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How should I set up ISOs with separate wav or mp3 audio? I'm stumped.


pavlovtiger

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By this point, I can get ISOs for disc systems running in my sleep, even if I have to manually add them to the databases. However, I'm completely stumped when I come across an ISO that consists of a cue sheet, the actual image ISO/BIN file, and then a stack of mp3 or wav audio. These run fine in the emulators outside Hyperspin, but I'm not sure what to do when I want to rename the files to whatever is on the database for that game. Here's a sample of my ISO for Wonder 3 Arcade Gears, a Japanese Saturn title I want to add to my setup:

post-81522-142870630756_thumb.jpg

The cue and ISO have the proper titles, but I'm not sure what to do with all the mp3 files (this is obviously just a portion of the stack; there are 65 mp3s for this game.) I tried sewing the lot into a 7z and running it, and Hyperspin did open it, but SSF didn't work with it; I must allow for the possibility that SSF doesn't run Wonder 3, but my curiosity remains. What should I do with mp3/wav audio files when I run into them for these disc systems? Obviously I want the music in the games, I'm just not sure how to make it play nice with Hyperspin.

Cheers.

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It maybe is an issue of having the cue file and iso file with the same name and having the rom extensions setup for both iso and cue on ssf in hyperlaunch? Did you rename the .iso inside of the cue file as well? Typically I just rename the cue only. Hope that helps. Good luck!

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Here is the untouched cue sheet from the Wonder 3 ISO:

post-81522-142870630796_thumb.jpg

And here is the one from Cotton Boomerang, which only came with one mp3 file and the ISO and cue sheet, though keep in mind this pic is done after I renamed the audio in accordance with the game, and converted it from mp3 to wav:

post-81522-142870630799_thumb.jpg

I think I might have forgotten to convert Wonder 3's audio to wav earlier. Perhaps if I do that on top of renaming every track to what the game should be ("Should" here meaning 'whatever I want it to be, as it isn't on the official xml') then the audio -should- work. Or at least I have been led to believe through mild experience that it should. If I got Cotton to work, anyway. Maybe this is why games like these aren't on the official databases.

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Here are my two cents:

I went through all my CD/DVD based roms. If they had mp3 files, I converted them to wav (DT will not mount them if they are mp3 and I wanted the ability to do so at will). Renamed all the wav, bin, iso, ccd, img, sub, cue... etc. to match the official database. Example:

post-48498-1428706308_thumb.jpg

Doing that for over 1500 PSx games took weeks. LOL

Kinda anal that way, I am.

Thanks,

Ron

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At the moment it's only this one Saturn game that refuses to work. Here's a new cue sheet I painstakingly changed to match the preferred title and re-encoded wav files, which does not work in SSF at all:

post-81522-142870630803_thumb.png

I have to assume Daemon doesn't like the audio, because the game loads perfectly through Hyperspin if I remove the audio altogether. I have no clue why Cotton Boomerang works fine when I change -that- audio to wav, it's an identical process to what I tried with Wonder 3, it's just renaming wav audio on the files and cue sheet. I think I may need to remake the ISOs that come with multiple audio files as 32assassin suggests, this isn't working even though presumably it should. Maybe Wonder 3 is just a bad example/bad audio/some other thing I can't see, but I have too little experience with these. It's why I blanche every time I download a game and see a stack of mp3s. I have to go, "hmm, well how badly do I want -this- game on my Hyperspin."

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And here are my 2 cents:

Delete all those crappy, half arsed mp3 rips and download proper dumps for the games this isn't 1995 anymore.

Also even though we keep saying to always post your logs when you have issues people rarely do, so without it's anyone's guess to know what you are doing wrong. I'd say you have set the wrong order in the file extensions and the bin/iso is being picked up instead of the cue, but this is just a guess. And no this has nothing to do with games being on databases or not.

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Ahem. My log for the attempted launching of this particular game:

