windowlicker11 Posted August 11, 2013 Posted August 11, 2013 Game seems to work fine in Flash Game Player and EZ Flasher. Only thing is trying to set fullscreen opens up the browser to the game's page. it does not load in Flash Player Projector. EZ Flasher seems to no longer be available. Any insight on the app that is used for the Flash Game Player module?
brolly Posted August 11, 2013 Posted August 11, 2013 It's an application done by Krum from UG, I think he never made it public. Speaking of him he would probably be able to hack this game and make it work fullscreen...
djvj Posted August 11, 2013 Posted August 11, 2013 Yes that would be really nice, game is tons of fun. "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
tastyratz Posted August 11, 2013 Posted August 11, 2013 wow I forgot completely about this masterpiece. Fingers crossed...
SORHP Posted August 13, 2013 Author Posted August 13, 2013 Can somebody please get in touch with him to make this happen, we really need a full screen feature of this ! My Arcade Machines...
SORHP Posted August 13, 2013 Author Posted August 13, 2013 Can somebody please get in touch with him to make this happen' date=' we really need a full screen feature of this ! [/quote']Heck, I'll donate for the cause, if he will My Arcade Machines...
brolly Posted August 13, 2013 Posted August 13, 2013 I can try to see if I can reach him, but with UG gone might not be easy.
SORHP Posted August 19, 2013 Author Posted August 19, 2013 hey guys, Im getting my a$$ kicked trying to get this running with the new hyper launch, can anyone here please, give me some direction, which module to run... ect... Ive got all the files in place, so I think... I can get pc games running fine, just the flash stuff has always been confusing... edit... finally got SmbcPreloader to load with flash projector, but then the game says it can not download the information from the internet, and it did not go full screen, Im using the djvj module from RL I got smbc-1-2 to load outside HL with Flash Player Projector, but HL makes it say it needs the internet also... (on a side note, I emailed exploding rabbit again for possible stand-alone full screen versions of the game, but who knows if they'll even get back to me :\) My Arcade Machines...
zero dreams Posted August 20, 2013 Posted August 20, 2013 Would someone tell me if this works or not. Step 1.) Get this file: /Upload Here/Zero Dreams/Super Mario Bros. Crossover 3.02.exe Step 2.) Ctrl+F = Fullscreen Edit: Should be offline and fullscreen. 2nd Edit: It's not offline. HyperLaunch | HyperWiki | HyperSearch | Intro | Evolution | FadeProject | Checker | Steam Wheel
SORHP Posted August 20, 2013 Author Posted August 20, 2013 that worked for me! pretty much gold!!! a thousand thank you's! My Arcade Machines...
zero dreams Posted August 20, 2013 Posted August 20, 2013 awesome HyperLaunch | HyperWiki | HyperSearch | Intro | Evolution | FadeProject | Checker | Steam Wheel
SORHP Posted August 20, 2013 Author Posted August 20, 2013 wait a quick sec, Im so sorry, I spoke a little too soon... as long as Im on the internet, it works, if I put the game in my cabinet that has no internet, the game cannot load the data it needs? I even tried it on my laptop with wifi on and it works, turn wifi off, doesnt work My Arcade Machines...
Fursphere Posted August 20, 2013 Posted August 20, 2013 The game is reaching out to the internet for this: http://data.explodingrabbit.com/super-mario-bros-crossover/data.txt.gz Interesting that I couldn't see that before with just the .SWF launcher Let me go figure out a web server spoofer.
zero dreams Posted August 20, 2013 Posted August 20, 2013 So that's internet required then and if I can figure out how to load the preloader into Flash Player 11 the same way Flash Game Player does, then it should be easy. I'll do more research. HyperLaunch | HyperWiki | HyperSearch | Intro | Evolution | FadeProject | Checker | Steam Wheel
Fursphere Posted August 20, 2013 Posted August 20, 2013 Confirmed. I just made a simple IIS web server (using a 2008r2 VM) and spoofed data.explodingrabbit.com with a local host file. Unplugged my cable modem and the game still loaded. Turned off the VM and the game didn't load anymore. So all its looking for is that 2kb data.txt.gz file. I'll figure out how to do with with Apache in a bit (so you guys can do it locally on your arcade cabinets), unless someone figures out how to compile it into that fancy .EXE you made.
