ripsnort6 Posted June 30, 2020 Posted June 30, 2020 Hi Guys n Gals I need help, my old pc and cab still runs HS1.2 on XP with the all in one HL but i just lost my drive and my back up is corrupt. Does anyone have an old copy of a fully loaded AHK script. The one i had was posted on here years ago and was fully loaded with extra sytems but looks like old threads have gone I dont want to upgrade the PC and use the newer version as i have that setup elsewhere and kinda like the cheap and cheerful set-up i had in the cab. Help me Obi-wan (or anyone else) your my only hope. Ps i am useless at scripts and have no understanding of writing them but can compile if anyone has a txt
shambles1980 Posted July 1, 2020 Posted July 1, 2020 you mean this thing? /** * HyperLaunch Version 1.05 * Autohotkey script by BadBoyBill [email protected] * CursorHide by Lazlo * Integrated FreeDO wrapper by brian_hoffman * * If you are reading this and do not have autohotkey you can get it * @ http://www.autohotkey.com/download/ * If you would like to modify this script and share it thats OK, but * see if your modification is something that we would like to add * to the official version. * * Refer to the autohotkey documentation for the keyoboard keylist * * If this script does not support your favorite emulator * then please request support @ http://www.hyperspin-fe.com/forum * * :Supported emulators: * :System: :Emulators: *Atari 5200.............................messpp.exe *Atari Lynx.............................handy.exe *Daphne.................................daphne.exe *Future Pinball.........................Future Pinball.exe *Gameboy Advance........................visualboyadvance.exe *Gameboy................................visualboyadvance.exe *Gameboy Color..........................visualboyadvance.exe *MAME...................................mame.exe *Neo Geo................................mame.exe *Neo Geo Pocket Color...................NeoPop-Win32.exe *Nintendo 64............................project64.exe *Nintendo Entertainment System..........nestopia.exe *Panasonic 3DO..........................FreeDO.exe *Sega 32X...............................fusion.exe *Sega CD................................fusion.exe *Sega Dreamcast.........................nullDC_100b1_6.exe *Sega Game Gear.........................fusion.exe *Sega Genesis...........................fusion.exe *Sega Master System.....................fusion.exe *Sony Playstation.......................epsxe.exe *Super Nintendo Entertainment System....zsnesw.exe *TurboGrafx 16..........................mednafen.exe *Zinc...................................zinc.exe *JukeBox................................silverjuke.exe *JukeBox................................SKJukebox.exe * * */ #SingleInstance force ;Prevent multiple instances #InstallKeybdHook SetTitleMatchMode 2 ;------------------------------------------------------------------------------; ; MAIN SETTINGS ; ;------------------------------------------------------------------------------; ;[UNIVERSAL HOTKEYS] ;SEPERATE MULTIPLE KEYS WITH &(ampersand) up to 2 keys. exitScriptKey = q & s ;Secret hotkey(s) to exit script if needed ;Not to be confused with exit emulator keys exitEmulatorKey = Esc ;This key/key combo will close any emulators ;that do not have normal closing methods. toggleCursorKey = t ;hotkey(s) to show or hide cursor if needed ;when hideCursor below is true ;[MOUSE CURSOR] hideCursor = false ;Automatically hide cursor during script ;WARNING: Make sure ALL your emu's are running fine ;before setting this to true as a precaution.* ;[WINDOWS] hideDesktop = true ;Attempts to hide desktop with black screen, might help ;on some emu's for hiding launching windows. hideTaskbar = false ;Hide the windows taskbar when running emu's. ;WARNING: Make sure ALL your emu's are running fine ; before setting this to true as a precaution.* daemontools = "C:\Program Files\DAEMON Tools Lite\daemon.exe" ;Hide the windows taskbar when running emu's. ;WARNING: Make sure ALL your emu's are running fine ; before setting this to true as a precaution.* /* *:If for some weird reason the script hangs follow these steps to get back to normal. 1. If an emulator hangs up or cant load your game then first try to exit the emu by pressing your Emulator exit hotkey above. 2. If your emu exited but your mouse cursor is gone use your cursor toggle hotkey. 