obeykube Posted December 20, 2013 Share Posted December 20, 2013 Hey I attached a picture to the above comment^ and yeah, oddly enough all the emulators are there. Is there a way to point hyper launch to that file? Link to comment Share on other sites More sharing options...
ghutch92 Posted December 20, 2013 Author Share Posted December 20, 2013 My modules are all there, [ATTACH=CONFIG]36415[/ATTACH]just not my emulators Yeah that one that says Global Emulators.ini in your image is actually named Global Emulators.ini.ini so Polemicist is still right and you still messed up step 16. Hint: Click on the Organize label in windows explorer and then click on folder and search options. This should open a window. Click on the View tab, and make sure Hide extensions for known file types is NOT checked. Link to comment Share on other sites More sharing options...
obeykube Posted December 20, 2013 Share Posted December 20, 2013 (edited) Stupid mistake, sorry to waste your time guys, thanks for the help Edited December 20, 2013 by obeykube Link to comment Share on other sites More sharing options...
ghutch92 Posted December 22, 2013 Author Share Posted December 22, 2013 (edited) Systems: Atari XEGS, Atari 8-Bit, Atari 5200 Status: Active Basic Setup 1.) Download the latest version of the Atari800 emulator from it's sourceforge page. 2.) Create a new folder in your emulators folder (C:\HyperSpin\Emulators) named Atari800. C:\HyperSpin\Emulators\Atari800 3.) In your new Atari800 folder create a version folder the latest version at the time of this writing is v3.0.0 . C:\HyperSpin\Emulators\Atari800\v3.0.0 4.) Extract the contents of your download to the new version folder the path to your exe is now C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\atari800.exe 5.) Now manually start your emulator by clicking on the exe. You should get a screen asking for a real Atari/OS. Enter the UI by pressing F1. ESC is used to return to the previous screen. 6.) On this menu go to Emulator Configuration and make sure you set Save Configuration on Exit to Yes otherwise your settings won't save. 7.) Create a new folder in the same directory as atari800.exe called rom. This is where you will put your bios files. (I am not allowed by this site's terms to post links to these bios files) 8.) For the Atari 5200 bios name it 5200.ROM C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms\5200.ROM 9.) For the Atari XL bios name it ATARIXL.ROM C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms\ATARIXL.ROM 10.) For the BASIC bios name it ATARIBAS.ROM C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms\ATARIBAS.ROM 11.) Once you have completed steps 7-10 open the emulator, press F1 to bring up the configuration menu, and go to Emulator Configuration. 12.) Choose System Rom Settings in the same menu where you set Save Configuration on Exit in step 6. 13.) If you did steps 7-10 correctly you can choose Find ROM images in a directory (C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms) and the emulator will add the bios files for you. If not you will have to point to each one using the Atari800 menu. 14.) Now we need to setup the emulator for HyperLaunch. Open HyperLaunchHQ, Highlight Global in the systems panel and then click on the big tab emulators. Find Atari800 in this list and double click on it. Now set your path to atari800.exe and fill in the rest of the settings 15.) Now highlight your respective system in the system panel. Click on the big tab Emulators and then add the path to your roms to the rom paths field. You can do this by clicking on the smaller green plus button to the right of the rom paths field. 16.) Now set Atari800 as your default emulator by clicking on the magnifying glass to the right of the default emulator field and selecting Atari800 [Global] in the popup window. 17.) Don't forget that you can edit module settings by highlighting the AAE module in the modules tab and clicking either the edit global module settings button or the system specific module settings button. Notes You will need to specify the cart type for some games and you can do this with in HLHQ with the SYSTEM SPECIFIC module settings, it's right next to the global module settings button. If you don't know where either button please refer to this page. The games that need this specification are headerless roms. Also you can not have your roms zipped or compressed because atari800 does not natively read zipped files or any other compression. You will need to use HL's 7zip feature if you want to keep them compressed. When you load a 5200 rom HL will use a best guess as to what the cart type is, but you will still need to manually discern between the 16 kb roms. There are two types: one has one chip while the other has two chips. FYI I have not setup Atari800 for xegs or 8-bit yet. When I do that I'll finish the guide or link to an already done guide someone else made. Edited December 22, 2013 by ghutch92 1 Link to comment Share on other sites More sharing options...