zero dreams Posted August 20, 2013 Posted August 20, 2013 Thanks! I'm glad you know what you're doing and what you're talking about. Can't wait to understand what you did. Edit: All I did was use the game's url and made a projector afterwards. I had to go fullscreen first to get the commands to pop out to make the projector. I'm just pitchin' in cause this game is awesome. HyperLaunch | HyperWiki | HyperSearch | Intro | Evolution | FadeProject | Checker | Steam Wheel
Fursphere Posted August 20, 2013 Posted August 20, 2013 Got it! So, this is what I did. Super Mario Crossover 3.0 is doing a internet lookup (DNS query) for this file: http://data.explodingrabbit.com/super-mario-bros-crossover/data.txt.gz Windows boxes have whats called a HOST file (Linux does too actually) - this is basically a lookup table telling your system that a certain IP address is in fact a DNS address (and to not go to your DNS server and look it up - you're telling your computer you know better) Host file is location here: c:\windows\system32\drivers\etc\hosts (that's "HOSTS" no extension) -if you're on Windows 7 or Windows 8, you'll have to run NOTEPAD as administrator to edit the file - Windows will block edits otherwise. Add a line at the bottom that looks like this: 127.0.0.1 data.explodingrabbit.com (127.0.0.1 = local loop back = your local computer, always) What you just did is tell your computer to look to itself for data.explodingrabbit.com (the real website will NOT load with this entry in place, you can comment it out with a # symbol). Next up get apache installed http://httpd.apache.org/ install apache 2.2.25 (or whatever you want) tell it the host is explodingrabbit.com, the server name is test, and the web admin is [email protected] or whatever. Defaults on everything is fine. You're basically setting up a web server on your local computer on port 80. To test it - open a web browser and type in "LOCALHOST" - it should say "It Works!" (that's the default Apache web page in the \htdocs\ folder explained below) Now, go get that stupid file http://data.explodingrabbit.com/super-mario-bros-crossover/data.txt.gz in the apache install directory something like: C:\Program Files (x86)\Apache Software Foundation\Apache2.2\ (I think thats the default, I used c:\apache2.2\) Create a new folder in \apache2.2\htdocs\ Mine looks like this: C:\Apache2.2\htdocs\super-mario-bros-crossover Put that stupid file (data.txt.gz) in this folder And now when you load the game, the flash game will look to the HOSTS files and find that data.explodingrabbit.com is YOUR COMPUTER (not the real internet one), and then ask for \super-mario-crossover\ for the file and find it. Please let me know if you have any questions, I'll try to help. This is for computers WITHOUT internet connectivity. OFFLINE play. And technically if the owner decides to pull down the files - it'll still work for us. I almost had this figured out awhile back - but for whatever reason either I missed the data.txt.gz file in the Fiddler logs - or the original SWF file I ripped from exploding rabbit didn't tell me it was looking for data.txt.gz. Whatever the case, Zero Dreams .EXE made it really easy for to track down what file it was tracking on the internet. EDIT: The contents of the data.txt.gz file is a file called data.txt (shocking, I know) that basically contains the banner information. Its the promotion for their "Super Retro Squad" game and a bunch of URLs at the bottom - so with some careful editing I'm sure you could put whatever you want in there.
djvj Posted August 20, 2013 Posted August 20, 2013 Thanks for the effort, but installing apache most ppl will not do to play the game. Remember the goal is to speed up windows, if we start installing services, it slows down boot. It needs a proper crack where the lookup is simply removed or bypassed or always returned true. One other thing is I can't script ctrl+f, anything I try is not working. Has anybody had success with this? "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
djvj Posted August 20, 2013 Posted August 20, 2013 Figured out a consistent method to get it to go fullscreen: http://www.hyperspin-fe.com/forum/showthread.php?21573-PCLauncher-PC-Game-Script-Thread&p=264595&viewfull=1#post264595 "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."RocketLauncher's Official Home If you appreciate my work:My Apps:Window LoggerIdle Volume AdjusterExplorerRestorerRom Folder CleanerModule UpdaterMy Guides:How To Mod Guncons with Aimtrak
pietie Posted August 20, 2013 Posted August 20, 2013 Host file is location here: c:\windows\system32\drivers\etc\hosts (that's "HOSTS" no extension) -if you're on Windows 7 or Windows 8, you'll have to run NOTEPAD as administrator to edit the file - Windows will block edits otherwise. Add a line at the bottom that looks like this: 127.0.0.1 data.explodingrabbit.com Thanks for the info Fursphere. Instead of using apache or IIS, I created a small launcher app that listens on port 80 and serves the data file when requested. It's very basic. The app also sends the CTRL+F command after a configurable delay. You can, for whatever reason, bind the listener on any of your available interfaces if you don't want to use 127.0.0.1. See the config file. The zip below includes the data.txt.gz file required. Just drop all of it in the same directory as "Super Mario Bros. Crossover 3.02.exe" (path can be changed in the config as well) https://dl.dropboxusercontent.com/u/59583314/SmbcLauncher.7z My tools Steam wheel creator - Generate xml list from Steam profile with artwork and videos HyperSearch - Integrates search functionality with HyperSpin
zerojay Posted August 20, 2013 Posted August 20, 2013 Can you drop the source as well so that a) we can compile it ourselves and not trust a random .exe and reuse for other games that probably do similar stuff? (I'm really wanting Lethal League offline.)
pietie Posted August 20, 2013 Posted August 20, 2013 Sure, here you go https://dl.dropboxusercontent.com/u/59583314/SmbcLauncher%20Source.7z Its a VS 2010 (C#) solution. But like I said, its very basic. You'll see that I don't even bother following the HTTP protocol. I just write back the data file, no headers, nothing. I tested it and it work so that was good enough My tools Steam wheel creator - Generate xml list from Steam profile with artwork and videos HyperSearch - Integrates search functionality with HyperSpin
Fursphere Posted August 20, 2013 Posted August 20, 2013 Thanks for the effort, but installing apache most ppl will not do to play the game. Remember the goal is to speed up windows, if we start installing services, it slows down boot. It needs a proper crack where the lookup is simply removed or bypassed or always returned true.One other thing is I can't script ctrl+f, anything I try is not working. Has anybody had success with this? Agreed. You could always script it to only start Apache when the game starts, and close Apache afterwards. You could probably script the host file insertion as well. Peite's solution might be even better I tried decompiling the flash file and got nowhere.
zerojay Posted August 20, 2013 Posted August 20, 2013 Installing Apache for this is like using a chainsaw to cut your fingernails on top of being a security concern. Still hoping someone properly cracks this... and Lethal League!
Fursphere Posted August 20, 2013 Posted August 20, 2013 Installing Apache for this is like using a chainsaw to cut your fingernails on top of being a security concern. A security concern on a system not connected to the internet? How does that work exactly?
Recommended Posts
Archived
This topic is now archived and is closed to further replies.