[code]
22:20:41:941 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.0.1.1c
22:20:42:005 | HL |     INFO  | +62    | Main - System Specs:
				HyperLaunch Dir: M:\Hyperspin\Hyperlaunch
				OS: Microsoft Windows 7 Ultimate 
				SKU: Ultimate
				Total Memory: 16280.76 MB
				Free Memory: 11247.88 MB
				Used Memory: 5032.883 MB
				SystemType: x64-based PC
				Physical Processors: 1
				Logical Processors: 8
				GPU 1 Name: Intel(R) HD Graphics 4000
				GPU 1 RAM: -1984.00 MB
				GPU 1 Driver Version: 8.15.10.2618
				GPU 2 Name: NVIDIA GeForce GTX 675M
				GPU 2 RAM: -2048.00 MB
				GPU 2 Driver Version: 9.18.13.3489
				Sound 1 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
				Sound 1 Status: Enabled
				Sound 2 Device: Realtek High Definition Audio
				Sound 2 Status: Enabled
				Sound 3 Device: Intel(R) Display Audio
				Sound 3 Status: Enabled
				OS Language: English_United_States
				OS Admin Status: Yes
				Monitor #1 (\\.\DISPLAY1): 1920x1080 (1920x1032 work)
				AutoHotkey Path: 
				AHK Version: 1.1.09.04
				Unicode: No
22:20:42:005 | HL |     INFO  | +0     | Main - HyperSpin.exe coordinates are x560 y240 w800 h600
22:20:42:005 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\HyperLaunch.exe exists
22:20:42:006 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	Your favorite Front End companion!
				FileVersion             	3.0.1.1
				LegalCopyright          	©2013 HL squad
				ProductName             	djvj's one swell guy!
				ProductVersion          	1.1.9.4
				CompanyName             	djvj's one swell guy!
				File Size:			910336 bytes
				Created:			4/22/2014 - 4:04:07 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:006 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\itextsharp.dll exists
22:20:42:006 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	iTextSharp
				FileVersion             	5.4.2.0
				InternalName            	itextsharp.dll
				LegalCopyright          	Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
				OriginalFilename        	itextsharp.dll
				ProductName             	iTextSharp
				ProductVersion          	5.4.2.0
				CompanyName             	1T3XT BVBA
				File Size:			3743744 bytes
				Created:			4/22/2014 - 4:06:20 AM
				Modified:			12/3/2013 - 11:42:39 PM
22:20:42:006 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\SevenZipSharp.dll exists
22:20:42:007 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	SevenZipSharp
				FileVersion             	0.64.4841.31212
				InternalName            	SevenZipSharp.dll
				LegalCopyright          	Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
				OriginalFilename        	SevenZipSharp.dll
				ProductName             	SevenZipSharp
				ProductVersion          	0.64.4841.31212
				CompanyName             	Markovtsev Vadim
				File Size:			165888 bytes
				Created:			4/22/2014 - 4:06:20 AM
				Modified:			12/3/2013 - 11:42:39 PM
22:20:42:007 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\gsdll32.dll exists
22:20:42:007 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			8818688 bytes
				Created:			4/22/2014 - 4:06:19 AM
				Modified:			12/3/2013 - 11:42:39 PM
22:20:42:007 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe exists
22:20:42:008 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	 
				FileVersion             	1.1.09.04
				InternalName            	 
				OriginalFilename        	 
				ProductName             	 
				ProductVersion          	1.1.09.04
				File Size:			657920 bytes
				Created:			4/22/2014 - 4:06:18 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:008 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\gdip.ahk exists
22:20:42:014 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Extension.
22:20:42:014 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			88789 bytes
				Created:			4/22/2014 - 4:06:19 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:014 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\RIni.ahk exists
22:20:42:017 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:20:42:017 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			67561 bytes
				Created:			4/22/2014 - 4:06:20 AM
				Modified:			12/3/2013 - 11:42:39 PM
22:20:42:017 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\CLR.ahk exists
22:20:42:018 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:20:42:018 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10586 bytes
				Created:			4/22/2014 - 4:06:19 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:018 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\COM.ahk exists
22:20:42:019 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:20:42:019 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26342 bytes
				Created:			4/22/2014 - 4:06:19 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:019 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Module Extensions\JSON.ahk exists
22:20:42:020 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Extension.
22:20:42:020 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			9203 bytes
				Created:			4/22/2014 - 4:06:20 AM
				Modified:			12/3/2013 - 11:42:39 PM
22:20:42:020 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Fade Init.ahk exists
22:20:42:021 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:022 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			1145 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:022 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\HyperPause Init.ahk exists
22:20:42:022 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:023 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			691 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:023 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Keymapper Init.ahk exists
22:20:42:024 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:024 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			3435 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:024 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\MultiGame Init.ahk exists
22:20:42:025 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:025 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			161 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:025 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Statistics Init.ahk exists
22:20:42:025 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:026 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			167 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:026 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Fade.ahk exists
22:20:42:027 | HL |   DEBUG1  | +15    | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:027 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			25516 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:027 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\HyperPause.ahk exists
22:20:42:035 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:035 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			360180 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:035 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Keymapper.ahk exists
22:20:42:036 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:037 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			30775 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:037 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\MultiGame.ahk exists
22:20:42:038 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:038 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			36816 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:039 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Bezel.ahk exists
22:20:42:042 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:042 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			83008 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:042 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Statistics.ahk exists
22:20:42:043 | HL |   DEBUG1  | +16    | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:043 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			26153 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:043 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Rom Mapping Launch Menu.ahk exists
22:20:42:045 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:045 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			63798 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:045 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Shared.ahk exists
22:20:42:047 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:048 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			80791 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:048 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\XHotkey.ahk exists
22:20:42:049 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:049 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			28374 bytes
				Created:			4/22/2014 - 4:05:04 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:049 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Lib\Fade Animations.ahk exists
22:20:42:051 | HL |   DEBUG1  | +0     | CRC Check - CRC matches, this is an official unedited Library.
22:20:42:051 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			49050 bytes
				Created:			4/22/2014 - 4:05:03 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:052 | HL |     INFO  | +0     | Main - HyperLaunch received "Sega Saturn" and "Wonder 3 Arcade Gears (Japan)"
22:20:42:057 | HL |     INFO  | +0     | Main - Wonder 3 Arcade Gears (Japan) is using the default emulator: SSF
22:20:42:057 | HL |     INFO  | +0     | Main - Checking for a [sSF] section in M:\Hyperspin\Hyperlaunch\Settings\Sega Saturn\Emulators.ini
22:20:42:057 | HL |     INFO  | +0     | Main - Found [sSF] in M:\Hyperspin\Hyperlaunch\Settings\Sega Saturn\Emulators.ini
22:20:42:057 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\Modules\SSF\SSF.ahk exists
22:20:42:058 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			14440 bytes
				Created:			4/22/2014 - 4:06:29 AM
				Modified:			1/30/2014 - 6:03:03 AM
22:20:42:058 | HL |     INFO  | +0     | Main - CRC Check - CRC matches, this is an official unedited module.
22:20:42:058 | HL |     INFO  | +0     | Main - Wonder 3 Arcade Gears (Japan) will use module: M:\Hyperspin\Hyperlaunch\Modules\SSF\SSF.ahk
22:20:42:067 | HL |     INFO  | +16    | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
22:20:42:072 | HL |     INFO  | +0     | Main - INI Keys read
22:20:42:072 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\hyperlaunch-3\Module Extensions\7z.exe exists
22:20:42:073 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7-Zip Console
				FileVersion             	9.20
				InternalName            	7z
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7z.exe
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			163840 bytes
				Created:			4/22/2014 - 4:04:41 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:073 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\hyperlaunch-3\Module Extensions\7z.dll exists
22:20:42:073 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	7z Standalone Plugin
				FileVersion             	9.20
				InternalName            	7za
				LegalCopyright          	Copyright (c) 1999-2010 Igor Pavlov
				OriginalFilename        	7za.dll
				ProductName             	7-Zip
				ProductVersion          	9.20
				CompanyName             	Igor Pavlov
				File Size:			914432 bytes
				Created:			4/22/2014 - 4:04:41 AM
				Modified:			12/3/2013 - 11:42:38 PM
22:20:42:073 | HL |     INFO  | +0     | CheckPaths - Started
22:20:42:073 | HL |   DEBUG1  | +0     | CheckPaths - Looking for rom: M:\Hyperspin\Emulators\Sega Saturn\ISOs\Wonder 3 Arcade Gears (Japan).7z
22:20:42:073 | HL |     INFO  | +0     | CheckPaths - Found rom: M:\Hyperspin\Emulators\Sega Saturn\ISOs\Wonder 3 Arcade Gears (Japan).7z
22:20:42:073 | HL |   DEBUG1  | +0     | CheckPaths - Current romName: Wonder 3 Arcade Gears (Japan)
22:20:42:074 | HL |   DEBUG1  | +0     | CheckPaths - Current romPath: M:\Hyperspin\Emulators\Sega Saturn\ISOs
22:20:42:074 | HL |   DEBUG1  | +15    | CheckPaths - Current romExtension: .7z
22:20:42:074 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.exe exists
22:20:42:074 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			3752448 bytes
				Created:			4/25/2014 - 4:05:52 AM
				Modified:			12/26/2011 - 12:21:56 AM
22:20:42:074 | HL |     INFO  | +0     | CheckPaths - Ended
22:20:42:075 | HL |     INFO  | +0     | BuildScript - User Variables:
				;----------------------------------------------------------------------------
				; INJECTED VARIABLES
				;----------------------------------------------------------------------------

