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floatingyeti

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Everything posted by floatingyeti

  1. Version 1.0.1

    476 downloads

    RetroArch(MAME) Plug N Play Project (Part 11) Bandai Let's! TV Play (2006): A series of Plug N Play devices with licensed Namco and Taito ports. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  2. Version 1.0.1

    404 downloads

    RetroArch(MAME) Plug N Play Project (Part 10) PDP VG Pocket (2005-2006): A series of Handhelds with licensed (Disney/Konami/Taito/Data East) games and JungleTac game compilations. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  3. Version 1.0.0

    314 downloads

    RetroArch(MAME) Plug N Play Project (Part 9) Senario Multi-Player System (2004-2005): A series of Plug N Play multiplayer trivia, board game, and casino games. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  4. Version 1.0.1

    430 downloads

    RetroArch(MAME) Plug N Play Project (Part 8) Radica Arcade Legends (2004): A series of Plug N Play devices with officially licensed Sega ports. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  5. Version 1.0.1

    337 downloads

    RetroArch(MAME) Plug N Play Project (Part 7) Senario Vs Maxx (2004-2009): A series of Plug N Play devices with JungleTac game compilations. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  6. Version 1.0.1

    369 downloads

    RetroArch(MAME) Plug N Play Project (Part 6) dreamGEAR Plug 'N' Play (2004): A series of Plug N Play devices with JungleTac game compilations. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  7. Version 1.0.1

    404 downloads

    RetroArch(MAME) Plug N Play Project (Part 5) Radica Play TV (2000-2007): A series of Plug N Play (mostly) interactive sports equipment. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  8. Version 1.0.1

    408 downloads

    RetroArch(MAME) Plug N Play Project (Part 4) Retro Game Systems Ports: Any device not in a product line that is an officially licensed port. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  9. Version 1.0.1

    400 downloads

    RetroArch(MAME) Plug N Play Project (Part 3) Retro Game Licensed Systems: Any device not in a product line that is officially licensed using an Intellectual Property(IP). RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  10. Version 1.0.1

    463 downloads

    RetroArch(MAME) Plug N Play Project (Part 2) Retro Game Bootleg Systems: Any device not in a product line that contains unaltered NES/GEN/SNES games. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  11. Version 1.0.1

    855 downloads

    RetroArch(MAME) Plug N Play Project (Part 1) Retro Game Systems: Any device not in a product line that has games that are original or knockoffs. RetroArch(MAME) Plug N Play Project How to add Systems for RetroArch(MAME)
  12. Version 1.0.3

    986 downloads

    Jakks Pacific: Plug and Play TV Games for RetroArch (MAME - Current) 32 playable games
  13. Version 1.0.1

    427 downloads

    Videoton TVC setup for RetroArch (MAME - Current core) 8 playable cart games I was unable to get floppy games to load. I may revisit that later. -------------------------------- Xbox 360 (Xinput) controls: A = Fire X = Space Start = Enter L1 = 0 R1 = 1 L2 = 2 R2 = 3
  14. Version 1.0.0

    477 downloads

    JungleTac Sport Vii setup for RetroArch (MAME-current core) I'm trying something new with "savestate_auto_load" feature. All Multicarts have been split into individual games using Save Sate Auto Load All settings in "HASH - CFG - Controls.zip" I have created individual game .opt files because identical settings must be used to load my autosaves. Someone please let me know if all this works on their setup. If so I can do more of these types of setups in the future. Instructions: Paste all folders into main RetroArch dir and merge: RetroArch Options: RetroArch\config\mame_libretro.cfg RetroArch Game Options: RetroArch\config\MAME RetroArch Game Remaps: RetroArch\config\remaps\MAME MAME CFG path: RetroArch\saves\mame\cfg\vii.cfg RetroArch Game Auto Load States: RetroArch\states Hash path: RetroArch\system\mame\hash\vii.xml ------------------------------- Setup uses auto load states for multicart individual games must have line: savestate_auto_load = "true" in either mame_libretro.cfg or retroarch.cfg RetroArch Module additions: MSystem := "JungleTac Sport Vii" mTypeVar:= JungleTac Sport Vii|LibRetro_SPORTV|mame_libretro|vii ------------------------------- Xbox 360 (Xinput) controls: X or L1 = Button A A or R1 = Button B B = Button C Start = Button D (Pause) -------------- Sport Vii Motion Controls: Left Joystick (X-Axis) = Swing Left/Right Left Joystick (Y-Axis) = Swing Up/Down Right Joystick (Y-Axis) = Swing Forward/Backward
  15. You really need to view my other uploads! Click "find their other files" under my name at the top of this post. I've been busy.
  16. I can't help it, making content for obscure systems is so satisfying!
  17. Version 1.0.1

    553 downloads

    Bandai RX-78 Gundam Setup for RetroArch (MAME - current core) 9 playable game I had to leave out: -Excite Baseball and Excite Tennis (Conflicting mapped keys with other games) -Perfect Mah-jongg (Too many keys) -Homebrew carts that exceed normal cart size (not MAME compatible) Xbox 360 (Xinput) controls: A = Button 1 X = Button 2 B = Space L1 = 1 R1 = 2 R3 = 3 -------------- Burger Shop L1= One Player R1= Two Player L2 = Left R2 = Right B = Action -------------- Challege Golf Start = One Player back(select) = Two Player
  18. Version 1.0.0

