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How to install HyperSpin


ghutch92

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My modules are all there, [ATTACH=CONFIG]36415[/ATTACH]just not my emulators

Yeah that one that says Global Emulators.ini in your image is actually named Global Emulators.ini.ini so Polemicist is still right and you still messed up step 16.

Hint: Click on the Organize label in windows explorer and then click on folder and search options. This should open a window. Click on the View tab, and make sure Hide extensions for known file types is NOT checked.

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Systems: Atari XEGS, Atari 8-Bit, Atari 5200

Status: Active

Basic Setup

1.) Download the latest version of the Atari800 emulator from it's sourceforge page.

2.) Create a new folder in your emulators folder (C:\HyperSpin\Emulators) named Atari800. C:\HyperSpin\Emulators\Atari800

3.) In your new Atari800 folder create a version folder the latest version at the time of this writing is v3.0.0 . C:\HyperSpin\Emulators\Atari800\v3.0.0

4.) Extract the contents of your download to the new version folder the path to your exe is now C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\atari800.exe

5.) Now manually start your emulator by clicking on the exe. You should get a screen asking for a real Atari/OS. Enter the UI by pressing F1. ESC is used to return to the previous screen.

6.) On this menu go to Emulator Configuration and make sure you set Save Configuration on Exit to Yes otherwise your settings won't save.

7.) Create a new folder in the same directory as atari800.exe called rom. This is where you will put your bios files. (I am not allowed by this site's terms to post links to these bios files)

8.) For the Atari 5200 bios name it 5200.ROM C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms\5200.ROM

9.) For the Atari XL bios name it ATARIXL.ROM C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms\ATARIXL.ROM

10.) For the BASIC bios name it ATARIBAS.ROM C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms\ATARIBAS.ROM

11.) Once you have completed steps 7-10 open the emulator, press F1 to bring up the configuration menu, and go to Emulator Configuration.

12.) Choose System Rom Settings in the same menu where you set Save Configuration on Exit in step 6.

13.) If you did steps 7-10 correctly you can choose Find ROM images in a directory (C:\HyperSpin\HyperLaunch\Atari800\v3.0.0\roms) and the emulator will add the bios files for you. If not you will have to point to each one using the Atari800 menu.

14.) Now we need to setup the emulator for HyperLaunch. Open HyperLaunchHQ, Highlight Global in the systems panel and then click on the big tab emulators. Find Atari800 in this list and double click on it. Now set your path to atari800.exe and fill in the rest of the settings

post-57601-142870614986_thumb.jpg

15.) Now highlight your respective system in the system panel. Click on the big tab Emulators and then add the path to your roms to the rom paths field. You can do this by clicking on the smaller green plus button to the right of the rom paths field.

16.) Now set Atari800 as your default emulator by clicking on the magnifying glass to the right of the default emulator field and selecting Atari800 [Global] in the popup window.

17.) Don't forget that you can edit module settings by highlighting the AAE module in the modules tab and clicking either the edit global module settings button or the system specific module settings button.

Notes

You will need to specify the cart type for some games and you can do this with in HLHQ with the SYSTEM SPECIFIC module settings, it's right next to the global module settings button. If you don't know where either button please refer to this page. The games that need this specification are headerless roms. Also you can not have your roms zipped or compressed because atari800 does not natively read zipped files or any other compression. You will need to use HL's 7zip feature if you want to keep them compressed. When you load a 5200 rom HL will use a best guess as to what the cart type is, but you will still need to manually discern between the 16 kb roms. There are two types: one has one chip while the other has two chips.

FYI

I have not setup Atari800 for xegs or 8-bit yet. When I do that I'll finish the guide or link to an already done guide someone else made.

Edited by ghutch92
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Systems: Nintendo Game Boy, Nintendo Game Boy Color

Status: Active

Basic Setup

1.) Download the BGB Emulator from here http://bgb.bircd.org/#downloads

2.) Create a new folder in your Emulators folder named BGB

3.) Create a new folder in your BGB folder named aver the version number in this case v1.4.3

4.) Extract the contents of your emulator download to the new folder you created above. The path to bgb.exe should now be:

C:\HyperSpin\Emulators\BGB\v1.4.3\bgb.exe

5.) Open HyperLaunchHQ, Highlight Global in the systems panel and then click on the big tab emulators. Find BGB in this list and double click on it. Now set your path and fill in the rest of the settings

post-57601-142870614989_thumb.jpg

6.) Now highlight your system in the system panel. Click on the big tab Emulators and then add the path to your roms to the rom paths field. You can do this by clicking on the smaller green plus button to the right of the rom paths field.