ghutch92 Posted December 22, 2013 Author Share Posted December 22, 2013 (edited) Systems: Nintendo Game Boy, Nintendo Game Boy Color Status: Active Basic Setup 1.) Download the BGB Emulator from here http://bgb.bircd.org/#downloads 2.) Create a new folder in your Emulators folder named BGB 3.) Create a new folder in your BGB folder named aver the version number in this case v1.4.3 4.) Extract the contents of your emulator download to the new folder you created above. The path to bgb.exe should now be: C:\HyperSpin\Emulators\BGB\v1.4.3\bgb.exe 5.) Open HyperLaunchHQ, Highlight Global in the systems panel and then click on the big tab emulators. Find BGB in this list and double click on it. Now set your path and fill in the rest of the settings 6.) Now highlight your system in the system panel. Click on the big tab Emulators and then add the path to your roms to the rom paths field. You can do this by clicking on the smaller green plus button to the right of the rom paths field. 7.) Now set BGB as your default emulator by clicking on the magnifying glass to the right of the default emulator field and selecting BGB [Global] in the popup window. 8.) Don't forget that you can edit module settings by highlighting the module in the modules tab and clicking the edit global module settings button. If your exit emulator key is set to Esc please read this. 1.) Click on bgb.exe to open it. Right click in the window and select Options. 2.) Select the Joypad tab, check configure extra buttons and then click on configure keyboard 3.) When you come to "press and hold the button for pause" you will need to choose a key other than the Escape key. Advanced Setup FAQ Edited February 6, 2014 by ghutch92 Link to comment Share on other sites More sharing options...
Tlk269 Posted December 29, 2013 Share Posted December 29, 2013 I need help the only systems that appear in hyperlauch hq are these in the picture. i follow the steps that you tells to and now i am trying to add AAE and is not in the list what do i have to do? thanks <img src="http://s28.postimg.org/iu81dasd9/systems.jpg"> Link to comment Share on other sites More sharing options...
ghutch92 Posted December 29, 2013 Author Share Posted December 29, 2013 I need helpthe only systems that appear in hyperlauch hq are these in the picture. i follow the steps that you tells to and now i am trying to add AAE and is not in the list what do i have to do? thanks <img src="http://s28.postimg.org/iu81dasd9/systems.jpg">[ATTACH=CONFIG]36563[/ATTACH] http://hyperspin-fe.com/oldsite/index.php?option=com_content&view=article&id=76&Itemid=86 Link to comment Share on other sites More sharing options...
alcoatjez Posted December 29, 2013 Share Posted December 29, 2013 Thank you for your excellent guide. I have just one small remark: 9.) But wait, you ain't done yet. Get back in your HyperSpin folder soldier. This time we are gonna do some manual ini editing . Open your Settings folder in your HyperSpin folder C:\HyperSpin\Settings. Find the file named Settings.ini, open it in notepad. you should see at the top a line that reads [Main]. Right up under the [Main] line add Hyperlaunch_Path=C:\Hyperspin\HyperLaunch\. I did a clean install today and this line was already in Settings.ini. Just a small thing, but perhaps something to add to the guide Link to comment Share on other sites More sharing options...
alcoatjez Posted December 29, 2013 Share Posted December 29, 2013 (edited) Systems: Nintendo 64Status: last update 2012 You mention r106 in your guide. I think this should be r109. Edit: Nevermind. I see it is r106, although the link says r109. Sorry Edited December 29, 2013 by alcoatjez Link to comment Share on other sites More sharing options...