    859 downloads

    Microsoft MSX2+ and Microsoft Turbo-R for RetroArch(bluemsx_libretro core) I felt like both needed and update. -Multi-disk entries in the database have been removed. All multi-disk games now use a single M3U playlist file. -RetroArch Disk Control Menu is used to switch disks. -Hyperlist MSX2+ had a list of 65 entries but only 38 unique games. New database has 54 unique games. -MSX Turbo-R has database now has 43 unique games. -Included per-game OPT(config files) for every MSX Turbo-R game. Machine Type (Auto) setting never chooses Turbo-R so setting is changed per game. -Included remap files. Some games need "RetroPad Keyboard Map". Helpful tips: Make your HyperHQ extension list: zip,ZIP,7z,7Z,m3u,M3U When prompted to load a new disk in game: 1. Open RetroArch Quick Menu 2. Disk Control Menu 3. Load New Disk 4. Browse to game folder and select next disk 5. RetroArch will return to game "Appended" notification will display 6. Press button in game.
  19. Version 1.0.0

    400 downloads

    Commodore 128 Complete Setup for RetroArch vice_x128 core This was very a very frustrating process! Most of the games I could find are homebrew titles with very little information to fill out the database. I had to make a game option (opt) file for every game to switch 40/80 column and region settings per game. Many games I found were not compatible with vice_x128 core. I ended up with 61 playable games Games not included: -Multi-disk games (I couldn't figure out automatic disk swapping) -Some text heavy adventure games Everything can be played with an xinput controller but some games require heavy use of the Virtual Keyboard
  20. Version 1.0.1

    381 downloads

    Commodore MAX Machine Setup for RetroArch(MAME - current core) I got 10/14 games to work I had to remove games that: -Use paddle controller (couldn't get device to work in MAME) -Have controls that conflict with other games Xbox 360 (Xinput) controls: --------------------- Left JoyStick Up = "P" Down = "." Right = ";" Left = "L" --------------------- X = "A" A = "F1" (Fire/Start) B = "D" L1 = "F1" (Select 1 Player) R1 = "F3" (Select 2 Player) *Avenger uses D-pad and A button; Joystick will not work properly **Must use MAME remaps in "HASH - CFG - Controls.zip"
  21. Version 1.0.0

    410 downloads

    Commodore VIC-20 Setup for use with VICE xvic core (vice_xvic_libretro) I wanted to make a quick and easy setup using only cart games that would automatically load directly in-game without any additional steps or conditions. I tested every Cart format game I could find and ended up with this list of 168 games. I took craiganderson's Main Theme and used it to create the default menu and bezel.
  22. Version 1.0.2

    577 downloads

    Sony SMC-777 Full Setup RetroArch Module additions: MSystem := "Sony SMC-777" mTypeVar:= Sony SMC-777|mame_libretro|smc777 Xbox 360 (Xinput) controls: B=Button 1 X=END Y=Space Start=Enter Select=HOME L1=DEL R1=INS R3=ESC Right Joystick Left=1 Down=2 Right=3 Up=4
  23. Version 1.0.1

    593 downloads

    Fujitsu FM7 Setup for RetroArch (MAME - current) This is for use with Mame Software list "fm7_disk" set. These are the only 19 compatible disk(floppy) games within RetroArch(MAME). Xbox 360 (Xinput) controls: X = Z A = X Y = Space B = Break Start = Return R3 = Y (yes) L3 = N (no) L1 = Numpad 7 (Jump Left - Move Up/Left) R1 = Numpad 9 (Jump Right - Move Up/Right) L2 = Numpad 7 (Move Down/Left) R2 = Numpad 9 (Move Down/Right) Select = Numpad 0
  24. Version 1.0.1

    617 downloads

    FMAV77 Setup for RetroArch (MAME - current) This is for use with Mame Software list "fmav77" set. Compatibility is still preliminary but I was able to identify 14 "playable" games from the 46 available. Some games have many glitches. Xbox 360 (Xinput) controls: X = Button 1 B = Button 2 Y = Space A = Return R3 = Y (yes) L3 = N (no) L1 = PF1 R1 = PF2 L2 = PF3 R2 = PF4 Select = 2 (Numpad) Start = 8 (Numpad) 2 Player will not work. Player 1 is always recognized as both joysticks.
  25. Version 1.0.1

    606 downloads

    A follow up to my FM Towns Marty Setup 125 addition games running on FM Towns II UX models This is for use with Mame Software list CHD "fmtowns_cd" set I have made a "Games" folder that is prepped with all user/boot/utility disks necessary. Just drop in the fmtowns_cd CHD files into the corresponding folders. All games are either incompatible on the Marty or require mouse input Mouse is mapped to left joystick and L1 and R1 for buttons I heavily modified the fmtowns_cd hash to load the needed boot/user disks to launch games. Some games require User Disk creation from the in-game menu. For example: Perfect Soko-ban For some reason the disk need to be formatted every time the game is launched. I don't know if this a RetroArch/MAME limitation or if it will correct itself later after progress is saved. This will be the end of my FM Towns project for now. Between the UX and Marty model I have gotten 390 games to load through RetroArch/MAME/Rocketlauncher. The remaining games: - Require boot disks I cant find -Require HDD installs (cant get working in MAME) -Suffer from significant slowdown -Have unmappable controls I hope my FM Towns work will make this system more accessible so more videos can be created.
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