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Complete Guide for Daphne in HyperSpin and HL3


rfancella

Question

Posted

Hello All,

There are a few notable threads about Daphne out there already. Please see:

http://www.hyperspin-fe.com/forum/showthread.php?18209-A-Sort-Of-Guide-to-Daphne

http://www.hyperspin-fe.com/topic/1612-whats-the-easiest-way-to-run-daphne-with-hyperspin-roms-or-iso

http://www.hyperspin-fe.com/forum/showthread.php?28561-Daphne-games-missing-yet-there&highlight=daphne

http://www.hyperspin-fe.com/topic/2121-daphne-help

NOTICE: Daphne and Daphne Singe are two different emulators.

Daphne is for the following games: Astron Belt, Badlands, Bega's Battle, Cliff Hanger, Cobra Command, Dragon's Lair, Dragon's Lair 2, Esh's Aurunmilla, Galaxy Ranger, GP World, Interstellar, M.A.C.H. 3, Road Blaster, Space Ace, Star Blazer, Super Don Quix-ote, Thayer's Quest and Us vs Them.

Daphne Singe is for the following games:

American Laser Games: Crime Patrol, Crime Patrol 2, Who Shot Johnny Rock, The Last Bounty Hunter, Mad Dog McCree, Mad Dog McCree 2, Space Pirates and Time Traveler.

WoW Action Max Games: .38 Ambush Alley, Blue Thunder, Hydrosub: 2021, Pops Ghostly and Sonic Fury.

Other Games: Ninja Hayate and Time Gal.

For help setting up these games, please check this: http://www.hyperspin-fe.com/topic/2139-complete-guide-for-american-laser-gameswow-actionmax-in-hypespin-and-RL

About the company (Cinematronics):

Taken from the Cinematronics Wiki: http://en.wikipedia.org/wiki/Cinematronics

 

Cinematronics Inc. was founded in 1975 by Jim Pearce, Dennis Parte and Gary Garrison in El Cajon, California, although early on Parte and Garrison sold their shares to Tom "Papa" Stroud. Cinematronics' first games, a Pong clone, a Flipper Ball copy and their first original game design, Embargo, were released in 1975, 1976, and 1977, were not particularly notable. The company really began to prosper after the Space Wars game came into production about a year later.

...

In 1983 Cinematronics released Dragon's Lair, one of the first laserdisc-based arcade games. In order to finish the project they partnered with Advanced Microcomputer Systems (later renamed RDI Video Systems), who later tried to sell a home version of the laser-disc machine. While RDI's home console, the Halcyon, was a failure, the Dragon's Lair arcade was a huge success. Cinematronics followed it up with the similar sci-fi-themed laserdisc game, Space Ace. In about 1983 some prototype animation material for a Dragon's Lair sequel was produced, but due to the lack of an agreement between Cinematronics and the animator, Don Bluth, this material sat unused for years, eventually becoming part of the Dragon's Lair II: Time Warp game in the 1990s.

Games produced by Cinematronics:

Alley Master (1988)

Armor Attack (1980)

Baseball The Season II (1987)

Boxing Bugs (1981)

Brix (1983)

Cerberus (1985)

Cosmic Chasm (1983)

Danger Zone (1986)

Double Play: Super Baseball Home Run Derby (1987)

Dragon's Lair (1983)

Embargo (1977)

Express Delivery (1984)

Flipper Ball (1976)

Freeze (1982)

Hovercraft (1983)

Jack the Giantkiller (1982)

Mayhem 2002 (1985)

Naughty Boy (1982)

Power Play (1985)

Redline Racer (1986)

Rip Off (1980) A cocktail version was also manufactured under license by Centuri

Solar Quest (video game) (1981)

Space Ace (1984)

Space Wars (1977)

Star Castle (1980)

Starhawk (1977)

Sundance (1979)

Tail Gunner (1979)

Tailgunner II 1980 This was a cockpit version was otherwise the same as the original Tailgunner. It was made under license by Exidy.