pagecranker Posted December 31, 2013 Share Posted December 31, 2013 (edited) Hello Did a clean install, after downloading git & tortoisegit, click hyperlaunch and then git clone, it runs and I get an error-- Repository not found git did not exit cleanly (exit code 128) any help would be great Thanks Pagecranker ::nevermind I guess i should check my typing skills first-all good Edited December 31, 2013 by pagecranker Link to comment Share on other sites More sharing options...
mattgold Posted January 2, 2014 Share Posted January 2, 2014 Might need to update this: 25.) for the best hyperspin xml management and renaming applications use Don's HyperSpin Tools Seems the site is down and EMB has retired. Anyone have old (recent) copies they can send me? Link to comment Share on other sites More sharing options...
rfancella Posted January 2, 2014 Share Posted January 2, 2014 Matt, Looks like it just expired two days ago. Maybe he will renew it? Dunno. The most current I have is v4.3.16 and would be glad to send it to you. PM me and i'll send a link. If anyone has v4.3.25, Please let me know. Thanks, Ron Link to comment Share on other sites More sharing options...
sandman7793 Posted January 3, 2014 Share Posted January 3, 2014 I have 4.3.25 Where you want it. PM me Ron Link to comment Share on other sites More sharing options...
Polemicist Posted January 3, 2014 Share Posted January 3, 2014 Dropbox? I don't think I updated at the right time either. Need to check that. Link to comment Share on other sites More sharing options...
sandman7793 Posted January 3, 2014 Share Posted January 3, 2014 LOL let me delete some nude pictures so i have room. Give me a minute and ill PM so we dont fill up Ghutchs thread. Link to comment Share on other sites More sharing options...
ptmymnky Posted January 4, 2014 Share Posted January 4, 2014 Thanks for doing this Ghutch if you can cover installing pc games and remapping your control panel to work with them Ill be your best friend for life. =) Link to comment Share on other sites More sharing options...
ghutch92 Posted January 4, 2014 Author Share Posted January 4, 2014 (edited) For a quick summary of the xml databases read the HyperSpin doc page on it. You will also find an example of the main menu xml and how to add and remove new systems in the doc pages as well.Common Syntax ErrorsThis is typically the culprit behind bad xmls. The other most common culprit in xml errors is unclosed tags. XML Syntax rules.If these characters are included in a text value they need to be replaced. This basically means <node> text value</node> or <node attribute="text value" ></node> code char definition incorrect correct < < less than x < y x < y > > greater than y > x y > x & & ampersand peas & carrots peas & carrots ' ' apostrophe Mary's lamb Mary's lamb " " quotation mark cow said "moo" cow said "moo" If these below characters are in <game name="value" index="" image=""> they need to be replaced because they are invalid file name characters.The invalid characters are \ / : * ? " < > |Suggested course of action is to replace \ / : < > | with - and remove " * and ?System Database StructureBasic Structure <?xml version="1.0"?> <menu> <game name="game one" index="" image=""> <description></description> <cloneof></cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating></eating> </game> <game name="game two" index="" image=""> <description></description> <cloneof></cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating></rating> </game> </menu> Why is <?xml version="1.0"?> at the top?This specifies what an xml parser should expect in the xml, that way it knows how to handle it. It is not technically required but it is good practice and highly recommended to include it at the top of every file. See xml encoding.menu tagTHIS IS REQUIRED! the menu tag serves as the root element which is the required parent element to all the child elements (<game></game>). All HS xml game lists start with the menu tag <menu> and close with </menu>game tagThis indicates a new item in your wheel. THIS IS REQUIRED! name attribute (name="value")The value of the name attribute is the unique identifier in the list. THIS VALUE IS REQUIRED! It also must be unique; no two game name attributes can be the same. This is what is normally called the database name and the name that is used for your rom names. When renaming files