7.) Now set BGB as your default emulator by clicking on the magnifying glass to the right of the default emulator field and selecting BGB [Global] in the popup window.

8.) Don't forget that you can edit module settings by highlighting the module in the modules tab and clicking the edit global module settings button.

If your exit emulator key is set to Esc please read this.

1.) Click on bgb.exe to open it. Right click in the window and select Options.

2.) Select the Joypad tab, check configure extra buttons and then click on configure keyboard

3.) When you come to "press and hold the button for pause" you will need to choose a key other than the Escape key.

Advanced Setup

FAQ

Edited by ghutch92
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I need help

the only systems that appear in hyperlauch hq are these in the picture.

i follow the steps that you tells to and now i am trying to add AAE and is not in the list

what do i have to do?

thanks

<img src="http://s28.postimg.org/iu81dasd9/systems.jpg">post-9605-142870615204_thumb.jpg

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I need help

the only systems that appear in hyperlauch hq are these in the picture.

i follow the steps that you tells to and now i am trying to add AAE and is not in the list

what do i have to do?

thanks

<img src="http://s28.postimg.org/iu81dasd9/systems.jpg">[ATTACH=CONFIG]36563[/ATTACH]

http://hyperspin-fe.com/oldsite/index.php?option=com_content&view=article&id=76&Itemid=86

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Thank you for your excellent guide.

I have just one small remark:

9.) But wait, you ain't done yet. Get back in your HyperSpin folder soldier. This time we are gonna do some manual ini editing :afraid:. Open your Settings folder in your HyperSpin folder C:\HyperSpin\Settings. Find the file named Settings.ini, open it in notepad. you should see at the top a line that reads [Main]. Right up under the [Main] line add Hyperlaunch_Path=C:\Hyperspin\HyperLaunch\.

I did a clean install today and this line was already in Settings.ini.

Just a small thing, but perhaps something to add to the guide :)

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Hello

Did a clean install, after downloading git & tortoisegit, click hyperlaunch and then git clone, it runs and I get an error-- Repository not found git did not exit cleanly

(exit code 128)

any help would be great

Thanks

Pagecranker

::nevermind I guess i should check my typing skills first-all good

Edited by pagecranker
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Matt,

Looks like it just expired two days ago. Maybe he will renew it? Dunno.

The most current I have is v4.3.16 and would be glad to send it to you. PM me and i'll send a link.

If anyone has v4.3.25, Please let me know.

Thanks,

Ron

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For a quick summary of the xml databases read the HyperSpin doc page on it. You will also find an example of the main menu xml and how to add and remove new systems in the doc pages as well.

Common Syntax Errors
This is typically the culprit behind bad xmls. The other most common culprit in xml errors is unclosed tags. XML Syntax rules.
If these characters are included in a text value they need to be replaced. This basically means <node> text value</node> or <node attribute="text value" ></node>
 

code    char    definition         incorrect           correct
< 	< 	less than 	   x < y               x < y
> 	> 	greater than 	   y > x               y > x
& 	& 	ampersand 	   peas & carrots      peas & carrots
' 	' 	apostrophe 	   Mary's lamb         Mary's lamb
"	" 	quotation mark 	   cow said "moo"      cow said "moo"

 
If these below characters are in <game name="value" index="" image=""> they need to be replaced because they are invalid file name characters.
The invalid characters are \ / : * ? " < > |
Suggested course of action is to replace \ / : < > | with - and remove " * and ?