Warrior

War of the Worlds (1982)

World Series - The Season (1985)

World Series Baseball (1984)

Zzyzzyxx (1982)

About the company (RDI Video Systems):

Taken from the RDI WiKi: http://en.wikipedia.org/wiki/RDI_Video_Systems

RDI Video Systems was a video game company founded by Rick Dyer originally as "Advanced Microcomputer Systems", and was well known for its Laserdisc video games, beginning with the immensely popular Dragon's Lair. The company went bankrupt shortly after releasing the Halcyon home video game system, which they claimed would be entirely voice-activated, and have an AI on par with HAL 9000 from the film 2001: A Space Odyssey. Some of theses games have been remastered by Digital Leisure.

Games produced by RDI:

Dragon's Lair

Space Ace

Thayer's Quest (Released first for the Halcyon, and later in arcades)

Raiders vs. Chargers (Released first for the Halcyon, and later in arcades as "NFL Football")

Dragon's Lair II: Time Warp

Orpheus, not released

The Spirits of Whittier Mansion, not released

The Shadow of the Stars, not released

Voyage to the New World, not released

The Emulator:

Taken from the Daphne Emulator WiKi: https://www.daphne-emu.com:9443/mediawiki/index.php/Main_Page

Were you enchanted by laserdisc arcade games back when they were new? Have you ever wished that you could play the original arcade version of Dragon's Lair again? Well, now you can, using Daphne! Daphne lets you play Dragon's Lair and other laserdisc arcade games, just like you remember them from the arcade!

Daphne will allow you to play the following games:

Astron Belt

Badlands

Bega's Battle

Cliff Hanger

Cobra Command

Dragon's Lair

Dragon's Lair II : Timewarp

Esh's Aurunmilla

Galaxy Ranger

GP World

Interstellar

M.A.C.H. 3

Road Blaster

Space Ace

Star Blazer

Super Don Quix-ote

Thayer's Quest

Us vs Them

Your hardware requirements:

At least a Pentium III 500 MHz machine or equivalent (These days, most people have something much better.)

Windows, Mac OSX, or x86/Linux (this covers almost everyone)

One of the following:

(Strongly Recommended) One or more Digital Leisure DVDs to make Daphne easier to use.

(Not Recommended, Expert only) ROM Image files and one of the following:

(Not Recommended, Expert only) Video, Audio, and Frame Files

(Not Recommended, Expert only) A real laserdisc and a real laserdisc player

Ok, Let's get started!

I will assume that you already have all of the appropriate media in which to install the emulator and the games onto your computer. The Daphne emulator consists of two programs, DaphneLoader and Daphne. Daphne is the actual emulator and DaphneLoader is a front end that uses Daphne and give you a nice GUI to make changes to the config. As just about every thread out there says, "Do not try to launch DaphneLoader through your HyperSpin or HyperLaunch setup." Daphne.exe is the actual emulator. That said, you do need DaphneLoader to get things setup and to configure game specific settings.

I would highly recommend you get the supported CD/DVD media for the supported games. If you have the media for these games, DaphneLoader will download and keep up-to-date the audio/video files directly from Digital Leisure.

Daphne dowload and setup:

Navigate to the Daphne home page: http://www.daphne-emu.com and download the latest version of Daphne (daphne-1.0v-win32.zip). Once it's downloaded create a new directory in your emulators directory. Mine is located at "C:\Emulation\Emulators|Daphne". Many other people use "C:\HyperSpin\Emulators\Daphne". Open the Zip file and extract all the contents into your ...Daphne directory.

post-48498-14287060784_thumb.png

The first time you run DaphneLoader it will update itself. Please click "OK".

post-48498-142870607845_thumb.png

Once the update is finished you will see this:

post-48498-142870607847_thumb.png

For this example I will install Dragon's Lair from the DVD-Video Version using DaphneLoader. Click on Dragon's Lair and click the "Start!" button. You will see the Warning dialog box explaining what disc's you need to play the game.

