Jump to content
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

dfwArcade

CUSTOM ARTWORK - Graphic Design services for your cabinets

Recommended Posts

Hello spinners & pinners,

My name is Josh White and I've been making some custom Pinball cab designs for members. I started with Dazz's Twilight Tribute HyperPin 2125 at the Texas Pinball Convention in March this year. Since then I've done a few more designs and wanted to offer my services.

I'm a broadcast senior graphic designer with 18 years’ experience in design for tv, print & web. I've got my BFA in Art at the University of Rhode Island and started working for NBC out of college. We moved around the country a few times and now our family lives in Texas.

I love making design work for people. This venture is a true calling back to my roots as an artist learning about out Art History and making creative design work. TV pays the bills but this is more fun!

I’ve been offering a 20% discount for gold members. I charge $25 an hour and send samples throughout the build. We start with the basic concept then get going on the elements needed for the cab. I can design standup arcade machines as well. Marquees, instruction decals, control panels, the whole deal. I'm quick with all the programs designers use today. I run both Mac & PC at home. 2D, 3D - all the Adobe stuff. I have tons of experince in digital design which saves you time and money.

I'm working with Bowman Signs in Connecticut, all my designs have been printed by Bradley and we are working on creating some generic design cabs that can easily be customized and made to spec. His shop is second to none and I enjoy seeing his prints on member’s cabs, they look outstanding!

Please check out my work and let me know if you'd like to hire me for your next project.

Thank you, all the best!

Josh

post-20148-142870577572_thumb.jpg

post-20148-142870577574_thumb.jpg

post-20148-142870577577_thumb.jpg

post-20148-142870577578_thumb.jpg

post-20148-142870577579_thumb.jpg

post-20148-142870577579_thumb.jpg

post-20148-142870577582_thumb.jpg

post-20148-142870577583_thumb.jpg

post-20148-142870577585_thumb.jpg

post-20148-142870577587_thumb.jpg

Share this post


Link to post
Share on other sites

Thanks RidicRic,

I appreciate the feedback. I'm really enjoying bringing members ideas to life. I'm working on a few new projects and will post an update soon.

I just came across your work station post, like the layout. Paint station; sweet. What are you doing for TNMT art?

Thank you,

Josh

Edited by dfwArcade

Share this post


Link to post
Share on other sites

Here is a Mame marquee that's been great to work on. It's a 2 layered plexi. The upper plate has a keyed see through Mame logo; the back plate is a full color evil eye design.

We went through 2 versions to end up with the evil mean eyes. The first version was too human and a bit lady like. I'm diggin round two with the reptille look.

Thanks to KHammel for the design work. I can't wait to see it complete on his bad ass machine.

post-20148-142870578491_thumb.jpg

post-20148-142870578488_thumb.jpg

Share this post


Link to post
Share on other sites

Play on words. Sorry Evil Eye didn't want to mislead. Tough to keep tabs on everyone's handels here :itsme:

Also important note pixelhugger made the Mame logo. His design is great and clean and was perfect for this design layout. Thanks to him for letting me use his creation in this project. I'll post an update when I get pics showing it complete.

Share this post


Link to post
Share on other sites

Hello Spinners & Pinners!

Here’s an art design update for some new projects I've completed with some great member ideas.

Please check out some of our new custom design projects:

Metalliball was made into a great Pin Dude collage cooked up by Eddie in Cali. This project really represents the essence of the band with some great pinball figures acting out songs. What a great idea for a themed cab. I can see other classic rock bands getting this treatment.

Brad at Bowman Signs in Connecticut & I have been hammering away his Video Man design and we're nearing the finish line. From where we started and what’ll be the final phase has been a great exercise in making something killer kool!

Andy & Tom in Georgia have started what should be a great Hyper Pin Generic design to update the skins we've all admired on the forums of classic pinball. Please check out what billpa's logo looks like in 3D with a dfwArcade twist on the new classics like Iron Man, Spider Man, Tron, Batman & Terminator.

Brad Bowman (Bowmansign.com) & I are going to be offering a generic Hyper Pin pinball decal set. This design was brought about with the cooperation of billpa the designer of the HP logo. We'll have a decal set ready for purchase and may require some tweaking to fit particular cabinets. The design is truly a work of art. I'd like to thank our generous member’s community for sharing ideas and resources to make this possible.

Please keep an eye out for the details that will soon be posted. If you have any questions or need additional information please send me a message.

Thank you, Respectfully yours!