System Database Structure
Basic Structure

<?xml version="1.0"?>
<menu>
   <game name="game one" index="" image="">
      <description></description>
      <cloneof></cloneof>
      <crc></crc>
      <manufacturer></manufacturer>
      <year></year>
      <genre></genre>
      <rating></eating>
   </game>
   <game name="game two" index="" image="">
      <description></description>
      <cloneof></cloneof>
      <crc></crc>
      <manufacturer></manufacturer>
      <year></year>
      <genre></genre>
      <rating></rating>
   </game>
</menu>

Why is <?xml version="1.0"?> at the top?
This specifies what an xml parser should expect in the xml, that way it knows how to handle it. It is not technically required but it is good practice and highly recommended to include it at the top of every file. See xml encoding.

menu tag
THIS IS REQUIRED! the menu tag serves as the root element which is the required parent element to all the child elements (<game></game>). All HS xml game lists start with the menu tag <menu> and close with </menu>

game tag
This indicates a new item in your wheel. THIS IS REQUIRED!
name attribute (name="value")
The value of the name attribute is the unique identifier in the list. THIS VALUE IS REQUIRED! It also must be unique; no two game name attributes can be the same. This is what is normally called the database name and the name that is used for your rom names. When renaming files you rename them to match this value. For artwork to display it all must match this value. The official names of games loosely follow the No-Intro rules on naming games. This value is not displayed in HyperSpin or HyperLaunch Fade.
index attribute (index="value")
Used for letter jumping. Do not worry, it is not required if you want alphabetical jumping, because HS will auto generate alphabetical jump points for you. This value is only used if you have xml indexing turned on in HyperHQ under Wheel Settings->SystemName->Navigation/Themes - "Use XML Indexes". It is off by default. Leave this setting false unless you want to customize your own jumplist and use different jump points other than what HyperSpin generates using the alphabet. You would want to make your own indexed jumplist if you have things not in alphabetical order in your xml, for example you may want to put a sequel next to the original but when you do that it might mess up the jumplist. If the value is empty ("") HyperSpin will not add it to the jumplist points but if it is true ("true") it will be added to the jump points. Also if it is true, it requires that the image attribute is filled in.
image attribute (image="value")
File name (no extension) of the image to appear in the letter jump. Not required unless the index attribute is set to true. It's good practice to set it for each jump point in the xml. Like if it's the first game in the list to use the letter R you would set the image value to be image="r". Do NOT do it for all the games starting with the letter r just the first one. Images are to be found in the HyperSpin\Media\SystemName\Images\Letters directory.

description Tag
This is the easy to read name of the game. This is what is displayed in HyperSpin as the name of your game. because this is the displayed name most people like to sort their lists by this value. If this tag is empty Hyperspin will display the game name attribute value instead.

cloneof Tag
The clone of tag requires you to use the same value as the parent's <game name="value" index="" image="">. This is normally only used for the arcade systems. This tag is used when two games are basically the same thing on the same system but differ in maybe name or revision number. For example pacman is a clone of puckman or Rev A of a game could be considered the clone of Rev B.

<?xml version="1.0"?>
<menu>
   <game name="parent" index="" image="">
      <description></description>
      <cloneof></cloneof>
      <crc></crc>
      <manufacturer></manufacturer>
      <year></year>
      <genre></genre>
      <rating></eating>
   </game>
   <game name="clone" index="" image="">
      <description></description>
      <cloneof>parent</cloneof>
      <crc></crc>
      <manufacturer></manufacturer>
      <year></year>
      <genre></genre>
      <rating></rating>
   </game>
</menu>

crc Tag
This tag is not used by HyperSpin. You can leave this tag out and all will be fine. This tag is normally used by things like rom renamers and rom managers such as clrmamepro. crc stands for cyclic redundancy check. Its only use is for games that only use one rom file. There is a chance that your rom dump may not match up to the crc in HyperList. The crc's in HyperList are normally from projects like No-Intro or the MAME project. There are programs that generate crc tags for you but I haven't found one that's super-user friendly with HyperSpin that I can recommend. If you are searching for one use the phrase "crc calculator" and you will find lots of programs that can calculate a file's crc value. Because this tag is not used very often there is very little benefit to filling in this tag unless you plan on sharing your xml.

manufacturer Tag
The manufacturer tag, most of the time when looking up a game on the web you will see developer and publisher and not manufacturer. In this case use the developer name, if you can't find the developer name you can use the publisher name. This tag is displayed in HyperSpin, HyperLaunch Fade-in, and HyperPause and is useful with tools such as Don's tools for filtering and customizing lists.

year Tag
The year the game was released. Use the year matching the release version of your game. If it's the North American version use the North America release date, If it's the Japanese release use the Japanese release date, etc.

genre Tag
The genre value. It would be best just to give you a list of the accepted values you can use. Sadly you can only choose one from the list per game. Meaning you can't have Action/Adventure/Role-Playing in the info. This tag is not used by HyperSpin, but it can be use to generate genre xmls using tools like Don's List Splitter. This tag is used by HLHQ, HL fade, and HyperPause.