post-48498-142870607854_thumb.png

Insert the appropriate disk in your drive (or mount the disk image) and click the "OK" button. You will see the Video/Audio Files Needed dialog box. Click "OK".

post-48498-142870607856_thumb.png

DaphneLoader will now download the most up to date audio/video files and install them into your ...Daphne\vldp_dl\lair directory. This process will take a while (depending on your internet speeds), so go grab a cup of coffee... beer... or what ever your poison is and wait.

post-48498-14287060786_thumb.png

Once that process is complete, you will be asked to validate your media. Click "OK" and let the process run.

post-48498-14287060789_thumb.png

DaphneLoader will then start converting your files. Go refill your coffee... beer... ;)

post-48498-142870607893_thumb.png

Once converted and validated, you will get another update screen. Click "OK"... again....

post-48498-142870607906_thumb.png

"Game is ready to begin." Click "OK" and hit a key to parse the video files:

post-48498-142870608149_thumb.png

Finally! The game will launch and you can play!!! Close out the game and continue on with installing the other games you want.

The download process will give you a framefile that is needed to play the game. I recommend copying the framefile to the ...Daphne\framefile directory. In this example it's called ...Daphne\vldp_dl\lair\lair.txt

post-48498-142870607883_thumb.png

Again, copy the framefile into the framefile directory for each game and name them like this (so they match the database in HyperList):

post-48498-142870607886_thumb.jpg

As everyone will first ask when replying to Daphne problems, "Make sure all the games are working in DaphneLoader first!".

If you have downloaded the games, make sure all the audio/video files, framefiles and rom files are included. The framefiles must match up to the audio/video files and you must have the matching roms also. The directory structure should be like this:

Framefiles: ...Daphne\framefile

Roms: ...Daphne\roms

Audio/Video in their own directories: ...Daphne\vldp_dl

My example:

Framefile: C:\Emulation\Emulators\Daphne\framefile\lair.txt

Roms: C:\Emulation\Emulators\Daphne\roms\dl_revf2.zip

Audio/Video: C:\Emulation\Emulators\Daphne\vldp_dl\lair

Now, to make changes in your per-game config:

Most people will not need to do this, but some may want some default changes to the way a game plays. With DaphneLoader open, select the game you want to make changes to. Click the "Configure" button. Make any appropriate changes you would like in any of the tabs except the Input tab. Make sure and Enable the Display command line option in the Advanced tab before you hit "OK".

post-48498-142870608154_thumb.png

Now, click the "Start!" button and the command like window will appear first:

post-48498-142870608158_thumb.png

Pay close attention to the two bank settings. Mine shows "-bank 0 11111001 -bank 1 00100111". Write these down or save them somewhere for use in HyperLaunchHQ. Click the "Cancel" button and make any changes to the other games you have installed. Record those bank settings for each game as well.

The last thing we need to do before we start the HyperSpin setup, is to make a minor change to the framefiles.

Open each framefile in your favorite text editor and put the full path to the audio/video directory. Example:

Original:

.

151 lair.m2v
Modified:

C:\Emulation\emulators\Daphne\vldp_dl\lair\


151 lair.m2v
Save the modified file and test it again. Go back to DaphneLoader and Start the game again. Make double sure it still runs.

All the other games, or if you have the A/V files and framefiles:

For the games that do not require CD/DVD media, or if you have downloaded all the Audio/Video files and framefiles from a different source, here is how to set them up in DaphneLoader.

For this example I will use GP World. Select GP World in the list and click the "Configure" button on the right. In the Game/Laserdisc tab, click on "Configure Laserdisc":

post-48498-14287060827_thumb.png

Under the Virtual Laserdisc Player Options, change it from "Yes..." to "No, I will install...". This will give you an additional option to browse to your framefile. Click the "Browse" button and navigate to your ...Daphne\framefile\gpworld.txt framefile and click "Open":

post-48498-142870608277_thumb.png

Hit the "OK" button and hit "OK" again on the Configuration window. Click on "Start!" to test the game. Let it parse the video and that game should be done.

