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zero dreams

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About zero dreams

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  • Birthday 08/11/1980

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  1. Nice to see development on the front-end.
  2. Version 20121226


    Tomb Raider: Anniversary - (PC Games) XML (database) entry: <game name="Tomb Raider: Anniversary" index="" image=""> <description>Tomb Raider: Anniversary</description> <cloneof></cloneof> <crc></crc> <manufacturer>Eidos Interactice</manufacturer> <year>2007</year> <genre>Action Adventure</genre> <rating>Teen</rating> <enabled>Yes</enabled> </game>
  3. Version 20121226


    Halo: Combat Evolved - (PC Games) XML (database) entry: <game name="Halo: Combat Evolved" index="" image=""> <description>Halo: Combat Evolved</description> <cloneof></cloneof> <crc></crc> <manufacturer>Bungie</manufacturer> <year>2003</year> <genre>First-Person Shooter</genre> <rating>Mature (Not Suitable For All Ages)</rating> <enabled>Yes</enabled> </game>
  4. Version 20121226


    Left 4 Dead - (PC Games) XML (database) entry: <game name="Left 4 Dead" index="" image=""> <description>Left 4 Dead</description> <cloneof></cloneof> <crc></crc> <manufacturer>Valve</manufacturer> <year>2008</year> <genre>First-Person Shooter / Survival Horror</genre> <rating>Mature (Not Suitable For All Ages)</rating> <enabled>Yes</enabled> </game>
  5. Version 20121224


    Grand Theft Auto: San Andreas - (PC Games) XML (database) entry: <game name="Grand Theft Auto: San Andreas" index="" image=""> <description>Grand Theft Auto: San Andreas</description> <cloneof></cloneof> <crc></crc> <manufacturer>Rockstar North</manufacturer> <year>2005</year> <genre>Open world, Action-adventure</genre> <rating>Mature (Not Suitable For All Ages)</rating> <enabled>Yes</enabled> </game>
  6. @ dark13 Yep, the pointer's got to be a standard definition image but it ain't that bad when I'm only using it for a simple overlay. I just made a floor with a top bar for default screens pointer and went with a info bar and top bar for the main menu to keep everything matching with Kodi and RCB. The pointers aren't "perfection" as they're not HD but they work perfect for their purpose and the fanart really overtakes the screen unless you were looking for flaws. The backgrounds works great if you use RCB and scrape for fanart and ensure these images are then batched to HS backgrounds standards (1024x768 pngs) but then we're right back where we started wishing HS was high definition so our backgrounds didn't look stretched and ewww. This is the closest I've ever seen to what RCB does in terms of display and it's not locked in from all directions like RCB either. You lose coverflow, HD, info, and correct proportion on the horizontal alignment but you gain a systems menu, customization, and it's already tied to all of our databases. I think we absolutely 100% think we need another layer to supplement my using the pointer for the floor image. Layer 1 just overlays everything on the screen except the video and info so a layer underneath that for wallpapers/fanarts would be most useful. I wouldn't mind requesting this layer if I didn't think it required a big change plus I don't want to get in the way of his progress with my little ideas. @ Trnzaddict Tried to upload some stuff to my folder but kept getting access denied so I said screw it. The time for fiddling with frontends and not playing games has come upon me. There is no fe that fits my solution but if you combine all three experiences then you have one good one...let the shunning commence. Kodi's Rom Browser Collection is by far the best solution in terms of scraping, art collecting, coverflow, and it's natively HD but lacks a visible system select which is almost a complete deal breaker for me. GameEx is HD has music, info, scraping, and other on screen list views to browse through games but the breaker is the usage of images for games in the same fashion as RCB. Both of these are HD and offer viable things like music and coverflow but it's all about purpose. I bought two Alienware Alphas, one i7 and one i3, and the first decision was what to put on there. First I put Kodi, then Rocketlauncher, then I chose HS because it could do what I wanted it to do which was be a better version of RCB. I don't like the shitty low definition backgrounds but HS as RCB gets me closer to day one before I knew what an emulator was and just played games. The Alphas just connect to the NAS wirelessly so I can just hook them up anywhere in the house and stream movies and games galore. I've got 360s on one and Dualshocks on the other. (Anyone want to know how to get Dualshocks to work on the Alpha just ask) The images below are how it looks now as I just wanna leave it open to whatever. I figure I'll just use special art on the bar on the main menu and I'll tidy up the scrolling text at some point. I'm not really serious into anything but my own personal setup. It's all about me now...me time. Yeah, it's gonna look real good with custom info.
  7. Thanks Dark, that worked perfectly My theme uses the pointer layer for the Nox floor which overlays the background images. Now that we have the horizontal wide option it looks fantastic and my theme looks exactly like RCB. With the backgrounds folder, sadly using SD images for backgrounds, it behaves the same too. All that's left really is coverflow effect on my boxart and layout all my infos. Theme with no background will use the backgrounds folder if the images are not flashed.
  8. Don't know the purpose of the Backgrounds folder as I've placed a few properly named images in there and they don't display when I scroll over the games. I assume this folder is for background images so I don't have to create thousands of themes to change the backgrounds but I've never used it before. Sorry if this has been asked before but all the Google links are broken. Guess I should also mention that I'm using the HS beta if that changes anything. For reference, this is the backgrounds folder I'm referring to: C:\HyperSpin\Media\Nintendo Entertainment System\Images\Backgrounds
  9. Like I've said before, I appreciate everything you've done for me and will never forget it. HyperSpin needs your sense of forum etiquette and your many useful applications that go along with it. Whatever you're into now must surely be amazing but when your done, head on back to HyperSpin.


  10. My preference is the same in using Windows 7 x64 because it seems to be the "new" xp, in terms of bugs worked out and compatibility throughout all of the emulation aspects. Haven't had the opportunity to actually emulate some games on the Windows 8 os but I read somewhere that a couple emulators do get a speedup and that seems pretty worth a shot to me if I my core group of emulators runs. I plan on giving it a go @ tax time
  11. Well, I updated and I don't know what's been going on behind the scenes with HyperSync but I think mine is downloading too fast. I hope everyone is experiencing the same insane speed that I'm getting. Holy shit!! It syncs on first click now. It's one thing to create a phenomenal program but another to take the time and answer questions about it while still trying to make it better. I'm extremely happy with this version of HyperSync and imo it's perfect just the way it is. To Rain and everyone involved:
  12. Thank you very much!! I never would have thought to hit sync more than a couple times. It actually worked!!
  13. It is beautiful, plain and simple. My avatar definitely gives it that personal feel to it. With that layout it was extremely easy to configure everything. After I got it all setup, logged in, and looking lovely, I hit sync and got an "Internet Required" screen. I'm confused because it updated, logged in, went to HS & Emu websites, and it questions my connection??? I know this isn't a thread to post problems but I thought this may have a simple answer. If needs be I'll start a thread elsewhere. There's no ingratitude here. Just want to see what it can do.
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