pac00zilla Posted June 2, 2019 Share Posted June 2, 2019 Hi everyone, I'm trying to configure the naomi and atomiswave platforms in the retroartch via rocketlauncher, but I'm not able to execute the emulator game until it locks up, in the .ahk of the emulator I configured naomi as follows Sega Naomi | LibRetro_NAOMI | reicast_libretro I do not know if this is correct, it probably can be what is causing the problem already the atomiswave I did not even configure it since I could not even configure naomi yet if anyone knows how I solve this impasse I'm grateful I already have the bios of the 2 systems confirm print attach. Link to comment Share on other sites More sharing options...
pacooka Posted June 2, 2019 Share Posted June 2, 2019 Retroarch isn't the emulator to use with Naomi & S.atomiswave, use demule instead Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 I see on youtube the staff use the retorarch with reicast and the quality of the emulation and much better: He demu too much lag Link to comment Share on other sites More sharing options...
dejarik Posted June 2, 2019 Share Posted June 2, 2019 pac00zilla I just saw this topic and i was curious about it i did a test and can confirm to you that it works maybe you are missing the correct bios ? did you put the bios files in RetroArch\system\dc you need to create a dc folder for it to work. Link to comment Share on other sites More sharing options...
Honosuseri Posted June 2, 2019 Share Posted June 2, 2019 7 hours ago, dejarik said: pac00zilla I just saw this topic and i was curious about it i did a test and can confirm to you that it works maybe you are missing the correct bios ? did you put the bios files in RetroArch\system\dc you need to create a dc folder for it to work. I've been using RetroArch to do Atomiswave games on my phone for a year or so. The core is now BeetleDC not Reicast. The OP isn't asking whether it works on RetroArch. It's that Rocket launcher doesn't see RetroArch as a default emulator for Atomiswave/Dreamcast/Naomi. So they're struggling to launch the games through Hyperspin. The OP should really be asking in the rocket launcher forums for assistance with ahk files. I'm away from my PC so can't get to my modules for RL Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 8 hours ago, dejarik said: pac00zilla I just saw this topic and i was curious about it i did a test and can confirm to you that it works maybe you are missing the correct bios ? did you put the bios files in RetroArch\system\dc you need to create a dc folder for it to work. yes I put it in the dc folder Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 1 hour ago, Honosuseri said: I've been using RetroArch to do Atomiswave games on my phone for a year or so. The core is now BeetleDC not Reicast. The OP isn't asking whether it works on RetroArch. It's that Rocket launcher doesn't see RetroArch as a default emulator for Atomiswave/Dreamcast/Naomi. So they're struggling to launch the games through Hyperspin. The OP should really be asking in the rocket launcher forums for assistance with ahk files. I'm away from my PC so can't get to my modules for RL I downloaded the core that you said and described it as follows Sega Naomi | LibRetro_BeetleDC | beetle-dc_libretro but the error I think the description in .ahk is wrong and I have no idea what the correct one is. Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 I was taking a closer look and look what he is running !!! Link to comment Share on other sites More sharing options...
Honosuseri Posted June 2, 2019 Share Posted June 2, 2019 I know what plays with RetroArch, I even have a custom ahk for the redream emulator for the Dreamcast. You need to go to the Rocket launcher forums, read up about making custom ahk files or see if one is already available. I can't help you as I've said, I'm away from my PC Link to comment Share on other sites More sharing options...
dejarik Posted June 2, 2019 Share Posted June 2, 2019 Honosuseri i personally use demul for this system, i added the line he was testing in the retroarch module (Sega Naomi|LibRetro_NAOMI|reicast_libretro) did a run test just to verify and make sure the line was not his problem worked on my side but i only tested 2 games so i have no clue if this core is good or not.. just wanted to help the guy in his process If hes missing some files.. bios, files inside the zip roms, chd or an outdated core, unsuported games and so on he will get an error for sure. Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 the way and ask in the forum of rocketlauncher, the problem that it takes for someone to respond Link to comment Share on other sites More sharing options...
dejarik Posted June 2, 2019 Share Posted June 2, 2019 @ pac00zilla hopefully they will help you find the cause keep me informed please. Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 ok Link to comment Share on other sites More sharing options...