Josh

post-20148-142870581076_thumb.jpg

post-20148-142870581067_thumb.jpg

post-20148-142870581068_thumb.jpg

post-20148-14287058107_thumb.jpg

post-20148-142870581071_thumb.jpg

post-20148-142870581072_thumb.jpg

post-20148-142870581073_thumb.jpg

post-20148-142870581075_thumb.jpg

Share this post


Link to post
Share on other sites

Hello Goldoralkiller,

Thanks for contacting me. If you'd like to discuss what a project involves we can review what I do. I charge $25 an hour for design work. I'd need your cabinet dimnensions (measurements) so I can create a custom designed decal set. Usually that's 2 sides, 2 tops and a front decal. I offer a 20% discount on the cost of a custom designed project.

Let me know if you'd like to do something for your pinball cabinet. I also offer a completed Hyper Spin decal set for $295 plus shipping. You can see my albums to get an idea of the type of design work I do for clients. I made and sent a Hyper Spin set to France for a client and shipping was $60.

Thank you,

Josh

Share this post


Link to post
Share on other sites

Hello spinners & pinners,

Another few custom pinball designs to showcase to the community:

Wizard Pin cooked up by Carlos is a great idea. He wanted a Lord of the Rings inspired cabinet. We took Gandalf and made him fight a dragon; yeah boy!! I really like the colors and balance of the castle darks and the electrified greens with smoke and some cool details. Fun way to show off some fantasy inspired artwork for a cool project. Thank you Carlos!!

Brandon wanted a cool contemporary looking Monster Energy Pinball cabinet design. Mission accomplished. What a smart way to show off the energy brand Monster logo with some clean colored and moody environments. The lightning was a real blast to make and that combined with the smokey haze throughout the design really helps make some killer contrast on the cab. Thanks to Brandon to really help fine tune what the finished product looks like.

And last but not least is Ron's El Toro de Pinball. A zodiac inspired design that I really am diggin’. The balance of vast space with panels of glass cutting across the cosmos look great. Juxtapose the flaming comets pinballs and we have a winner in my book. This was a fun way to unleash a possible series of other designs based on the layout with alternate colors and using the zodiac symbols as the focus of the cab. I'm not sure what my Gemini would look like but a Scorpio would be bad ass! Thanks Ron!!

That's it for now. The Texas Pinball Festival is in a few weeks. I hope to see and meet some more HS members and discover some more hidden treasures in the design world of retro gaming. I appreciate getting to work with such creative people in our HS community. All these projects are truly great to work on and I'm looking forward to the next series of projects.

Thank you, all the best!!

Josh

post-20148-142870586076_thumb.jpg

post-20148-142870586047_thumb.jpg

post-20148-142870586049_thumb.jpg

post-20148-142870586051_thumb.jpg

post-20148-142870586055_thumb.jpg

post-20148-142870586057_thumb.jpg

post-20148-14287058606_thumb.jpg

post-20148-142870586063_thumb.jpg

post-20148-142870586066_thumb.jpg

post-20148-142870586068_thumb.jpg

post-20148-142870586069_thumb.jpg

post-20148-142870586072_thumb.jpg

post-20148-142870586074_thumb.jpg

Edited by dfwArcade

Share this post


Link to post
Share on other sites

Hi josh could you give me some better contact info for you I need some help with my cab art .

IM not sure my pms are going through thanks. Sorry for interrupting your post

Edited by tonycip

Share this post


Link to post
Share on other sites

Thanks for the contact. We messaged each other back in January. Sorry but I'm still not following with what your wanting to do. I'll need some more info. Please PM me and we can discuss what you'd like for me to possibly help you with.

Thank you,

Josh

Share this post


Link to post
Share on other sites

Hello spinners,

I just completed a stand up arcade cab design I wanted to share. The client had an interesting challenge in that he wanted to recess the Predator skull on the sides of the build. Add some LED lighting and he ends up with a pretty sweet Predator design.

Attached are some pics of the design build. Vince was a great client to work with and provided me with some time saving Photoshop and Illustrator files to hit the ground running. The CP was pretty much finished but we made it look more like the jungle Aztec feel we made after some early concept designs.

The Side sample panels show the inlay skull design that will live behind the side panels. A circular hole will be cut out to recess the skull with illuminated LED light to pop the design on both sides.

Predator Control Panel was based on the client's design layout. Originally the design was supplied to me as a space themed controller but we changed to the ancient Aztec look instead.

I found a great Predator movie title font that gets juxtaposed with the Mame classic text treatment.

Put it all together and we get a great looking Predator tribute with some very cool contrast of color and balance. Great project, thanks Vince!

If you’re interested in doing an arcade cab design please PM me about your ideas.