Do this for the rest of the games you have available.

We are ready to bring up HyperHq!

Daphne and HyperHQ config.

Launch HyperHQ and add your Daphne wheel. Once the wheel is added, click on Wheel Settings and choose Daphne in the wheel drop down. Make your changes like this:

post-48498-142870608163_thumb.png

Now close out HyperHQ and open up HyperLaunchHQ. You will have to setup your Global emulator for Daphne. Select GLOBAL on the left. Make sure the Emulators tab is selected and scroll down to Daphne (not Daphne Singe, see the top of this post for a Singe link) and double click on it. Set your Path to the daphne.exe as seen below:

post-48498-142870608167_thumb.jpg

Close that window and click on the emulator Daphne on the left. Make sure the Emulators tab is selected and set your Rom Paths to your ...Daphne\framefile directory. Set your Default Emulator to Daphne as seen below:

post-48498-142870608171_thumb.jpg

Now, click on the Games tab and hit the blue "Audit All the games..." button and your installed games should show up in green. Go ahead and select lair and click the "Launch..." button to test:

post-48498-142870608182_thumb.jpg

All your games that run in Daphne should now be setup in HyperSpin and HyperLaunchHQ!!!

There are two game names that do not match between the RL Daphne.ini settings file and the HyperList xml file.

Cobra Command and Road Blaster. If your Audit list shows cobra and rb in red, the easiest way is to fix the game names (hopefully this will be updated sometime) in your ...HyperLaunch\Modules\Daphne\Daphne.ini file.

post-48498-142870608201_thumb.png

Find the file in your HyperLaunch instillation and edit it in your favorite editor. Scroll down and find the game setting tag called [cobra]. In the HyperList xml file it's called cobraab. I copied the entire [cobra] section and pasted it below. Changed [cobra] to [cobraab] and did the same for [rb] to [roadblaster]:

post-48498-142870608205_thumb.png

Save the file and I then re-ran the audit and all the games show green! "Super Green!"

One last thing. Your per game settings!

While you still have HyperLaunchHQ open, click on the Emulators tab. Click on the "Edit Global Module Settings":

post-48498-142870608191_thumb.jpg

Click on the "Rom Settings" tab. Scroll down and select lair. At the bottom of this screen you will see two boxes: bank0 and bank1. Look back at your command line notes for lair and make them match:

post-48498-142870608194_thumb.jpg

Close that window. Close out HyperLaunchHQ and bring up HyperSpin.

Enjoy!!!

<EDIT>

Djvj has edited the Daphne.ahk module for RL to allow for per game control changes. Please see this thread:

http://www.hyperspin-fe.com/topic/1447-daphne-module

</EDIT>

Any comments and corrections will be greatly appreciated!

Thank you,

Ron Fancella

post-48498-142870608146_thumb.png

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

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Posted

Deano,

Those look right.  The Movie Clips should be m2v files.  You may have file extensions turned off and it's not showing the extensions?

This is what I have in mine:

 Volume in drive G is Games
 Volume Serial Number is F0F3-FC54

 Directory of G:\Roms\Daphne\vldp_dl\gpworld

06/09/2015  04:25 PM    <DIR>          .
06/09/2015  04:25 PM    <DIR>          ..
10/22/2013  05:21 PM             6,972 gpdiags.dat
10/22/2013  05:44 PM        10,983,772 gpdiags.m2v
10/22/2013  05:21 PM                93 gpdiags.m2v.md5
10/22/2013  05:14 PM           843,268 gpdiags.ogg
10/22/2013  05:21 PM                93 gpdiags.ogg.md5
10/22/2013  05:20 PM           140,744 gpworld.dat
10/22/2013  05:50 PM       413,309,869 gpworld.m2v
10/22/2013  05:21 PM                93 gpworld.m2v.md5
10/22/2013  05:43 PM        14,388,247 gpworld.ogg
10/22/2013  05:21 PM                93 gpworld.ogg.md5
10/22/2013  05:21 PM                41 gpworld.txt
10/22/2013  05:21 PM                93 gpworld.txt.md5
              13 File(s)    439,673,378 bytes
               2 Dir(s)   9,018,605,568 bytes free

