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scummvm - Missing themes announcement


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Posted

I love that type of art; from movie posters, videogames, to books; everything was beautifully drawn and painted with attention to detail.

Even though I like the stuff that we have now for games and movies and blabla, its not the same; nowadays it feels like tridimensional plastic, with no sentiments in it. Meh, maybe it's just me :)

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Posted

@KlopjerO the box for Adventure #3: Cranston Manor you have appears to be the 3rd release.  I found this 2nd release (the 1st was this in black & white).  I guess you could use either... I actually think I like the 3rd one best.

368624-hi-res-adventure-3-cranston-manor-apple-ii-front-cover.jpg

Posted

For anything I'm getting scans of I'm trying to grab all the variants. Giving low priority to stuff that's just a simple colour/label variant though eg. KQ6 white/black/blue/red/grey boxes

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Posted

Gents,  Sorry for the silence but I built a protoype of the larry 6 theme... and it looks crap honestly.. so I need to redraw the building and get larry's face and arms off it... that way it looks better.

Posted

Uploading now. Packaged four together with some subtle settings changes to see what works best. I suspect Unsharp Mask = high, max res, w my contrast correction will be ideal.

These games came with wwwwaaaaaaaaaaaaaaaaaay more interesting shit in the box than I remember. I have a lot of scanning to do and I'm getting kinda keen on the idea of getting full new CiB over time for the whole ScummVM set's Pause media. It's a pretty cool history experience.

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Posted
1 hour ago, Avar said:

Lemme know if these are good. The detail it picks up is kinda insane so hard for me to assess. @KlopjerO:

https://mega.nz/#!qZsQ0bJS!c15YEDBBPfO6vbrsmRW-q_sJE92rdocUAw8ZSxZO5Zw

Mega is shielded off by the proxy at work so I'l have to see this evening.. thanks for the effort!

Posted

Game related side-note: Rosella's collar is ballin. Also side-note, don't you love how poor Alexander gets to grow up a gd slave and Rosella gets the pristine lap of luxury XD Alexander seriously needs a title where he just mercs the entirety of the douchcanoe wizard society that fucks with his family.

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Posted
5 minutes ago, Avar said:

Here's a majorly downsampled teaser. I'm gonna take this down after you've seen it so I don't slowly murder the server with such big preview files XD

 

 

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Posted

Yeah the definition is so high at first I was like "aww man the quality when I zoom in is so crappy" -> compares to real thing -> can't even begin to discern the level of detail the scanner picks up enough to tell at what magnification the image begins to degrade in real life ->

 

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Posted
@klizine a nice woman on Facebook that I met on the Sierra chest group just said she will photograph and mail me these 
FB_IMG_1498991992660.jpg.5787f94cfcff0ec3e1970181da96f53c.jpg

You ... have done the impossible... That is amazing news!!!!

Sent from my Z987 using Tapatalk

Posted

The pile becomes higher and higher.

Trapped on a luxury cruise ship.. In Space!

Explore a broken-down luxury cruise liner, try to convince the Deskbot to give you an upgrade, and eventually track down and fix the ship's governing computer, Titania. Or you're never going to get home. We're pleased to announce the testing period for the late '90s game Starship Titanic. At this time, only the English version is ready for testing. So break out your copy, and grab the latest daily build of ScummVM (http://www.scummvm.org/downloads/#daily). You'll also need an extra required titanic.dat file (https://github.com/scummvm/scummvm/blob/master/dists/engine-data/titanic.dat?raw=true), which should be put in the same folder you copy your game files to.

Before you start your test run, please be aware there is one specific kind of Indeo encoded AVI video we haven't yet figured out how to decode transparency information for. In a few areas, such as the SGT Stateroom and Titania's closeup, amongst others, you'll see objects with jagged black areas around them. Please just ignore the problem for now. But all other graphics or gameplay issues should be reported on our Issue Tracker (https://bugs.scummvm.org/).

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