Honosuseri Posted June 2, 2019 Share Posted June 2, 2019 3 hours ago, dejarik said: Honosuseri i personally use demul for this system i added the line he was testing in the module (Sega Naomi|LibRetro_NAOMI|reicast_libretro) did a run test just to verify and make sure the line was not his problem worked on my side but i only tested 2 games so i have no clue if this core is good or not.. just wanted to help the guy in his process If hes missing some files.. bios, files inside the roms, chd or an outdated core, unsuported games and so on he will get an error for sure. He should be playing the games in RA first, make sure they work before worrying about Hyperspin. Looks like he hasn't spelled the core name correctly to me. I do Atomiswave with the beetledc core, Sega Naomi 1 can use the same core. Dreamcast has a beetledc_wince core as well now. I've added all 3 to a custom retroarch ahk and they all do work. Atomiswave I have games that were converted to Naomi.bin files. These launch directly now, in the past we had to make "lst" files. Naomi only works with the non-merged rom sets or bin files. Think it was around 120 games working last I checked. Dreamcast I have gdi converted to CHD and some obscure games are in the cdi format. Link to comment Share on other sites More sharing options...
dejarik Posted June 2, 2019 Share Posted June 2, 2019 @Honosuseri Out of curiosity Is the BeetleDC core compatibility good for the dreamcast ? i have been using Demul for a very long time for compatibility raisons but i do love using retroarch for all the great options it offers. Link to comment Share on other sites More sharing options...
Honosuseri Posted June 2, 2019 Share Posted June 2, 2019 The beetledc_wince core is a separate core to beetledc. It's quite new and needs a pretty good rig to run it. As far as compatibility goes I've not played around with it much on PC (did try Sega Rally 2). It's not available to android RA users and that's where I've been spending my time lately. As well as testing the redream emulator on my android phone and STV Link to comment Share on other sites More sharing options...
pac00zilla Posted June 2, 2019 Author Share Posted June 2, 2019 1 hour ago, Honosuseri said: He should be playing the games in RA first, make sure they work before worrying about Hyperspin. Looks like he hasn't spelled the core name correctly to me. I do Atomiswave with the beetledc core, Sega Naomi 1 can use the same core. Dreamcast has a beetledc_wince core as well now. I've added all 3 to a custom retroarch ahk and they all do work. Atomiswave I have games that were converted to Naomi.bin files. These launch directly now, in the past we had to make "lst" files. Naomi only works with non-merged rom sets. Think it was around 120 games working last I checked. Dreamcast I have gdi converted to CHD and some obscure games are in the cdi format. How did you succeed in executing them in retroartch? Can you show me how you managed to configure it? Link to comment Share on other sites More sharing options...
Rowr14 Posted June 4, 2019 Share Posted June 4, 2019 On 6/3/2019 at 6:29 AM, pac00zilla said: How did you succeed in executing them in retroartch? Can you show me how you managed to configure it? Well obviously this is less of a hyperspin or rocketlauncher problem and more of a retroarch/incorrect roms or bios problem. 90 percent chance it's not working because your bios files are the wrong ones or in the wrong place or your trying to run specifically roms that require chd files or something. Link to comment Share on other sites More sharing options...
Honosuseri Posted June 4, 2019 Share Posted June 4, 2019 4 hours ago, Rowr14 said: Well obviously this is less of a hyperspin or rocketlauncher problem and more of a retroarch/incorrect roms or bios problem. 90 percent chance it's not working because your bios files are the wrong ones or in the wrong place or your trying to run specifically roms that require chd files or something. No, it's a bit of both. I'm pretty certain he's not edited the retroarch module correctly, core name looks wrong for a start. So there's a 100 percent chance it's not working because they have no idea what they're doing Bios files look OK, providing RA is pointed to that folder. I've discussed the game files best I can, the video tutorial he shared is out of date too. I'm not holding their hand through using RA, RL and HS. I've given all the information needed, there are instructions, tutorials etc already in place if people look. Link to comment Share on other sites More sharing options...
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