
SupraKarma
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Super Nintendo Entertainment System - Database (Official)
SupraKarma commented on SupraKarma's file in Databases
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[OFFICIAL] NEC PC Engine-CD xml Database View File I've decided to take this one in a different direction. Included as a separate file are genre xmls, Publisher/Developer xmls, year xmls, ratings xmls, and two custom xmls - Sports Complete, and Translations. Also included is the genre.xml itself already sorted the way I prefer things on my system, for all the included files. This database actually wasn't terrible to begin with - there were errors of course for the manufacturer field (my personal source of OCD), but there didn't seem to be any bogus developers that I was unable to verify. I've given much more respect to the developers in this database than I have in the past. I am still primarily concerned with the manufacturer field reflecting the name on the box - however - the source site I was using (http://www.pcengine.co.uk) made it *extremely* easy to include both developer *and* publisher data in most cases. The format is typically Developer/Publisher. If the developer was the publisher, then only a single name was used. If there were multiple developers, the format is Developer1/Developer2/Publisher. In some cases, a game may have been developed previously by another company, but had nothing to do with the current port - e.g. Sega/NEC Avenue for 'Bonanaza Bros.' In this situation I felt it to be relevant information. Knowing this stuff as you scroll your games makes HyperSpin more fun. The reason I decided to include genres this time (and possibly in future database contributions) is because with the multiple entities being listed in the <manufacturer> field, it's actually a lot of work to create a genre for every single listing. But that's what I want on my setup. And, if I'm going to put in the work anyways, why not share it with the community? That's what it's all about. If you've done something to make things cool on your end, why not let everyone else enjoy it too? A strong sense of community = a better HyperSpin for everyone. This is more or less one of my 'ultimate' setups without any graphic art. There are no plans to create custom wheels for every single publisher/developer - I'm ok with having plain text for most of my wheels. But if you want the graphic art for the main genres (action, adventure, etc.), all you have to do is copy and paste it (or better yet, sym link it) into the genre\wheel and genre\backgrounds folder. I didn't touch the file names, except for two. I added 4 translations. No corrections to year or ratings. But the manufacturer data is now top notch - which is my thing. Enjoy. Submitter SupraKarma Submitted 08/17/2017 Category Databases (XML) Credits
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Version 1.0.0
408 downloads
I've decided to take this one in a different direction. Included as a separate file are genre xmls, Publisher/Developer xmls, year xmls, ratings xmls, and two custom xmls - Sports Complete, and Translations. Also included is the genre.xml itself already sorted the way I prefer things on my system, for all the included files. This database actually wasn't terrible to begin with - there were errors of course for the manufacturer field (my personal source of OCD), but there didn't seem to be any bogus developers that I was unable to verify. I've given much more respect to the developers in this database than I have in the past. I am still primarily concerned with the manufacturer field reflecting the name on the box - however - the source site I was using (http://www.pcengine.co.uk) made it *extremely* easy to include both developer *and* publisher data in most cases. The format is typically Developer/Publisher. If the developer was the publisher, then only a single name was used. If there were multiple developers, the format is Developer1/Developer2/Publisher. In some cases, a game may have been developed previously by another company, but had nothing to do with the current port - e.g. Sega/NEC Avenue for 'Bonanaza Bros.' In this situation I felt it to be relevant information. Knowing this stuff as you scroll your games makes HyperSpin more fun. The reason I decided to include genres this time (and possibly in future database contributions) is because with the multiple entities being listed in the <manufacturer> field, it's actually a lot of work to create a genre for every single listing. But that's what I want on my setup. And, if I'm going to put in the work anyways, why not share it with the community? That's what it's all about. If you've done something to make things cool on your end, why not let