Action
Adventure
Ball & Paddle
Sports/Baseball
Sports/Basketball
Beat-'Em-Up
Sports/Biking
Board Games
Sports/Bowling
Sports/Boxing
Breakout
Card Battle
Casino
Climbing
Compilation
Sports/Cricket
Driving
Educational
Fighter
Sports/Fishing
Flying
Sports/Football
Futuristic
Game Show
Sports/Golf
Gun
Sports/Handball
Sports/Hockey
Sports/Horse Racing
Hunting
Mahjong
Mature
Maze
Mini-Games
Miscellaneous
Motorcycle
Multimedia
Sports/Olympic
Party
Pinball
Platform
Sports/Pool and Darts
Puzzle
Quiz
Rhythm
Role Playing
Sports/Rugby
Shoot-'Em-Up
Shooter
Simulation
Sports/Skateboarding
Sports/Skating
Sports/Skiing
Sports/Snowboarding
Sports/Soccer
Spinner
Sports
Strategy
Sports/Surfing
Tabletop
Sports/Tennis
Sports/Track & Field
Trackball
Utility
Virtual Life
Sports/Volleyball
Sports/Wakeboarding
Water
Sports/Wrestling

rating Tag
This is the parental rating information. This is not used by HyperSpin, but it is used in HyperLaunch's Fade and HyperPause. The planned HS 2.0 is also supposed to use this tag. This tag should always be included if you plan on sharing your xml as it will help others filter out what is appropriate for their setup using tools like Don's List Generator. Now for a quick explanation of the rating systems. AAMA is used for arcade machines. CERO is used to rate games released in Japan since 2002. ESRB is used to rate games released in the United States since 1994. PEGI is used by games released in Europe since 2003. HSRS (HyperSpin Rating System) is used by the Hyperspin community for games that do not have a rating either because they weren't rated by one of the supported ratings or because it was released before the rating systems were started. You will need to use your own discretion when assigning these.
These are the accepted rating values:

AAMA - Green (Suitable For All Ages)
AAMA - Red (Animated Violence Strong)
AAMA - Red (Language Strong)
AAMA - Red (Life Like Violence Strong)
AAMA - Red (Sexual Content Strong)
AAMA - Yellow (Animated Violence Mild)
AAMA - Yellow (Language Mild)
AAMA - Yellow (Life Like Violence Mild)
AAMA - Yellow (Sexual Content Mild)
CERO - A (All Ages)
CERO - B (Ages 12+)
CERO - C (Ages 15+)
CERO - D (Ages 17+)
CERO - Z (Ages 18+)
ESRB - AO (Adults Only)
ESRB - E (Everyone)
ESRB - E10+ (Everyone 10+)
ESRB - EC (Early Childhood)
ESRB - M (Mature)
ESRB - T (Teen)
HSRS - 17 (17+)
HSRS - AD (Adult)
HSRS - GA (General Audience)
HSRS - PG (Parental Guidance)
PEGI - 12 (Everyone 12+)
PEGI - 16 (Everyone 16+)
PEGI - 18 (Everyone 18+)
PEGI - 3 (Everyone 3+)
PEGI - 7 (Everyone 7+)

Genre Database Structure

First to answer what most of you want to know: the easiest way to create genre xmls for a system is to use the list splitter program found in Don's HyperSpin Tools. More info for this section will be written.

Programs used in managing/creating/editing the xmls
Don's HyperSpin Tools are made specifically for managing HyperSpin xmls, Some other good tools for xml creation and editing are Altova XmlSpy, Notepad++ and plugins, and XmlPad.

Edited by ghutch92
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this is great, thank you!

I am brand new to this.

I was able to follow this guide and launch my mame (v.152) from hyperlaunchHQ.exe and hyperlaunch.exe to test games without issues :)

Aside from following the steps in this guide, I have done nothing else.