Thank you. All the best!

Josh

post-20148-14287059365_thumb.jpg

post-20148-142870593644_thumb.jpg

post-20148-142870593646_thumb.jpg

post-20148-142870593649_thumb.jpg

Share this post


Link to post
Share on other sites

I see you charge $25 an hour I am making a Bar top which will start as a 600mm 2feet in imperial cube with parts removed to make it look arcade ish as a rough estimate how long would it take to make a full set of skins the theme is general multi emulator ? Just looking for rough cost. I have the cad files of the machine if it makes it easier.

Share this post


Link to post
Share on other sites

Hello bluc,

Thank you for the contact. I've custom designed a few bartops. Hard to say how much time is needed without knowing what sort of design your wanting. Measurements are great. I'll also need to know how the CP buttons are laid out.

I have 19 years’ experience in broadcast and print design. I run both Mac & PC at home and have all the latest software. I have designed arcade inspired custom designs for clients all over the world; France, Netherlands, Australia, United Kingdom and many across the US. Also please check out my galleries on HS for some more samples.

As you know I charge $25 an hour and offer a 20% discount off the final invoice for HS members. I base my design projects on how much is needed per project. A typical bartop (2 sides, a marquee and CP) takes around 8-16 hours.

I require a $75 deposit to start and book time for new clients. I'm booked through the end of August and will be taking on new clients for September. Please let me know if you're interested and we can plan on getting your project started next month.

Please send me an IM with your email and I'll reply with some samples of some bartops and my design work in both tv & print.

Thank you, all the best!

Josh

Edited by dfwArcade

Share this post


Link to post
Share on other sites

Hello TJC,

It all depends on the complexity of the design. 2D vs 3D in the logo for example. PM was a 2D design title which isn't as time consuming as a 3D title logo.

Predator Mame was 16 hours in total. I was supplied with a CP design & marquee samples so I had the client's rough layout which saved time. If we added a kick plate to PM that would of been another 2 hours.

Tough to say without knowing what the title or logo would be as well. I would say maybe about a 18-22 hours design build which would cost about $360-440 range after your HS 20% discount.

Thanks for asking. Please let me know if you need anything more. Check out my galleries for more examples of my designs. Also please check out my website too, it's just getting started (just a dummy page) & has a link for emailing me about design work.

