Jump to content
Fyrecrypts

HiToText (Hi score support)

Recommended Posts

Keep at it. Note ur exe had a slightly different name where it was to instead of 2 (or the other way around) renaming the exe to match the old didn't. Work however at the time. Not I copied the dat over and such, I hanvt reverted back there but am still using the old exe. Not sure if it's displaying any new scores added but seems to be working with all ur stuff MINUS the exe

Sent from my iPad using Tapatalk

Share this post


Link to post
Share on other sites

Finally!

After one week of trials, writing multiple stub programs to dump every inputs and outputs, I manage to understand how to make it works with HyperSpin :)

BUT: I still cannot understand why it is not working in the old way.

 

The trick is the way the final data are displayed on the standard output stream:

 

/* working with HyperSpin */

Console.WriteLine("RANK|SCORE|NAME|RANK DISPLAY"+Environment.NewLine+"1|31234|CAP|7");

 

/* NOT working with HyperSpin */

Console.WriteLine("RANK|SCORE|NAME|RANK DISPLAY");
Console.WriteLine("1|31234|CAP|7");

 

Can someone with enough experience in C#, HyperSpin or data reading can explain me why the second solution is not working?

Why it is required by HyperSpin to output the data in one call to Console.WriteLine??

At the end of the day, the 2 methods are displaying exactly the same thing.

Can it be related to the way HyperSpin is consuming the data from HiToText?

 

By the way, you can expect a new release soon, compatible with HyperSpin and adding support for 20+ new games.

 

Regards,

G.

  • Upvote 1

Share this post


Link to post
Share on other sites

v1.5 released!

 

What's new?

    23 new games supported
        Dragon Spirit, Armored Warrior, After Burner, After Burner II, Dungeons & Dragons: Shadow over Mystara
        Dungeons & Dragons: Tower of Doom, Operation Wolf, Operation Thunderbolt, Nebulas Ray, Final Star Force,
        Fire Battle, MX5000, Dyger, Change Air Blade, Chopper, Legion, Twin Hawk, Cyvern, A.B. Cop, Ace Attack,
        Dragon World II, Zero Team, Side Arms, Crypt Killer

 

    hi2txt general improvements
        decoding speed significantly improved
        xml files now bundled as one zip for easier installation
        now compatible with HyperSpin -> installation guide:
            1.copy hi2txt.exe and hi2txt.zip in the same folder than HyperSpin.exe
            2.rename hi2txt.exe into HiToText.exe
 

As usual, everything (including full documentation), is here: http://greatstone.fr...txt/hi2txt.html
Feedback is welcome as well as game support request  smile.png 

Have a good day!

GreatStone

  • Upvote 5

Share this post


Link to post
Share on other sites

Fingers crossed this works for those that had issues with the other program. Looking forward to updating the high score guide!

Share this post


Link to post
Share on other sites

v1.5 released!

 

Do we need to put the individual XML files in the root HyperSpin directory? Could we just put the zip there? If not, any chance we could have a merged XML file?

Share this post


Link to post
Share on other sites

@griffin

In the v1.5, I just put hi2txt.exe and hi2txt.zip containing all xml files.

 

The installation guide for HyperSpin is the following:

    1. copy hi2txt.exe and hi2txt.zip in the same folder than HyperSpin.exe
    2. rename hi2txt.exe into HiToText.exe

 

So, you don't have to unzip all XML individually, just to copyt 2 files inside HyperSpin root and rename one !)

Share this post


Link to post
Share on other sites

If all I need do is transfer the exe and the zip to the HyperSpin root and rename the exe, well nothing shows on screen.

 

 

Then a revelation. Add path in HyperHQ to Mame.exe and bingo Highscore showing again and no crashing like the old version used to.

 

Thank you the great Greatstone.

  • Upvote 1

Share this post


Link to post
Share on other sites

If all I need do is transfer the exe and the zip to the HyperSpin root and rename the exe, well nothing shows on screen.

Then a revelation. Add path in HyperHQ to Mame.exe and bingo Highscore showing again and no crashing like the old version used to.

Thank you the great Greatstone.

Hmm that might be it. However I have no files in my hl folder

  • Upvote 1

Share this post


Link to post
Share on other sites

Hmm that might be it. However I have no files in my hl folder

Have you enabled his core support in Mameuifx?

Share this post


Link to post
Share on other sites

@potts

Before trying hi2txt (or HiToText), be sure to use a mame release saving hi files, with its hiscore.dat companion.

Then, follow my 2 steps instruction to see them on HyperSpin screen.

 

@griffin, @gigapig

Glad to have evidence that it is working for someone else than me :) Finally!

Share this post


Link to post
Share on other sites

If all I need do is transfer the exe and the zip to the HyperSpin root and rename the exe, well nothing shows on screen.

Then a revelation. Add path in HyperHQ to Mame.exe and bingo Highscore showing again and no crashing like the old version used to.

Thank you the great Greatstone.

