106. Hundreds of generic text wheels Default (16:9) *1543/3106. Hundreds of generic text wheels Avar (4:3) *1060/3106. Medium quality. Avar (16:9) *1060/3106. Medium quality. maxcade - Red (16:9) *1171/3106 (additional 615 in storage due to naming or database mismatch issues)
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American Laser Games re-audited from all-sources. Additional HD assets found thanks to the work of @Neonrage @Creloce @THK @Blondin @knewlife. Major addition is the default themes working in tandem with the poster art. This'll come in handy with some of the features coming down the pipe. American Laser Games Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: *not required Fake Original DVD Cases (3D)(4:3) *danielbicio **Neat idea, though the res is low on em and source material was in somewhat rough shape Fake Original DVD Cases (3D)(16:9) *danielbicio **Neat idea, though the res is low on em and source material was in somewhat rough shape Poster (2D)(4:3) *599x768 full-size game poster scans in perfect condition Poster (2D)(16:9) *599x768 full-size game poster scans in perfect condition Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: N/R Marquee: Marquee (Default): Pointer: Crosshairs (4:3) *THK, blondin Crosshairs (16:9) *THK, blondin Default (4:3) *THK, blondin Default (16:9) *THK, blondin RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: ALG Whisper Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Default (SD)(4:3) Default (HD)(16:9) Themes (Default): *N/R Neonrage (HD)(16:9) *Nice alternative to game themes. Designed to work with Posters (3D)(16:9) **Posters in Artwork3 Bullseye (HD)(16:9) *Creloce **Nice alkternative to game themes *** @Creloce hope you don't mind but I repositioned things and added Artwork3 so posters would work with it. Themes (Main Menu): Bullseye (HD)(16:9) *Creloce Default (SD)(4:3) Default (HD)(16:9) Green Laser (SD)(4:3) Green Laser (SD)(16:9) Mad Dog (HD)(16:9) *knewlife **Like the layout but Mad Dog is hella blown up and it uses the abysmal low res original bg. Neonrage (HD)(16:9) Red Laser (SD)(4:3) Wanted (SD)(4:3) Blue (SD)(4:3) Laser (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4:3) Default (16:9) maxcade (4:3) maxcade (16:9) Laser Grid (4:3) Laser Grid (16:9)
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ALF TV Game re-audited from all-sources. Additional simple but clean pointer found thanks to @adamg. Audit complete save for videos and Pause media. ALF TV Game Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Built into game themes but could use a redraw Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) *adamg **Good, but generic Default (16:9) *adamg **Good, but generic RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: *need polishing and animate out must be turned off. Default (SD)(4:3) (GREEN if cart art was better) Default (SD)(16:9) Default (HD)(16:9) Themes (Default): *N/R Themes (Main Menu): Default (HD)(4:3) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4x3) *Resolution wise, almost 8K ready. Quality wise, could use a touch up. Default (16x9)
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Acorn Electron re-audited from all-sources. Additional HD assets found thanks to the work of @Neonrage: System still lacks videos and Pause media is yet to be audited. Acorn Electron Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Neonrage (HD)(16:9) Union Jack (SD)(4:3) Union Jack (HD)(16:9) Themes (Main Menu): craiganderson (SD)(4x3) Default (SD)(4:3) Default (HD)(16:9) Neonrage (HD)(16:9) Union Jack (SD)(4:3) Transitions: Transitions - Override: Wheels:
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Acorn BBC Micro re-audited from all-sources. Pretty great default pointer found thanks to @adamg: And new HD themes, again courtesy of @Neonrage: System still lacks videos and Pause media is yet to be audited. Acorn BBC Micro Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) *adamg Default (16:9) *adamg RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) Neonrage (HD)(16:9) Themes (Main Menu): craiganderson (SD)(4x3) Desktop (SD)(4:3) Neonrage (HD)(16:9) Transitions: Transitions - Override: Wheels: Too incomplete to bear mentioning (~7/1591)
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Ok I tried to be cool but it was low key driving me insane so I fixed the stray whitish pixel at the top of the TV in the Atomic theme:
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Acorn Atom re-audited from all-sources. Additional HD assets found thanks to the work of @Neonrage: Also, I upgraded Atomic from yellow to green since it does suit the system name/theme: System still lacks videos and Pause media is yet to be audited. Acorn Atom Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): CRT (SD)(4:3) Atomic (HD)(16:9) Neonrage (HD)(16:9) Themes (Main Menu): Atomic (SD)(4:3) Atomic (HD)(4:3) Atomic (HD)(16:9) Neonrage (HD)(16:9) Transitions: Transitions - Override: Wheels:
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Acorn Archimedes re-audited from all-sources. Additional HD assets found thanks to the work of Neonrage: Audit will revisit this as database evolves. System still lacks videos and Pause media is yet to be audited. Acorn Archimedes Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Brown (SD)(4:3) Brown (HD)(16:9) Neonrage (HD)(16:9) Themes (Main Menu): Acorn Gear (SD)(4:3) spotUP (SD)(4:3) spotUP (HD)(16:9) Neonrage (HD)(16:9) Transitions: Transitions - Override: Wheels: *Missing wheels list attached but database is still v0.1 Default (4:3) 98/134 Default (16:9) 98/134 Avar (4:3) 98/134 Avar (16:9) 98/134 maxcade - Red (16:9) 94/134 (32 unused extras in backup storage)