www.jwgfx.com

Thank you,

Josh

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Antos

      Hyper Marquee is a software to extend the display of game artworks, videos, text and HS Themes.
      Testers are welcome to bring comments and report bugs on the Hyperspin Web Site. Comments will certainly contribute to make this application better (some features are still very primitive). I have put a good amount of time, passion and fun developing it, and I hope that you will enjoy using it as much I enjoyed developing this.
      Hyper Marquee works best with (EDS) Event Dispatch System
          !!! MAME HQ Marquee Arts !!!
         Speech with Hyper Marquee (Tutorial & useful files)
      ********************************
      DOWNLOAD:https://onedrive.live.com/?authkey=!AM6_g8i2-k34I6A&id=86F36D441E983809!883&cid=86F36D441E983809 
      ********************************
      NEWS UPDATE - 2017/04/12 The version 0.4.16 is now available for download. (this is a beta evaluation version for testers only)
      Upgrade for new users; bug fixed, the "settings" folder was not create when starting from fresh. Ie. sadly, your settings file was not saved.
      Reported by Sandman7793 and Mamefan. tx.
      NEWS UPDATE - 2016/12/26 The beta version 0.4.15 is now available for download. (this is a beta evaluation version for testers only)
      Please send me your comments and impressions. (it is recommended to read the user guide first - then try, ask & comment)
      Short videos are available, see below. Thanks to all testers and partners!
      Coming soon (short video) - More details will be provided soon, this is an enhancement to support speech functionalities and text display from several sources.
      NB: Make sure that system users have read, write & execute access of the Hyper Marquee folder and the content (Windows setup 10 behavior). (right click on folder go to properties/security)
      NEWS UPDATE - 2016/06/11 The beta version 0.4.14 is now available for download. (this is a beta evaluation version for testers only)
      New functionalities within Beta Version 0.4.14 - Upgrade
      - Window can now be hidden/minimized mode for speeches and mp3.
      - HM now supports mp3 format.
      - Added the field [RandomFile] to User Text File import. Which will allow random speech and text. N.B that there is already supports for mp3, mp4 & images.
      Attention: Make a backup of Hyper Marquee folder (all files) before testing!!   Installation: Copy and replace HyperMarquee.exe and shader.dll within your main HyperMarquee folder. NEWS UPDATE - 2016/06/01 The beta version 0.4.13 is now available for download. (this is a beta evaluation version for testers only)
      Please send me your comments and impressions. (it is recommended to read the user guide first - then try, ask & comment)
      Short videos are available, see below.
      Thanks to all testers and partners!
      New functionalities within Beta Version 0.4.13 - Upgrade ~ 2016-06-01
      • New: Added Wild card [CloneOf]. • Fix: Upper case sensitivity fix with HyperList. New functionalities within Beta Version 0.4.12 - Upgrade ~ 2016-03-28
      • Bug fixed when using wildcard (fields) upper case for [system]. • Bug fixed when using User Text File (load external file) with files shorter than 200 characters. • Free_Text Marquee Style has been removed from HyperMarquee for streamlining reasons. You can still use Free_Text passed by HM fifth parameter command line. Simply use the new WildCard named [FreeText] under Digital_Text Style -> Text Appearance -> Gameinfo/HyperList.   NB: Previous Free_Text Style versions are not compatible with 0.4.12. New functionalities within Beta Version 0.4.11 - Upgrade (include upgrade 0.4.9 & 0.4.10)
      • Capability to display HighScore using Wild Card (Field) within Digital_Text (fixed text or animated text). - requested by SpotUp. • Capability to display HighScore maximum number of lines. E.g Top 3. - requested by SpotUp. • No need to specify the Named Pipe ID (under Event Tab) anymore when using the config file by default. • For artwork Images, 'Uniform Fill' will be now centered instead of displaying anchor Top Left. - Requested by MarbleMad • Bug fixed when using Digital_Text animation (Crashing in mid-scrolling for some users) New functionalities within Beta Version 0.4.8:
      Bug fixed when using Shaders (Now 15 Transition Shaders are back) Bug fixed when launching multiple instances with no parameters passed. New functionalities within Beta Version 0.4.7:
      Bug fixed when using Shaders, Bug fixed when using HyperList.xml and Increased compatibility when displaying Hyperspin themes. New functionalities within Version 0.4.4
      Bug fixed for some themes that HM can't unzip. HM do not crash anymore with those. NB: These represent only a small minority of themes. New functionalities within Version 0.4.3;
      Improvements Now support HyperList & Game Info for all system, plus possibility to ignore text between brackets within the filename ex. (Europe) for compatibility. Enhanced Text Animation. Possibility to pause text and blink during scrolling. (delays are customisable) Possibility to split lines and make them distinct for more realistic text marquee animation. [*]For capturing events on the menu, HyperMarquee do not need HyperSpinFileWatcher anymore when using HyperSpin 1.4 beta 15 [*]Few Bugs fixed within shader, font and brush choosers. [*]Added menu item for support. Link to;
      Email Support Skype Support GitHub (issues reporting and enhancement wish list HyperMarquee Forum [*]Known Bugs
      Text Animation display when empty (need to close instead) Animated gif memory leaks Goal: To build an application that gives to Artists & Cab builders the flexibility they need to express their creativity and to Manage Displays the way they see it and want it.
      ----------------------------------------------
      DONATION
      ----------------------------------------------
      This is free and it will always be. To encourage development, you can send a donation of your choice. You can proceed with Paypal to;
      - Antos (author, conception and development - Status: Active member)
      https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=E7R4KGFDJ3PAU&lc=CA¤cy_code=CAD&bn=PP-DonationsBF%3abtn_donate_LG.gif%3aNonHosted.
      - Sevenseal (newly added member - user support, documentation, testing, research - Status: Active Member)
      https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=M2ZA3T2ZZMFSE
       
      VIDEO 'How To' quick guide
      ------------------------------------------------------------------------
      mamefan's video (setup)
      mamefan says "I forgot to say that you need to SAVE your configuration in Hyper Marquee before you exit. If you have any issues with Pipe (CLI) in EDS, try Pipe or CLI with CBR checked instead. I also forgot to say during the video that you can also display marquee art for other systems/consoles. If I had gone to NES games, for example, you would have seen NES game wheel art on my marquee as I scrolled through games. Whatever image you want to display will display, as long as you set it up correctly."
       