When I click on hyperspin.exe (in the hyperspin folder) it loads up, but when I scroll to MAME, there aren't any games listed.

can anyone lend a suggestion to why that is?

Edit: i have tried to search for a solution but to no avail (perhaps I'm using the wrong search words?)

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Haku99,

How is your HyperHQ setup on the MAME wheel? Check that your Rom Path: is correct and in Extensions: you have zip

Also check the Navigation/Themes tab and make sure Themes Only and Wheels Only are not checked.

If this doesn't help, please post your ...\HyperSpin\Databases\MAME.ini

Thanks,

Ron

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post-102586-142870616144_thumb.jpg

Haku99,

How is your HyperHQ setup on the MAME wheel? Check that your Rom Path: is correct and in Extensions: you have zip

Also check the Navigation/Themes tab and make sure Themes Only and Wheels Only are not checked.

If this doesn't help, please post your ...\HyperSpin\Databases\MAME.ini

Thanks,

Ron

I attached a couple of pictures. As you can see in 3.jpg, there are no games listed on the right hand side. Again, i have done nothing but follow the steps in this guide, so I don't know if I need to configure more?!

my rom path is not the default folder (hence the different folder names)

also my mame.ini file isn't where you listed (HyperSpin\Databases), only .xml files exist here

my mame.ini file is (emulators\mame\v0.152\) folder.

below is the first few lines of my mame.ini (which should be correct):

#

# CORE CONFIGURATION OPTIONS

#

readconfig 1

writeconfig 0

#

# CORE SEARCH PATH OPTIONS

#

rompath e:\pleasuredome\mame roms

hashpath hash

samplepath samples

artpath artwork

ctrlrpath ctrlr

inipath .;ini

fontpath .

cheatpath cheat

crosshairpath crosshair

post-102586-142870616142_thumb.jpg

post-102586-142870616147_thumb.jpg

Edited by haku99
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also my mame.ini file isn't where you listed (HyperSpin\Databases), only .xml files exist here

My bad for sure. I meant ...\HyperSpin\Settings\MAME.ini

But the pictures will do.

And maybe reading (each word carefully) your first post. What happens when you scroll to MAME in the main menu and hit the Start key (Default is Enter, Mine is 1)?

Thanks,

Ron

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My bad for sure. I meant ...\HyperSpin\Settings\MAME.ini

But the pictures will do.

And maybe reading (each word carefully) your first post. What happens when you scroll to MAME in the main menu and hit the Start key (Default is Enter, Mine is 1)?

Thanks,

Ron

Hey Ron

When I load up hyperspin.exe, scroll to MAME (using up/down keys on my keyboard) and press enter it takes me back out to the main wheel?

strange.

edit: actually, regardless of any emulator I scroll too (I only have setup MAME so far), pressing enter takes me back to the main wheel (ie: I scroll to SNES and press enter)

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Ok,

Please post your MAME.ini from ...\HyperSpin\Settings\MAME\Mame.ini

And your ...\HyperSpin\log.ini

Thanks,

Ron

Thanks for the help Ron! See below

The only thing I can think of is that I downloaded the newest mame (v.152), my roms were originally v.151, but I updated them using clrprorom and things seemed to check out.

mame.ini

[exe info]
path=E:\hyperspin\Emulators\Mame\v0.152\
rompath=E:\pleasuredome\mame roms\
userompath=true
exe=mamepp.exe
romextension=zip
parameters=
searchsubfolders=false
pcgame=false
winstate=HIDDEN
hyperlaunch=true

[filters]
parents_only=true
themes_only=false
wheels_only=false

roms_only=true
[themes]
use_parent_vids=true
use_parent_themes=false
animate_out_default=false
reload_backgrounds=false

[wheel]
alpha=.15
small_alpha=1
style=normal
speed=high
pin_center_width=500
horz_wheel_y=512
vert_wheel_position=right
y_rotation=center
norm_large=360
norm_small=230
vert_large=400
vert_small=240
pin_large=500
pin_small=200
horz_large=240
horz_small=150
letter_wheel_x=800
letter_wheel_y=384
text_width=700
text_font=Style4
small_text_width=260
large_text_width=400
text_stroke_size=6
text_stroke_color=0x000000
text_color1=0x00BFFD
text_color2=0xFFFFFF
text_color3=0x00BFFD
color_ratio=139
shadow_distance=0
shadow_angle=45
shadow_color=0x000000
shadow_alpha=1
shadow_blur=0