It worked but I'm trying to figure out what gigapig is saying about adding to hyperhq? I didn't do this and it works, what do you mean add it to mame exe?

Tapatalk signature

Share this post


Link to post
Share on other sites

It worked but I'm trying to figure out what gigapig is saying about adding to hyperhq? I didn't do this and it works, what do you mean add it to mame exe?

Tapatalk signature

Please look at the guide in my sig.

 

If you don't add a path to your mame.exe within hyperhq then high HiToText wont know where to search for your highscore files and hence wont display them within hyperspin.

Share this post


Link to post
Share on other sites

Thanks yes I already have this. I'm confused though the new games arnt showing up. I see all the prior ones displaying. I started afterburner2 and DNd and I see the hi scores files but now display?

Tapatalk signature

Share this post


Link to post
Share on other sites

Ah ha! I had my mame pointing in mame/mameui. Once I pointed it to just in the mame folder it works! Great job

Tapatalk signature

  • Upvote 1

Share this post


Link to post
Share on other sites

v1.5 released!

What's new?

23 new games supported

Dragon Spirit, Armored Warrior, After Burner, After Burner II, Dungeons & Dragons: Shadow over Mystara

Dungeons & Dragons: Tower of Doom, Operation Wolf, Operation Thunderbolt, Nebulas Ray, Final Star Force,

Fire Battle, MX5000, Dyger, Change Air Blade, Chopper, Legion, Twin Hawk, Cyvern, A.B. Cop, Ace Attack,

Dragon World II, Zero Team, Side Arms, Crypt Killer

hi2txt general improvements

decoding speed significantly improved

xml files now bundled as one zip for easier installation

now compatible with HyperSpin -> installation guide:

1.copy hi2txt.exe and hi2txt.zip in the same folder than HyperSpin.exe

2.rename hi2txt.exe into HiToText.exe

As usual, everything (including full documentation), is here: http://greatstone.fr...txt/hi2txt.html

Feedback is welcome as well as game support request smile.png

Have a good day!

GreatStone

I don't think cavern created a hi file but the other bold games work perfect!

Tapatalk signature

Share this post


Link to post
Share on other sites

Next RL version (release within this week most probably) will allow you to choose using hi2txt instead of HiToText to acquire high scores on pause and Rom mapping menus.

You will just need to change the HiToText path to point to the file that you want to use.

Sent from my XT1068 using Tapatalk

  • Upvote 2

Share this post


Link to post
Share on other sites

Could there be some app written that read what your individual score was and sent it to a board or something somewhere for hyperhiscore? :-)

@ greatstone :D basically folks want to complete against my high scores hehe but cool idea

Sent from my iPad using Tapatalk

Share this post


Link to post
Share on other sites

v1.6 released!

 

What's new?

    31 new games supported

         Golden Axe, Ghouls'n Ghosts, Wyvern F0, Strider, Xevious, Xevious 3D/G, Vasara, Vasara 2,
         Shark Attack, Shinobi, Aero Fighters / Sonic Wings, Aero Fighters 2 / Sonic Wings 2,
         Aero Fighters 3 / Sonic Wings 3, Aero Fighters Special / Sonic Wings Limited, Turbo Force,
         Karate Blazers, Lethal Crash Race, F-1 Grand Prix, F-1 Grand Prix Part II, Pipe Dream,
         Tao Taido, Hatris, Power Spikes, Power Spikes II, Welltris, King of Fighters '94,
         King of Fighters '95, King of Fighters '96, King of Fighters '97, King of Fighters '98,
         King of Fighters '99

 

    hi2txt general improvements

         imp: add -xml parameter allowing to display data in XML, for easier front-end integration
         imp: output table now accepts 'display' attribute
         fix: divide operation is now using a scale factor to avoid "non-terminating decimal expansion" error
         imp: operations can now use a unique field value to work on all values of a table column (ex: kof97)
         imp: nvram file is now supported as argument of hi2txt
         fix: display table columns and values even if all columns are using "format" or "src" attributes to build their values

 
Reminder for HyperSpin -> installation guide:
     1. unzip the downloaded archive, then copy hi2txt.exe and hi2txt.zip in the same folder than HyperSpin.exe
     2. rename hi2txt.exe into HiToText.exe. That's all!
     3. last RocketLauncher release seems to support hi2txt :)
 
Feedback is welcome as well as game support request or help    smile.png 

Cheers!

 

GreatStone

  • Upvote 5

Share this post


Link to post
Share on other sites

Maybe is there a way to take random names from hyperspin and make our names show up in the high score? Folks are wondering if we can somehow upload our high scores and they be included somehow? Thanks for keeping up on the updates

Tapatalk signature

Share this post


Link to post
Share on other sites

Just a quick question greatstone. Is your utility required because the old hitotext program won't read the current hiscore.dat files??

I'm using the old program....

Would like to update the hi score tutorial on the hyperspin website linking to your files if that's ok ?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...