      Sevenseal's video 1 (Artwork Setup):
       
      Sevenseal's video 2 (Artwork Video Setup):
       
      -------------------------
      QUICK OVERVIEW
      -------------------------
      There are 6 possible customisable displays (styles) within Hyper Marquee.
      1. Artworks: Display marquee images and videos. It supports jpeg, png, ico, anim GIF images, flv, MP4 and more.
      2. Digital Text: Display a text file from a folder link or wild cards from Hyperlist/Gameinfo.
      3. HyperSpin theme: Display a HyperSpin Theme. Limitation: It only supports images and videos (flv/MP4), no sounds, no animation. You can also create you own Marquee Themes using HyperTheme from Hyperspin.
      4. Time Elapsed: Display the time elapsed of your gaming time
      5. HiToText: Display some MAME game High Score. (using external HiToText app.)
      6. Free Text: Display any text passed within the HyperMarquee.exe parameter (4th parameter)
      Some specs;
      - Support 1 to n individual screen display. As much as your video card and MS Windows can support.
      - Support any screen type of display at any resolution or format ratio.
      - Support 1 to n system.
      - Support 1 to 'infinite' images display. As much as you video card and MS Windows can support.
      - Support 1 to n image superposition with alpha blending for transparency.
      - Support text decoration. I.e Glow effect, outline effects, brushes and pixel Shaders.
      - Support many kinds of images and text based on GameInfo/HyperList like rating, language, game type, marquee and more.
      Transitions:
      - Fast and responsive marquee transitions on game select using Event Dispatch System (EDS)
      - 15 Transition shader effects using GPU (DirectX and Graphic card pipelines) for real-time pixel treatment.
      - Video Transition. (FLV, MP4 with transparency key) - Including HS Video Transitions
      Videos:
      - Now play Videos (FLV, MP4 & Animated gifs). All in the Artworks section and using wild cards parameters.
      - Video Treatments: Support Videos fast real-time treatments (17 shader effects!)
      - Video: DMD, Fade, Radial Blur, Ripple, Slide, Blinds, Circle, RadialWiggle and more.
      Text & Outlined:
      - Brush: Now support Font Brushes for powerful gradients ( font and outlined font)
      - High Score in MAME
      - Horizontal or vertical scrolling
      Images:
      - Background with blur shader supports
      - Foreground: Good for Bezel.
      - Artworks with shader transitions or pixel effects (see Pixel Shaders below)
      - Foreground: Can be used to display dynamic bezels in front of marquee image, video or games.
      - Background with shader supports
      - Image Treatments: Support Images fast real-time image treatments (17 shader effects!)
      Pixel Shaders:
      - 17 Artwork Image and Video shader effects. DMD, Telescopic Blur, ColorTone, Pinch, Pivot, Tiler, OldMovie, Pixelate and many more.
      Other Improvements:
      - Play Random files (i.e added [RandomFile] wildcard/field ).
      - Can play random media at start up or any random file on HS events (like image artworks, bevels, themes & videos).
      - Add static default background & foreground images.
      - Improved Hyperspin Theme compatibility. Now supporting video (flv, mp4) & sound.
      - Better High Score display
      - HM improved GUI.
      - Realtime DMD Display shader effect. The algorithm has been completely redesign. Develop in HLSL, this realtime shader it is now using DirectX and your GPU.
      --------------------------------------------------
      Quick teasers
      --------------------------------------------------
      paradoxarcades
       
      Video from Sevenseal
       
      Video from Antos
       
      Video from Sevenseal
       
      Dream machine from Griffindodd
       
      --------------------------------------------------
      Some possible display - (from a 16/9 not my new 21/9). Share yours display for inspiration!

      (Left screen represents HyperSpin with text overlay from HyperMarquee (see 1&2 player + game rating) and right side a custom Marquee setup.)


      (using DotMatrixDisplay Shader and Outlined Font & Images leveraging on GameInfo & HyperList fields wild cards)
       

      Very nice Artwork from mmg1Design exploiting HyperMarquee possibilities


      (using font: Triple Dot Digital-7) - applying glow effect and under font from HyperMarquee internal features.
      Some editor capability features;




      Using both outlined and font text brush. Plus background image using blur shader and Text using Telescopic Blur effect. Not bad isn't?

      Improved Graphical User Interface using brush user friendly tool. Shader and brush can be applied to all text, image and video!
      High score can disappear after a certain amount of time of your choice to leave marquee artwork alone... (like any other windows)
      -----------------------------------------
      Future Development...
      -----------------------------------------
      - Control Panel Viewer capability within Hyper Marquee is under development right now.
      - Screen capture to replicate game playing on marquee
      - HM/EDS: Providing real-time download for missing artworks, Hyperlist & GameInfo when selecting a game. (optional feature under consideration)
      - Providing 3D support to display cartridges, cabinets and more should be considered next year.
      - EDS: Providing utilization statistics (graphs and charts) should be considered next year.
      - Add HM display container to avoid launching one .exe per display type.

       
       
×