you rename them to match this value. For artwork to display it all must match this value. The official names of games loosely follow the No-Intro rules on naming games. This value is not displayed in HyperSpin or HyperLaunch Fade.index attribute (index="value")Used for letter jumping. Do not worry, it is not required if you want alphabetical jumping, because HS will auto generate alphabetical jump points for you. This value is only used if you have xml indexing turned on in HyperHQ under Wheel Settings->SystemName->Navigation/Themes - "Use XML Indexes". It is off by default. Leave this setting false unless you want to customize your own jumplist and use different jump points other than what HyperSpin generates using the alphabet. You would want to make your own indexed jumplist if you have things not in alphabetical order in your xml, for example you may want to put a sequel next to the original but when you do that it might mess up the jumplist. If the value is empty ("") HyperSpin will not add it to the jumplist points but if it is true ("true") it will be added to the jump points. Also if it is true, it requires that the image attribute is filled in.image attribute (image="value")File name (no extension) of the image to appear in the letter jump. Not required unless the index attribute is set to true. It's good practice to set it for each jump point in the xml. Like if it's the first game in the list to use the letter R you would set the image value to be image="r". Do NOT do it for all the games starting with the letter r just the first one. Images are to be found in the HyperSpin\Media\SystemName\Images\Letters directory.description TagThis is the easy to read name of the game. This is what is displayed in HyperSpin as the name of your game. because this is the displayed name most people like to sort their lists by this value. If this tag is empty Hyperspin will display the game name attribute value instead.cloneof TagThe clone of tag requires you to use the same value as the parent's <game name="value" index="" image="">. This is normally only used for the arcade systems. This tag is used when two games are basically the same thing on the same system but differ in maybe name or revision number. For example pacman is a clone of puckman or Rev A of a game could be considered the clone of Rev B. <?xml version="1.0"?> <menu> <game name="parent" index="" image=""> <description></description> <cloneof></cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating></eating> </game> <game name="clone" index="" image=""> <description></description> <cloneof>parent</cloneof> <crc></crc> <manufacturer></manufacturer> <year></year> <genre></genre> <rating></rating> </game> </menu> crc TagThis tag is not used by HyperSpin. You can leave this tag out and all will be fine. This tag is normally used by things like rom renamers and rom managers such as clrmamepro. crc stands for cyclic redundancy check. Its only use is for games that only use one rom file. There is a chance that your rom dump may not match up to the crc in HyperList. The crc's in HyperList are normally from projects like No-Intro or the MAME project. There are programs that generate crc tags for you but I haven't found one that's super-user friendly with HyperSpin that I can recommend. If you are searching for one use the phrase "crc calculator" and you will find lots of programs that can calculate a file's crc value. Because this tag is not used very often there is very little benefit to filling in this tag unless you plan on sharing your xml.manufacturer TagThe manufacturer tag, most of the time when looking up a game on the web you will see developer and publisher and not manufacturer. In this case use the developer name, if you can't find the developer name you can use the publisher name. This tag is displayed in HyperSpin, HyperLaunch Fade-in, and HyperPause and is useful with tools such as Don's tools for filtering and customizing lists.year TagThe year the game was released. Use the year matching the release version of your game. If it's the North American version use the North America release date, If it's the Japanese release use the Japanese release date, etc.genre TagThe genre value. It would be best just to give you a list of the accepted values you can use. Sadly you can only choose one from the list per game. Meaning you can't have