				#NoTrayIcon
				#InstallKeybdHook
				DetectHiddenWindows, ON
				SetTitleMatchMode, 2
				SendMode, Event
				0 = 2
				hlMode = 
				frontendPID = 10784
				frontendPath = M:\Hyperspin
				frontendExe = HyperSpin.exe
				frontendExt = exe
				frontendName = HyperSpin
				frontendDrive = M:
				exitEmulatorKey = ~Esc
				exitEmulatorKeyWait = 0
				forceHoldKey = ~Esc
				restoreFE = false
				exitScriptKey = ~q & ~s
				toggleCursorKey = ~e & ~t
				emuFullPath = M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.exe
				emuPath = M:\Hyperspin\Emulators\Sega Saturn\SSF
				emuName = SSF
				emuExt = exe
				romPath = M:\Hyperspin\Emulators\Sega Saturn\ISOs
				romPathFromIni = M:\Hyperspin\Emulators\Sega Saturn\ISOs
				romExtension = .7z
				romExtensionOrig = .7z
				romExtensions = 7z|zip|cue|ccd|iso|mds|mdf
				executable = SSF.exe
				systemName = Sega Saturn
				dbName = Wonder 3 Arcade Gears (Japan)
				romName = Wonder 3 Arcade Gears (Japan)
				romMapPath = 
				romMappingEnabled = false
				romMappingLaunchMenuEnabled = false
				romMappingFirstMatchingExt = false
				romMappingShowAllRomsInArchive = true
				romMappingNumberOfWheelsByScreen = 7
				romMappingMenuWidth = 300
				romMappingMenuMargin = 50
				romMappingTextFont = Bebas Neue
				romMappingTextOptions = cFFFFFFFF r4 s40 Bold
				romMappingDisabledTextColor = ff888888
				romMappingTextSizeDifference = 5
				romMappingTextMargin = 10
				romMappingTitleTextFont = Bebas Neue
				romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
				romMappingTitle2TextFont = Bebas Neue
				romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
				romMappingGameInfoTextFont = Bebas Neue
				romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
				romMappingBackgroundBrush = aa000000
				romMappingColumnBrush = 33000000
				romMappingButtonBrush1 = 6f000000
				romMappingButtonBrush2 = 33000000
				romMappingBackgroundAlign = Stretch and Lose Aspect
				romMappingMenuFlagWidth = 40
				romMappingMenuFlagSeparation = 5
				romMappingDefaultMenuList = FullList
				romMappingSingleFilteredRomAutomaticLaunch = false
				skipchecks = false
				romMatchExt = false
				blockInputTime = 0
				blockInputFile = M:\Hyperspin\Hyperlaunch\Module Extensions\BlockInput.exe
				errorLevelReporting = false
				logFile = M:\Hyperspin\Hyperlaunch\HyperLaunch.log
				logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
				logLevel = 10
				logIncludeModule = true
				logIncludeFileProperties = true
				logShowCommandWindow = false
				logCommandWindow = false
				sysLang = English_United_States
				navUpKey = Up
				navDownKey = Down
				navLeftKey = Left
				navRightKey = Right
				navSelectKey = Enter
				navP2UpKey = Numpad8
				navP2DownKey = Numpad2
				navP2LeftKey = Numpad4
				navP2RightKey = Numpad6
				navP2SelectKey = NumpadEnter
				originalWidth = 1920
				originalHeight = 1080
				dtEnabled = true
				dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
				dtUseSCSI = true
				dtAddDrive = true
				emuIdleShutdown = 0
				hideCursor = false
				hideEmu = false
				hideFE = false
				fadeIn = false
				fadeInDuration = 500
				fadeInTransitionAnimation = DefaultAnimateFadeIn
				fadeInDelay = 0
				fadeInExitDelay = 0
				fadeOutExitDelay = 0
				fadeOut = false
				fadeOutExtraScreen = false
				fadeOutDuration = 500
				fadeOutTransitionAnimation = DefaultAnimateFadeOut
				fadeOutDelay = 0
				fadeLyrInterpolation = 7
				fadeLyr1Color = FF000000
				fadeLyr1AlignImage = Align to Top Left
				fadeLyr2Pos = Bottom Right Corner
				fadeLyr2X = 300
				fadeLyr2Y = 300
				fadeLyr2Adjust = 1
				fadeLyr2PicPad = 0
				fadeLyr3Pos = Center
				fadeLyr3X = 300
				fadeLyr3Y = 300
				fadeLyr3Adjust = 0.75
				fadeLyr3Speed = 750
				fadeLyr3Animation = DefaultFadeAnimation
				fadeLyr37zAnimation = DefaultFadeAnimation
				fadeLyr3Type = imageandbar
				fadeLyr3ImgFollow7zProgress = true
				fadeLyr3Repeat = 1
				fadeLyr3PicPad = 0
				fadeLyr4Adjust = 0.75
				fadeLyr4X = 100
				fadeLyr4Y = 100
				fadeLyr4Pos = Above Layer 3 - Left
				fadeLyr4FPS = 10
				fadeLyr4PicPad = 0
				fadeTranspGifColor = FFFFFF
				fadeBarWindow = false
				fadeBarWindowX = 
				fadeBarWindowY = 
				fadeBarWindowW = 600
				fadeBarWindowH = 120
				fadeBarWindowR = 20
				fadeBarWindowM = 20
				fadeBarWindowHatchStyle = 8
				fadeBarBack = true
				fadeBarBackColor = FF555555
				fadeBarH = 20
				fadeBarR = 5
				fadeBarColor = DD00BFFF
				fadeBarHatchStyle = 3
				fadeBarPercentageText = true
				fadeBarInfoText = true
				fadeBarXOffset = 0
				fadeBarYOffset = 100
				fadeRomInfoDescription = text
				fadeRomInfoSystemName = text
				fadeRomInfoYear = text
				fadeRomInfoManufacturer = text
				fadeRomInfoGenre = text
				fadeRomInfoRating = text
				fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
				fadeRomInfoTextPlacement = topRight
				fadeRomInfoTextMargin = 5
				fadeRomInfoText1Options = cFF555555 r4 s20 Bold
				fadeRomInfoText2Options = cFF555555 r4 s20 Bold
				fadeRomInfoText3Options = cFF555555 r4 s20 Bold
				fadeRomInfoText4Options = cFF555555 r4 s20 Bold
				fadeRomInfoText5Options = cFF555555 r4 s20 Bold
				fadeRomInfoText6Options = cFF555555 r4 s20 Bold
				fadeStats_Number_of_Times_Played = text with label
				fadeStats_Last_Time_Played = text with label
				fadeStats_Average_Time_Played = text with label
				fadeStats_Total_Time_Played = text with label
				fadeStats_System_Total_Played_Time = text with label
				fadeStats_Total_Global_Played_Time = text with label
				fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
				fadeStatsInfoTextPlacement = topLeft
				fadeStatsInfoTextMargin = 5
				fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
				fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
				fadeText1X = 0
				fadeText1Y = 0
				fadeText1Options = cFFFFFFFF r4 s20 Right Bold
				fadeText1 = Loading Game
				fadeText2X = 0
				fadeText2Y = 0
				fadeText2Options = cFFFFFFFF r4 s20 Right Bold
				fadeText2 = Extraction Complete
				fadeFont = Arial
				fadeSystemAndRomLayersOnly = false
				fadeInterruptKey = 
				detectFadeErrorEnabled = true
				fadeImgPath = M:\Hyperspin\Media\Fade
				HLDataPath = M:\Hyperspin\Hyperlaunch\Data
				HLMediaPath = M:\Hyperspin\Media
				HLErrSoundPath = M:\Hyperspin\Media\Sounds\Error
				modulesPath = M:\Hyperspin\Hyperlaunch\Modules
				moduleFullName = M:\Hyperspin\Hyperlaunch\Modules\SSF\SSF.ahk
				moduleName = SSF
				modulePath = M:\Hyperspin\Hyperlaunch\Modules\SSF
				moduleExtension = ahk
				moduleExtensionsPath = M:\Hyperspin\Hyperlaunch\Module Extensions
				libPath = M:\Hyperspin\Hyperlaunch\Lib
				7zEnabled = true
				7zPath = M:\Hyperspin\Hyperlaunch\hyperlaunch-3\Module Extensions\7z.exe
				7zDllPath = M:\Hyperspin\Hyperlaunch\hyperlaunch-3\Module Extensions\7z.dll
				7zExtractPath = M:\Hyperspin
				7zExtractPathOrig = 
				7zAttachSystemName = false
				7zDelTemp = true
				7zSounds = true
				7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
				7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
				mgEnabled = false
				mgKey = ~NumpadSub
				mgBackgroundColor = FF000000
				mgSidePadding = 0.2
				mgYOffset = 500
				mgImageAdjust = 1
				mgFont = Arial
				mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
				mgText1Text = Please select a game
				mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
				mgText2Offset = 70
				mgUseSound = true
				mgSoundfreq = 300
				mgExitEffect = none
				mgSelectedEffect = rotate
				mgUseGameArt = false
				mgArtworkDir = Artwork1
				hpEnabled = false
				hpKey = ~NumpadAdd
				hpBackToMenuBarKey = X
				hpZoomInKey = C
				hpZoomOutKey = V
				hpScreenshotKey = ~PrintScreen
				hpHiToTextPath = M:\Hyperspin\Hyperlaunch\Module Extensions\HiToText.exe
				hpSaveStateKeyCodes = 
				hpLoadStateKeyCodes = 
				keymapperEnabled = false
				keymapperAHKMethod = false
				keymapper = xpadder
				xpadderFullPath = M:\Hyperspin\Utilities\Xpadder\xpadder.exe
				joyToKeyFullPath = M:\Hyperspin\Utilities\JoyToKey\JoyToKey.exe
				keymapperProfilePath = M:\Hyperspin\Hyperlaunch\Profiles\xpadder
				keymapperFrontEndProfileName = HyperSpin
				keymapperFrontEndProfile = false
				keymapperHyperLaunchProfileEnabled = false
				JoyIDsEnabled = false
				JoyIDsPreferredControllersSystem = use_global
				JoyIDsPreferredControllersGlobal = use_global
				CustomJoyNamesEnabled = false
				CustomJoyNames = 
				FEProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\HyperSpin
				defaultProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\_Default
				systemProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\Sega Saturn
				xPadderSystemProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\Sega Saturn\_Default
				emuProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\Sega Saturn\SSF
				romProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\Sega Saturn\Wonder 3 Arcade Gears (Japan)
				HyperLaunchProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\HyperLaunch
				blankProfile = M:\Hyperspin\Hyperlaunch\Profiles\xpadder\_Default\blank
				ahkFEProfile = M:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperSpin
				ahkDefaultProfile = M:\Hyperspin\Hyperlaunch\Profiles\AHK\_Default
				ahkSystemProfile = M:\Hyperspin\Hyperlaunch\Profiles\AHK\Sega Saturn
				ahkEmuProfile = M:\Hyperspin\Hyperlaunch\Profiles\AHK\Sega Saturn\SSF
				ahkRomProfile = M:\Hyperspin\Hyperlaunch\Profiles\AHK\Sega Saturn\Wonder 3 Arcade Gears (Japan)
				ahkHyperLaunchProfile = M:\Hyperspin\Hyperlaunch\Profiles\AHK\HyperLaunch
				bezelEnabled = false
				statisticsEnabled = true

