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Project 64 2.1 AHK for Bezel Support


sreisig1

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Posted

I'm trying to get my bezel working for project 64 2.1. Can anyone point me in the right direction to the ahk and isd that has the bezel support? Or how to edit the current one?

Posted

Project 64 v20120726 build 57 is the only version of PJ that has bezel support.

You can also use Mupen64Plus or better still RetroArch.

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  • 1 month later...
Posted

Yeah, use retroarch. Much better N64 emulation and no need for bezels through hyperlaunch. Retroarch supports bezel overlays so use the bezel that way instead.

Maybe personal preference but I only use bezels for the old 8bit systems. With the newer systems bezels make me feels claustrophobic.

Posted
Giga can u post this file

Sent you a DB link. Styphelus is right, RetroArch is so much better than anything else and can make the games look a lot better. You can also get rid of a lot of other emulators as well.

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Posted

Guys are the CRT shaders on RA comparable to realism of MAME's HLSL? I think I may want to switch the older systems over to CRT filters from HD XBR stuff. Ever since I started using HLSL on my cab I've been hooked now.

I am......Machine

Posted
Guys are the CRT shaders on RA comparable to realism of MAME's HLSL? I think I may want to switch the older systems over to CRT filters from HD XBR stuff. Ever since I started using HLSL on my cab I've been hooked now.

I'm not sure it's as flexible as Mames, but there are many to choose from and you good edit the cg files if there is something you don't like. You can also add up to 5 different shaders, I usually just stick with crt-geom-curved and maybe some AA.

All good fun messing with it to get the right look.

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  • 2 years later...
  • 2 years later...
Posted

I can't get retroarch to recognize my mayflash gamecube controller adapter at all.  I used those controllers previously through project 64.  Does anyone know how to get retroarch to recognize that adapter?

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