Action/Adventure/Role-Playing in the info. This tag is not used by HyperSpin, but it can be use to generate genre xmls using tools like Don's List Splitter. This tag is used by HLHQ, HL fade, and HyperPause. Action Adventure Ball & Paddle Sports/Baseball Sports/Basketball Beat-'Em-Up Sports/Biking Board Games Sports/Bowling Sports/Boxing Breakout Card Battle Casino Climbing Compilation Sports/Cricket Driving Educational Fighter Sports/Fishing Flying Sports/Football Futuristic Game Show Sports/Golf Gun Sports/Handball Sports/Hockey Sports/Horse Racing Hunting Mahjong Mature Maze Mini-Games Miscellaneous Motorcycle Multimedia Sports/Olympic Party Pinball Platform Sports/Pool and Darts Puzzle Quiz Rhythm Role Playing Sports/Rugby Shoot-'Em-Up Shooter Simulation Sports/Skateboarding Sports/Skating Sports/Skiing Sports/Snowboarding Sports/Soccer Spinner Sports Strategy Sports/Surfing Tabletop Sports/Tennis Sports/Track & Field Trackball Utility Virtual Life Sports/Volleyball Sports/Wakeboarding Water Sports/Wrestling rating TagThis is the parental rating information. This is not used by HyperSpin, but it is used in HyperLaunch's Fade and HyperPause. The planned HS 2.0 is also supposed to use this tag. This tag should always be included if you plan on sharing your xml as it will help others filter out what is appropriate for their setup using tools like Don's List Generator. Now for a quick explanation of the rating systems. AAMA is used for arcade machines. CERO is used to rate games released in Japan since 2002. ESRB is used to rate games released in the United States since 1994. PEGI is used by games released in Europe since 2003. HSRS (HyperSpin Rating System) is used by the Hyperspin community for games that do not have a rating either because they weren't rated by one of the supported ratings or because it was released before the rating systems were started. You will need to use your own discretion when assigning these.These are the accepted rating values: AAMA - Green (Suitable For All Ages) AAMA - Red (Animated Violence Strong) AAMA - Red (Language Strong) AAMA - Red (Life Like Violence Strong) AAMA - Red (Sexual Content Strong) AAMA - Yellow (Animated Violence Mild) AAMA - Yellow (Language Mild) AAMA - Yellow (Life Like Violence Mild) AAMA - Yellow (Sexual Content Mild) CERO - A (All Ages) CERO - B (Ages 12+) CERO - C (Ages 15+) CERO - D (Ages 17+) CERO - Z (Ages 18+) ESRB - AO (Adults Only) ESRB - E (Everyone) ESRB - E10+ (Everyone 10+) ESRB - EC (Early Childhood) ESRB - M (Mature) ESRB - T (Teen) HSRS - 17 (17+) HSRS - AD (Adult) HSRS - GA (General Audience) HSRS - PG (Parental Guidance) PEGI - 12 (Everyone 12+) PEGI - 16 (Everyone 16+) PEGI - 18 (Everyone 18+) PEGI - 3 (Everyone 3+) PEGI - 7 (Everyone 7+) Genre Database StructureFirst to answer what most of you want to know: the easiest way to create genre xmls for a system is to use the list splitter program found in Don's HyperSpin Tools. More info for this section will be written.Programs used in managing/creating/editing the xmlsDon's HyperSpin Tools are made specifically for managing HyperSpin xmls, Some other good tools for xml creation and editing are Altova XmlSpy, Notepad++ and plugins, and XmlPad. Edited May 27, 2015 by ghutch92 spelling Link to comment Share on other sites More sharing options...
haku99 Posted January 8, 2014 Share Posted January 8, 2014 this is great, thank you! I am brand new to this. I was able to follow this guide and launch my mame (v.152) from hyperlaunchHQ.exe and hyperlaunch.exe to test games without issues Aside from following the steps in this guide, I have done nothing else. When I click on hyperspin.exe (in the hyperspin folder) it loads up, but when I scroll to MAME, there aren't any games listed. can anyone lend a suggestion to why that is? Edit: i have tried to search for a solution but to no avail (perhaps I'm using the wrong search words?) Link to comment Share on other sites More sharing options...
rfancella Posted January 8, 2014 Share Posted January 8, 2014 Haku99, How is your HyperHQ setup on the MAME wheel? Check that your Rom Path: is correct and in Extensions: you have zip Also check the Navigation/Themes tab and make sure Themes Only and Wheels Only are not checked. If this doesn't help, please post your ...\HyperSpin\Databases\MAME.ini Thanks, Ron Link to comment Share on other sites More sharing options...