22:20:42:075 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
22:20:42:075 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
22:20:42:075 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
22:20:42:075 | HL |   DEBUG1  | +0     | BuildScript - Module starts on line: 2
22:20:42:076 | HL |     INFO  | +0     | BuildScript - Module:
				MEmu = SSF
				MEmuV =  v0.12 beta R4
				MURL = http://www7a.biglobe.ne.jp/~phantasy/ssf/
				MAuthor = djvj
				MVersion = 2.0.9
				MCRC = D853A040
				iCRC = 76F243DE
				MID = 635038268924991452
				MSystem = "Sega Saturn","Sega ST-V"
				;------------------------------------------------------------------------
				; Notes:
				; Sega Saturn:
				; This only works with DTLite, not DTPro
				; Make sure your Daemontools Path in HLHQ is correct
				; romExtension should be ccd|mds|cue|iso|cdi|nrg
				; You MUST set the path to the 3 different region BIOS files in HLHQ module's settings.
				; If you prefer a region-free bios, extract this bios and set all 3 bios paths to this one file: http://theisozone.com/downloads/other-consoles/sega-saturn/sega-saturn-region-free-bios/
				; Make sure you have your CDDrive set to whatever number you use for your games. 0 may be your hardware drive, while 1 may be your virtual drive (depending on how many you have). If you get a black screen, try different numbers starting from 0.
				; If you keep getting the CD Player BIOS screen, you have the CDDrive variable set wrong below
				; If you keep getting the CD Player screen with the message "Game disc unsuitable for this system", you have the incorrect bios set for the region game you are playing and or region is set wrong in the emu options. Or you can just turn off the BIOS below 
				; If your game's region is (USA), you must use a USA bios and set SSF Area Code to "America, Canada Brazil". For (Japan) games, bios must be a Japan one and SSF Area Code set to Japan. Use the same logic for European games. You will only see a black screen if wrong.
				; SSF will use your desktop res as the emu's res if Stretch and EnforceAspectRatioFullscreen are both true when in fullscreen mode. If you turn Stretch off, it forces 1024x768 in fullscreen mode if your GPU supports pixel shader 3.0, otherwise it forces 640x480 if it does not.
				; If you are getting clipping, set the vSync variable to true below
				; For faster MultiGame switching, keep the BIOS off, otherwise you have to "play" the disc each time you switch discs
				; Module will attempt to auto-detect the region for your game by using the region tags in parenthesis on your rom file and set SSF to use the appropriate region settings that match.
				;
				; Shining Force III - Scenario 2 & 3 (Japan) (Translated En) games crash at chapter 4 and when you use Marki Proserpina spell or using the Abyss Wand. Fix may be to use a different bios if this occurs, but this is untested. Read more about it here: http://forums.shiningforcecentral.com/viewtopic.php?f=34&t=14858&start=80
				; 
				; Data Cartridges:
				; These 2 games used a hardware cart in order to play the games, so the module will mount them if found within the same folder as the cd image and named the same as the xml game name with a "rom" extension.
				; Ultraman - Hikari no Kyojin Densetsu (Japan) and King of Fighters '95, The (Europe)
				; So something like this must exist: "King of Fighters '95, The (Europe).rom"

				; Sega ST-V:
				; romExtension should be zip
				; Extract the stv110.bin bios into the BIOS folder. Run SSF.exe and goto Option->Option and point ST-V BIOS to this file.
				; Set fullscreen mode via the variable below
				; If you are getting clipping, set the vSync variable to true below
				;
				; If it seems like it's taking a long time to load, it probably is. You are going to stare at the black screen while SSF is decoding the roms.
				;------------------------------------------------------------------------
				StartModule()
				BezelGUI()
				FadeInStart()