Thanks,

Ron

Hi Ron,

Im not sure how to turn extensions on, but all my GP files seem to be in VDLP and not in VDLP_dl. I change the framefile text log and get this error.

Framefile parse succeeded. Video/Audio directory is: C:/Daphne/vldp_dl/gpworld/
Could not open file : C:/Daphne/vldp_dl/gpworld/gpworld.m2v
Could not initialize laserdisc player!
Shutting down sound system...
Shutting down video display...
 
Do you think I should try copying the GP world file from VDLP to VDLP_dl?
Posted

 

Hi Ron,

Im not sure how to turn extensions on, but all my GP files seem to be in VDLP and not in VDLP_dl. I change the framefile text log and get this error.

Framefile parse succeeded. Video/Audio directory is: C:/Daphne/vldp_dl/gpworld/
Could not open file : C:/Daphne/vldp_dl/gpworld/gpworld.m2v
Could not initialize laserdisc player!
Shutting down sound system...
Shutting down video display...
 
Do you think I should try copying the GP world file from VDLP to VDLP_dl?

 

Hi Ron, I just done the copy and paste and the gpame works ok now in hyperspin. It seems Daphne sets up 2 file directories. VDLP is for the games that do not need a disc to verify and come with the download and VDLP_dl are where they put Space Ace DL DL2 etc that require disc authentication.

Posted

Thanks!

I updated the links in the first post.

Two of the links are truly dead. Probably pruned.

Thanks,

Ron

Thought I'd mention the links to Hyperspin tutorials in the first post are dead since they moved the site.

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Hello me again. I have put my PC into my machine and have Daphne up and running nicely with my joysticks. This is the 1st time I have plugged it into sound and I notice Dragon Lair plays no Audio, I can hear beeps when I make joystick movements and I hear the voice intro at the start of the emulator boot, but has no background music. When running the game nothing else but joystick beeps. All other games are running fine with sound. 

Posted

Can you launch lair from RLUI.

Then post the run line here so I can see your bank settings.

 

Thanks,

Ron

 

Hello me again. I have put my PC into my machine and have Daphne up and running nicely with my joysticks. This is the 1st time I have plugged it into sound and I notice Dragon Lair plays no Audio, I can hear beeps when I make joystick movements and I hear the voice intro at the start of the emulator boot, but has no background music. When running the game nothing else but joystick beeps. All other games are running fine with sound. 

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

See the line there that says "run - ...". Double click on it. It will open in a new window. Take a picture of that. It will show the entire command line.

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Ok Deano,

Looks like there are no bank settings in there.  I looked back through the guide and it looks like I missed a step.  It is common and is a step that needs to be done for most emulators.

 

Navigate to .../RocketLauncher/Modules/Daphne

There you should see a file named "Daphne (Example).ini".  Since you have already made some changes to your Module Settings, there will also be a "Daphne.ini" file.  Delete or rename the Daphne.ini file.  Copy the Daphne (Example).ini file and rename it to Daphne.ini.

 

This will populate some default Module Settings for Daphne and populate the bank settings for some games.

 

From here, you can bring up your module settings.

First thing you want to do is remove everthing in the globalParams box.

Click on the Rom Settings tab.  The games should now be listed with some settings.

Scroll down and click on lair.

