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    The HyperSpin 2 early access beta is here!

    We’re starting the first public testing phase with Platinum Members to keep the scope manageable while we test the current feature set and begin to add more. In the future, we’ll provide a version for basic members as well.  On behalf of the entire HyperSpin team, we look forward to another exciting adventure with our community.

RetroArch Per "System" settings on there way


thatman84

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Posted

So Radius is starting to get some work done adding a long awaited feature request of mine and many others.

The ability to save system specific shaders, remaps, overlays and other settings.

Shaders are 1st to come.

So now for those multi system cores like GenPlusGX, the Gb/Gbc cores and alike you can have shaders setup to be loaded with specific settings for all content in your rom directory.

Most people have their roms organised by system so it should work well for the most part

 

Progress starts here

https://github.com/libretro/RetroArch/pull/6194#issuecomment-361098788

  • 9 months later...
Posted

Another problem is RL modules still support 1.3.6. Newer versions works well but launch is a bit tormented (the scren blinks too much)

Posted
5 hours ago, dark13 said:

Another problem is RL modules still support 1.3.6. Newer versions works well but launch is a bit tormented (the scren blinks too much)

Hmmmm. i'm on 1.7.5. and I have had no issues with flashing

Posted
On 11/3/2018 at 4:38 PM, dark13 said:

Another problem is RL modules still support 1.3.6. Newer versions works well but launch is a bit tormented (the scren blinks too much)

Do you mean during the fade screen retroarch flashes up on screen to early n it flashes from fade to retroarch a few times? If so, turn off full screen in retroarch. Fixed the problem for me

Posted

Using windowed fullscreen does not rise the risk of HS or RA going off focus? I think the problem is related to RA as it seems to blink even when launched as standalone.

Archived

This topic is now archived and is closed to further replies.

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