[pointer]
animated=true
x=975
y=384

[video defaults]
path=C:\HyperSpin\Media\MAME\Video\

[sounds]
game_sounds=true
wheel_click=true

[navigation]
game_jump=50
use_indexes=true
jump_timer=400
remove_info_wheel=false
remove_info_text=false
use_last_game=true
last_game=88games
random_game=false

start_on_favorites=false
[special Art A]
default=false
active=true
x=512
y=720
in=0.4
out=0.4
length=3
delay=0
type=normal
start=bottom

[special Art B]
default=true
active=true
x=512
y=740
in=0.4
out=0.4
length=3
delay=0
type=fade
start=none

[special Art C]
active=true
x=512
y=384
in=0
out=0
length=3
delay=10
type=fade
start=none

[Game Text]
game_text_active=true
show_year=true
show_manf=true
show_description=true
text_color1=0xffffff
text_color2=0x0099cc
stroke_color=0x000000
text_font=Style1
text1_textsize=26
text1_strokesize=7
text1_x=32
text1_y=610
text2_textsize=36
text2_strokesize=8
text2_x=30
text2_y=640

log.ini

07:20:27 AM |  HyperSpin Started 
07:20:27 AM |  Going windowed mode 
07:20:27 AM |  Checking for updates 
07:20:27 AM |  Update Check Complete 
07:20:27 AM |  Startup program unavailable 
07:20:27 AM |  Playing intro video 
07:20:40 AM |  Error intializing joysticks 
07:20:40 AM |  Menu Mode is multi 
07:20:40 AM |  Loading Main Menu.xml 
07:20:40 AM |  Main Menu.xml successfully loaded 
07:20:40 AM |  Main Menu wheel loaded successfully 
07:20:42 AM |  Loading Main Menu.xml 
07:20:42 AM |  Main Menu.xml successfully loaded 
07:20:43 AM |  Main Menu wheel loaded successfully 
07:20:44 AM |  Loading Main Menu.xml 
07:20:44 AM |  Main Menu.xml successfully loaded 
07:20:44 AM |  Main Menu wheel loaded successfully 
07:20:51 AM |  Loading Main Menu.xml 
07:20:51 AM |  Main Menu.xml successfully loaded 
07:20:51 AM |  Main Menu wheel loaded successfully 
07:21:02 AM |  Loading Main Menu.xml 
07:21:02 AM |  Main Menu.xml successfully loaded 
07:21:03 AM |  Main Menu wheel loaded successfully 
07:21:11 AM |  Loading Main Menu.xml 
07:21:11 AM |  Main Menu.xml successfully loaded 
07:21:11 AM |  Main Menu wheel loaded successfully 
07:21:14 AM |  Loading Main Menu.xml 
07:21:14 AM |  Main Menu.xml successfully loaded 
07:21:15 AM |  Main Menu wheel loaded successfully 
07:21:26 AM |  Quiting Hyperspin 
07:21:26 AM |  Bye! 

Edited by haku99
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Hey Ron

When I load up hyperspin.exe, scroll to MAME (using up/down keys on my keyboard) and press enter it takes me back out to the main wheel?

strange.

edit: actually, regardless of any emulator I scroll too (I only have setup MAME so far), pressing enter takes me back to the main wheel (ie: I scroll to SNES and press enter)

Possible Causes:

You have a filter checked in HyperHQ under Wheel Settings -> Navigation/Themes.

Speakers not plugged in. (no systems work)

Missing the system xml

Xml is missing needed content

The most common filter that causes this issue is the rom filter. People seem to think that HyperHQ uses the same rom location info that you set in HyperLaunchHQ, but it doesn't due to HL separating it's settings from HyperSpin and the limitations of the settings in HyperHQ. If you must use this filter (I don't on any system), you will need to set your rom information in HyperHQ as well. (Note: HyperHQ is limited to one folder of roms only)

More users with this issue

It just won't go into the MAME Wheel games section

MAME game wheel not longer starts, PLEASE HELP!!

If this does not solve your issue please start a new thread with a descriptive title.

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