haku99 Posted January 8, 2014 Share Posted January 8, 2014 (edited) Haku99,How is your HyperHQ setup on the MAME wheel? Check that your Rom Path: is correct and in Extensions: you have zip Also check the Navigation/Themes tab and make sure Themes Only and Wheels Only are not checked. If this doesn't help, please post your ...\HyperSpin\Databases\MAME.ini Thanks, Ron I attached a couple of pictures. As you can see in 3.jpg, there are no games listed on the right hand side. Again, i have done nothing but follow the steps in this guide, so I don't know if I need to configure more?! my rom path is not the default folder (hence the different folder names) also my mame.ini file isn't where you listed (HyperSpin\Databases), only .xml files exist here my mame.ini file is (emulators\mame\v0.152\) folder. below is the first few lines of my mame.ini (which should be correct): # # CORE CONFIGURATION OPTIONS # readconfig 1 writeconfig 0 # # CORE SEARCH PATH OPTIONS # rompath e:\pleasuredome\mame roms hashpath hash samplepath samples artpath artwork ctrlrpath ctrlr inipath .;ini fontpath . cheatpath cheat crosshairpath crosshair Edited January 8, 2014 by haku99 Link to comment Share on other sites More sharing options...
rfancella Posted January 8, 2014 Share Posted January 8, 2014 also my mame.ini file isn't where you listed (HyperSpin\Databases), only .xml files exist here My bad for sure. I meant ...\HyperSpin\Settings\MAME.ini But the pictures will do. And maybe reading (each word carefully) your first post. What happens when you scroll to MAME in the main menu and hit the Start key (Default is Enter, Mine is 1)? Thanks, Ron Link to comment Share on other sites More sharing options...
haku99 Posted January 8, 2014 Share Posted January 8, 2014 My bad for sure. I meant ...\HyperSpin\Settings\MAME.iniBut the pictures will do. And maybe reading (each word carefully) your first post. What happens when you scroll to MAME in the main menu and hit the Start key (Default is Enter, Mine is 1)? Thanks, Ron Hey Ron When I load up hyperspin.exe, scroll to MAME (using up/down keys on my keyboard) and press enter it takes me back out to the main wheel? strange. edit: actually, regardless of any emulator I scroll too (I only have setup MAME so far), pressing enter takes me back to the main wheel (ie: I scroll to SNES and press enter) Link to comment Share on other sites More sharing options...
rfancella Posted January 8, 2014 Share Posted January 8, 2014 Ok, Please post your MAME.ini from ...\HyperSpin\Settings\MAME\Mame.ini And your ...\HyperSpin\log.ini Thanks, Ron Link to comment Share on other sites More sharing options...
haku99 Posted January 9, 2014 Share Posted January 9, 2014 (edited) Ok,Please post your MAME.ini from ...\HyperSpin\Settings\MAME\Mame.ini And your ...\HyperSpin\log.ini Thanks, Ron Thanks for the help Ron! See below The only thing I can think of is that I downloaded the newest mame (v.152), my roms were originally v.151, but I updated them using clrprorom and things seemed to check out. mame.ini [exe info] path=E:\hyperspin\Emulators\Mame\v0.152\ rompath=E:\pleasuredome\mame roms\ userompath=true exe=mamepp.exe romextension=zip parameters= searchsubfolders=false pcgame=false winstate=HIDDEN hyperlaunch=true [filters] parents_only=true themes_only=false wheels_only=false roms_only=true [themes] use_parent_vids=true use_parent_themes=false animate_out_default=false reload_backgrounds=false [wheel] alpha=.15 small_alpha=1 style=normal speed=high pin_center_width=500 horz_wheel_y=512 vert_wheel_position=right y_rotation=center norm_large=360 norm_small=230 vert_large=400 vert_small=240 pin_large=500 pin_small=200 horz_large=240 horz_small=150 letter_wheel_x=800 letter_wheel_y=384 text_width=700 text_font=Style4 small_text_width=260 large_text_width=400 text_stroke_size=6 