3. Next try to exit the script by pressing your Exit Script Hotkey above. This will also bring back your cursor and taskbar is they are set to true. */ ;******************************************************************************* ;* EDIT BELOW THIS POINT AT YOUR OWN RISK * ;******************************************************************************* ;------------------------------------------------------------------------------; ; GET PARAMATERS AND SET HOTKEYS ; ;------------------------------------------------------------------------------; ;CHECKING FOR 2 PARAMS, IF NOT THEN EXIT if 0 < 2 { MsgBox Usage: HyperLaunch.ahk/exe "System Name" "Rom Name" ExitApp } systemName = %1% romName = %2% Hotkey, %exitScriptKey%, ExitScript if (hideCursor = "true") { Hotkey, %toggleCursorKey%, ToggleCursor SystemCursor("Off") } WinClose, cmd.exe ;------------------------------------------------------------------------------; ; GET AND CHECK PATHS ; ;------------------------------------------------------------------------------; GoSub, CheckINI IniRead, iniEmuPath, %A_ScriptDir%\Settings\%systemName%.ini, exe info, path emuPath := GetFullName(iniEmuPath) IniRead, iniRomPath, %A_ScriptDir%\Settings\%systemName%.ini, exe info, rompath romPath := GetFullName(iniRomPath) IniRead, executable, %A_ScriptDir%\Settings\%systemName%.ini, exe info, exe IniRead, romExtensions, %A_ScriptDir%\Settings\%systemName%.ini, exe info, romextension romExtension = GoSub, CheckPaths ;------------------------------------------------------------------------------; ; RUN SYSTEM ; ;------------------------------------------------------------------------------; ;**********************************ATARI 5200*********************************** if (systemName = "Atari 5200" && (executable = "messpp.exe" || executable = "mess.exe")) { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% a5200 -cart "%romPath%%romName%%romExtension%" -skip_gameinfo -nowindow -nonewui, %emuPath%, Hide UseErrorLevel } ;**********************************ATARI Lynx*********************************** else if (systemName = "Atari Lynx" && executable = "handy.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel } ;************************************DAPHNE************************************* else if (systemName = "Daphne" && executable = "daphne.exe"){ hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess if (romname = "dle21") { daphneParams = dle21 vldp -framefile D:\MAMETUTTO\Daphne\vldp\lair\lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000010 -bank 1 00000001 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "ace") { daphneParams = ace vldp -framefile D:\MAMETUTTO\Daphne\vldp\ace\ace.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000010 -bank 1 00000001 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "astron") { daphneParams = astron vldp -framefile D:\MAMETUTTO\Daphne\vldp\astron\astron.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 00000000 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "badlands") { daphneParams = badlands vldp -framefile D:\MAMETUTTO\Daphne\vldp\badlands\badlands.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000010 -bank 1 00000001 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "bega") { daphneParams = bega vldp -framefile D:\MAMETUTTO\Daphne\vldp\bega\bega.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 00000111 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "cliff") { daphneParams = cliff vldp -framefile D:\MAMETUTTO\Daphne\vldp\Cliff\cliff.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -fastboot -bank 0 00000000 -bank 1 01000000 -bank 2 00000000 -bank 3 01111011 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "cobraab") { daphneParams = cobraab vldp -framefile D:\MAMETUTTO\Daphne\vldp\cobra\cobra.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 01001000 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "esh") { daphneParams = esh vldp -framefile D:\MAMETUTTO\Daphne\vldp\esh\esh.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -noissues -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "galaxy") { daphneParams = galaxy vldp -framefile D:\MAMETUTTO\Daphne\vldp\galaxyr\galaxyr.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 00000000 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "gpworld") { daphneParams = gpworld vldp -framefile D:\MAMETUTTO\Daphne\vldp\gpworld\gpworld.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "interstellar") { daphneParams = interstellar vldp -framefile D:\MAMETUTTO\Daphne\vldp\interstellar\interstellar.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00110001 -bank 1 00000000 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "lair2") { daphneParams = lair2 vldp -framefile D:\MAMETUTTO\Daphne\vldp\lair2\lair2.