The default banks settings should be:

bank0 = 11011001
bank1 = 00100111

 

The settings for the Narrator are the last two digits of bank1.  11 is Always on.  00 is Always off.

 

Try the game now and let me know.

 

Thanks,

Ron

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Hi,

 

I had 2 x ini files  Daphne (Example).ini & Daphne (Example copy).ini  file.

​I renamed one to Daphne and removed the other. I removed global paramaters as per pic and I checked the bank settings and they seem ok. I did change the bank 1 setting to 00  to turn the narrator off. When I booted the game it had no narration so I know its reading the ini file ok. Still no background sound though.

20150708_194048_zps8wxn4ncv.jpg

 

20150708_194029_zpsfyiiodpu.jpg

Posted

My resolution is 1280x1024 and no matter what, I get a flash when launching Daphne games. 

 

Is this normal, or is it something I could potentially fix?

 

Using the latest RocketLauncher, but I've had the problem since RL 3.0

Posted

Man!  That should work just fine.

Running out of options.

One more thing.

Check your A/V files.  Is it possible something is missing?

Can you post a directory listing of your lair directory?

Also, post your Daphne_log.txt

 

Thanks,

Ron

 

My resolution is 1280x1024 and no matter what, I get a flash when launching Daphne games. 

 

Is this normal, or is it something I could potentially fix?

 

Using the latest RocketLauncher, but I've had the problem since RL 3.0

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Well i have resolved the problem which is a odd fix. My unit uses 2.1 stereo sound which works fine on everything. All the speakers and the base work perfect.

I googled the problem and someone else had same issue with DL game only and he changed his speaker to PC cable and it fixed the problem.

I decided to buy another cable doubtful it would not solve the issue as the unit worked flawlessly with everything else, but to my suprise it has! Not sure why its specific to one game?

Posted

Wow!  That's a totaly new one by me!

Thanks for the update.

 

Thanks,

Ron

 

Well i have resolved the problem which is a odd fix. My unit uses 2.1 stereo sound which works fine on everything. All the speakers and the base work perfect.
I googled the problem and someone else had same issue with DL game only and he changed his speaker to PC cable and it fixed the problem.
I decided to buy another cable doubtful it would not solve the issue as the unit worked flawlessly with everything else, but to my suprise it has! Not sure why its specific to one game?

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Thanks for all your help Ron. May tackle Amercian Laser next. Really fancy Mad Dog on my set up. Just need to research what light guns will work with the LCD and the emulator.

Posted

Deano,

I have an Aimtrak and it works well with all emulators that use a mouse as a gun pointing device.  ;)

MAME, Daphne, Dapne-Singe, etc..

 

Thanks,

Ron

 

 

 

Thanks for all your help Ron. May tackle Amercian Laser next. Really fancy Mad Dog on my set up. Just need to research what light guns will work with the LCD and the emulator.

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Alright I got it all sorted out! 2 things to note:

1. the command line does not like apostrophes, remove them from directory names!

2. when launching through HL, the zipped rom files were "in use" by daphne loader so they were not found... had to task manager and kill process, then I unzipped them all into their own directories. Since they are so small I also left the original zips there. So far no problems

Now everything launches smooth through HL and as a bonus I have all batch files working. Thx for your help rfancella

 

 

I just spent about five hours trying to figure out why DL1 wasn't working with my new RocketLauncher/HyperSpin setup, when I knew it had previously.

I kept getting the same error in the log file, unable to find the "dl_f2_u1.bin" file.

The Daphne Loader was still i memory and holding the file hostage - that was the problem.

 

Simple, but I couldn't find it anywhere. Thanks!

Posted

Hi Ron, I have been reading this post for a few hours now . Thanks for all of the help. i am a few steps behind . In Daphneloader , I can get almost all of my games to work except Dragon's Lair , and Space Ace. I will post a shell when I get home , but do the framefile, rom folder, and .m2v have to be the same name? I have lair24.m2v. I don't know what version that is. Also, my Space Ace is sa83.m2v  . Do the names matter or does my framefile just have to point to my .m2v file and .ogg file?  For badlands for example, I changed all of the filenames to match the roms folder.   Is that correct?  Thanks Yes Im a Newb. 