text_stroke_color=0x000000 text_color1=0x00BFFD text_color2=0xFFFFFF text_color3=0x00BFFD color_ratio=139 shadow_distance=0 shadow_angle=45 shadow_color=0x000000 shadow_alpha=1 shadow_blur=0 [pointer] animated=true x=975 y=384 [video defaults] path=C:\HyperSpin\Media\MAME\Video\ [sounds] game_sounds=true wheel_click=true [navigation] game_jump=50 use_indexes=true jump_timer=400 remove_info_wheel=false remove_info_text=false use_last_game=true last_game=88games random_game=false start_on_favorites=false [special Art A] default=false active=true x=512 y=720 in=0.4 out=0.4 length=3 delay=0 type=normal start=bottom [special Art B] default=true active=true x=512 y=740 in=0.4 out=0.4 length=3 delay=0 type=fade start=none [special Art C] active=true x=512 y=384 in=0 out=0 length=3 delay=10 type=fade start=none [Game Text] game_text_active=true show_year=true show_manf=true show_description=true text_color1=0xffffff text_color2=0x0099cc stroke_color=0x000000 text_font=Style1 text1_textsize=26 text1_strokesize=7 text1_x=32 text1_y=610 text2_textsize=36 text2_strokesize=8 text2_x=30 text2_y=640 log.ini 07:20:27 AM | HyperSpin Started 07:20:27 AM | Going windowed mode 07:20:27 AM | Checking for updates 07:20:27 AM | Update Check Complete 07:20:27 AM | Startup program unavailable 07:20:27 AM | Playing intro video 07:20:40 AM | Error intializing joysticks 07:20:40 AM | Menu Mode is multi 07:20:40 AM | Loading Main Menu.xml 07:20:40 AM | Main Menu.xml successfully loaded 07:20:40 AM | Main Menu wheel loaded successfully 07:20:42 AM | Loading Main Menu.xml 07:20:42 AM | Main Menu.xml successfully loaded 07:20:43 AM | Main Menu wheel loaded successfully 07:20:44 AM | Loading Main Menu.xml 07:20:44 AM | Main Menu.xml successfully loaded 07:20:44 AM | Main Menu wheel loaded successfully 07:20:51 AM | Loading Main Menu.xml 07:20:51 AM | Main Menu.xml successfully loaded 07:20:51 AM | Main Menu wheel loaded successfully 07:21:02 AM | Loading Main Menu.xml 07:21:02 AM | Main Menu.xml successfully loaded 07:21:03 AM | Main Menu wheel loaded successfully 07:21:11 AM | Loading Main Menu.xml 07:21:11 AM | Main Menu.xml successfully loaded 07:21:11 AM | Main Menu wheel loaded successfully 07:21:14 AM | Loading Main Menu.xml 07:21:14 AM | Main Menu.xml successfully loaded 07:21:15 AM | Main Menu wheel loaded successfully 07:21:26 AM | Quiting Hyperspin 07:21:26 AM | Bye! Edited January 9, 2014 by haku99 Link to comment Share on other sites More sharing options...
ghutch92 Posted January 9, 2014 Author Share Posted January 9, 2014 Hey RonWhen I load up hyperspin.exe, scroll to MAME (using up/down keys on my keyboard) and press enter it takes me back out to the main wheel? strange. edit: actually, regardless of any emulator I scroll too (I only have setup MAME so far), pressing enter takes me back to the main wheel (ie: I scroll to SNES and press enter) Possible Causes: You have a filter checked in HyperHQ under Wheel Settings -> Navigation/Themes. Speakers not plugged in. (no systems work) Missing the system xml Xml is missing needed content The most common filter that causes this issue is the rom filter. People seem to think that HyperHQ uses the same rom location info that you set in HyperLaunchHQ, but it doesn't due to HL separating it's settings from HyperSpin and the limitations of the settings in HyperHQ. If you must use this filter (I don't on any system), you will need to set your rom information in HyperHQ as well. (Note: HyperHQ is limited to one folder of roms only) More users with this issue It just won't go into the MAME Wheel games section MAME game wheel not longer starts, PLEASE HELP!! If this does not solve your issue please start a new thread with a descriptive title. Link to comment Share on other sites More sharing options...
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