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "lair") { daphneParams = lair vldp -framefile D:\MAMETUTTO\Daphne\vldp\lair\lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000010 -bank 1 00000001 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "lair_n1") { daphneParams = lair_n1 vldp -framefile D:\MAMETUTTO\Daphne\vldp\lair\lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000010 -bank 1 00000001 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "mach3") { daphneParams = mach3 vldp -framefile D:\MAMETUTTO\Daphne\vldp\mach3\mach3.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 01000100 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "roadblaster") { daphneParams = roadblaster vldp -framefile D:\MAMETUTTO\Daphne\vldp\rb\rb.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -bank 1 00000001 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "sdq") { daphneParams = sdq vldp -framefile D:\MAMETUTTO\Daphne\vldp\sdq\sdq.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00100001 -bank 1 00000000 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl } else if (romname = "uvt") { daphneParams = uvt vldp -framefile D:\MAMETUTTO\Daphne\vldp\uvt\uvt.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000000 -prefer_samples -sound_buffer 2048 -fullscreen -x 640 -y 480 -opengl romFound = "true" } RunWait, %emupath%%executable% %daphneParams%, UseErrorLevel } ;********************************GAMEBOY ADVANCE******************************** else if (systemName = "Gameboy Advance" && executable = "visualboyadvance.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%emuPath%%executable%" "%romPath%%romName%%romExtension%", UseErrorLevel } ;********************************GAMEBOY********** ********************** else if (systemName = "Gameboy" && executable = "visualboyadvance.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%emuPath%%executable%" "%romPath%%romName%%romExtension%", UseErrorLevel } ;********************************GAMEBOY COLOR******************************** else if (systemName = "Gameboy Color" && executable = "visualboyadvance.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%emuPath%%executable%" "%romPath%%romName%%romExtension%", UseErrorLevel } ;********************************Future Pinball******************************** else if (systemName = "Future Pinball" && executable = "Future Pinball.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Runwait, "%emuPath%%executable%" /open "%romPath%%romName%%romExtension%" /play /exit %emuPath%, Hide UseErrorLevel } ;*************************************MAME************************************** else if (systemName = "MAME" && executable = "mame.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Runwait, %executable% %romName%, %EmuPath%, Hide UseErrorLevel Process, waitClose, %executable% exitapp } ;***********************************NEO GEO************************************* else if (systemName = "Neo Geo" && executable = "mame.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romName%", %emuPath%, Hide UseErrorLevel } ;*****************************NEO GEO POCKET COLOR****************************** else if (systemName = "Neo Geo Pocket Color" && executable = "NeoPop-Win32.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel } ;***********************************NINTENDO 64********************************* else if (systemName = "Nintendo 64" && executable = "Project64.exe") { hideDesktop() Sleep, 2000 Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% "%romPath%%romName%%romExtension%", %emuPath%, Hide UseErrorLevel } ;***********************************NINTENDO GameCube********************************* else if (systemName = "Nintendo GameCube" && executable = "Dolphin.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% -e "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel Process, WaitClose, %Executable% ExitApp } ;***********************************NINTENDO Wii********************************* else if (systemName = "Nintendo Wii" && executable = "Dolphin.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %executable% -e "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel Process, WaitClose, %Executable% ExitApp } ;****************************NINTENDO ENTERTAINMENT SYSTEM********************** else if (systemName = "Nintendo Entertainment System" && executable = "Nestopia.exe") { Gui, Color, 000000 Gui -Caption +ToolWindow +AlwaysOnTop Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackGui Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% "%romPath%%romName%%romExtension%", %emuPath%, UseErrorLevel Sleep, 2000 Gui, destroy Process, waitClose, %executable% exitapp } ;***********************************Panasonic 3DO******************************* else if (systemName = "Panasonic 3DO" && executable = "FreeDO.