Jump to content
(Open Beta) HyperSpin 2 is now available for everyone ×

New Unified Megatheme


Recommended Posts

Posted
I think the systems only would be nice too, but then the balance would look strange without the mascots.

I think the balance would be fine because if the system was on the left it would be balanced out by the scroll wheel on the right. It's frustrating in a lot of themes that the list of games gets covered up by the theme.

  • Replies 907
  • Created
  • Last Reply
Posted
I think the balance would be fine because if the system was on the left it would be balanced out by the scroll wheel on the right. It's frustrating in a lot of themes that the list of games gets covered up by the theme.

Oh hey, good point!

Posted
It would also be nice if the machine was always on the same side and the character always on the same side.

I wanted this too initially. Sadly, the front angle on some systems just looks better on the other side. Particularly sega genesis, master-system, and tg16. The defining features of the actual consoles (at least as i see them) are on the right side, so showing only the left side popping out just doesn't feel right. So I just tried to keep all sega reversed for *close to* consistency.

This is the final layout i'm releasing (plus a 4:3 version) but i'll put all my psd's and flash documents I make in the process available to all so you can feel free to tweak them to your liking.

Posted

Alright, finally got the portable systems done. Also added a Steam theme and updated the Neo Geo CD Theme with slightly better artwork. Enjoy! I'll be updating the OP with these.

5RgoeMq.jpg

SbPjzVv.jpg

dFJEhce.jpg

lKrOwqh.jpg

dNOOY2m.jpg

sgXjomT.jpg

xK5QXDj.jpg

ez0khve.jpg

SN0uR0S.jpg

PpckN7n.jpg

5gYFl1a.jpg

rrTOrKv.jpg

Posted

Thanks, this batch took awhile. I made custom renders for Chip (from Chip's Challenge, Atari Lynx) and the Metal Slug guy (Neo Geo Pocket Color). The Metal Slug guy's hair made the render take like 16 hours. Glad its done though.

I feel like I'm painting myself into a corner going with 3d renders of all the mascots. The older and more obscure the system, the less likely there exists any 3d renders of major game characters. I end up having to go with like, a generic spaceship (Supervision) or having to put a ton of work in to make a custom render.

BTW All 3d stuff was done with DAZ Studio 4.6 and rendered with 3Delight rendering engine. Used various commercial DAZ content and some free content out there, all pieced together and morphed to get as close as I could to characters who've otherwise never been rendered (at least... that I could find).

Posted

Everything looks nice and neat, but the period incorrect artwork bugs the shit out of me. To each their own i guess

Instagram : baddeolv
Facebook : Brian Addeo
 

Posted
... but the period incorrect artwork bugs the shit out of me.

an absolutely valid point, and i knew it would bug some people. it just didn't work out with what i was going for.

this consistency thing has, at points, been more trouble than its worth but i'm happy with the end result.

i plan to do a set (though it won't be quite as inclusive) that i think will me more down your alley.

Posted
All I really want is a way to dump my Steam games into my PC Games database easily.

I could probably whip up a tool r/q if you want to automate this process. I am well versed in the Steam API. (sorry for hijacking thread.)

Posted
I could probably whip up a tool r/q if you want to automate this process. I am well versed in the Steam API. (sorry for hijacking thread.)

I would like that too, Rain.

56uIzxg.png

Posted

Thanks for Steam theme. I'm not Gordon Freemans' greatest fan, but he is a product of Valve so this works great.

Fantastic job, the amount of work here looks like years of hard toil, I don't know how you do it so quick. :cheers:

56uIzxg.png

Posted

Could I ask a theme for Amiga, C64, Amstrad CPC systems pleaaaaaaaaaaaaaaaaase ?

Thx a lot for this great work !!!!

Posted
...that rendered Marco from Metal Slug looks a bit odd...

Yeah I can't say i'm perfectly happy with it either. I'm kinda stuck working with what's available. I don't actually do 3d modeling. I just bring in peices and pose them for rendering. So in this case I had to settle for "passable".

Could I ask a theme for Amiga, C64, Amstrad CPC systems pleaaaaaaaaaaaaaaaaase ?

I don't plan on doing any computer system themes. Just game consoles. I will, however, provide my PSD's and Flash documents for anyone who feels like expanding the set.

Are the handhelds going to match the other themes as far as video playback placement?

I kinda wanted them to be the same initially, but I came to the conclusion that because handheld pics already contain a screen, the controller, and the system in 1 pic ... its better to just show the vids on the handheld screen... otherwise i'm squeezing in a (sometimes very) large picture into the side that already contains a screen, then putting another screen in for the vid. Just didn't make sense to me so i'm just going to do all handhelds consistent with each-other instead of being exactly consistent universally.

Based on this feedback I may switch out Marco for a more traditional pic. I doubt I'll be able to get a render resemblance that will satisfy most fans.

Posted
BTW if anyone knows where I can find a decent 3d render of the baby Chocobo for Wonderswan, let me know.

An alternative could be one of the digimon monsters .. theres like 5-6 Digimon games for that system.

but but but Commodore Amiga CD32 was a console and Amstrad did have a console also!

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...