				settingsFile := modulePath . "\" . moduleName . ".ini"
				Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
				ShowBIOS := IniReadCheck(settingsFile, "Settings", "ShowBIOS","false",,1)
				BilinearFiltering := IniReadCheck(settingsFile, "Settings", "BilinearFiltering","true",,1)
				WideScreen := IniReadCheck(settingsFile, "Settings", "WideScreen","false",,1)
				Stretch := IniReadCheck(settingsFile, "Settings", "Stretch","true",,1)	; default true because SSF will use your desktop res in fullscreen mode as long as EnforceAspectRatioFullscreen is also true
				AutoFieldSkip := IniReadCheck(settingsFile, "Settings", "AutoFieldSkip","true",,1)
				EnforceAspectRatioWindow := IniReadCheck(settingsFile, "Settings", "EnforceAspectRatioWindow","true",,1)	; enforces aspect even when stretch is true
				EnforceAspectRatioFullscreen := IniReadCheck(settingsFile, "Settings", "EnforceAspectRatioFullscreen","true",,1)	; enforces aspect even when stretch is true
				FixedWindowResolution := IniReadCheck(settingsFile, "Settings", "FixedWindowResolution","true",,1)
				FixedFullscreenResolution := IniReadCheck(settingsFile, "Settings", "FixedFullscreenResolution","false",,1)
				VSynchWaitWindow := IniReadCheck(settingsFile, "Settings", "VSynchWaitWindow","true",,1)
				VSynchWaitFullscreen := IniReadCheck(settingsFile, "Settings", "VSynchWaitFullscreen","true",,1)
				CDDrive := IniReadCheck(settingsFile, "Settings", "CDDrive","1",,1)
				defaultRegion := IniReadCheck(settingsFile, "Settings", "DefaultRegion","America, Canada, Brazil",,1)
				WindowSize := IniReadCheck(settingsFile, "Other", "WindowSize","2",,1)
				usBios := IniReadCheck(settingsFile, "Settings", "USBios","",,1)
				euBios := IniReadCheck(settingsFile, "Settings", "EUBios","",,1)
				jpBios := IniReadCheck(settingsFile, "Settings", "JPBios","",,1)
				bezelTopOffset := IniReadCheck(settingsFile, "Settings|" . romName, "bezelTopOffset","0",,1)
				bezelBottomOffset := IniReadCheck(settingsFile, "Settings|" . romName, "bezelBottomOffset","24",,1)
				bezelLeftOffset := IniReadCheck(settingsFile, "Settings|" . romName, "bezelLeftOffset","0",,1)
				bezelRightOffset := IniReadCheck(settingsFile, "Settings|" . romName, "bezelRightOffset","0",,1)
				usBios := GetFullName(usBios)	; convert relative to absolute path
				euBios := GetFullName(euBios)
				jpBios := GetFullName(jpBios)

				BezelStart("fixResMode")
				7z(romPath, romName, romExtension, 7zExtractPath)

				If InStr(systemName, "Saturn")
					If romExtension not in .ccd,.mds,.cue,.iso,.cdi,.nrg
						ScriptError("For Sega Saturn, SSF only supports extensions ""mds|cue|iso|cdi|nrg"" and you are trying to use """ . romExtension . """")

				SSFINI := CheckFile(emuPath . "\SSF.ini")
				mySW := A_ScreenWidth
				mySH := A_ScreenHeight

				; Now let's update all our keys if they differ in the ini
				Fullscreen := If Fullscreen = "true" ? "1" : "0"
				ShowBIOS := If ShowBIOS = "true" ? "0" : "1"
				BilinearFiltering := If BilinearFiltering = "true" ? "1" : "0"
				WideScreen := If WideScreen = "true" ? "1" : "0"
				Stretch := If Stretch = "true" ? "1" : "0"
				AutoFieldSkip := If AutoFieldSkip = "true" ? "1" : "0"
				EnforceAspectRatioWindow := If EnforceAspectRatioWindow = "true" ? "1" : "0"
				EnforceAspectRatioFullscreen := If EnforceAspectRatioFullscreen = "true" ? "1" : "0"
				FixedWindowResolution := If FixedWindowResolution = "true" ? "1" : "0"
				FixedFullscreenResolution := If FixedFullscreenResolution = "true" ? "1" : "0"
				VSynchWaitWindow := If VSynchWaitWindow = "true" ? "1" : "0"
				VSynchWaitFullscreen := If VSynchWaitFullscreen = "true" ? "1" : "0"
				defaultRegion := If defaultRegion = "America, Canada, Brazil" ? "1" : If defaultRegion = "Japan, Taiwan, Korea, Philippines" ? "2" : "3"	; translating for easier use later

				If systemName = Sega Saturn
				{	If RegExMatch(romName, "\(U\)|\(USA\)|\(Braz")
					{	Log("Module - This is an American rom. Setting SSF's settings to this region.")
						Areacode := "4"	; 1 = Japan, 2 = Taiwan/Korea/Philippines. 4 = America/Canada/Brazil, c = Europe/Australia/South Africa
						SaturnBIOS := usBios
					} Else If RegExMatch(romName, "JP|\(J\)|\(Jap")
					{	Log("Module - This is a Japanese rom. Setting SSF's settings to this region.")
						Areacode := "1"
						SaturnBIOS := jpBios
					} Else If RegExMatch(romName, "\(Eu\)|\(Eur|\(German")
					{	Log("Module - This is a European rom. Setting SSF's settings to this region.")
						Areacode := "c"
						SaturnBIOS := euBios
					} Else If RegExMatch(romName, "\(Kore")
					{	Log("Module - This is a Korean rom. Setting SSF's settings to this region.")
						Areacode := "2"
						SaturnBIOS := jpBios	; don't see a bios for this region, assuming it uses japanese one
					} Else
					{	Log("Module - This rom has an UNKNOWN region. Reverting to use your default region. If you get a black screen, please rename your rom to add a proper (Region) tag.",2)
						Areacode := If defaultRegion = "1" ? "4" : If defaultRegion = "2" ? "1" : "c"
						SaturnBIOS := If defaultRegion = "1" ? usBios : If defaultRegion = "2" ? jpBios : euBios
					}

					DataCartridge := romPath . "\" . romName . ".rom"
					If FileExist(DataCartridge) {		; Only 2 known games need this, Ultraman - Hikari no Kyojin Densetsu (Japan) and King of Fighters '95, The (Europe).
						Log("Module - This game requires a data cart in order to play. Trying to mount the cart: """ . DataCartridge . """")
						IfNotExist, %DataCartridge%
							ScriptError("Could not locate the Data Cart for this game. Please make sure one exists inside the archive of this game or in the folder this game resides and it is called: """ . romName . ".rom""")
						CartridgeID := "21"
						DataCartridgeEnable := "1"
					} Else {	; all other games
						Log("Module - This game does not require a data cart in order to play.")
						CartridgeID := "5c"
						DataCartridgeEnable := "0"
						DataCartridge := 
					}
				}

				; Compare existing settings and if different then desired, write them to the SSF.ini
				iniLookup =
				( ltrim c
					Screen, FullSize, "%Fullscreen%"
					Screen, BilinearFiltering, "%BilinearFiltering%"
					Screen, WideScreen, "%WideScreen%"
					Screen, StretchScreen, "%Stretch%"
					Screen, AutoFieldSkip, "%AutoFieldSkip%"
					Screen, EnforceAspectRatioWindow, "%EnforceAspectRatioWindow%"
					Screen, EnforceAspectRatioFullscreen, "%EnforceAspectRatioFullscreen%"
					Screen, FixedWindowResolution, "%FixedWindowResolution%"
					Screen, FixedFullscreenResolution, "%FixedFullscreenResolution%"
					Screen, VSynchWaitWindow, "%VSynchWaitWindow%"
					Screen, VSynchWaitFullscreen, "%VSynchWaitFullscreen%"
					Peripheral, SaturnBIOS, "%SaturnBIOS%"
					Peripheral, CDDrive, "%CDDrive%"
					Peripheral, Areacode, "%Areacode%"
					Peripheral, CartridgeID, "%CartridgeID%"
					Peripheral, DataCartridgeEnable, "%DataCartridgeEnable%"
					Peripheral, DataCartridge, "%DataCartridge%"
					Program4, NoBIOS, "%ShowBIOS%"
					Other, ScreenMode, "%Fullscreen%"
					Other, WindowSize, "%WindowSize%"
				)
				Loop, Parse, iniLookup, `n
				{
					StringSplit, split, A_LoopField, `,, %A_Space%%A_Tab%
					IniRead, tempVar, %SSFINI%, %split1%, %split2%
					If ( tempVar != split3 ) {
						Log("Module - SSF INI Update - Changing [" . split1 . "] " . split2 . " to " . split3)
						IniWrite, % split3, %SSFINI%, %split1%, %split2%
					}
				}