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, "%EmuPath%%Executable%",,Hide UseErrorLevel DetectHiddenWindows, on WinShow, FreeDO Beta 1.6.2 WinWait, FreeDO Beta 1.6.2 ControlSend, , {F4}, FreeDO Beta 1.6.2 WinWaitActive, FreeDO Beta 1.6.2 SendInput, {ALTDOWN}f{ALTUP}{ENTER} IfWinNotActive, Open, Common Places Host W WinActivate, Open, Common Places Host W WinWaitActive, Open, Common Places Host W clipboard= clipboard=%romPath%%romName%%romExtension% ClipWait Sleep,100 Send,^v Sleep,100 send, {ENTER} WinWait, FreeDO Beta 1.6.2 IfWinNotActive, FreeDO Beta 1.6.2, , WinActivate, FreeDO Beta 1.6.2, WinWaitActive, FreeDO Beta 1.6.2, SendInput, {ALTDOWN}c{ALTUP}{ENTER}{ENTER} Process, WaitClose, FreeDO.exe } ;***********************************PC Games************************************ else if (systemName = "PC Games") { hideDesktop() hotkey, %exitEmulatorKey%, CloseProcess Runwait, %romPath%%romName%%romExtension% Process, Close, %executable% WinActivate, Hyperspin } ;***********************************SEGA 32X************************************ else if (systemName = "Sega 32X" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -32X -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;***********************************SEGA CD************************************* else if (systemName = "Sega CD" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -scd -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, %Executable% exitapp } ;*********************************SEGA DREAMCAST******************************** else if (systemName = "Sega Dreamcast") { if(executable = "nullDC_Win32_Release-NoTrace.exe" ||executable = "nulldc" ) SetWorkingDir, %emuPath% Hotkey, %exitEmulatorKey%, CloseProcess rom = "%romPath%%romName%\%romName%%romExtension%" SetBatchLines -1 IniWrite, 1, %A_WorkingDir%\nulldc.cfg, nullDC, Emulator.AutoStart IniWrite, 1, %A_WorkingDir%\nulldc.cfg, nullDC, Emulator.NoConsole IniWrite, 1, %A_WorkingDir%\nulldc.cfg, drkpvr, Fullscreen.Enabled IniWrite, 1360, %A_WorkingDir%\nulldc.cfg, drkpvr, Fullscreen.Res_X IniWrite, 760, %A_WorkingDir%\nulldc.cfg, drkpvr, Fullscreen.Res_Y IniWrite, %romPath%%romname%%RomExtension%, %A_WorkingDir%\nulldc.cfg, imagereader, defaultimage Run, %executable% Process, WaitClose, %executable% } ;*********************************SEGA Game Gear******************************** else if (systemName = "Sega Game Gear" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -sms -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;*********************************SEGA Genesis********************************** else if (systemName = "Sega Genesis" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -gen -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;*******************************SEGA Master System****************************** else if (systemName = "Sega Master System" && executable = "Fusion.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%" -auto -sms -fullscreen, %EmuPath%, Hide UseErrorLevel Process, WaitClose, fusion.exe } ;***********************************SEGA MODEL 2********************************* else if (systemName = "Sega Model 2") { if(executable = "emulator_multicpu.exe" || executable = "emulator.exe" ) { ;hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% %romName%, %emuPath%, Hide UseErrorLevel DetectHiddenWindows, on WinWait, Model 2 WinShow Process, WaitClose, %executable% } } ;***********************************SEGA Naomi*********************************** else if (systemName = "SEGA Naomi") { if(executable = "NAOMI.exe" || executable = "nullDC-Naomi_1.0.3_mmu.exe" ) SetWorkingDir, %emuPath% Hotkey, %exitEmulatorKey%, CloseProcess IniWrite, %romPath%%romName%%romExtension%, %A_WorkingDir%\DIMM.ini, Settings, image Run, %executable% ; launches emulator Process, WaitClose, %executable% exitapp } ;**********************************SEGA SATURN*********************************** else if (systemName = "Sega Saturn" && executable = "SSF.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% , %emuPath%, UseErrorLevel } ;********************************Sony Playstation******************************* else if (systemName = "Sony Playstation" && executable = "epsxe.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %Executable% -nogui -loadiso "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel ;Process, WaitClose, %executable% } ;********************************Sony Playstation******************************* else if (systemName = "Sony PlayStation 2" && executable = "pcsx2.