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Aamber Pegasus re-audited from all-sources. No additional assets found. Audit complete save for videos and Pause media. Aamber Pegasus Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Genre Wheels: Letters: *Database too small to require letters. Marquee: Marquee (Default): Pointer: Default (4:3) Default (16:9) RL: Sound - Background Music: Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Themes (Default): Default (SD)(4:3) Default (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) Default (HD)(16:9) Transitions: Transitions - Override: Wheels: Default (4:3) Default (16:9) Avar (4:3) Avar (16:9)
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AAE re-audited with everything from the Upload Here and Unsorted Submissions sections. This represents everything we have readily available for AAE at this time that I could find. If you have or are aware of additional assets, feel free to submit them. Since the audit now encompasses everything, I'm going to make individual System/Collection status threads as I go to facilitate further content/project monitoring. Note: This will ultimately be classified as a Collection, not a System This is because it is ultimately an deprecated emu specific set focusing on vector and vector-esque games that benefit from very specific graphics settings to perfectly replicate the hue/glow they'd have in real life. Note: RL media not yet audited. This will come later as we approach full support. AAE (Collection) Backgrounds: Not system specific Default (HD)(4:3) Default (HD)(16:9) Boxes: Boxes - Backs: Carts: Genre Backgrounds: *Not system specific Default (SD)(4:3) Default (HD)(4:3) Default (HD)(16:9) Genre Text: Genre Wheels: * Not system specific Default (4:3) Default (16:9) Letters: Default (4:3) *Missing "!" "(" "'" but characters not currently used by any user database. Default (16:9) *Missing "!" "(" "'" but characters not currently used by any user database. Marquee: Marquee (Default): Pointer: Black (4:3) *THK Black (16:9) *THK Default (4:3) Default (16:9) ninja2bceen (4:3) ninja2bceen (16:9) RL: Sound - Background Music: Default Sounds - Background Music (Default): Sounds - System Exit: Sounds - System Start: Sounds - Wheel Click: *Not system specific Default Sound - Wheel Sounds: Sound - Wheel Sounds (Default): SpecialA1: *Not system specific Default (4:3) Default (16:9) ninja2bceen - Clock (16:9) Xbox (16:9) SpecialA2: *Not system specific Default (4:3) Default (16:9) SpecialB1: *Not system specific Default (4:3) Default (16:9) PlayStation (16:9) Xbox (16:9) SpecialB2: *Not system specific Default (4:3) Default (16:9) SpecialC1: SpecialC2: Themes: Various Artists (SD)(4:3) Avar - Various Artists (HD)(16:9) Themes (Default): Default (SD)(4:3) Default (HD)(16:9) Themes (Main Menu): Default (SD)(4:3) *THK Default (HD)(16:9) *THK + Avar KlopjerO (SD)(4:3) Unified (HD)(4:3) Transitions: Transitions - Override: Wheels: Default (4:3) Default (16:9) Widow (4:3) Widow (16:9) maxcade (4:3) maxcade (16:9) maxcade - Red (16:9) Green (4:3) Green (16:9) Note: Widow 2 and Widow Elliptical excluded due to missing wheels. Note: See AAE Conversion & Update Notes for corrections and modifications made in the 16:9 theme set
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Theme Creation Direction - 16:9 is the New Standard
Avar replied to Avar's topic in HS1 Graphic & Theme Creation
May as well put it together now imo. The extra steps don't take long and from my experience the image quality is retained as long as we don't skip the SWF smoothing step. -
Theme Creation Direction - 16:9 is the New Standard
Avar replied to Avar's topic in HS1 Graphic & Theme Creation
Resize them to 1024x768 and apply Dark13's NO_SCALE_SMOOTH script (link in OP) so the image quality is maintained HD once it's re-stretched. -
Theme Creation Direction - 16:9 is the New Standard
Avar replied to Avar's topic in HS1 Graphic & Theme Creation
No at present you have to workaround them as per the steps I laid out in the OP. Down the road there'll be native capability but the current way will still be just as future-proof / convertible. -
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Not done yet buy at least things are in a semi-manageable state. All I've really accomplished so far is rearranging the madness so I can approach it in manageable portions, system by system. I think it'll go more smoothly than I expected though. There's a lot of trash and dupes but anything new/different/quality should stand out quickly. The shit thing is that some sets might look good but be woefully incomplete, so I'll likely still upload them but make them available as an advanced setting, so the average user doesn't try to apply them to all 200+ systems only to find there's only like 30-70 themes/wheels in the set.
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Sorting the old FTP is like staring into madness but I got it effectively separated by system so I can start back on the audit in earnest. Once I've passed a system, what's there will be a clear indication of what was available anywhere so I'll make a status thread the for the systems as I go so if people have anything different than what's listed they can provide it, and we'll all know what's actually missing so we don't have to second guess ourselves when we wanna do a project. Gonna sleep for now and start back on the systems tomorrow.
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Just wanna re-iterate to please let me know either in this thread or via PM if you don't want your stuff in Plat.