				If systemName = Sega Saturn
					DaemonTools("mount",romPath . "\" . romName . romExtension)

				; Run(executable,emuPath,(If Fullscreen = 1 ? ("Hide" ): ("")), ssfPID)	; Worked in R3, not in R4
				Run(executable,emuPath,, ssfPID)

				If systemName = Sega ST-V
				{	Send, {SHIFTDOWN} ; this tells SSF we want to boot in ST-V mode
					WinWait("Select ROM file ahk_class #32770",,8) ; times out after 8 Seconds
					If ErrorLevel
					{	Send, {SHIFTUP}
						WinClose, SSF
						ScriptError("Module timed out waiting for Select ROM file window. This probably means you did not set your ST-V bios or have an invalid ST-V bios file.")
					}
					IfWinNotActive, Select ROM file ahk_class #32770, , WinActivate, Select ROM file
					WinWaitActive("Select ROM file ahk_class #32770")
					Send, {SHIFTUP}
					Loop {
						ControlGetText, edit1Text, Edit1, Select ROM file ahk_class #32770
						If ( edit1Text = romPath . "\" . romName . romExtension )
							Break
						Sleep, 100
						ControlSetText, Edit1, %romPath%\%romName%%romExtension%, Select ROM file ahk_class #32770
					}
					Send, {ENTER}
					WinWait("Decoding ahk_class #32770")
				}

				WinWait("SSF")
				WinWaitActive("SSF")

				If bezelEnabled = true
				{	timeout := A_TickCount
					Loop
					{	Sleep, 20
						WinGetPos, , , , H, SSF
						If (H>400)
							Break
						If (timeout < A_TickCount - 5000)
							Break
					}
					BezelDraw()
				} Else
					Sleep, 1000 ; SSF flashes in real fast before going fullscreen if this is not here

				FadeInExit()

				; WinMove,SSF,,0,0 ; uncomment me if you turned off fullscreen mode and cannot see the emu, but hear it in the background

				Process("WaitClose", executable)

				If systemName = Sega Saturn
					DaemonTools("unmount")

				7zCleanUp()
				BezelExit()
				FadeOutExit()
				ExitModule()


				HaltEmu:
					disableActivateBlackScreen = true
					If Fullscreen = 1 ; only have to take the emu out of fullscreen we are using it
					{		; SSF cannot swap discs in fullscreen mode, so we have to go windowed first, swap, and restore fullscreen
						WinGet, ssfPID, ID, A
						WinGetPos,,,ssfW,ssfH,ahk_id %ssfPID%
						SetKeyDelay,,10
						Send, !{Enter}
						WinSet, Transparent, 0, ahk_id %ssfPID%
						If (mySW != ssfW || mySH != ssfH) { ; if our screen not the same size as SSF uses for it's fullscreen, we can detect when it changes
							While % ssfH = ssfHn
							{	WinGetPos,,,,ssfHn,ahk_id %ssfPID%
								Sleep, 100
							}
						} Else ; if our screen is the same size as SSF uses for it's fullscreen, use a sleep instead
							Sleep, 3000 ; increase me if MG GUI is showing tiny instead of the full screen size
						tempgui()
					}
				Return

				MultiGame:
					WinMenuSelectItem,ahk_id %ssfID%,,Hardware,CD Open
					DaemonTools("unmount")
					Sleep, 200	; just in case script moves too fast for DT
					DaemonTools("mount",selectedRom)
					WinMenuSelectItem,ahk_id %ssfID%,,Hardware,CD Close
					If Fullscreen = 1
					{
						Loop { ; looping until SSF is done loading the new disc
							Sleep, 200
							WinGetTitle, winTitle, ahk_id %ssfID%
							StringSplit, T, winTitle, %A_Space%:
							; ToolTip, %A_Index%`nT10=%T10%,0,0
							If !oldT10	; get the current T10 as soon as it exists and store it
								oldT10:=T10
							If (T10 > oldT10)	; If T10 starts incrementing, we know SSF has a game loaded and can continue the script
								Break
						}
						WinActivate, ahk_id %ssfID%
						SetKeyDelay,,10
						Send, !{Enter}
						Sleep, 500
						Gui, 69: Destroy
						WinSet, Transparent, 255, ahk_id %ssfID%
						WinSet, Transparent, Off, ahk_id %ssfID%
					}
				Return

				RestoreEmu:
					WinActivate, ahk_id %ssfID%
					Sleep, 500
					SetKeyDelay,,100
					Send, !{Enter}
				Return

				BezelLabel:
					disableHideToggleMenuScreen = true
				Return

				tempgui(){
					Gui, 69:Color, 000000 
					Gui, 69:-Caption +ToolWindow 
					Gui, 69:Show, x0 y0 W%A_ScreenWidth% H%A_ScreenHeight%, BlackScreen
				}