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %Executable% "%romPath%%romName%%romExtension%", %EmuPath%, Hide UseErrorLevel Process, WaitClose, pcsx2.exe } ;***********************Super Nintendo Entertainment System********************* else if (systemName = "Super Nintendo Entertainment System" && executable = "zsnesw.exe") { hideDesktop() SetKeyDelay, 250 Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %Executable% "%romPath%%romName%%romExtension%", %EmuPath% } ;**********************************Turbo Duo*********************************** else if (systemName = "Turbo Duo" && executable = "pce.exe") { RunWait, %DAEMONTOOLS% -mount 0`,"%romPath%%romName%%romExtension%" hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess Run, %executable% syscard3.pce , %emuPath%, UseErrorLevel } ;**********************************TurboGrafx 16******************************** else if (systemName = "TurboGrafx 16" && executable = "mednafen.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, "%EmuPath%%Executable%" "%romPath%%romName%%romExtension%" -fs 1,, UseErrorLevel } ;***********************************JukeBox************************************* else if (systemName = "Jukebox" && executable = "Silverjuke.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseJuke RunWait, %emuPath%%executable% --kiosk, Hide UseErrorLevel } else if (systemName = "Jukebox" && executable = "SKJukebox.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %emuPath%%executable%, Hide UseErrorLevel } ;***************************************Zinc************************************ else if (systemName = "Zinc" && executable = "zinc.exe") { hideDesktop() Hotkey, %exitEmulatorKey%, CloseProcess RunWait, %Executable% %romName%, %EmuPath%, Hide UseErrorLevel } else { MsgBox,48,Error,%systemName% is an invalid System Name or %executable% isnt supported yet,6 } ;------------------------------------------------------------------------------; ; WHEN EMULATOR FINISHES OR IF LAUNCH EXE FAILS ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* if (ErrorLevel = "ERROR") { MsgBox,48,Error,Failed to run executable check your paths,6 } Goto ExitScript ; Exits script and returns to frontend ;------------------------------------------------------------------------------; ; KILL COMMANDS ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* /* Most emu's can be closed with CloseProcess when using a 2 key combo, if not set a custom close. */ CloseJuke: RunWait, %emuPath%%executable% --execute="program.shutdown(30);", Hide UseErrorLevel return CloseProcess: Hotkey, %exitScriptKey%, Off Process, Close, %Executable% Process, WaitClose, %Executable% Gui, Color, 000000 Gui -Caption +ToolWindow +AlwaysOnTop Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackGui return ExitScript: Process, Exist, HyperSpin.exe PID := errorLevel if (PID) { WinActivate, ahk_pid %PID% WinWaitActive, ahk_pid %PID% Gui, destroy if (hideCursor) SystemCursor("On") if (hideTaskbar) WinShow ahk_class Shell_TrayWnd ExitApp } OnExit, ExitScript return ;------------------------------------------------------------------------------; ; REST OF SCRIPT ; ;------------------------------------------------------------------------------; ;************PROBABLY DO NOT NEED TO EDIT THIS AREA************* SystemCursor(OnOff=1) ; INIT = "I","Init"; OFF = 0,"Off"; TOGGLE = -1,"T","Toggle"; ON = others { static AndMask, XorMask, $, h_cursor ,c0,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12,c13 ; system cursors , b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13 ; blank cursors , h1,h2,h3,h4,h5,h6,h7,h8,h9,h10,h11,h12,h13 ; handles of default cursors if (OnOff = "Init" or OnOff = "I" or $ = "") ; init when requested or at first call { $ = h ; active default cursors VarSetCapacity( h_cursor,4444, 1 ) VarSetCapacity( AndMask, 32*4, 0xFF ) VarSetCapacity( XorMask, 32*4, 0 ) system_cursors = 32512,32513,32514,32515,32516,32642,32643,32644,32645,32646,32648,32649,32650 StringSplit c, system_cursors, `, Loop %c0% { h_cursor := DllCall( "LoadCursor", "uint",0, "uint",c%A_Index% ) h%A_Index% := DllCall( "CopyImage", "uint",h_cursor, "uint",2, "int",0, "int",0, "uint",0 ) b%A_Index% := DllCall("CreateCursor","uint",0, "int",0, "int",0 , "int",32, "int",32, "uint",&AndMask, "uint",&XorMask ) } } if (OnOff = 0 or OnOff = "Off" or $ = "h" and (OnOff < 0 or OnOff = "Toggle" or OnOff = "T")) $ = b ; use blank cursors else $ = h ; use the saved cursors Loop %c0% { h_cursor := DllCall( "CopyImage", "uint",%$%%A_Index%, "uint",2, "int",0, "int",0, "uint",0 ) DllCall( "SetSystemCursor", "uint",h_cursor, "uint",c%A_Index% ) } } ToggleCursor: SystemCursor("Toggle") return