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mupen64plus problem after RetroArch update


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Posted

has anyone been able to run down the problem with Mupen64plus. Retroarch crashes when launching N64 games through hyperspin?

 

 

They work fine in Retroarch manually loading them. 

Posted

In chat people said this new Retroarch messed up lots of stuff..I haven't updated yet for that reason.

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Posted

There is a bug related to combination of new GLUI, 'emulators that render with OpenGL',' and using a launcher.

Easiest thing to do for Hyperspin is switch GLUI to RGUI in settings->Driver

Posted

Then you might have something else wrong with your Hyperspin setup - switching GUI driver to RGUI fixes current OpenGL bug with Mupen64, ppsspp, etc.

Posted

I got it working now ... just have to do the "switching GUI driver to RGUI" from at working emulator launched from within Hyperspin, and not directly in the stand alone RetroArch ;)

Posted

Was going crazy last night trying to get N64 games to boot in my new HS Shield TV setup. Just switched from GLUI to RGUI and they work now. Thanks!

  • 2 months later...
Posted

While I was trying to get sega cd running I switched from stock android retroarch and installed the latest nightly. Now N64 does not work.

I have tried switching to RUI in retroarch and through hyperspin via a different emu and still no joy.

Don't know what else it could be as it worked before.

Posted

While I was trying to get sega cd running I switched from stock android retroarch and installed the latest nightly. Now N64 does not work.

I have tried switching to RUI in retroarch and through hyperspin via a different emu and still no joy.

Don't know what else it could be as it worked before.

Cores been down a few weeks now, when it does work again I'm never updating it again :D

Posted

Cores been down a few weeks now, when it does work again I'm never updating it again :D

I went to nighty builds and seen there was a new mupen64plus core released yesterday. Does it download the latest cores when u go to download within retroarch? I downloaded the core from the nighty build website but i dont know where to put it to get retroarch to see it :( i just want to see if it works now

Posted

I think the nightly builds are different from the nightly cores, and I think you need root access to use a downloaded core. You could try changing the core directory in Retroarch, and then put the core in the folder you set, and see if it works. I'll have a go myself if I have time in the next few days :)

Posted

I tried that. When u click the core it doesn't select it. Then when u leave retroarch and go back on it changes the directory back to the original directory

Posted

I tried that. When u click the core it doesn't select it. Then when u leave retroarch and go back on it changes the directory back to the original directory

I'll take a look.

Posted

URL to core update directory on buildbot.

# core_updater_buildbot_url = "http://buildbot.libretro.com"

This is taken from retroarch.cfg master found here https://github.com/libretro/RetroArch/blob/master/retroarch.cfg the info on the retroarch.cfg

My guess is you can change that line in your retroarch.cfg file to

Core_updater_buildbot_url=

"http://buildbot.libretro.com/nightly/android/latest/x86/"

This gets you to the latest core files

Don't know if it works

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