everyone else enjoy it too? A strong sense of community = a better HyperSpin for everyone. This is more or less one of my 'ultimate' setups without any graphic art. There are no plans to create custom wheels for every single publisher/developer - I'm ok with having plain text for most of my wheels. But if you want the graphic art for the main genres (action, adventure, etc.), all you have to do is copy and paste it from one of my 'ultimate' setups (or better yet, sym link it) into the genre\wheel and genre\backgrounds folder. I didn't touch the file names, except for two. I added 4 translations. No corrections to year or ratings. But the manufacturer data is now top notch - which is my thing. Enjoy. I've made a development thread here, for anyone who wants to contribute to development: -
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Version 1.0.1
330 downloads
I said I didn't have the motivation for this one, but I lied. It was just too offensive to allow it to stand. It had to die a fiery death. There were at least 7 instances where the developer name was seemingly made up out of thin air - ITL, Inter State, Now Production, Pixel, Sankindo, Sting, Tenky, Tomcat System, and West one. There' s no mention of these developers on the jewel case, the hucard, or even the title screen. However, after some googling, I was able to link *a few* of them to the games in question. But it doesn't seem right to put some obscure name as the manufacturer. So, as always - the standard here is the *name on the box/jewel case*. Note that with this particular database, since it was such a mess to begin with, I went the extra mile and listed *multiple* names (e.g. Sega/NEC Avenue) for games where there were multiple names mentioned. I used http://www.pcengine.co.uk as a source, which is very accurate, and then checked that source with actual ebay photos if I could find them. Game names were not changed. The only data that is a massive improvement here is the publisher/developer data. I declare this the new official. May the old one never again see the light of day. -
[OFFICIAL] NEC PC Engine XML Database View File I said I didn't have the motivation for this one, but I lied. It was just too offensive to allow it to stand. It had to die a fiery death. There were at least 7 instances where the developer name was seemingly made up out of thin air - ITL, Inter State, Now Production, Pixel, Sankindo, Sting, Tenky, Tomcat System, and West one. There' s no mention of these developers on the jewel case, the hucard, or even the title screen. However, after some googling, I was able to link *a few* of them to the games in question. But it doesn't seem right to put some obscure name as the manufacturer. So, as always - the standard here is the *name on the box/jewel case*. Note that with this particular database, since it was such a mess to begin with, I went the extra mile and listed *multiple* names (e.g. Sega/NEC Avenue) for games where there were multiple names mentioned. I used http://www.pcengine.co.uk as a source, which is very accurate, and then checked that source with actual ebay photos if I could find them. Game names were not changed. The only data that is a massive improvement here is the publisher/developer data. I declare this the new official. May the old one never again see the light of day. Submitter SupraKarma Submitted 08/16/2017 Category Databases (XML) Credits http://www.pcengine.co.uk
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Version 1.1.0
460 downloads
It's a bit confusing the way they did things for this system. Many games are distributed by 'Turbo Technologies, Inc.' But the label on the front of the box will be for the developer. So who then, is the publisher? I typically favor the publisher when making these databases, for one reason, and one reason only - I get irritated when the name of the manufacturer in the description above the game name is different than the name on the box. That's it! That's the only reason I do this. People remember the name on the box. That is the company people will almost always associate a game with. But in this particular instance, I went with the label on the box *regardless* of whether or not they were the publisher. The publisher would be NEC in almost all cases, and to put 'NEC' in every field is useless information. Things get confusing here also, because sometimes the developer will have no mention on the box, but maybe in small print on the back of the manual or on the CD. I solved this little dilemma for myself simply by naming the manufacturer after whatever entity took credit on the box. If Hudson Soft or Icom Simulations, Inc. put their label on the cover, then it is a Hudson Soft or Icom Simulations, Inc. game. If that label isn't there, an