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Super Mario Crossover


SORHP

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  • Replies 199
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Posted

CAn somebody hack the exe to not have to be connected to the internet ? :)

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Posted

Just use my script and it's the same thing.

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Posted

I can't seem to get this working, using the script for prelaunch. It never goes full screen and an ahk error pops about php.exe i think it is. outside of hyperspin it plays fine and Ctrl F goes fullscreen. Esc won't exit either, like the script isn't working at all. Any ideas what i might be doing wrong or what I could post up here to show what I have?

Posted

Ok, if I just had paid more attention I would have had this. Per this page http://www.hyperspin-fe.com/forum/showthread.php?21573-PCLauncher-PC-Game-Script-Thread&p=264595&viewfull=1#post264595 I have everything working, even offline. Except for 1 thing, it will not go fullscreen. If I press Ctrl F it does but I looked in the ahk fil and it should be pressing Ctrl F, is there anything I can add to the ahk to where it try's pressing it again?

*Edit

Nevermind all this, I forgot step 4. All is working :)

Posted

Hi, I am trying to set this game up and keep getting this error. I have followed the instructions in the ahk file. Can someone tell me what this error means and how to fix it? Error waiting for the window "Adobe Flash Player ahk_class Shockwave Flash".

I have flash player installed. This is my settings in the ini file:

Application=C:\HyperSpin v1.3.2.0\Emulators\PC Games\Super Mario Bros Crossover\Super Mario Bros. Crossover 3.02.exe

FadeTitle=Adobe Flash Player ahk_class ShockwaveFlash

PreLaunch=.\Modules\PCLauncher\Game Scripts\Super Mario Brox. Crossover - PreLaunch.exe

ExitMethod=WinClose Application

Thanks

Adam1977

Posted
Hi, I am trying to set this game up and keep getting this error. I have followed the instructions in the ahk file. Can someone tell me what this error means and how to fix it? Error waiting for the window "Adobe Flash Player ahk_class Shockwave Flash".

I have flash player installed. This is my settings in the ini file:

Application=C:\HyperSpin v1.3.2.0\Emulators\PC Games\Super Mario Bros Crossover\Super Mario Bros. Crossover 3.02.exe

FadeTitle=Adobe Flash Player ahk_class ShockwaveFlash

PreLaunch=.\Modules\PCLauncher\Game Scripts\Super Mario Brox. Crossover - PreLaunch.exe

ExitMethod=WinClose Application

Thanks

Adam1977

Will you need to fill in the Appwait for that game? To do that you would need to start task manager and find the name of the game process.

I would have said the fadetitle, but you've done that.

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Posted

Depending on who's exe you have compiled you may want to run the fadetitle launcher thing and make sure it matches the one in Super Mario Brox. Crossover - PreLaunch.ahk

Posted
Thanks I will have a look.

Does anyone have the latest exe on the ftp?

Use Firefox to pull the swf off the super mario crossover site using this howto: http://www.instructables.com/id/Save-online-Flash-games-to-your-computer-to-play-O/

Then I used the program that was suggested here: http://www.hyperspin-fe.com/forum/showthread.php?7902-Super-Mario-Crossover&p=290604&viewfull=1#post290604

Using the latest version of the swf file and it converted to an exe and works perfectly but I don't have it on the ftp, sorry

  • 2 weeks later...
Posted

I was able to get an older version of Crossover (3.02) working offline and fullscreen, but I can't seem to get the latest 3.1.12 working offline and fullscreen. It seems to be detecting that I'm not playing it through the website, and I'm not sure if it has to do with the way that I compiled the exe (I used "SWF to EXE Converter" that was linked in the above post). Would appreciate any help because this game seems awesome!

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Posted
Are you following djvj's little how to get this going fullscreen/offline?

Which is here: http://www.hyperspin-fe.com/forum/showthread.php?21573-PCLauncher-PC-Game-Script-Thread&p=264595&viewfull=1#post264595

I think I've got all of that followed correctly... I have a 3.02 version of the game that I was able to configure to work offline/fullscreen perfectly from within Hyperspin but using the latest 3.1.21 version it just doesn't work. The game loads and it appears the PHP server is working because it everything plays great, it just doesn't allow fullscreen.

I'm wondering if my issues have anything to do with my exe version of the game that I created with "SWF to EXE Converter"... for the older version that I actually got working I just downloaded a pre-converted exe so that's really the only difference that I can think of.

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Posted

Hello!

I'm a member of this game's forums (which may or may not be an understatement), and I've recently been trying to get hold of all the old versions of SMBC. In fact that's how I got here. Search for "play super mario crossover 3.1.2 -site:explodingrabbit.com" and this is the first result on the second page.

So I was wondering if any of you happened to have a SWF of 3.1.2 (not 3.1.21)? I don't know if this falls under the category of asking for ROMs, but I think games that were free in the first place don't really fall under the category of stuff that can be pirated.

  • 1 month later...
Posted
Care to tell me how?

I thought that I followed this thread. In the PCLauncher Global Settings I have the prelaucher defined, Exit Method WinCloseApp, and FadeTitle set to ahk_class ShockwaveFlash. I also have my host file edited by having 127.0.0.1 data.explodingrabbit.com.

Posted

Okay, I'm specifically asking because others have said they were not able to make it work that way with the latest version.

Thanks.

Posted
Okay, I'm specifically asking because others have said they were not able to make it work that way with the latest version.

Thanks.

It's possible and working. Try it and if you get stuck post what your problem is and we can work through it.

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  • 2 weeks later...
Posted

How did you guys make an exe? The only swf I can get from the official site is the preloader. I've got an older version of 3.0 working in full screen, but I can't figure out how to find an exe of 3.1.2.

EDIT: Okay, I figured out how to make an exe out of the swf, but I can't seem to make it go full screen. Any thoughts?

EDIT (again): I think I figured it out... I'm not using it as an exe. I'm just using the swf and loading through Flash Player Projector. The module seems to be forcing it into fullscreen quite nicely. You guys are amazing!

  • 4 weeks later...
Posted

Sorry to revive this thread, but I can't for the life of me get this to work. I followed the instructions in the module and prelaunch script, and the game launches through hyperlaunch, but no matter what I do, no fullscreen. I'm using the latest version of Super Mario Bros Crossover, 3.1.21. Any help would be greatly appreciated.

Here is my log: http://pastebin.com/Fv4hRDdg

UPDATE: After reading another thread, I can manually go fullscreen hitting Ctrl+F. Not an ideal fix, but doable. Is this something a post-launch script could fix?

UPDATE: Holy crap I got it to work. Came across this bit of knowledge:"My entire issue stemmed from using the wrong projector, apparently. Created an exe projector using an old version of Flash Player (Flash Player 11.2.202.235 in case it is helpful to anyone else) and the game is working perfectly now. I had originally used some program called SWF to EXE and for some reason it just wasn't liking it. Once again, my apologies for cluttering the thread with an unrelated issue."

That fixed it for me. Used the exact Flash Player suggested, converted to .exe and it worked.

  • 3 months later...
Posted

Hi, i just want o comment that if you use the newest flash player projector version (14) with the program SWF to EXE for create the .exe file, the game maximize correctly, following the tutorial of djvj, of course, sorry for my english, its not my first language, i just want to comment that

  • 4 months later...

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