Jump to content
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

Bungles

Content Creator
  • Content count

    1,152
  • Joined

  • Last visited

  • Days Won

    9
  • Country

    Australia

Bungles last won the day on January 5

Bungles had the most liked content!

About Bungles

  • Rank
    HyperSpin Guru
  • Birthday June 14

Profile Information

  • Gender
    Male
  • Location
    Australia

Converted

  • Location
    Brisbane

Recent Profile Visitors

1,597 profile views
  1. Just downloaded HS 1.5.1 no HyperHQ?

    Might of been removed by virus scanner, check your chest and see if you can exempt it and put it back.
  2. What don't I get with HyperSync?

    Its a very good question to be fair, I am yet to jump on and see how it all works myself as I mostly scrapped together and created my own setup. Still very interested to see what can be synced through it and the completion status of systems if available.
  3. Change Wheel Position?

    I have seen people add space to their artwork to counter the inability to move things further. Might not be ideal but if you extend the width of your wheel art, and then leave blank space on the left?
  4. Cannot Launch Games in Hyperspin

    Just beat me to it Spawk. That path does't seem correct, if it is you will probably have more problems to deal with. As Spawk advised be sure RL is in its own folder so you don't have settings conflicts.
  5. Need help

    Then download the dll and put it places.
  6. HyperSpin 1.5.1 Public Release

    Thanks for the run down. Well perhaps they can look to add more xml display options in the future release like the Description, Year and Developer currently. Score, Synopsis, Players etc would be great.
  7. HyperSpin 1.5.1 Public Release

    Great to see you back @dark13. Would love to know how that synopsis artwork file works.. It the last piece of my HS Puzzle and I am sure many others.
  8. HyperSpin 1.5.1 Public Release

    Well to be honest I haven't paid for Hyperspin... I was blessed to be able to access things simply by giving back. I find it still to be an amazing piece of software with so many possibilities still to be unlocked. I am in no rush to move on, as it works. It works fast, and I can customize to the way I want not just have something the same as everyone else. Sure there are a heap of features it could have to bring it forward for more simple platforms and walks of life. But its not targeted at people without at least some cognitive capacity and willingness to learn.
  9. Game not showing in Hyperspin wheel

    Roms only is a filter that needs a path and extension defined in the settings file for your wheels. If you find Mame.ini in your Hyperspin/settings folder. You can add a Roms Path and then extensions of your games separated by a ,
  10. Blade (Pinball FX2) Widescreen 16x9

    I made a similar mistake on some of my first widescreen themes. If the video preview is native widescreen. You will need to set the video element in Hypertheme to "Force Both Aspects" and set them to Width = 480 and Height = 360. It should then stretch back to be the right size.
  11. playing on the tv

    1. Plug computer into TV. 2. Load Hyperspin. 3. Profit
  12. shortcut?

    Google should have everything you are looking for.
  13. Show/Scrape Game Info/Synopsis

    I just watched his video more closely and it seems you still need to configure a file for each game as its using the file_name as a value and then pulling the data from an xml file. Oh well.
  14. Show/Scrape Game Info/Synopsis

    Yes there is... It just needs someone to unlock it and share the method. @dark13 has done it via embedded swf/fla files sourcing from external files, just need to get the method.
  15. HyperSpin menu navigation using steering wheel

    You would have to map it perhaps to keyboard strokes via a joy2key or xpadder I think still. Hopping that better native joystick support, configuration will be in 2.0.
×