in it's place there is simply 'NEC,' then it is an NEC game. In one instance, the name on the box was 'FTL,' but when you load the game, the name is JVC (known as Victor Musical Industries). So in this situation, I put FTL/Victor Musical Industries, Inc. Maybe that's the way it should be anyways - just put the developer/publisher. But things get confusing and messy fast. HyperSpin 2.0 database development seems to be addressing that issue - with a dedicated field for publisher, developer, and distributor. But for now, I'm happy with what I've done here. It certainly beats reading 'Turbo Technologies, Inc.' - a useless entity as far as I'm concerned - for half the database. You can find the development thread here: -
[OFFICIAL] NEC TurboGrafx-CD xml database View File It's a bit confusing the way they did things for this system. Many games are distributed by 'Turbo Technologies, Inc.' But the label on the front of the box will be for the developer. So who then, is the publisher? I typically favor the publisher when making these databases, for one reason, and one reason only - I get irritated when the name of the manufacturer in the description above the game name is different than the name on the box. That's it! That's the only reason I do this. People remember the name on the box. That is the company people will almost always associate a game with. But in this particular instance, I went with the label on the box *regardless* of whether or not they were the publisher. The publisher would be NEC in almost all cases, and to put 'NEC' in every field is useless information. Things get confusing here also, because sometimes the developer will have no mention on the box, but maybe in small print on the back of the manual or on the CD. I solved this little dilemma for myself simply by naming the manufacturer after whatever entity took credit on the box. If Hudson Soft or Icom Simulations, Inc. put their label on the cover, then it is a Hudson Soft or Icom Simulations, Inc. game. If that label isn't there, an in it's place there is simply 'NEC,' then it is an NEC game. Submitter SupraKarma Submitted 08/16/2017 Category Databases (XML) Credits
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Version 1.0.0
1,032 downloads
Credit for this set goes to @goofers - 3D PAL jewel case template @Black Hazor - source scans, downloads, and photos @Avar - source scans, feedback, and artistic direction @fire10 - PAL jewel cases, feedback and artistic direction @SupraKarma - project lead This set includes jewel case/DVD case 3D art for every game in the [Official] Sega Dreamcast xml, which you can find here. Special thanks goes to @JSinn and @Kondorito. Your insight and constructive criticism has made me more aware as a graphic artist. Thank you for taking the time to help me improve. This set is dedicated to the massive media contributors. As much as I'd like to name people by name, I'd probably forget some very important contributors, and I don't want to do that. If you've sacrificed your time - the most valuable commodity we all have in this life - to make HyperSpin more enjoyable for everyone, this is for you. You are the backbone of this entire community, and in a very real sense - HyperSpin itself. I had no idea how much work this project was going to be when I started it. I thought I'd have it done in a week, and I underestimated it greatly. There were many unforeseeable obstacles that slowed down progress and turned a one week project into a 2 month project. I have newfound respect for HyperSpin contributors that I didn't before. This set, while not perfect, is as close as I will ever come to putting out A+++ artwork. It is certainly better than I had imagined it would be when I first started it - and I am proud to present on behalf of my co-contributors the [OFFICIAL] HyperSpin Sega Dreamcast 3D Jewel Case Art HD set. Enjoy. -
Version 1.0.0
80 downloads
As usual, the HyperList database was a mess in regards to the <manufacturer> field. It's like someone used inaccurate sources like Wikipedia exclusively, copied the information badly, and didn't bother to check anything. I checked the offical thread, it didn't look like anything was done with the Hyperlist database - so I am declaring this the new official. The name on the box is the name in the manufacturer field - none of this 'Turbo Technologies, Inc.' in small print on the back of the box (who was the *distributor* in many cases, not the developer or the publisher). I check the box labels, not a 3rd party source - so if there are errors, they are mine alone. Also note that I give priority to the label name given on the box above all else. If a game was developed by Data East, has the Data East logo on the front, but then in small print on the back it says "Published by NEC," yeah that's getting labelled as a Data East game. Database work isn't fun to me... but I get seriously annoyed when I see inaccurate data. The PC Engine database is about 10x worse but I just don't have the motivation to do that right now. Just trust that the name of the publisher (?)