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Showing content with the highest reputation since 03/31/2025 in all areas

  1. Version 1.0.0

    46 downloads

    11 new (working - arcade only) games this month. New Parents: Chaoji Da Lianzhuang (Version 1.1) [cjdlz] Waku Waku Shinkansen (J 971031 V0.002) [wwshin] Xingyun Dou Dizhu [xyddzhh] Xingyun Pao De Kuai (V106CN) [xypdk] New Clones: Bay Route (set 1, US) [bayroute1] Cadash (Spain) [cadashso] Ghosts'n Goblins (bootleg) [gngbla] Taisen Puzzle-dama (ver JAA) [puzldama] Slam Dunk 2 [slamdnk2] Toffy (unencrypted) [toffya] Updated Roms: Multi Champ (World, ver. 9.6) [multchmp] ------------------------------------------------------------------------ MAME Project Uploads: 01: MAME Project Upload 02: 0.250 Update 03: Clone Media Update 04: 0.251 Update 05: January Mame Media Update 06: 0.252 Update 07: 0.253 Update 08: 0.254 Update 09: 0.255 Update 10: 0.256 Update 11 : 0.257 Update 12: 0.258 Update 13: 0.259 Update 14: 0.260 Update 15: 0.261 - 0.264 Update 16: 0.265 Update 17: 226 MAME Missing Themes - Clone Themes for Clone Games (Brudibru) 18: 0.266 Update 19: 0.267 Update 20: 0.268 Update 21: 0.269 Update 22: 0.270 Update 23: 0.271 Update 22: 0.272 Update 23: 0.273 Update 24: 0.274 Update 25: 0.275 Update
    8 points
  2. Hey everyone! It’s been a few weeks since our last update, and we’ve been hard at work behind the scenes—especially on the Theme Engine, which has been our primary focus. Thanks to all the amazing feedback from the artist community, we’ve made huge strides toward what we think will be the most fun and flexible theme-building experience yet. Theme Engine Updates The latest build includes several major enhancements: New and improved UI controls A brand-new 3D Perspective Mode Faster load times in HyperSpin Better performance loading and rendering themes Coming Soon We’re continuing to build on this momentum with exciting new features that will roll out shortly: Shader support Element grouping Group-based animations If everything stays on schedule, HyperSpin and the next version of ThemeBuilder are expected to release next Friday. HyperHQ Improvements We’ve also been making important updates to HyperHQ, many of which were driven by user reports: Fixed bezel-related issues in the download process Updated EmuMovies login handling Bug fixes and improvements for Steam integration Resolved a startup hang issue reported by several users We’re also laying the groundwork for our next big milestone: a brand-new controller system for HyperSpin and HQ. Once the current HS update wraps, controller improvements will begin rolling out—bringing support to more device types and improving compatibility overall. Looking Ahead We’re moving to a bi-weekly release cycle, which will give us enough breathing room between builds to focus on bigger and more impactful updates as we head into summer. Final Thoughts A heartfelt thank you to everyone who’s been part of this journey—whether you’re testing, building themes, or sharing feedback. Your input has been instrumental in shaping HyperSpin’s next chapter. Even the critiques have been helpful, and it’s genuinely made this project exciting again. Hats off to all of you. Stay tuned—more updates are right around the corner! 2025-04-04_10-35-08.mp4
    6 points
  3. Version 1.0.0

    32 downloads

    wulybuly_complete.zip contains all the theme files to minimize download wait times. 16:9 Theme + Wheel + Video(FLV)
    6 points
  4. Version 1.0.0

    34 downloads

    Complete theme files are located inside "jt14_complete.zip" to cut down on download waiting times. 16:9 Theme + Wheel + Video
    6 points
  5. Version 1.0.0

    21 downloads

    Main menu and default theme for pc-based arcade games.
    4 points
  6. Version 1.0.0

    11 downloads

    Tomy Tutor Letters Pack
    3 points
  7. 2 points
  8. I'm just updated my laptop from Windows 10 to Windows 11(24h2). Hyperspin was running fine on Windows 11(24h2) until it took update (KB5053598). I believe there will be a lot more updates to be blocked. I'm assuming Windows 11 is requiring a digital signature from Hyperspin to run. Problematic update(s) on Windows 11(24h2) Uninstall the below update(s): KB5053598 KB5053656 Installed the Microsoft Show or Hide Updates Troubleshooter(link below) and hide the updates to avoid auto installation. https://download.microsoft.com/download/f/2/2/f22d5fdb-59cd-4275-8c95-1be17bf70b21/wushowhide.diagcab
    2 points
  9. Version 1.0.0

    453 downloads

    To make it clear right away, I have not found or written a Pippin emulator out of the blue. To my knowledge, the Pippin system remains largely unemulated. I have been able to create this setup because most of the Pippin library of games was compatible or had a version for Mac PPC's. So I have been able to use the Emulator Sheepshaver which works quite well with those games. That means that, despite the Pippin opening splash screen and sound, it doesn't really acts like a Pippin console as it starts in a Mac OS environment and we have to use a mouse to browse through folders and start games (and sometimes browse through multiple folders). Talking about games, they are mostly kiddie FMV stuff, a lot of them from Bandai, interactive videos or educational. Only a few games stand out but the keyboard and mouse controls are not always great compared to today's standards. So why bother ? The Pippin ended up an abject failure but is still an important part of the videogames history as it was the first and only attempt from Apple to make a gaming device. It had a very limited success in the US and fared just a little better in Japan, thanks to Bandai's lineup of games for the young ones. Back then, Apple probably thought that the CD player and FMV capability, and their name, would be enough to appeal to everybody but obviously it was not (same happened to the CDTV and many other CD based consoles of course). The setup is prepared for what we have to call Hyperspin 1 now. I don't know about a Sheepshaver module for Rocketlauncher so I have used the capabilities of PCLauncher and each games are launched via .bat files (Instructions in the downloads). I have included a Pippin.txt file with all the lines you have to copy/paste to your own PCLauncher.ini. If you don't do that, you will have to point out each games manually in the PCLauncher settings in Rocketlauncher. I don't know about the compatibility with HS2. It can probably launch bat files too but I have not tried myself. I had this system unfinished for a long time and Floatingyeti helped and motivated me to finish it. Floatingyeti also created the main and default themes (and a beautiful pointer) and was generally a great help to refine my project. The boxes have been created from a standard cd case and real covers and cd images from a template. Hope you will enjoy it. PIPPIN main.mp4 Pippin Default.mp4
    2 points
  10. Version 1.0.0