				CloseProcess:
					FadeOutStart()
					WinClose("SSF")
				Return

22:20:42:077 | HL |     INFO  | +0     | CheckFile - Checking if C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe exists
22:20:42:081 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	DAEMON Tools Lite
				FileVersion             	4.48.1.0347
				InternalName            	DTLite.exe
				LegalCopyright          	© 2000-2013 Disc Soft Ltd.
				OriginalFilename        	DTLite.exe
				ProductName             	DAEMON Tools Lite
				ProductVersion          	4.48.1.0347
				CompanyName             	Disc Soft Ltd
				File Size:			3675352 bytes
				Created:			10/28/2013 - 1:29:38 AM
				Modified:			10/28/2013 - 1:29:38 AM
22:20:42:081 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
22:20:42:081 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
22:20:42:081 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
22:20:42:081 | HL |     INFO  | +0     | Main - Module is built
22:20:42:081 | HL |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Hyperlaunch\AutoHotkey.dll exists
22:20:42:081 | HL |   DEBUG1  | +0     | CheckFile - Attributes:
				FileDescription         	AutoHotkey_H ANSI 32-bit
				FileVersion             	1.1.09.04
				InternalName            	AutoHotkey_H
				LegalCopyright          	Copyright (C) 2012
				OriginalFilename        	AutoHotkey.exe
				ProductName             	AutoHotkey_H
				ProductVersion          	1.1.09.04
				File Size:			785408 bytes
				Created:			4/22/2014 - 4:03:41 AM
				Modified:			12/3/2013 - 11:42:33 PM
22:20:42:082 | HL |     INFO  | +0     | Main - Running module
22:20:42:083 | HL |     INFO  | +0     | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
22:20:42:166 | MD |     INFO  | +N/A   | Module initialized
22:20:42:184 | MD |     INFO  | +31    | StartModule - Started
22:20:42:184 | MD |     INFO  | +0     | StartModule - MEmu: SSF
				MEmuV: v0.12 beta R4
				MURL: http://www7a.biglobe.ne.jp/~phantasy/ssf/
				MAuthor: djvj
				MVersion: 2.0.9
				MCRC: D853A040
				iCRC: 76F243DE
				MID: 
				MSystem: "Sega Saturn","Sega ST-V"
22:20:42:184 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Sega Saturn"
22:20:42:184 | MD |   DEBUG1  | +0     | StartModule - Leaving romName as is because Rom Mapping filled it with an Alternate_Rom_Name: Wonder 3 Arcade Gears (Japan)
22:20:42:184 | MD |     INFO  | +0     | StartModule - Ended
22:20:42:184 | MD |     INFO  | +0     | StartGlobalUserFeatures - Starting
22:20:42:185 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
22:20:42:185 | MD |     INFO  | +0     | Module Setting - [settings] - Fullscreen: true
22:20:42:185 | MD |     INFO  | +0     | Module Setting - [settings] - ShowBIOS: false
22:20:42:185 | MD |     INFO  | +0     | Module Setting - [settings] - BilinearFiltering: true
22:20:42:185 | MD |     INFO  | +0     | Module Setting - [settings] - WideScreen: false
22:20:42:185 | MD |     INFO  | +0     | Module Setting - [settings] - Stretch: true
22:20:42:185 | MD |     INFO  | +0     | Module Setting - [settings] - AutoFieldSkip: true
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - EnforceAspectRatioWindow: false
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - EnforceAspectRatioFullscreen: false
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - FixedWindowResolution: true
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - FixedFullscreenResolution: false
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - VSynchWaitWindow: true
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - VSynchWaitFullscreen: true
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - CDDrive: 1
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [settings] - DefaultRegion: America, Canada, Brazil
22:20:42:186 | MD |     INFO  | +0     | Module Setting - [Other] - WindowSize: 2
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [settings] - USBios: ..\Emulators\Sega Saturn\SSF\BIOS\Sega Saturn BIOS v1.00 (US).bin
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [settings] - EUBios: ..\Emulators\Sega Saturn\SSF\BIOS\Sega Saturn BIOS (EUR).bin
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [settings] - JPBios: ..\Emulators\Sega Saturn\SSF\BIOS\Sega Saturn BIOS v1.01 (JAP).bin
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [settings] - bezelTopOffset: 0
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [Wonder 3 Arcade Gears (Japan)] - bezelTopOffset: 0
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [settings] - bezelBottomOffset: 24
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [Wonder 3 Arcade Gears (Japan)] - bezelBottomOffset: 24
22:20:42:187 | MD |     INFO  | +0     | Module Setting - [settings] - bezelLeftOffset: 0
22:20:42:188 | MD |     INFO  | +0     | Module Setting - [Wonder 3 Arcade Gears (Japan)] - bezelLeftOffset: 0
22:20:42:188 | MD |     INFO  | +0     | Module Setting - [settings] - bezelRightOffset: 0
22:20:42:188 | MD |     INFO  | +0     | Module Setting - [Wonder 3 Arcade Gears (Japan)] - bezelRightOffset: 0
22:20:42:188 | MD |     INFO  | +0     | 7z - Started, received M:\Hyperspin\Emulators\Sega Saturn\ISOs\Wonder 3 Arcade Gears (Japan).7z. If rom is an archive, it will extract to M:\Hyperspin
22:20:42:188 | MD |   DEBUG1  | +0     | 7z - Using Standard method to extract this rom
22:20:42:188 | MD |   DEBUG1  | +0     | 7z - ".7z" found in .zip,.rar,.7z,.lzh,.gzip,.tar
22:20:42:188 | MD |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Emulators\Sega Saturn\ISOs\Wonder 3 Arcade Gears (Japan).7z exists
22:20:42:193 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			416692796 bytes
				Created:			5/8/2014 - 7:24:16 PM
				Modified:			5/8/2014 - 7:25:56 PM
22:20:42:253 | MD |     INFO  | +63    | 7z - Archive name matches rom name; DLL found rom inside archive using "findFileInZip": "Wonder 3 Arcade Gears (Japan).cue"
22:20:42:255 | MD |   DEBUG1  | +0     | 7z - Invoked COM Object, ROM extracted size: 602963664 bytes
22:20:42:256 | MD |   DEBUG1  | +0     | 7z - File does not already exist in 7z_Extract_Path, proceeding to extract it.
22:20:42:256 | MD |   DEBUG1  | +0     | 7z - File found in archive
22:20:42:256 | MD |     INFO  | +0     | 7z - Extracted path of rom will be 76 in length and within the 255 character limit.
22:20:42:256 | MD |     INFO  | +0     | 7z - The 7zExtractPath has 3211231 MB of free space which is enough to extract this game: 602 MB
22:20:42:256 | MD |   DEBUG1  | +0     | 7z - Starting 7z extraction of M:\Hyperspin\Emulators\Sega Saturn\ISOs\Wonder 3 Arcade Gears (Japan).7z  to M:\Hyperspin\Wonder 3 Arcade Gears (Japan)
22:21:11:044 | MD |   DEBUG1  | +28798 | 7z - Finished 7z extraction
22:21:11:044 | MD |   DEBUG1  | +0     | 7z - Found file in M:\Hyperspin\Wonder 3 Arcade Gears (Japan)\Wonder 3 Arcade Gears (Japan).cue
22:21:11:044 | MD |     INFO  | +0     | 7z - Ended
22:21:11:044 | MD |     INFO  | +0     | CheckFile - Checking if M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.ini exists
22:21:11:045 | MD |   DEBUG1  | +0     | CheckFile - Attributes:
				File Size:			10489 bytes
				Created:			4/25/2014 - 4:05:52 AM
				Modified:			5/8/2014 - 7:30:41 PM
22:21:11:045 | MD |     INFO  | +0     | Module - This is a Japanese rom. Setting SSF's settings to this region.
22:21:11:045 | MD |     INFO  | +0     | Module - This game does not require a data cart in order to play.
22:21:11:045 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] FullSize to "1"
22:21:11:045 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] BilinearFiltering to "1"
22:21:11:046 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] WideScreen to "0"
22:21:11:046 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] StretchScreen to "1"
22:21:11:046 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] AutoFieldSkip to "1"
22:21:11:046 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] EnforceAspectRatioWindow to "0"
22:21:11:047 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] EnforceAspectRatioFullscreen to "0"
22:21:11:047 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] FixedWindowResolution to "1"
22:21:11:047 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] FixedFullscreenResolution to "0"
22:21:11:047 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] VSynchWaitWindow to "1"
22:21:11:047 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [screen] VSynchWaitFullscreen to "1"
22:21:11:048 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Peripheral] SaturnBIOS to "M:\Hyperspin\Emulators\Sega Saturn\SSF\BIOS\Sega Saturn BIOS v1.01 (JAP).bin"
22:21:11:048 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Peripheral] CDDrive to "1"
22:21:11:048 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Peripheral] Areacode to "1"
22:21:11:048 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Peripheral] CartridgeID to "5c"
22:21:11:049 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Peripheral] DataCartridgeEnable to "0"
22:21:11:049 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Peripheral] DataCartridge to ""
22:21:11:049 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Program4] NoBIOS to "1"
22:21:11:049 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Other] ScreenMode to "1"
22:21:11:050 | MD |     INFO  | +0     | Module - SSF INI Update - Changing [Other] WindowSize to "2"
22:21:11:050 | MD |     INFO  | +0     | DaemonTools - Started - action is mount
22:21:11:050 | MD |   DEBUG1  | +0     | DaemonTools - Received file: M:\Hyperspin\Wonder 3 Arcade Gears (Japan)\Wonder 3 Arcade Gears (Japan).cue
22:21:11:386 | MD |     INFO  | +343   | DaemonTools - Running DT with: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -mount scsi, 0, "M:\Hyperspin\Wonder 3 Arcade Gears (Japan)\Wonder 3 Arcade Gears (Japan).cue"
22:21:11:779 | MD |     INFO  | +390   | DaemonTools - Ended
22:21:11:779 | MD |     INFO  | +0     | Run - Running: M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.exe
22:21:11:799 | MD |   DEBUG1  | +15    | Run - "SSF.exe" Process ID: 11212
22:21:11:799 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: HyperSpin | Class: ThunderRT6FormDC | State: 0 | X: 560 | Y: 240 | Width: 800 | Height: 600 | Window HWND: 0x7b0bf6 | Process ID: 10784 | Process Path: M:\Hyperspin\HyperSpin.exe
22:21:11:799 | MD |     INFO  | +0     | WinWait - Waiting for "SSF"
22:21:11:948 | MD |   DEBUG1  | +156   | GetActiveWindowStatus - Title: SSF Ver0.12 beta R3 | Class: SSF Ver0.12 | State: 0 | X: 500 | Y: 4 | Width: 160 | Height: 47 | Window HWND: 0x2a16b6 | Process ID: 11212 | Process Path: M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.exe
22:21:11:948 | MD |   DEBUG1  | +0     | GetActiveWindowStatus - Title: SSF Ver0.12 beta R3 | Class: SSF Ver0.12 | State: 0 | X: 500 | Y: 4 | Width: 160 | Height: 47 | Window HWND: 0x2a16b6 | Process ID: 11212 | Process Path: M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.exe
22:21:11:948 | MD |     INFO  | +0     | WinWaitActive - Waiting for "SSF"
22:21:12:060 | MD |   DEBUG1  | +110   | GetActiveWindowStatus - Title: SSF Ver0.12 beta R3 | Class: SSF Ver0.12 | State: 0 | X: 500 | Y: 4 | Width: 160 | Height: 47 | Window HWND: 0x2a16b6 | Process ID: 11212 | Process Path: M:\Hyperspin\Emulators\Sega Saturn\SSF\SSF.exe
22:21:13:062 | MD |     INFO  | +998   | Process - WaitClose SSF.exe 
22:21:48:820 | MD |     INFO  | +35755 | DaemonTools - Started - action is unmount
22:21:48:821 | MD |     INFO  | +0     | DaemonTools - Running DT with: C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe -unmount scsi, 0
22:21:49:282 | MD |     INFO  | +468   | DaemonTools - Ended
22:21:49:282 | MD |     INFO  | +0     | 7zCleanUp - Started
22:21:49:398 | MD |   DEBUG1  | +110   | 7zCleanUp - Deleted M:\Hyperspin\Wonder 3 Arcade Gears (Japan)
22:21:49:398 | MD |     INFO  | +0     | 7zCleanUp - Ended
22:21:49:398 | MD |     INFO  | +0     | StopGlobalUserFeatures - Starting
22:21:49:398 | MD |     INFO  | +0     | StopGlobalUserFeatures - Ending
22:21:49:398 | MD |     INFO  | +0     | ExitModule - Started
22:21:49:399 | MD |     INFO  | +0     | Starting Updating Statistics:
22:21:49:399 | MD |   DEBUG2  | +0     | Total Elapsed Time in Pause in seconds: 0
22:21:49:399 | MD |   DEBUG2  | +0     | gameSectionStartTime:363839961
22:21:49:399 | MD |   DEBUG2  | +0     | ElapsedTime:67
22:21:49:399 | MD |     INFO  | +0     | CreateRomTable - Started
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Disc"
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Disk"
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Cart"
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Tape"
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Cassette"
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Part"
22:21:49:399 | MD |   DEBUG1  | +0     | CreateRomTable - Checking for match: "Wonder 3 Arcade Gears (Japan)" and "(Side"
22:21:49:399 | MD |     INFO  | +0     | CreateRomTable - Ended, 7 Loops to create table.
22:21:49:399 | MD |   DEBUG2  | +0     | Statistics cleared game name: Wonder 3 Arcade Gears
22:21:49:419 | MD |   DEBUG2  | +15    | Loaded game statistics from ini files:
				Number_of_Times_Played: 2
				Last_Time_Played: Thursday May 8, 2014 07:28:54 PM
				Average_Time_Played: 96
				Total_Time_Played: 192
				System_Total_Played_Time: 2254
				Total_Global_Played_Time: 73311
22:21:49:419 | MD |   DEBUG2  | +0     | Updated Statistics: Number_of_Times_Played: 3
				Last_Time_Played: Thursday May 8, 2014 10:20:42 PM
				Average_Time_Played: 86
				Total_Time_Played: 259
				System_Total_Played_Time: 2321
				Total_Global_Played_Time: 73378
22:21:49:435 | MD |     INFO  | +16    | Game section statistics updated.
22:21:49:436 | MD |     INFO  | +15    | ExitModule - Ended
22:21:49:436 | MD |     INFO  | +0     | End of Module Logs
22:21:49:457 | HL |     INFO  | +67377 | Main - Module ended, exiting HyperLaunch normally
22:21:49:457 | HL |     INFO  | +0     | ExitScript - Started
22:21:49:459 | HL |   DEBUG1  | +0     | ExitScript - Checking what application is currently in focus.
22:21:49:465 | HL |     INFO  | +0     | SystemCursor - Restoring mouse cursor
22:21:49:471 | HL |     INFO  | +16    | ExitScript - Ended