/developer(?)/distributor(?) has about a 50/50 chance of being right every time you see it. There's room for improvement with this database - I didn't check years or rename games pedantically according to the name on the box (the *right* way to name a game). But publisher data is one thing I'd like to always see right, so this is my contribution. If you find fault with this database please bring it to my attention. I hate inaccurate data just as much as you do, trust me. -
Version 1.0.0
368 downloads
This is my second time uploading this, I don't know what happened before. I uploaded this as a 'pointer' because there is no dedicated place for letters, unless I'm missing something. This should be fixed by someone. I wanted a font that closely matched the letters in the Super Nintendo logo, and this is the result. Credit goes to Kondorito for vectorizing a large Super Nintendo logo for our other project - "Real 3D SNES Box." Enjoy. -
Version 1.0.0
104 downloads
Credit and very special thanks goes to @Avar and @Black Hazor, who contributed towards this project in a big way - actually purchasing some missing games, so that we could all have nice artwork. This is @Avar's set that he uploaded several weeks ago, with 'inauthentic' artwork that I was able to identify replaced, and missing discs added. There may still be a few inauthentic discs here and there, but there are substantially less than there were. In some cases, ebay photos were used. The quality is not the best. The discs are round and authentic, but maybe they have a reflection or light that wouldn't be present if we had been using actual scans to create the artwork. They're acceptable, but ideally, they will eventually be replaced with something better. The short list is as follows: AeroWings 2 - Air Strike (USA)Bust-A-Move 4 (USA)Capcom vs. SNK - Millennium Fight 2000 Pro (Japan)Ducati World Racing Challenge (USA)Giga Wing 2 (USA)Godzilla Generations - Maximum Impact (Japan)Grinch, The (USA)Gundam Side Story 0079 - Rise from the Ashes (USA)Hello Kitty no Magical Block (Japan)Inhabitants - Dreamcast (World) (Unl)Magforce Racing (USA)Marvel vs. Capcom - Clash of Super Heroes (USA)Maximum Pool (USA)Monaco Grand Prix (USA)MTV Sports - Skateboarding Featuring Andy McDonald (USA)Netto de Tennis (Japan)Next Tetris - On-line Edition, The (USA)Puyo Puyo 4 (Japan)Q-Bert (USA)Rippin' Riders (USA)Sega Marine Fishing (USA)Sno-Cross Championship Racing (USA)Speed Devils - Online Racing (USA)Speed Devils (USA)Sports Jam (USA)Super Euro Soccer 2000 (Japan)Super Runabout - San Francisco Edition (USA)Surf Rocket Racers (USA)Urban Chaos (USA)Virtua Striker 2 (USA)Wacky Races (USA)Wild Metal (USA)Yu Suzuki Game Works Vol. 1 (Japan) If you own any of these games, please help by getting involved. If you have a collection of Sega Dreamcast discs, a decent scanner, and would like to contribute towards making better quality artwork, please visit the following thread: Also be sure to post a reply if you've identified 'inauthentic' artwork, and we'll do the best we can to get it replaced with something better. -
{Official] Super Nintendo Entertainment System XML Database 7-7-2017 View File This is the official Hyperlist database, cleaned up heavily by myself over four days. It is worth noting for anyone who has downloaded my 'Ultimate SNES' pack that this new database will completely break functionality for that. But, 'Ultimate SNES v2' is in the works, so keep that in mind. Quick list of changes: 1. A more pedantic naming scheme for games. E.g. "Eye of the Beholder" becomes "Advanced Dungeons and Dragons: Eye of the Beholder" 2. Game name on the box gets priority over the title screen. E.g. "Sporting News Power Baseball, The" becomes "Sporting News Baseball, The." "Ultima VII - The Black Gate" becomes "Ultima - The Black Gate." 3. Blatant errors. 4. Liberties that were taken in naming that I felt should not have been taken, if any. Again the game name on the box is gospel. 5. ESRB ratings added for all games 1994-present. I checked authentic ebay photos for every single game, as prior to my work, there wasn't a single reliable source for this data, at least that I could find. K-A (Kids to Adults) chosen if the game was released with that rating first, then re-released later with E (Everyone). Some games were initially released with no rating, then released later with E. So for those games, the E rating stays. ELSPA was supposedly around, but I could not find a single PAL SNES box or cartridge with any rating information on it. So I didn't bother adding ratings for the 43 post 1994 Europe games. 