    38 downloads

    16:9 Theme + Wheel + Video(MP4) wwfmaniab_complete.zip - Contains the Wheel, Video(FLV), and Theme to minimize download wait times.
    2 points
  11. So far, only issue is with the Amiga Commodore themes not syncing. I also created a genre theme in HyperTheme and the theme is not syncing to my account. The genre list only contains MAME games, but the artwork does not sync to the custom list.
    1 point
  12. Im pretty happy with my regular hyperspin... IDK...
    1 point
  13. Version 1.0.0

    35 downloads

    Emulation is still rough and most of the selection are homebrew titles but NUON is now playable enough to justify! This is a combined effort with @brudibru (Media/Module/Bezel/Fade). Without his help, showing me current NUANCE compatibility and the homebrew games, I wouldn't have considered the system. The existing module did not work well with homebrew games, so we are using a modified version of PC Launcher. Freefall 3050 A.D. and Iron Solider 3 are still not playable.
    1 point
  14. Good thing I am not holding my Breath, I would be Dead by now...........
    1 point
  15. I think communication could be better—like a roadmap or weekly updates on what's being worked on—but aside from that, I'm happy to let things cook in the oven.
    1 point
  16. Version 1.0.0

    42 downloads

    I included one a zip file with the files to cut down on download wait times. 16:9 Theme + Wheel + Video(FLV)
    1 point
  17. Version 1.0.0

    14 downloads

    Font face not exactly the same. Enjoy!
    1 point
  18. Version 1.0.0

    15 downloads

    Enjoy!
    1 point
  19. Version 1.0.0

    11 downloads

    Works for any MSX variant. Enjoy!
    1 point
  20. Version 1.0.0

    12 downloads

    Enjoy!
    1 point
  21. Version 1.0.0

    12 downloads

    Enjoy!
    1 point
  22. Version 1.0.0

    13 downloads

    Enjoy!
    1 point
  23. So happy I found this place. I look forward to learning some things here and building my MAME cabinet with the help of many. I'll post another of what I have, what I want and all that cool stuff!! Thanks all!!
    1 point
  24. Version 1.0.0

    11 downloads

    Theme adapted and shared
    1 point
  25. Hey everyone! We've been making significant progress on improving startup speed in HyperSpin and optimizing cache performance. Internal testing shows that startup times are now 3-4x faster, and cache rebuild times have been reduced to just 2-3 seconds, which is approximately 10x faster. Fixes and Enhancements Emulators: Fixed an issue where the launch button on the edit screen only worked when using default directories. EmuMovies: Resolved an issue where high-quality settings were not working correctly. Cache: Added a "Sync All Media" option. Cache: Revalidation now shrinks the database and builds much quicker. Core: Prevented HyperSpin from launching multiple instances. Themes: Fixed Master System theme download issues. Themes: Updated the default HyperSpin theme. Systems: Fixed an issue where launching a game would refresh the game list to the top. Import: Stopped the importer from running by default. Installer: Fixed an issue where the installer would update the wrong directory. Downloads: Additional speed improvements implemented. Systems: Added cart, box back, and background views to the dropdown menu. Controller Support Update While making these improvements, we’ve also been working hard on new controller support for both HQ and HS. Internal testing will begin soon, and once it’s ready, we’ll roll it out to everyone. The major changes include: Support for more than 4 controllers (previously limited by the API we used). Expanded support for additional controller types. Many of you have brought us unique controllers I've never encountered before, and it’s been so much fun to figure out how they work and integrate them properly. Future Plans: ThemeBuilder Enhancements Once controller support is complete, we’ll shift our focus to ThemeBuilder improvements. Expect features such as: Group animations Child/linked animations Filters & shaders And much more! These updates will roll out incrementally throughout Q2, so stay tuned for more details. Thank You! A huge thank you to everyone who has been testing and providing feedback. The past few months have been some of the most rewarding in HyperSpin’s development, and we couldn’t have done it without your support. Happy gaming!
    1 point
  26. 1 point
    FloatingYeti, your body of work is just fantastic. Each time I visit the site I can't wait to see if you have proposed a new setup of an obscure system. I must say though that I have installed every one of your propositions with ease except for this Hitachi computer. I have tried to follow your instructions and I have created MAME ini files for each games with their proper paths but I can't make them auto load the games and I also doesn't know how to load them manually (I tried "LIST" and then "R."" as I saw in your youtube video but it still doesn't work, maybe because the floppy isn't loaded). I will try your new Chinese system today but I sure would appreciate a bit of help for this Hitachi system. Thanks in advance and I hope you can continue to propose us many more setups ! EDIT: Please disregard, this message. I just made a stupid mistake and now it is working properly !
    1 point
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