Apologies that I did not post this earlier. Appreciation to whomever is able to examine this and provide any ideas.

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All seems good, with SSF running see if the game got properly mounted by Daemon Tools.

If you can see the files in the virtual CD drive then it's either a bad cuesheet or a problem with that dump which wouldn't be surprising on those mp3 ripped games.

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According to Daemon the iso isn't mounting at all, even though the 7z extracts to the directory just fine. You're right, I never did like these sorts of rips either as I've had problems with almost every one of them. I assume mp3 rips are done to save space, but I'm not savvy to the procedures. I'd like to learn how to consistently handle these if that's all I can find for a particular game, but for this exact one I can resort to MAME or Playstation versions.

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Like I said grab proper dumps for the games from sets like Redump, Trurip, TOSEC, etc.

If the iso isn't mounting then make sure you didn't screw up somewhere between the renames and cue editing.

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For some reason, after I shoved the lot into Sega Cue Maker, Wonder 3 works just fine now. I didn't think Cue Maker would change the mp3s into wavs for me, but apparently it has done, not that I couldn't do it on my own. The only thing I can see changed any was "WAVE" instead of "WAV" on the cue sheet for each of the audio tracks; perhaps that's what did it. I did find Wonder 3 on Redump, and thank you for bringing that site to my attention, however.

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