IniRead(Filename, Section, Key, Default = "") { FileRead, text, *t %Filename% text = `n%text%`n StringTrimLeft, text, text, InStr(text, "`n[" . Section . "]`n") Loop, 8 { sp := sp . " " StringReplace, text, text, %Key%%sp%=, %Key%= If ErrorLevel Break } start := InStr(text, "`n" . Key . "=") If !start Return, Default start += StrLen(Key) + 2 StringMid, Value, text, start, InStr(text, "`n", false, start) - start Return, Value } ;Get Full Path from Relative Path GetFullName( fn ) { static buf, i if !i i := VarSetCapacity(buf, 512) DllCall("GetFullPathNameA", "str", fn, "uint", 512, "str", buf, "str*", 0) return buf } hideDesktop(){ ;WinHide ahk_class Shell_TrayWnd ;Gui, +toolwindow ;Gui, -Caption ;Gui, Color, black ;Gui, show, +toolwindow Maximize Gui, Color, 000000 Gui -Caption +ToolWindow Gui, Show, W%A_ScreenWidth% H%A_ScreenHeight%, BlackScreen } CheckINI: IfNotExist, %A_ScriptDir%\HyperSpin.exe { MsgBox,48,Error, Must be in same directory as HyperSpin.exe,6 Goto ExitScript } IfNotExist, %A_ScriptDir%\Settings\%systemName%.ini { MsgBox,48,Error,Cannot Find %A_ScriptDir%\Settings\%systemName%.ini,6 Goto ExitScript } return CheckPaths: romFound = StringRight, emuPathBackSlash, EmuPath, 1 StringRight, romPathBackSlash, RomPath, 1 If (emuPathBackSlash != "\" || romPathBackSlash != "\") { MsgBox,48,Error, Make sure your paths contains a backslash on the end ,6 Goto ExitScript } If (executable = "") { MsgBox,48,Error, Missing executable in %systemName%.ini ,6 Goto ExitScript } If (romPath = "") { MsgBox,48,Error, Missing rom path in %systemName%.ini ,6 Goto ExitScript } If (emuPath = "") { MsgBox,48,Error, Missing emulator path in %systemName%.ini ,6 Goto ExitScript } IfNotExist, %EmuPath%%Executable% { MsgBox,48,Error,Cannot Find %EmuPath%%Executable%,6 Goto ExitScript } if(systemName != "zinc") { If (romExtensions = "") { MsgBox,48,Error, Missing rom extension in %systemName%.ini ,6 Goto ExitScript } Loop, parse, romExtensions, `, { inputVar = %A_LoopField% StringLeft, charToCheck, inputVar, 1 If(charToCheck = ".") { MsgBox,48,Error, Make sure your rom extensions do not contain a ".",6 Goto ExitScript } IfExist %RomPath%%RomName%.%A_LoopField% { romExtension = .%A_LoopField% romFound = true break }else{ IfExist %RomPath%%RomName%\%RomName%.%A_LoopField% { RomPath = %RomPath%%RomName%\ ;MsgBox %RomPath% romExtension = .%A_LoopField% romFound = true break }else{ romFound = false } } } } if (romFound = "false") { if(systemName != "daphne"){ MsgBox,48,Error,Cannot find Rom - %RomPath%%RomName% with any provided extension,6 Goto ExitScript }else{ MsgBox,48,Error,Cannot find Daphne framefile - %RomPath%%RomName% with any provided extension,6 Goto ExitScript } } return
thatman84 Posted July 1, 2020 Posted July 1, 2020 May be worth uploading that in a zip to the DL section if confirmed to be the correct version. Hyperspin 2.0 Latest Download Hyperspin 2.0 Documentation -------Pre Hyperspin 2.0 Below---------- HS Android Overview & Install HS Android Base Pack Download My Tutorials
ripsnort6 Posted July 2, 2020 Author Posted July 2, 2020 Yes thats the one but hopefully even more loaded with Scumm, Atari ST , All old atari consoles etc etc, though this is a great start thanks. somebody once posted a fully loaded and edited verion on here years ago and it was awesome with lots of other systems but trying to track it down is killing me lol
ripsnort6 Posted July 2, 2020 Author Posted July 2, 2020 On 7/1/2020 at 3:56 PM, gigapig said: So you don't mean the old Hyperlaunch modules? Sorry no not a module, were going further back than that lol pretty much back to the original HS I have the recent setup with RL also but this is an an old pc that wont run the newer version.
ripsnort6 Posted July 2, 2020 Author Posted July 2, 2020 22 hours ago, thatman84 said: May be worth uploading that in a zip to the DL section if confirmed to be the correct version. This version has been edited somewhat but its a great start, i really hoped there may have been small support area for old version but its not the case. I will post if successful with it
32assassin Posted July 2, 2020 Posted July 2, 2020 Hyperlaunh 1.0 above script you need to compile when you make changes Hyperlaunch 2.O modules I haven't been in the FTP in years, but I'm more then certain more then one user folder had this file.
ripsnort6 Posted July 7, 2020 Author Posted July 7, 2020 managed to search on line and found a fully loaded one with lots of systems except Visual pinball so gunna try compiling it. Hopefully i can get back to were i was and crack on with the recent build aswell
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