Raziel2k6 Posted May 10, 2015 Posted May 10, 2015 Hello Hyperspiners, I was wondering if anyone was in the know on this subject. Basically, I recently completed my Hyperspin setup, and just now starting to enjoy some of the work I put into this (a lot). What I found the most tedious was getting the romsets to match the official XML's. I think this is the easiest way to get the artwork to match your collections afterwards. If I don't get my romsets to match the Hyperspin XML's, it becomes increasingly difficult to make the system wheels look good. Unless I am missing a step? In particular, I found Commodore 64 and Commodore Amiga sets the most troublesome, at the time I was building my collections, a little over a month ago. At that time, C64 had 527 games officially on the XML (which was in the unofficial section if I remember correctly), and I was able to grab all the games mostly from the TOSEC romset and match them perfectly with the list. Now I notice that the XML has recently changed on Hyperlist, and now contains over 8000 games! WOW I want some of that fun!! However I have been struggling to find a good matching romset for this new XML. By the naming convention, I am guessing I should be using a NoIntro romset, which I was able to get, but I am having a very tough time matching the games on the XML, RomRenamer will only resolve around 900 of them, and that is guessing, because none of them are match by CRC. Also I can tell by quickly looking at the results that it is not very accurate in what it think is matching either. If anyone would know what romset I should be looking for in order to achieve the best result with this, I would greatly appreciate the help. Other than that, all smooth sailing with Hyperspin, loving it!!! Raz out
potts43 Posted May 10, 2015 Posted May 10, 2015 No intro sets....become a platinum member here and at emumovies to get renamed artwork for "free" at a click of a button. A lot of the computer sets are work in progress so be patient. If you create any missing artwork then submit it for others to grab. There are plenty of renamer programsin the 3rd party download section. All free....SO, Don't wince at the membership cost it is worth every penny!
Raziel2k6 Posted May 10, 2015 Author Posted May 10, 2015 potts43, I appreciate your effort to reply, however, this does not really answer my question(s). First off, I already am a platinum member both here and at Emumovies, and yes it is worth every penny, no argument there. You mention the No Intro set... if you read above, you will see that I also said that I thought I should be using the No Intro set, and that I already have it, but that the set can only match 900 of the 8000+ games on the XML, hence my questioning which set I should be using to match the new now much bigger XML for the Commodore 64 games. I do know about the numerous renaming tools available here, and have been using most of them with success for all 33 systems I currently have setup, and have gathered through HyperSync and FTP all the movies and artwork I needed, thanks to my 'platinum' memberships. The only issue I am facing now, is that I am struggling in finding what romset was used to make the new list of 8000+ games for C64, or even matching the ones I already have with that same list (TOSEC, No Intro, GoodSet). Any help would be greatly appreciated, as the C64 is my very first home video game system (computer if you will), and for sure one of my favorites. Regards,
gigapig Posted May 10, 2015 Posted May 10, 2015 Good question, I've never seen a no intro set before with 8000 games and as brolly has said before they are not cracked so won't load anyway. So what did the xml creators use while creating the xml and did they rename those 8000 along the way and are they on a HS Ready torrent somewhere? I'm personally using dougans set at the moment. Perhaps wahoobrian or brolly has more info?
Turranius Posted May 10, 2015 Posted May 10, 2015 I think its based on Gamebase 64 v13. You can either find it here http://www.gamebase64.com/index.php or your favorite torrent... Also, please have my Tur-Matcher a go when matching xml with roms (and similar). I think you'll like it =)
potts43 Posted May 10, 2015 Posted May 10, 2015 Never thought about that...just thought about the way we named things. Good point about what set or sets were used to create the official XML. That info would be greatly appreciated
potts43 Posted May 10, 2015 Posted May 10, 2015 I think its based on Gamebase 64 v13. You can either find it here http://www.gamebase64.com/index.php or your favorite torrent... Also, please have my Tur-Matcher a go when matching xml with roms (and similar). I think you'll like it =) Not tried your program but to rename 8000 files we need something reliable. I'll take a look. Thanks
gigapig Posted May 10, 2015 Posted May 10, 2015 Not tried your program but to rename 8000 files we need something reliable. I'll take a look. Thanks Lol, very true. What we need is some very clever patient person to do it and then share the set I'm not insinuating that's you J Me I can't even find the xml, but I haven't fired up my pc to try Hypersync. And as mentioned already, same goes for Amiga, my xml is of the home made variety.
wahoobrian Posted May 10, 2015 Posted May 10, 2015 The new official C64 XML (with the 8000+ games) are made up of playable games. They are cracked and ready to go. They were primarily sourced from GameBase64. So, if you get that, extract all the games, and use the CRC's to rename, you'll end up with a majority of them ready to go. Also, remember to grab my matching ini file from the FTP, should make all the games plug-n-play, since the ini was built using the GameBase64 parameters.
Raziel2k6 Posted May 10, 2015 Author Posted May 10, 2015 Gigapig, The XML's I've been using for all my systems except for my pinball games are from the HyperList page here: http://hyperlist.hyperspin-fe.com/ I use the lists from here, because I find those are the ones that match the official artwork found on HyperSync most closely or even perfectly. For most systems I found that the best romsets to use are the No Intro ones, as I think the xml's are based on them. Unfortunately not for all. For the Commodore 64, the XML that was there less than a month ago, had 527 games, that I was able to perfectly match and rename with the TOSEC romset. I have no idea what has been used for the new XML that contains 8000+ games, the naming convention sure seems like it is a No Intro set, however I am only able to match 900 of the roms in my No Intro set, and none of them match by CRC, indicating this might not be the proper set at all. Hopefully this may help you, and also others concerning the Commodore Amiga XML. The one on the HyperList page mentioned above has 1954 games, that I was able to effortlessly match with the WinUAE Loader Romset (had to switch from using WinUAE to WinUAE Loader as my Amiga emulator for this). After looking for a long long time, I have found that this is actually the base for the "official" XML database on HyperList in the case of the Amiga. I suggest you look that direction (WinUAE Loader). As far as the videos and artwork goes for these two systems, it is incomplete, but using the actual XML's found on Hyperlist (the old one for C64 with 527 games) there's still quite a bit of matching files that can be found with HyperSync that match these databases. Hope this helped!
