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Hyperspin 2 ?


yoann
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Do you think it possible that one day a new version of hyperspin will see the light of day?

The forum is practically abandoned, only a few die-hards continue to use this front end.

I really afraid that it stays abandoned. What do you think ?

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So little of what we do is reliant on Hyperspin itself. There are endless ways to customize the appearance and tricks to change the behavior.

Most advancements are from Rocketlauncher or emulators. I don't feel like there is a limitation to what I can add to my Hyperspin setup. Sure, things break and I have to troubleshoot often when expanding but it's never the fault of Hyperspin itself, only the applications I try to launch.

What feature would you want added?

 

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I’m still here “sometimes” but most everyone has moved over to Launchbox. It would be nice to be able to use Hyperspin without all the add ons to make it work. I think controller support would be a big one   I also know sometimes Hyperspin doesn’t close so you can’t run it again until you go into task manager and manually close it. I currently have an old Hyperspin using hyperlaunch on my old arcade with a crt monitor and it runs solid with no problems but I don’t use a controller for it. Definitely more stable than the newer version. I will be trying Launchbox on my next build. 

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You are right about proper joystick support for Hyperspin menu. I've been using JoytoKey to control Hyperspin for so long that I didn't even think of that.

Hyperspin is basically just a scrolling menu that accesses Rocketlauncher. It's an attractive menu that is impressively versatile but it's inexcusable that it needs outside applications to use joystick or controllers.

 

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First of all thank you for answering me, I'm not alone :)

 

Indeed I also find that hyperspin is great but above all the presentation philosophy that inspired (copied) the other frontends is super nice.

However, I would really like there to be a small update to correct the biggest problems. I'm talking of course about the controller but also about the display which could adapt to the size of our screen like 16/9 without having to go through tricks.

In addition, finding the right image ratio is very complicated, sometimes even impossible, not to mention that most of the time the resolution of the box art is very low and once on the screen the rendering is sometimes blurred. I compared between bigbox and hyperspin we really see the difference it is unfortunately much less clear.

Have a utility called hyperArt :) for example which would allow as launchbox to manage the media. So yes there is a community tool via excel but it is in 2022.

For newcomers, a hyperHQ v2 which would replace rocketlauncher in an intuitive and simplified version.

But I have the impression that the brilliant team that created hyperspin has deserted...

In short, I keep hope

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  • 2 months later...
On 9/3/2022 at 8:08 PM, yoann said:

First of all thank you for answering me, I'm not alone :)

 

Indeed I also find that hyperspin is great but above all the presentation philosophy that inspired (copied) the other frontends is super nice.

However, I would really like there to be a small update to correct the biggest problems. I'm talking of course about the controller but also about the display which could adapt to the size of our screen like 16/9 without having to go through tricks.

In addition, finding the right image ratio is very complicated, sometimes even impossible, not to mention that most of the time the resolution of the box art is very low and once on the screen the rendering is sometimes blurred. I compared between bigbox and hyperspin we really see the difference it is unfortunately much less clear.

Have a utility called hyperArt :) for example which would allow as launchbox to manage the media. So yes there is a community tool via excel but it is in 2022.

For newcomers, a hyperHQ v2 which would replace rocketlauncher in an intuitive and simplified version.

But I have the impression that the brilliant team that created hyperspin has deserted...

In short, I keep hope

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