craiganderson Posted January 18, 2015 Share Posted January 18, 2015 Hello, not quite done yet. But I am working on an Atari ST setup that includes 2870 ROMS all of which should auto-load. All have generic wheels and so far 2690 (i did not mak of them have video snaps. I am using the "gamebasest" frontend as an emulator which then uses STEEM. This frontend is setup/designed to autoload. The gamebaseST people have tweaked the roms and have special "code" in their frontend such that the games auto load except for one specific rom type (but they are duplicates i think so i erased them from set).. the 2870 is after the dupes are gone@!. Here is the website for the gamebaseST frontend. http://www.gamebasest.pwp.blueyonder.co.uk/ not done yet but hopefully soon just fyi thanks (thanks to horseyhorsey for pointing me to this site) Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 I was thinking that maybe I could skip using GamebaseST as the "emulator" if the modification was ALL in the rom but I have tested roms outside of gamebaseST and they DO not auto load whereas Loaded from within gamebaseST frontend (i will use as "emulator" as far as HLHQ concerned) they DO auto load just fyi thanks dont download anything from that site cuz im renaming etc.. and shall share! Link to comment Share on other sites More sharing options...
Dime333 Posted January 18, 2015 Share Posted January 18, 2015 Awesome. I don't have this system set up yet. Maby I will soon Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 cool. the frontend/emulator is tricky.. trying to get the module to work ill share when working well Link to comment Share on other sites More sharing options...
spotUP Posted January 18, 2015 Share Posted January 18, 2015 Wow! Simply stunning! Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 Craig why do you do this to yourself? I set this up years ago, I've given you the database, media files and that link you have posted to the games but you're trying to do it all yourself? There's nothing wrong with this module: MEmu = SteemMEmuV = v3.4.1 MURL = http://sourceforge.net/projects/steemsse/ MAuthor = ghutch92 MVersion = 2.0 MCRC = 4DB34981 iCRC = 1E716C97 MID = 635038268925531896 MSystem = "Atari ST" Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 I have tested using their roms directly in steem versus via the gamegaseST frontend thing. Some of the games ONLY autoload via the gamebaseST frontend and not when loaded via the steem module. As far as the media.,...I am using the media images from the site so that all of the games have a .png..i think only about 500 matched up when i used the ftp one. But I do thank you again for pointing me to that website But I really want all of the games to autoload and unfortunately they do not when used via STEEM directly.... and i didnt know u were giving me a working setup...i thought u were just pointing me to the stuff that u knew existed.... Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 I can't say I've ever had that issue and have played loads, trust me. I also can't find an older module I had for gamebase, because it was unneeded in the end. I know somewhere it could be, if you really want it, I will find it. I don't want you to go through hours of work for something I've already done. If you want to launch gamebase from hyperlaunch you could use something like this: db = whatever its named as in gamebase params := "db=""Atari ST""" Run(executable . " " . params . " fn=""" . romName . """", emuPath) Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 cool. thanks here is a video showing "alien blast" auto loads via gamebaseST but not via steem module in video, gamebase first, steem second 8chH0FgKtyI i think for sure any game that requires a "HD" to load in their setup doesnt load via steem independently...at least for me..so far.. Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 I can't say I've ever had that issue and have played loads, trust me.I also can't find an older module I had for gamebase, because it was unneeded in the end. I know somewhere it could be, if you really want it, I will find it. I don't want you to go through hours of work for something I've already done. If you want to launch gamebase from hyperlaunch you could use something like this: db = whatever its named as in gamebase params := "db=""Atari ST""" Run(executable . " " . params . " fn=""" . romName . """", emuPath) this is aweseome. i will try it thanks Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 Ok, does Alien Blasters auto load? Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 i don see that rom? there is an alien busters IV? Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 Yes sorry Alien Busters. I don't have those in my db because they're non commercial. Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 just to be clear i was not trying to reinvent the wheel atari ST seems to me to be a neglected system and i have never heard anybody talk about a working/complete kinda thingout there so i was just trying to finish it up for myself after u introduced me to gamebasest and then i tested the games via steem and some would not autoload outside of gamebasest so i was just tyring to make it work no insult intended or anything like that Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 Yes sorry Alien Busters.I don't have those in my db because they're non commercial. it does not autoload for me via steem module maybe im doing something wrong? update:it does autoload for me via gamebaseST Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 Craig why do you do this to yourself?I set this up years ago, I've given you the database, media files and that link you have posted to the games but you're trying to do it all yourself? There's nothing wrong with this module: ...and i hope u saw that i gave u credit for introducing me to the website with the games...please see that first post Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 No, you're not re-inventing the wheel. I'm just trying to save you time, that's all. That's my point, if you can find a commercial game not auto loading then I can eat hats. I can't find that module, but if you can get those couple of lines I've given you to work in a module it will launch gamebase through command line. Then problem solved. Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 params := "db=""GBST v3.1d""" Run(executable . " " . params . " fn=""" . romName . """", emuPath) Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 params := "db=""GBST v3.1d""" Run(executable . " " . params . " fn=""" . romName . """", emuPath) im pretty good with autohotkey per se but not so much with the command line thing so i need to substitute what for db? sorry thanks Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 You don't, I found out the name of the database and that should be it. You just need all the Hyperlaunch bits, like process close, bezel and all that. MEmu = Steem MEmuV = v3.4.1 MURL = http://sourceforge.net/projects/steemsse/ MAuthor = ghutch92 MVersion = 2.0 MCRC = 4DB34981 iCRC = 1E716C97 MID = 635038268925531896 MSystem = "Atari ST" ;---------------------------------------------------------------------------- ; Notes: ; You must manually set a TOS using the emulator first. The UK version is preferred. ; If a game does not work properly check to see if there is a patch available. ; Be sure to read the controller options very carefully since sometimes your controls ; might only work if Scroll Lock is on or Num Lock is off. This needs to be set from ; within the emulator. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) 7z(romPath, romName, romExtension, 7zExtractPath) params := "db=""GBST v3.1d""" Run(executable . " " . params . " fn=""" . romName . """", emuPath) WinWait("ahk_class Steem Window") WinWaitActive("ahk_class Steem Window") FadeInExit() Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() RestoreEmu: Send, {Pause} Return The HLHQ emu executable has to point to "GBLauncher.exe" Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 You don't, I found out the name of the database and that should be it.You just need all the Hyperlaunch bits, like process close, bezel and all that. MEmu = Steem MEmuV = v3.4.1 MURL = http://sourceforge.net/projects/steemsse/ MAuthor = ghutch92 MVersion = 2.0 MCRC = 4DB34981 iCRC = 1E716C97 MID = 635038268925531896 MSystem = "Atari ST" ;---------------------------------------------------------------------------- ; Notes: ; You must manually set a TOS using the emulator first. The UK version is preferred. ; If a game does not work properly check to see if there is a patch available. ; Be sure to read the controller options very carefully since sometimes your controls ; might only work if Scroll Lock is on or Num Lock is off. This needs to be set from ; within the emulator. ;---------------------------------------------------------------------------- StartModule() FadeInStart() settingsFile := modulePath . "\" . moduleName . ".ini" Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1) 7z(romPath, romName, romExtension, 7zExtractPath) params := "db=""GBST v3.1d""" Run(executable . " " . params . " fn=""" . romName . """", emuPath) WinWait("ahk_class Steem Window") WinWaitActive("ahk_class Steem Window") FadeInExit() Process("WaitClose", executable) 7zCleanUp() FadeOutExit() ExitModule() RestoreEmu: Send, {Pause} Return The HLHQ emu executable has to point to "GBLauncher.exe" i am not seeing "GBLauncher.exe" in my version and i downloaded form the website it is an additional download somewhere? thankd craig Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 i have "gamebase.exe" Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 Gamebase launcher, it comes with gamebase for command line loading. It should be in you main directory. You would've seen it a few times already no doubt May not be in version 1.1!!!!!! http://sourceforge.net/projects/gamebase/files/gamebase/v1.3/ Link to comment Share on other sites More sharing options...
craiganderson Posted January 18, 2015 Author Share Posted January 18, 2015 thanks! Link to comment Share on other sites More sharing options...
horseyhorsey Posted January 18, 2015 Share Posted January 18, 2015 Another thing you're probably going to want to do is skip checks in the settings for hyperlaunch. Rom & Emu. Link to comment Share on other sites More sharing options...
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