6. Very accurate (~98%) publisher data, with publisher named pedantically after the label they used on the actual box, with a few judgement calls by myself. A huge step up from before. I decided against putting a lot of time and effort into date checking. To do so accurately (my own standards) is too much work, and yields too little benefit. I made it a point to research a game when a conflict arose, and that's that. If you find any errors in this database, no matter how small, please bring them to my attention so that I can fix them. I want this database to be the best it can be. Submitter SupraKarma Submitted 07/07/2017 Category Databases (XML) Credits
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Version 1.2.3
1,517 downloads
This is the official Hyperlist database, cleaned up heavily by myself over four days. It is worth noting for anyone who has downloaded my 'Ultimate SNES' pack that this new database will completely break functionality for that. But, 'Ultimate SNES v2' is in the works, so keep that in mind. Quick list of changes: 1. A more pedantic naming scheme for games. E.g. "Eye of the Beholder" becomes "Advanced Dungeons and Dragons: Eye of the Beholder" 2. Game name on the box gets priority over the title screen. E.g. "Sporting News Power Baseball, The" becomes "Sporting News Baseball, The." "Ultima VII - The Black Gate" becomes "Ultima - The Black Gate." 3. Blatant errors. 4. Liberties that were taken in naming that I felt should not have been taken, if any. Again the game name on the box is gospel (with the notable exception of 'Mr. Bloopy Saves the World.' The box misprinted the name as Mr. Bloppy.) 5. ESRB ratings added for all games 1994-present. I checked authentic ebay photos for every single game, as prior to my work, there wasn't a single reliable source for this data, at least that I could find. K-A (Kids to Adults) chosen if the game was released with that rating first, then re-released later with E (Everyone). Some games were initially released with no rating, then released later with E. So for those games, the E rating stays. ELSPA was supposedly around, but I could not find a single PAL SNES box or cartridge with any rating information on it. So I didn't bother adding ratings for the 43 post 1994 Europe games. 6. Very accurate (~98%) publisher data, with publisher named pedantically after the label they used on the actual box, with a few judgement calls by myself. A huge step up from before. 7. A very accurate 'Shoot'em-up' genre now exists, Before, all games were classified as 'shooter.' 8. A new HyperSpin rating has been created - HSRS - EC (Early Childhood). This was inspired by the ESRB rating of the same name, so that HyperSpin users can identify games for their kids to play on their favorite systems. Thanks to @Kondorito for providing new artwork. For people who use RocketLauncher fades, the new rating will be included with future versions by default. In the meantime, I'll upload it here. So far, I've only identifed one game to give the rating to - Math Blaster Episode 1. Future versions of this database may have more. 9. A handful of games that I was able to easily identify were given HyperSpin Rating System ratings. I didn't feel comfortable rating every single unrated game personally, I simply rated ones that were obvvious (e.g. a game would have a recommended age group right on the box, prior to ESRB) 10. Description names have colons (:) instead of hyphens, for a more professional look. I decided against putting a lot of time and effort into date checking. To do so accurately (my own standards) is too much work, and yields too little benefit. I made it a point to research a game when a conflict arose, and that's that. If you find any errors in this database, no matter how small, please bring them to my attention so that I can fix them. I want this database to be the best it can be. I've made an official thread for this - you can find it here:- 6 comments
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Version 1.0.0
417 downloads
Unless I've overlooked something, there was no section to upload letter packs to, so I uploaded this pack as a 'pointer' instead. Someone should fix this. These letters have been created using the 'Tahoma' font, which is the font used in the Dreamcast logo. It's very close to the actual font, only very slight differences (that you probably won't notice unless you're trying to). -
Version 1.0.0
249 downloads