Posted

Hi Ron, I have been reading this post for a few hours now . Thanks for all of the help. i am a few steps behind . In Daphneloader , I can get almost all of my games to work except Dragon's Lair , and Space Ace. I will post a shell when I get home , but do the framefile, rom folder, and .m2v have to be the same name? I have lair24.m2v. I don't know what version that is. Also, my Space Ace is sa83.m2v  . Do the names matter or does my framefile just have to point to my .m2v file and .ogg file?  For badlands for example, I changed all of the filenames to match the roms folder.   Is that correct?  Thanks Yes Im a Newb.

Space Ace and Dragons Lair require you to put in the actual disc first to download the needed files. Did you already do that part?

I just set all this up a few weeks ago, but I can't remember how the file naming worked at all. I don't think I needed to rename anything though.

Posted

Hi!

The critical part is that the framefile name matches your rom name.  If your framefile is in your /vldp/ directory, then the directory has to match the rom name also.

Example.

Framefile = lair.txt

If the file is in /vldp/lair/lair.txt then that should work.

 

What the A/V filenames are should match what is inside the framefile.

 

Your log below shows that the file "C:/Hyperspin/Emulators/Daphne/vldp/lair/lair.m2v" does not exist.  That is the file your framefile is telling Daphne to load.

 

Another couple things.  You should not try to run anything from your desktop.  Just not good form.  ;)  Being a protected directory and all, plus it add length to the filenames, that can sometimes be an issue.

Why is your framefile and A/V files in two completely different directories?

"C:\Users\Lenovo\Desktop\Emulators\Daphne\Framefiles\lair.txt"

"C:/Hyperspin/Emulators/Daphne/vldp/lair/lair.m2v"

Always advisable to have the framefiles and A/V files where Daphne want's them.  Then once it's working, there are some things you can do to move them.

 

Thanks,

Ron

 

 

Hi Ron, I have been reading this post for a few hours now . Thanks for all of the help. i am a few steps behind . In Daphneloader , I can get almost all of my games to work except Dragon's Lair , and Space Ace. I will post a shell when I get home , but do the framefile, rom folder, and .m2v have to be the same name? I have lair24.m2v. I don't know what version that is. Also, my Space Ace is sa83.m2v  . Do the names matter or does my framefile just have to point to my .m2v file and .ogg file?  For badlands for example, I changed all of the filenames to match the roms folder.   Is that correct?  Thanks Yes Im a Newb. 

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

Posted

Hi  Ron , Thank you for your help. I sent you an old log that had the files on the desktop. Oops , sorry . But I am still having trouble, Here is my latest log. my Original .m2v file was lair24.m2v which I changed to lair.m2v.  Is that an issue ? I do have my framefiles named correctly , im not sure what is wrong.

 

 

daphne2_log.txt

Posted

So maybe I missed something, but I thought you had to actually own or gain access to physical laser discs/physical media to pull this off...?  Why am I so confused?  DON'T SAY IT!!!   haha

Posted

LOL...

Yes, for Dragon's Lair, Dragon's Lair 2, Space Ace & Thayer's Quest.

Unless you have the correct framefile and A/V files.  ;)

 

Thanks,

Ron

 

PS: I have said it many times.  It is worth it to pay for the games, these and many more are currently being improved and developed.  ;)

 

 

So maybe I missed something, but I thought you had to actually own or gain access to physical laser discs/physical media to pull this off...?  Why am I so confused?  DON'T SAY IT!!!   haha

Code Monkey and all around Command Line geek!

If you like what someone has said or done for you, be sure and 'Thank' them.  :good:

And if they changed your life, send them a Beer!    :beerglass:

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