Turranius Posted May 10, 2015 Posted May 10, 2015 Amiga unofficial XML and roms on my FTP if you want to use the WHDload version. The official XML is deadly outdated. Still needs the artwork matched, but that should be simple.. I downloaded the emumovies Amiga collection and used with Tur-Matcher. I'd share it but I don't think emumovies would be too happy about that =) You can just sync it with HyperSync as well and get about 1580 movies.
billyc999 Posted May 10, 2015 Posted May 10, 2015 @wahoobrian. is this the c64 set I started . if so glad to see it finished. took me ages working through the 21000 + games
Raziel2k6 Posted May 10, 2015 Author Posted May 10, 2015 wahoobrian and Turranius, Thank YOU so much!!! You just saved me a whole lot of trouble pointing me in the right direction getting the right source for C64 games! I was able to auto-match 7920 out of the provided xml on HyperList, this is awesome! and all the ones I have tested work! Now getting some artwork from HyperSync! [Edit: just finnished synching, was able to match 2299 wheels, 608 videos and 294 boxes.Not bad at all!] Thanks again! As for the Amiga, as I said before, I was able to match all 1954 games from the xml on HyperList with the most recent WinUAE Loader romset, and as far as artwork goes, I have 1582 wheels and 1719 matching videos as well. I'm pretty happy with that
potts43 Posted May 10, 2015 Posted May 10, 2015 wahoobrian and Turranius, Thank YOU so much!!! You just saved me a whole lot of trouble pointing me in the right direction getting the right source for C64 games! I was able to auto-match 7920 out of the provided xml on HyperList, this is awesome! and all the ones I have tested work! Now getting some artwork from HyperSync! [Edit: just finnished synching, was able to match 2299 wheels, 608 videos and 294 boxes.Not bad at all!] Thanks again! As for the Amiga, as I said before, I was able to match all 1954 games from the xml on HyperList with the most recent WinUAE Loader romset, and as far as artwork goes, I have 1582 wheels and 1719 matching videos as well. I'm pretty happy with that Raz, did you get the gamebase64 set and rename with tur-matcher?
dougan78 Posted May 10, 2015 Posted May 10, 2015 I think you can use dons too because the official db has the crc in it.
relic Posted May 10, 2015 Posted May 10, 2015 im sorting though dougans pack so it matches the offcial c64 xml ive done A - K so far in game wheels
gigapig Posted May 10, 2015 Posted May 10, 2015 Raz, did you get the gamebase64 set and rename with tur-matcher? Does Tur-matcher use crc? Because those gamebase file names are wacky. That set must have stretched Hypertools to the limits because it kept crashing on me. I had to close everything and kill the screen saver. I get 339 unresolved with HyperTools.
Turranius Posted May 10, 2015 Posted May 10, 2015 No it does not. See signature =) Anyway, how does it work?The application cleans up the Rom Names AND the Source Media Names and puts then into an internal array.For example:4x4 Off-Road Racing (USA) (Disk 1).D64Becomes4x4 OffRoad RacingSo now we have a cleaned up Romname and sourcefile(s). It then runs a Damerau-Levenshtein distance comparison between two strings. Yes, thats right. It computes the edit distance between two strings, that is the number of omissions, insertions, changes or swap of letters necessary to transform one string into the other.This function is by jchd at the http://www.autoitscript.com forums and the description above is a cut and paste. hehe. You thought I sounded smart, right?In other words, it compares the romname with all the source media and returns the source media that has the least amout of "spelling errors" in it.
gigapig Posted May 10, 2015 Posted May 10, 2015 Well well, all sorted my end, just 339 to find. Now how am I going to play them all?? Another massive thank you to Wahoobrian and whom ever else was involved with such a monumental task of creating that xml and making it so easy the rename the Roms.
Raziel2k6 Posted May 11, 2015 Author Posted May 11, 2015 Raz, did you get the gamebase64 set and rename with tur-matcher? potts43, I got the GameBase64 v13 set, and matched it almost flawlessly using Don's Rom Renamer, as the XML included CRC's to make thing easier. Only missing 316 games, and I doubt I'll bother fetching them, since with 7920 games I feel I'm sitting pretty right now. Still working on gathering more artwork, going through Dougan's FTP folder, there seems to be quite a few thing available there that HyperSync does not have. This is also awesome! Thanks everyone for the input, greatly helps! Raz out
wahoobrian Posted May 11, 2015 Posted May 11, 2015 @wahoobrian. is this the c64 set I started . if so glad to see it finished. took me ages working through the 21000 + games I think so yes, brolly handed it over to me when I inquired about the status. And yeah, this was a beast for sure. Glad it's "done"....
klizine Posted May 11, 2015 Posted May 11, 2015 I feel like an elderly man with this new site....where is the new official c64 xml?
klizine Posted May 11, 2015 Posted May 11, 2015 On the download - hyperbase section I think the only categories i have are upload here. hypermedia. hyperspin. hyperpin. and old site downloads...
gigapig Posted May 11, 2015 Posted May 11, 2015 You Sir are not alone, I feel the same about the RocketLauncher site as well, but it's getting easier. I can't find any xml's only from the old link on page 1 post #10, maybe they still haven't been uploaded since everything was deleted last week.
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