I pulled most of the wheels in this set from one of Aorin's packs, credit goes to him for organizing it, and all of the contributors that actually made the wheels. All I've done is fill in blanks, so that we can have a complete set for the current database. I've given the wheels a quick run through - quality ranges from acceptable to excellent. Many of them will need to be redone in order to pass as 'official.' But, that is beyond my ability. They're not terrible. You most likely won't notice flaws unless you are actually looking for them. My hope is that those awesome Adobe Illustrator guys get this system on their radar, and decide to overhaul the entire set. They will surely use at least some of the wheels already in this one. But in the meantime, if 'good enough' is good enough, enjoy this wheel set. Included in this pack is a folder called 'Large.' It contains WIP photoshop (psd) files, a few alternate logos, and large versions of files before they were resized. I didn't bother to clean it up or organize it. If you have a better quality version of any of these logos, please upload it to the following thread:- 4 comments
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UHD Sega Dreamcast Jewel Case Project WIP View File The "UHD Sega Dreamcast Jewel Case Project" is a team effort between myself, @fire10, and @Black Hazor. It is very much a work in progress. Our goal is to provide the community with a Ultra Hi Definition, future-proofed set of Sega Dreamcast box art. Black Hazor has managed to collect high quality scans for over half of the current official database, and has actually volunteered to purchase some of the missing games. He truly jumpstarted this project... because I was on the fence about just putting together something far less extraordinary. Fire10 started this project, and has contributed design ideas, invaluable feedback, and is currently working on 'special' jewel cases that will not work with the basic templates we've already designed. Thanks goes to @goofers for providing the PAL template. Special thanks to @Avar, @Kondorito, for feedback and tips, and especially @JSinn for help polishing the final versions of our templates. A regular HD project is already in the works. It will include everything from this project resized to usable HyperSpin 1.4 sizes. Since this project will not be finished any time soon, that project will be finished first most likely. When this one is complete, that one will become obsolete. I will be uploading material as it becomes available. Expect there to be updates. Version 1.0 of this project includes the following: 1. The original source materials that Black Hazor has collected. If you need 2D scans, the file you want is '___Original Source Material.7z.' Rather than make things confusing, future uploads of source material will be named as such: Missings (version number here). So if the current version of this project is 1.3, the file will be called Missings 1.3.7z. 2. The templates we are currently using. We are currently satisfied with the templates we have, but if they get updated, I will state such in future updates. 3. A set of photoshop .psd files with all of the PAL set from the current database, sized and snapped to guides, ready to be batched using photoshop actions. This file is called ___Batch PAL.7z. I considered putting instructions here on how to run batch actions to files, but decided against it. There are videos on youtube for that sort of thing. Both the layers are smart objects, meaning they can be resized and altered as much as you like, without losing quality. Thanks to JSinn for making me aware of this. The basic idea is, if someone even more finicky than myself wants to clean the scans for white specks and blemishes and whatnot, they can do so, then run a batch, and then the community will have an even better set. The spines had to be resized first prior to making them smart objects. Photoshop actions has no practical way to resize specific layers specific dimensions (which is what I really needed). It will let you enter in pixels instead of percentage (by specifying "1363px" for example), but when you go to run a batch, it will not respect that and use percentage instead. Lame. 4. The UHD PAL set from the database. Currently one game is missing. (you will need to make copies and rename multi disc games) __UHD PAL.7z is the file you want, if you came here for that. Missings List If you happen to own any of the games in this list, and are able to provide UHD scans (1360x1360 or better) for both the fronts and the backs, please upload the scan to the following thread: This list will be updated as I upload more materials, and with future updates. Europe Flintstones, The - Viva Rock Vegas (Europe) (Proto) USA Atari Anniversary Edition (USA) - back only Street Fighter III - 3rd Strike - Fight for the Future (USA) - back only Japan TBD Unlicensed TBD Submitter SupraKarma Submitted 06/13/2017 Category Box Packs HyperBase Version Media Dimensions File Count Credits
