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Posted

Well... here it goes

 

#

 

BgquUn7.jpg

 

Inspired from Aeon Nox.

Many thanks to dark13 for helping me with some things in flash :).

 

System included : nes/snes/genesis/master system/capcom/mame/n64/gamecube/gba/ps1/ps2/psp/wii/atari2600/neo geo/atomiswave.

 

 

https://www.hyperspin-fe.com/files/file/10291-rethisismydesign-main-menu/

 

 

BIG UPDATE 26.08.2015

 

ADDED: ATARI 5200, ATARI LYNX, ATARI JAGUAR, GAME BOY COLOR, SEGA 32X, SEGA CD, SEGA DREAMCAST, SEGA GAMEGEAR, SEGA MODEL 2, DAPHNE, NEO GEO POCKET COLOR, TURBOGRAFX-16, 3DO

 

UPDATED: SNES, MAME, GBA, ATARI 2600, Genesis

 

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#thisismydesign by ryuuji is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Permissions beyond the scope of this license may be available at
http://www.hyperspin-fe.com/user/34679-ryuuji/.

Posted

I actually like it!....Some suggestions: You might be able to put bright stars randomly on the top of every other letter. Also, the black font would look better following the curvature of your letters.   With the katakana...I would use a much thicker bold and fill with metallic silver.

[sIGPIC][/sIGPIC]
Sega Saturn Japanese Wheel Project: COMPLETE!! If you have FTP access, find my name and grab the set now!!!

  • 3 weeks later...
Posted

BIG UPDATE 26.08.2015

 

ADDED: ATARI 5200, ATARI LYNX, ATARI JAGUAR, GAME BOY COLOR, SEGA 32X, SEGA CD, SEGA DREAMCAST, SEGA GAMEGEAR, SEGA MODEL 2, DAPHNE, NEO GEO POCKET COLOR, TURBOGRAFX-16, 3DO

 

UPDATED: SNES, MAME, GBA, ATARI 2600, GENESIS

 

by-nc-nd.png

#thisismydesign by ryuuji is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Permissions beyond the scope of this license may be available at
http://www.hyperspin-fe.com/user/34679-ryuuji/.

Posted

looks awesome i think itd be better if the wheel with all the systems was at the bottom to make room for a bigger video preview/ artwork

Posted

no worries just giving some input :] 

beautiful work

just sayings thats how id do it. i like bigger videos 

 

 

is it possible to do what i said?

on xbmc you could move that bar up and down 

Posted

Np :P just saying...

If it would have just a little to work I would have done it.

Hope my health will allow me to do some default themes for each system, after that I will stop.

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#thisismydesign by ryuuji is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Permissions beyond the scope of this license may be available at
http://www.hyperspin-fe.com/user/34679-ryuuji/.

Posted

Nice theme and I like the clock, I might add it to aeon nox too :P

 

Wasn't thinking you can actually create a clock in flash lol

 

What kind of code are you using for that? BBB should be inquired as he told me some actionscript may create memory leaking. Some clocks start timers and timers must be avoided. Digged a bit into the clock thing and modified some code :P

// This line puts the date object into a variable we can use more easily
var now:Date = new Date();
// These 3 lines put the hours, minutes, and seconds into variables
var hours = now.getHours();
var minutes = now.getMinutes();
var h
var m
var ampm

// Conditional statement to set AM or PM according to hour(military time)
if (hours >= 12) {
    ampm = "PM";
} else {
    ampm = "AM";
}
// Conditional that converts military time to standard time display
if (hours > 12){    
    hours = hours - 12;
}
if (hours == 00){    
    hours = 12;
}
// Conditional that adds 0 to the front of any hour less than 10
if (hours < 10){    
    h = "0" + hours;
} else {
    h = hours;
}
// Conditional that adds 0 to the front of any minute less than 10
if (minutes < 10){    
    m = "0" + minutes;
} else {
    m = minutes;
}

total_txt.text = h + ":" + m + " " + ampm ;

Unlike many clocks samples this one has hour, minutes and AM/PM on a single dynamic text named  total_txt . I guess the code to get everything on a single dynamic text isn't so polished as I'm not a coder :P

 

p.s. new code is uncommented

Posted

Will try that ...

var time=new Date(); // create new instance of  the date class
var seconds = time.seconds;
var minutes = time.minutes;
var hours = time.hours;

//********************************************************************

if (hours<12) {
	ampm.text = "am";
	} 
else if(hours>12){
		hours = hours - 12;
		}

//******************adding zero before a single digit **************************
			
if(hours<10)
	{
	hours = "0" + hours;
	}
if(minutes<10)
	{
	minutes = "0" + minutes;
	}
if(seconds<10)
   {
	seconds = "0" + seconds;
	}
	
//********************************************************************

clock_txt.text = hours + ":" + minutes + ":" + seconds;

Here the code from mine, requires internet connection to work :P

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#thisismydesign by ryuuji is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Permissions beyond the scope of this license may be available at
http://www.hyperspin-fe.com/user/34679-ryuuji/.

Posted

It's basically the same thing written in a different manner :P Yours is more polished TBH. I'm not a coder so I dont' know which class is better to use to get the time in flash :P

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