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Showing content with the highest reputation since 03/27/2025 in Record Comments

  1. The new version.. yeah... everything seems to be working now. Been messing with it for 2 days now Looks like things are finally shaping up!
    2 points
  2. Ok. I think it's temporarily down/broken. Import doesn't work for me either.
    1 point
  3. I was able to install mame... However I did so using the custom feature. I added the same name. Arcade (MAME) and it uses the Arcade theme. However.... I dont think theres any other theme media... game default theme for instance. Ive burned enough time on this... hopefully its helpful.
    1 point
  4. I can't help with the technical aspects of your post, but there is a default game theme for dreamcast. If it didn't auto-install, you can download it here (just make sure HQ is running): HyperSpin Theme - HyperTheme
    1 point
  5. I would like to add that it's not just the most recent version of MAME. It's all versions of MAME. The most recent version is not a contributing factor to the issue.
    1 point
  6. all good guys, with new HyperHQ update, now i can update my existing mame database, so i guess they fixed it, now it removed the extra in the dabatase, problem resolved!
    1 point
  7. It happens with RetroArch and MAME, I'm running Windows 11 on a AMD Ryzen 9 9950X3D and a RTX 4080 SUPER with 64GB DDR5 ram. It happens every time. I am currently unable to use HyperSpin at all. HyperHQ works fine with no problems.
    1 point
  8. Uninstall Re-Download Hyperspin and reinstall the skip Emu Movies login link will show below near bottom. then you will be able to get in to HyperHQ and in the settings you will be able to login to Emu Movies.
    1 point
  9. For 2. Validate override media in hq settings
    1 point
  10. Hi, Yes that has worked. Thanks for your help.
    1 point
  11. Just as an FYI, after installing the newest version of HyperHQ, version 2.0.102, a newer version of the HyperSpin Plugin was also installed. It has resolved the HyperSpin being stuck issue. But there are now a few new issues. I will be documenting them soon. Thanks for all your input @rondar.
    1 point
  12. I figured out that the Atari 2600 wheels and Sony Playstation wheels downloaded folders where my rootcause when hyperspin was stucked Atari 2600 wheels folder d683a221-6bee-4c6d-aa73-c36e97c95fe6 Sony Playstation wheels folder 3bc3f13f-094f-48a5-89f4-1aba13cf0eca Working when deleted, appearing again after automatic media download
    1 point
  13. This was fixed with HyperHQ v2.0.95 update
    1 point
  14. It will support 4:3, but it’s not the main objective for this early beta. The themebuilder allows 4:3, and it will require you to do a little moving around to make it work. (All themes that are being built right now are widescreen) An official “minimum requirements” has not been established yet but I’m using a pretty average pc from about 4 years ago and haven’t run into any performance issues. I don’t use them, so unsure about switchres and groovimame
    1 point
  15. You can visit the below Wayback Machine link to access the Hyperlists if they are not accessible on the current site. https://web.archive.org/web/20230801000000*/hyperlist.hyperspin-fe.com
    1 point
  16. I completely disagree with your statement that "There's nothing more important than media display." If you look at my BUG post about that very issue, it's not the media display that's broken. It's the verification of ROMs that's broken. If no ROMs are added to the system, then there's nothing to display. From a software implementation perspective, functionality should always come before aesthetics, otherwise the application is useless. Aesthetics don't break applications, changes in functionality do.
    1 point
  17. i dont think we have a choice lol. i re-installed and its still the same with empty logs also
    1 point
  18. ha!! all the files are empty no matter what i ask it to export. we are officially broken!!
    1 point
  19. Issue resolved in HQ 2.0.60. Yes, it was a clean install for all instances. The thing is, I shouldn't have to do a clean install every time there's an update. The update itself should not break something simply because it is overwriting files and changes the process.
    1 point
  20. I fully expect there will be times for destruction and rebuilding from scratch knowing that this is a beta. I have spent a lot of time house cleaning, rom renaming and, obtaining media for the emulators and welcome the wizards and automated reconciliation of my ROM library. Until this is final product, it sits alongside my version 1.5.1 which allows me to use the system and the switch to testing the new HS2.0. My guess is for you there is a folder, perhaps hidden that is holding on to settings for you.
    1 point
  21. That's gonna be better than the vast majority of machines that run HS. Once I get done with this bug, we'll circle back and find that one.
    1 point
  22. There are systems that are missing data at this time, and that's likely what you're running into. I think I know what the bug is based on your description and I will take a look shortly.
    1 point
  23. So I just went through all the systems.... Any wheel that had a main menu theme that worked.... The media also seemed to work in wheel. Anything that the media didnt work... ArcadePC for instance.. which is PC games. And I have a video theme for... Overrides dont take... None of the media will sync either.
    1 point
  24. HyperHQ version .49 fixed the issue. THANKS!!!
    1 point
  25. Better 4:3 support is in the works. I'll leave this updated as a place where I can post updates as we go. We're targeting Widescreen and higher res for the first round of testing, but its coming!
    1 point
  26. You'd have to delete every HS/HQ file in the system and hidden. An uninstaller is coming soon.
    1 point
  27. I suppose its possible. What are the specs of the machine your're testing on. I haven't had the white screen error yet myself. So it sounds like the issue you're running into is due to the database missing for the system so matchmaking stops. We'll be working on these missing databases in the coming weeks. However, This is a bug since overrides should not be dependent on this. I'm on it, thank you!
    0 points
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