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Version 1.2.0
327 downloads
The "UHD Sega Dreamcast 3D Jewel Case Project" is a team effort between myself, @fire10, and @Black Hazor. It is very much a work in progress. Our goal is to provide the community with an Ultra Hi Definition, future-proofed set of Sega Dreamcast box art. Black Hazor has managed to collect high quality scans for over half of the current official database, and has actually volunteered to purchase some of the missing games. He truly jumpstarted this project... because I was on the fence about just putting together something far less extraordinary. Fire10 started this project, and has contributed design ideas, invaluable feedback, and is currently working on 'special' jewel cases that will not work with the basic templates we've already designed. Thanks goes to @goofers for providing the PAL template. Special thanks to @Avar, @Kondorito, for feedback and tips, and especially @JSinn for help polishing the final versions of our templates. -
Version 1.5
1,574 downloads
This is a combination of the official hyperlist xml, the 'official' thread that Tonesmalones and others contributed to, and work done by me. I'm trying to steer away from renaming 'ROM' names. It's a hassle for the entire community. At the end of the day the 'game name' or 'file name' is irrelevent, what displays in HyperSpin (currently, the description) is what matters. Big changes are coming with the way we do databases, but for now, I prefer to change the 'description' name only, unless the ROM name is particularly offensive to me (e.g. Sega Rally Championship 2 instead of Sega Rally 2: Sega Rally Championship. Also note that Tonesmalones made it a point to utilize semicolons in the descriptions. I agree with this, it looks more 'professional' like a movie title. Hyphens will still be used for games like Street Fighter 3: Third Strike - Fight for the Future, also in certain instances, like Resident Evil - Code: Veronica. What I'm trying to avoid is double instances of anything. It looks sloppy. Again, these changes are only in the description, the filenames will use hyphens for everything. I understand that the current consensus is to include 'everything playable,' even mahjong games that require you to navigate a Japanese menu to even play. I have mixed feelings on this. I didn't include stuff like this because I consider it culturally insignificant. If you take issue with this, speak up. But it's more work for everyone involved - it means someone has to make a 'Hentai Tentacle Master Gangbang Mahjong part 5' wheel, box art, video, etc. I have no desire for this kind of stuff in the official list, playable or not. Games that are either 'unplayable,' undumped, or 'culturally insignificant' have been exported to an 'exclude' list. The idea is, you can easily merge the official list and the exclude list, to have every game if you so desire. This should please everyone. If you're mad that a game wasn't included, well, there's the exclude list. Feel free to add it yourself. If you believe there have been errors made, and some Japanese games belong in the main list, by all means, bring it to my attention, we'll make it happen. Games have been checked for publisher and rating accuracy. The list is certifiably 96% accurate, there may be minor updates as I continue to work on my 'Ultimate Sega Dreamcast' project. As always, if there are errors, feel free to bring them to my attention. We all want the same thing here - accurate data. -
[OFFICIAL ] Sega Dreamcast XMLdatabase 6-7-2017 View File This is a combination of the official hyperlist xml, the 'official' thread that Tonesmalones and others contributed to, and work done by me. I'm trying to steer away from renaming 'ROM' names. It's a hassle for the entire community. At the end of the day the 'game name' or 'file name' is irrelevent, what displays in HyperSpin (currently, the description) is what matters. Big changes are coming with the way we do databases, but for now, I prefer to change the 'description' name only, unless the ROM name is particularly offensive to me (e.g. Sega Rally Championship 2 instead of Sega Rally 2: Sega Rally Championship. Also not that Tonesmalones made it a point to utilize semicolons in the descriptions. I agree with this, it looks more 'professional' like a movie title. Hyphens will still be used for games like Street Fighter 3: Third Strike - Fight for the Future, also in certain instances, like Resident Evil - Code: Veronica. What I'm trying to avoid is double instances of anything. It looks sloppy. Again, these changes are only in the description, the filenames will use hyphens for everything. I understand that the current consensus is to include 'everything playable,' even mahjong games that require you to navigate a Japanese menu to even play. I have mixed feelings on this. I didn't include stuff like this because I consider it culturally insignificant. If you take issue with this, speak up. But it's more work for everyone involved - it means someone has to make a 'Hentai Tentacle Master Gangbang Mahjong part 5' wheel, box art, video, etc. I have no desire for these kind of stuff in the official list, playable or not. Games that are either 'unplayable' or 'culturally insignificant' have been exported to an 'exclude' list. The idea is, you can easily merge the official list and the exclude list, to have every game if you so desire. This should please everyone. If you're mad that a game wasn't included, well, there's the exclude list. Feel free to add it yourself. If you believe there have been errors made, and some Japanese games belong in the main list, by all means, bring it to my attention, we'll make it happen. Games have been checked for publisher and rating accuracy. The list is certifiably 96% accurate, there me be minor updates as I continue to work on my 'Ultimate Sega Dreamcast' project. As always, if there are errors, feel free to bring them to my attention. We all want the same thing here - accurate data. Submitter SupraKarma Submitted 06/07/2017 Category Databases (XML) Credits
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Ultimate Sega CD View File I checked the database for accuracy, and made a number of changes, also added 3 new games (see pictures) - "Bloodshot," and two translations. The 'Two Players' and 'Multiplayer' wheels are guaranteed to be the most accurate data compiled on the net, as I checked the backs of the boxes for every single game for the data, and if a game was missing data, I played the game and checked it myself. If you want a description of what this is, please check out 'Ultimate Sega Genesis.' Enjoy! Submitter SupraKarma Submitted 05/31/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits
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Version 1.0.0
171 downloads
I checked the database for accuracy, and made a number of changes, also added 3 new games (see pictures) - "Bloodshot," and two translations. The 'Two Players' and 'Multiplayer' wheels are guaranteed to be the most accurate data compiled on the net, as I checked the backs of the boxes for every single game for the data, and if a game was missing data, I played the game and checked it myself. System start sounds plays random audio clips from the "You still don't have a Sega CD?" commercial. If you want a description of what this is, please check out 'Ultimate Sega Genesis.' Enjoy! -
Ultimate Sega 32X View File I put a surprising amount of work into this, for as small as the actual game library is. But it's done, and worthy of the label 'Ultimate.' It's worth noting that this system has game themes for every single game, except Sangokushi IV. I wanted to include them somehow, but at the same time, I also liked my default theme quite a bit. So the way I handled it, and this involves some shenanigans and is complicated, is I made duplicate entries in the database, put a "1" in front of the game name, and disabled all of them. This is so that if you select a game from the "theme" wheel, the info like year, publisher, genre, etc. will still work with your RocketLauncher fades. What this means for you is, in order to have a functional "theme" wheel, you will need to copy all of your ROMs and put a 1 in front of the name. e.g., "NBA Jam Tournament Edition (World)" becomes "1NBA Jam Tournament Edition (World)". All of the media is already doubled up already as well, and I went ahead and included all the videos, so all you literally have to do is what I just described. In hindsight, it would have been more efficient to double up the game names as, e.g., "NBA Jam Tournament Edition (World) - copy", that way all you would have had to do was open up your ROMs directory, press control+A, control+C, control+V, and you'd be done. But whatever, it's done on my end already, and it won't hurt you to engage in some tediousness, I certainly have. After uploading everything I also decided that I hated the wheel for NBA Jam Tournament Edition (World). Note that is a separate upload. Just drag and drop it over your existing one if you like the new one better. This pack has full media for everything - box backs, fronts, 3D box, cartridge art, game wheel, publisher wheel, genre wheel, years, rating, and a few custom wheels, like 32X Exclusives, Two Players, and Multiplayer. Enjoy! Submitter SupraKarma Submitted 05/22/2017 Category System Default Themes HyperBase Version Media Dimensions File Count Credits